Recon (mode)

Recon is a single-player mode in the SS undefined that allows players to explore a stage of their choice from the current rotation. It can be accessed from the Battle Lobby by pressing when selecting the Regular Battle, Ranked Battle, or League Battle options. In Splatoon 3, there is no Recon option in the Lobby. Instead, it is now available offline via the Recon Guide in Splatsville and players can access every stage for up to an hour.

Use
The recon mode can be used to find new vantage points, turf, or to try out a recently released stage.

It functions exactly like the game mode from which it was selected, with a few exceptions:


 * There are no allies or opponent players.
 * Ranked Battle matches cannot be ended early by meeting the knockout criteria.
 * In Splat Zones, the Zones can be inked, but there is no countdown.
 * In Tower Control, players can ride the Tower to the opposing side, but nothing happens except the music stopping when it reaches the goal.
 * Since there are no players to go against, the Tower will never get any closer to the player's side of the map, unless it moves back to the center of the map.
 * Even if the Tower is at the goal, it will still move back to the center of the map if the player isn't on it for a while.
 * In Rainmaker, nothing happens when reaching the goal while holding the Rainmaker.
 * In Clam Blitz, the player can open the basket and throw clams, but they are not counted.
 * The mode can be ended early by pressing through a pause menu, which itself is impossible in multiplayer.
 * The music tracks that play in an online battle do not play.

Quotes
"SRL Splatsville surveyor here with info on the recon function. Did you know that you can visit any stage at any time just to walk around and explore? It's almost too good to be true! Just don't tell the SRL security team, OK? Visit the Recon Guide to start!"

- @SplatoonNA on Twitter

Trivia

 * Since there is no music in Recon mode, different sounds can be heard, such as cars whizzing past in Blackbelly Skatepark or the sounds of jellyfish testing video games in Ancho-V Games.
 * The player is always on Team Alpha. This usually does not make any noticeable difference, with some exceptions.
 * In Saltspray Rig, the player will only start on the right side of the map.
 * In Splatoon 2 and Splatoon 3, this is more visible, since the decor for stages is not symmetrical: usually, some props are replaced by different, same-sized props on the other side, or the surroundings of the stage differ between sides. For example, in Shellendorf Institute, the player will always start on the side of the entrance and not the side of the gift shop.
 * However, if a player played on Recon mode during a Splatfest, they started on the side that matches the team they chose. If a player chose Marie or Marina's side, they would end up on Team Bravo's side instead.
 * Due to the mode being single-player, the player can explore the stage without any lag and have much smoother movement with their character.
 * If a player chose Recon mode during a Splatfest, the stage appears at night. However, this does not happen in Splatoon 3.
 * In Recon mode, the Turf Inked score of the main weapon used is not updated after leaving.
 * Rainmaker is the only mode in which it is possible to get splatted. Touching the Rainmaker Shield repeatedly deals damage, while carrying the Rainmaker for too long still splats the player.
 * The only way to take damage in Recon without playing in Rainmaker is by standing on a sponge. However, this will not splat the player