Challenge

Challenge mode is an event mode which was added in Sizzle Season 2023. Officially a replacement for League Battle, Challenges are limited-time competitions of standard modes with unique in-match conditions. They can be played solo or with a team, and feature a two-hour ranked play window similar to League Battle, but unlike League Battle's constant rotations, the windows only occur at a few specific times during a season. Winning five games in a Challenge awards the player with a Shell-Out Token.

Description
Challenges are limited-time competitions of standard modes with unique in-match conditions. They can be played solo or with a team, and feature a two-hour ranked play window similar to League Battle, but unlike League Battle's constant rotations, the windows only occur at a few specific times during a season. The monthly event battles that appeared in League Battle mode were confirmed to return as Challenges. Winning 5 games in a Challenge awards the player with a Shell-Out Token.

List of Challenges
As of Version, there are 14 known challenge modes. The frequency at which challenges occur is random, aside from the Monthly Challenge occurring once per month, and the New Season Challenge occurring at the start of each season.

{| class="wikitable sitecolor-s3" ! rowspan="2" style="width: 7em;" |Challenge Mode ! rowspan="2" |Description ! colspan="5" |Game Modes ! style="width: 3em;" | ! style="width: 3em;" | ! style="width: 3em;" | ! style="width: 3em;" | ! style="width: 3em;" | ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !|}
 * style="text-align: center;" |New Season Challenge
 * The first challenge to occur after the launch of a new Season. Players play a game of Turf War on the new stages released for the season. Only primary abilities are allowed in this mode.
 * The first challenge to occur after the launch of a new Season. Players play a game of Turf War on the new stages released for the season. Only primary abilities are allowed in this mode.
 * style="text-align: center;" |Too Many Trizookas!
 * Players are only able to use weapons with Trizooka as its special weapon. Their special will charge significantly faster in this mode and will fill even if the player is not inking turf. Only primary abilities are allowed in this mode.
 * Players are only able to use weapons with Trizooka as its special weapon. Their special will charge significantly faster in this mode and will fill even if the player is not inking turf. Only primary abilities are allowed in this mode.
 * style="text-align: center;" |The Sheldon Sampler Challenge
 * Players are given a random weapon at the start of the game, regardless if they own the weapon or not.
 * Players are given a random weapon at the start of the game, regardless if they own the weapon or not.
 * style="text-align: center;" |Monthly Challenge
 * No additional modifiers are added to this mode. Players are encouraged to achieve the highest power possible.
 * No additional modifiers are added to this mode. Players are encouraged to achieve the highest power possible.
 * style="text-align: center;" |Foggy Notion
 * The stage is covered with fog that varies in strength throughout the duration of the match.
 * style="text-align: center;" |Foggy Notion
 * The stage is covered with fog that varies in strength throughout the duration of the match.
 * style="text-align: center;" |Foggy Notion
 * The stage is covered with fog that varies in strength throughout the duration of the match.
 * The stage is covered with fog that varies in strength throughout the duration of the match.
 * style="text-align: center;" |Duel of Dynamic Duos
 * Players queue up as a team of two. Respawn time is shortened.
 * Players queue up as a team of two. Respawn time is shortened.
 * style="text-align: center;" |Art Battle for the Ages
 * Players are only allowed to use weapons within the Roller or Brush weapon classes.
 * Players are only allowed to use weapons within the Roller or Brush weapon classes.
 * style="text-align: center;" |Extreme Jump Battle
 * Players jump height is significantly increased. Spawn armor is also increased. Only primary abilities are allowed in this mode.
 * style="text-align: center;" |Extreme Jump Battle
 * Players jump height is significantly increased. Spawn armor is also increased. Only primary abilities are allowed in this mode.
 * style="text-align: center;" |Zip-to-it Zipcaster Challenge
 * Players are only able to use weapons with Zipcaster as its special weapon. Their special will charge significantly faster in this mode and will fill even if the player is not inking turf. Only primary abilities are allowed in this mode.
 * Players are only able to use weapons with Zipcaster as its special weapon. Their special will charge significantly faster in this mode and will fill even if the player is not inking turf. Only primary abilities are allowed in this mode.
 * style="text-align: center;" |Inkjets for Everyone!
 * Players are only able to use weapons with Inkjet as its special weapon. Their special will charge significantly faster in this mode and will fill even if the player is not inking turf. Only primary abilities are allowed in this mode.
 * Players are only able to use weapons with Inkjet as its special weapon. Their special will charge significantly faster in this mode and will fill even if the player is not inking turf. Only primary abilities are allowed in this mode.
 * style="text-align: center;" |Work the Angles
 * Players are only able to use weapons with Angle Shooter as its sub weapon. The Angle Shooter's damage will be greatly increased in this mode as well as its ink consumption. Only primary abilities are allowed in this mode.
 * Players are only able to use weapons with Angle Shooter as its sub weapon. The Angle Shooter's damage will be greatly increased in this mode as well as its ink consumption. Only primary abilities are allowed in this mode.
 * style="text-align: center;" |Tournament Test Run (Japan)
 * A practice run for future tournaments in the Japan region. Players can participate, regardless of whether they want to participate in future tournaments or not.
 * A practice run for future tournaments in the Japan region. Players can participate, regardless of whether they want to participate in future tournaments or not.
 * style="text-align: center;" |Swim It to Win It
 * Players swim speed is significantly increased. Swim Speed Up gear abilities have no effect. Only primary abilities are allowed in this mode.
 * Players swim speed is significantly increased. Swim Speed Up gear abilities have no effect. Only primary abilities are allowed in this mode.
 * style="text-align: center;" |Tournament Qualifiers (Japan)
 * A Challenge to qualify for a tournament in the Japan region. Players can participate, regardless of whether they want to participate in tournaments or not.
 * A Challenge to qualify for a tournament in the Japan region. Players can participate, regardless of whether they want to participate in tournaments or not.
 * style="text-align: center;" |Modded Rainmaker Test-Fire
 * The Rainmaker is modified to shoot three balls of ink instead of the usual one. Additionally, the holder receives the Tacticooler buff while they hold it. The Rainmaker's explosion timer lasts 30 seconds instead of 60.
 * The Rainmaker is modified to shoot three balls of ink instead of the usual one. Additionally, the holder receives the Tacticooler buff while they hold it. The Rainmaker's explosion timer lasts 30 seconds instead of 60.
 * style="text-align: center;" |Sheldon's Dress-Up Showdown
 * Players are given a random weapon and set of amiibo gear at the start of the game, regardless if they own any of them or not.
 * Players are given a random weapon and set of amiibo gear at the start of the game, regardless if they own any of them or not.
 * style="text-align: center;" |Barrel of Splats
 * Players are only allowed to use weapons within the Splatling class.
 * Players are only allowed to use weapons within the Splatling class.
 * style="text-align: center;" |Reefslider Rally
 * Players are only able to use weapons with Reefslider as its special weapon. Their special will charge significantly faster in this mode and will fill even if the player is not inking turf. Only primary abilities are allowed in this mode.
 * Players are only able to use weapons with Reefslider as its special weapon. Their special will charge significantly faster in this mode and will fill even if the player is not inking turf. Only primary abilities are allowed in this mode.

Rankings
All three timeframes per Challenge feature a list of the Top 100 Teams, Duos and|- ! ! ! !
 * style="text-align: center;" |Oh My Gush
 * Gushers will be spread around the stage
 * }

Rankings
All three timeframes per Challenge feature a list of the Top 100 Teams, Duos and Solo players respectively.

List of rankings:
 * Challenge/Top 100 (Sizzle Season 2023)
 * Challenge/Top 100 (Drizzle Season 2023)

Quotes
"Ballistics aside, we have an update about the League Battle feature from Splatoon 2. A similar feature is coming in Sizzle Season with a new name - Challenges! These are an exciting new way to battle with special rules for a limited time, and you can join solo or with friends."

- @SplatoonNA on Twitter

"A new mode - Challenge - is coming to #Splatoon3 in Sizzle Season 2023! Look forward to monthly challenges and events with special rules. Test your Turf War talent on a brand new stage in the first event, taking place 03/06!"

- @NintendoEurope on Twitter

Badges
Badges are available for reaching each tier of high score in any Challenge.