Octoling (enemy)

"We’ve got company, bucko. Octolings ahead."

- Cap'n Cuttlefish

Octolings (Japanese: タコゾネス Takozonesu) are elite Octarian fighters, and the octopus equivalent to an Inkling. They are semi-common enemies in Octo Valley, appearing in the missions Octoling Invasion, Inkvisible Avenues, Octoling Assault, Propeller Lift Fortress, Spinning Spreaders, Octoling Uprising, Spongy Observatory, and Octoling Onslaught.



Personality and traits
"The Octolings with seaweed on their heads are super tough!"

- Agent 2

Octolings are very similar to Inklings, and are the Octarian versions of them. They can walk on land in humanoid form as well as swim through their own Ink in octopus form, making up a somewhat small but nonetheless dangerous portion of Octarian forces. They can use Octoshots and Splat Bombs in Splatoon and other weapons, such as the Splat Roller, in Splatoon 2. With no visible target, Octolings will wander alone or in small groups and Ink nearby surfaces for their convenience. Upon being engaged by Agent 3 they will make tactical maneuvers, quickly jumping in and out of their Ink while shooting and throwing Splat Bombs. The best way to deal with Octolings is to catch them before they can react; once found, they are difficult to escape from, as they will follow Agent 3 and shoot at their last location if they try to escape in squid form.

Normal Octolings have dark red tentacles and are fairly easy to defeat, though later missions feature Elite Octolings instead, which are faster, more resilient, and deal more damage. Further separating them from the common Octoling are their black tentacles with a gold tinge and the two long strands of seaweed attached to their heads. They also have the same body shape as female inklings. In Japanese, they are called DeraTakozonesu (means deluxe, or decorated Takozonesu).

All Octolings encountered appear to be female, and their Japanese name, Takozonesu (a portmanteau of "octopus" and "Amazons"), further supports this. However, there is a small amount of evidence for the existence of male Octolings; there is a slightly flatter version of the Octoling Armor worn by male Inklings, and DJ Octavio is shown to be able to assume humanoid form in.

In Splatoon 2, Octolings in some stages can continuously respawn using spawn points similar to those in multiplayer modes. They will continue to respawn until all 8 Mini Zapfish in their stages are discovered. Additionally, they can show up in normal stages rather than the ones dedicated to them, can Super Jump to Agent 4's location after respawning, and may use Rollers, Sloshers, and Blasters in addition to Shooters.

Marina of Off the Hook is an Octoling, although she does not seem to be affiliated with the Octarian forces. Why this is so is currently unknown.

Octo Expansion introduces the mysterious Octoling character Agent 8, and will allow players to use Octolings in multiplayer upon completing its story mode.

Audio

 * [[Media:Octoling sounds.ogg|Octoling voice clips]]



Equipment
After completing Octo Valley, the player is awarded a set of replica Octoling Gear for use in online battles, including: The Octoshot Replica is given to the player by Judd at Level 40, completing the Octoling set.
 * Octoling Goggles
 * Octoling Armor
 * Octoling Boots

Notable Octolings

 * Marina
 * Agent 8

Trivia

 * When an Octoling is splatted, they will fly off in the form of a small ghost, just like Inklings. They even have their own unique octopus ghost for this.
 * Despite having dark red and black tentacles, their ink is purple like other octarians. This reason is unknown.
 * It is possible to hack a playable Octoling into the game. By doing this, the game loads an otherwise unused Octoling alternate model supposed to be used by the player so they can change the Octoling's skintone, hair color, and see their eyes.
 * This is possible due to the fact that, on a technical level, the "Octolings" are simply modified female Inkling models with the same eyebrows, curvy bodies, a unique hair and travel-form models; all other model rigging and animations are shared. Moreover, the hack makes clear that the current in-game models of Octolings are not intended to be playable yet; their hair model clips through a significant number of hats. However, the fact that they have a model specifically meant for this purpose, their eyes are unique despite not being seen at all during the single-player game, and the Octoling hair being textured and coded to function properly with the "team ink color" system despite the clipping issues, has raised suspicion that it is very likely that there are plans to make the Octolings playable in the future. Plus, the fact that models have been updated several times throughout updates practically confirms this.
 * The model also shows the octolings having human-like, round ears instead of pointy, elf-like ears that Inklings have. It makes biological sense since octopuses don't have fins that squids have in real life besides the dumbo octopus. However, in Marina's model, she appears to be earless despite wearing headphones. The reason for this is unknown.
 * Dera, a prefix of DeraTakozonesu, Japanese name of Elite Octoling, is a word of Nagoya dialect.
 * At one point in Splatoon's development, Octolings' footwear looked very similar to the Moto Boots, with three straps on the side and pieces of metal on the end. This was briefly shown in a pre-release trailer for Octo Valley.
 * The Octolings' "hairstyle" bears a resemblance to one commonly seen on female Majins from Dragon Ball Online. Both consist of four tentacles, with two in the front framing the face and two in the back curling up.


 * In Splatoon 2, None of the the octoling gear is available to wear after completing the Octo Canyon story mode. This is unlike the first game, where it was acquired after defeating DJ Octavio. The reason for this is unknown.
 * In the art book, they were originally going to have Inkling masks and floppy ears like a dumbo octopus. The ideas were discarded except for the curly, above suckers hair and armor.
 * However, the rounded ears may have been reintroduced in Agent 8's design.