Haunt

Haunt is an ability in Splatoon and Splatoon 2.

Haunt tracks the opponent that defeated the player. If the Haunter splats the tracked opponent, the opponent will suffer a penalty. In Splatoon the player with Haunt gets the effects of Damage Up and Defense Up when tracked with things like s.

Mechanics
When the user is splatted, the opponent that caused that splat (if any) is marked with a point sensor marker for about a default of 9 seconds (4.5 seconds with ).

While the user is marked by a, , or , a certain amount of , , and is given to the user.

Tactics
Haunt is useful for players who usually flank; and for back liners, since if they are splatted, their team is more likely to notice that an enemy may be coming up from behind.

Gear
Haunt is the main ability of:

Splatoon 2
"Once you've respawned, reveals the position of the player who splatted you."

- In-game Description

Mechanics
Haunt shows the location of the opponent (via a white silhouette that can be seen through opaque objects) that splatted the player; only to the user, and only while certain distance from that opponent ( helps increase this distance), and only while that opponent is not submerged in ink; until that opponent Respawns. When the user splats a tracked opponent they get the effects of.

Gear
Haunt is the main ability of: