Alterna Space Center

Alterna Space Center is the finale of the single-player campaign of, Return of the Mammalians.

Splatoon 3
Alterna Space Center is located at the center of Alterna. Initially, the area is covered by a large amount of sharp fuzz and is inaccessible. After Agent 3 gathers the three treasures, they and the other members of New Squidbeak Splatoon assemble these treasures into a lawn mower-like tool, which the Captain then uses to destroy the fuzz, allowing the team to go to Alterna Space Center. However, the Captain hurts themselves in the process and the tool breaks. The members of Deep Cut then appear to make another attempt in taking the treasure back, but are told that the treasure is no longer needed and they can have it. They then help the team find Cuttlefish, who is now properly located at the top of the launchpad.

The rocket, The Spirit Lifter, is filled with Fuzzy Ooze, and Mr. Grizz plans to use it to spread the Fuzzy Ooze all over Earth. The Great Zapfish can also be seen sealed in the steerage to power the rocket.

🇺🇸 [[united states|us]]English
{{collapse|

S3 Icon Callie.png Agent 1green
"Cap! Captain! Are you OK?!"
 * After arriving:
 * After arriving:

"Plenty! But don't worry about that. If this pile of junk makes you happy, you can have it!"

"Boss Marie?! Ahaha! Looks like you have your own employees now. Have fun with that!"

"You're our only hope, Agent 3!"
 * Reaching the entrance:

"You and Smallfry did great, but... it must be a relief to have your gear back!"
 * Reaching the hangar:

"Oh. And how in the world are we supposed to get over there?!"
 * Reaching the lift:

"Well... we climbed, we un-climbed... and now we're here. I hope Gramps really is at the launchpad!"
 * Reaching The Spirit Lifter:

"Hey, so this has been bugging me... Why were you after the treasure, anyway? Just 'cause... treasure?"

}}

{{collapse|

S3 Icon Marie.png Agent 2green
"You simply can't go on? You sprained a tentacle? Well, we won't let you down. We'll go on without you! C'mon, Agent 3. Let's-"
 * After arriving:
 * After arriving:

"Oh, that thing? Yeah, we're done with it. It's all yours."

"Oh... I'm going to have to approve their time cards, aren't I?"

"I can't stop thinking about poor Gramps... all alone up there somewhere. We've got to focus and move on!"
 * Reaching the entrance:

"Oh, sure. NOW they want to help."

"Look for another way in, Agent 3. There's got to be one around here..."
 * Reaching the hangar:

"OK, I know we've had a few false Gramps signals. But I'm pretty sure he's on that launchpad."
 * Reaching the lift:

"I don't know for sure, but if we can get into this orange, maybe we'll find an answer."

"I'm still not sure how to get there..."
 * Reaching The Spirit Lifter:

"Very brave to volunteer Agent 3 like that..."

"Whoa. You're actually heroes. And here we thought... Well, I don't want to say what we thought."

}}

{{collapse|

S3 Icon Shiver.png Shivergreen
"Giving up is for the weak. Do we look weak?"
 * After arriving:
 * After arriving:

"You're done with it? Done... with treasure? What's wrong with you?"

"This is a trick, right?"

"Seriously. Such a boss move. Actually... why don't YOU be our boss?"

"I mean... we're standing right here. We're helping too!"
 * Reaching the entrance:

"Don't you think we should get a move on?"
 * Reaching the hangar:

"Good eye, Frye. The orange is definitely big enough for Agent 3 to fit through. What could go wrong?"
 * Reaching The Spirit Lifter:

"That's right. We plan to sell the treasure and divide the profits among the needy. We'll keep a... shallow cut."

}}

{{collapse|

S3 Icon Frye.png Fryegreen
"WAIT ONE HOT MINUTE! That's right... it's US! You didn't think we were going to just GIVE UP, did you? Tell me you didn't!"
 * After arriving:
 * After arriving:

"So! Last chance. If you don't want to tangle with Deep Cut, put down the treasure and walk away."

"You expect us to believe you're just going to give us the treasure? After, well, everything? Wait... why am I fighting this? WOW, thanks! I feel kind of... not good... about each of us fighting you to the death. Our bad. And you're just GIVING us this!"

"I can't believe they turned out to be so nice. And so FAMILIAR. Where have I seen them..."
 * Reaching the entrance:

"Hey! I can see a orange that's connected to the rocket!"
 * Reaching The Spirit Lifter:

"We're doing it for Splatsville! Not everyone there is as fresh as we are. Some of them are really hurting!"

}}

{{collapse|

S3 Icon Big Man.png Big Mangreen
"Ay! (What they said!)"
 * After arriving:
 * After arriving:

"Ay! (New boss! Can I get a raise?)"

"Ay! (Yeah, don't forget about us. Let's go!)"
 * Reaching the entrance:

"Ay! (Aw, thanks, Boss!)"
 * Reaching The Spirit Lifter:

}}

{{collapse|

S3 Icon Cuttlefish.png Cuttlefishgreen
"Alright, Grizz, or whatever your name is... What's the deal with these ropes?"
 * Reaching the hangar:
 * Reaching the hangar:

"Help YOU? Somebody help ME! Anyway, if you really DO want help, I sure can't do much like this. Untie me, and we'll yak about it."

"Oh, I get it. You've gone fishin'. Completely out to sea. You're just trawling us, right?"

"Hey. Buddy. You talkin' to me? 'Cause I got NO idea what you're saying."
 * Reaching the lift:

"What are you blatherin'on about? HEY! D-don't come any closer..."
 * Reaching the rocket:

"Leave my brain outta this! HEY! What's that for? Get away from me! AAAH! Ugh... Whaaa..."

}}

{{collapse|

S3 Icon Mr Grizz 2.png Mr. Grizzgreen
"Ropes? Those are Corporate Engagement Facilitators. And they are helping me save the world. I simply require a representative of Earth. Like you. Don't you see? You're going to help me."
 * Reaching the hangar:
 * Reaching the hangar:

"Never fear. You will be free soon. And together we shall bristle forth... into a fuzzy and profitable new era!"

"The world as it exists now is out of balance. One cannot run a world - or a business - in this manner. Mammals and marine creatures have traded places. And not for the better. As CEO, I must be the one to restore balance to nature. For now... I will let the Fuzzy Ooze spread. And watch the Golden Eggs pile up... My employees have been extremely diligent."
 * Reaching the lift:

"There are three components to my business plan... The vessel. The spirit. And the wisdom of ages. Someone is taking notes, yes?"
 * Reaching the rocket:

"Your brain...ensconced though it may be in your hideous form...contains the beautiful essence I need!"

"To be a visionary in business—and in life—one must be prepared to make tough decisions. I must leverage the suffering of my employees into a brighter, fuzzier future for all!"

}}

Trivia

 * This sequence shares a few similarities with the Escape sequence of Octo Expansion:
 * They are both a series of continuous missions ending with the final boss of the mode.
 * The player starts both sections without their main weapon and has to retrieve it later.
 * Both sequences have a section (Diaphragm Phase in Octo Expansion and The Spirit Lifter: First Class in ) that involves unlimited use of a particular special weapon (Inkjet and Zipcaster, respectively) in order to power something with at least one energy core.
 * Both sequences feature two songs by the game's main idol group that play throughout every section except the first one and the last two.
 * Both sequences feature at least one song by the game's main idol group which contains a riff on "level completed" jingle (Fly Octo Fly, in reference to TEST PASSED! and Thang Obtained in the Octo Expansion).
 * Both sequences can be replayed after being completed by approaching an object and interacting with it to relive memories.
 * The missions in this sequence are the only ones to feature Fuzzy Ooze, which otherwise only appears outside of missions in The Crater and Alterna.
 * During the in-between stages of this sequence, seven audio clips of English-speaking voices that seem to be recordings of rocket launch announcements can play at random.
 * These clips are audible throughout Alterna's Site areas, but are heard clearest in the Space Center. This suggests they are being broadcast over the Center's speaker system.