Talk:Mobility

Rename article from 'weight class' to 'mobility'
I believe that 'mobility class' more accurately represents what this article is about. After all, we don't know how much the weapons weigh, but we do know how mobile the character is when they equip the weapon. And because the word 'mobility' is untaken, we can shorten 'mobility class' to 'mobility'. If no one opposes this change, I will move the article myself. Heddy (talk) 00:18, 29 March 2021 (UTC)


 * Looking back to the 4.2.0 update where the tri-slosher got changed to have fast run speed, they seem to refer to it as 'Weapon Type', and the word fast is used to describe weapons like Sploosh and Jr. Perhaps we can use the terms Slow, Super Slow, Normal and Fast. Like They refer to fast in the English and Japanese patch notes. Shahar (talk) 00:28, 29 March 2021 (UTC)
 * I was thinking of taking Low, Middle, and High from Lean's weapon data. I am not sure if those are from official game data or made up. But I also like Slow, Super Slow, Normal and Fast. Heddy (talk) 00:36, 29 March 2021 (UTC)


 * Both options seem fine by me. I think mobility is much clearer than weapon type. Shahar (talk) 00:42, 29 March 2021 (UTC)
 * Was the competitive community consulted with this change? Terms like lightweight, middleweight, and heavyweight are really commonly used in discussion in nearly all the competitive circles I've visited. I don't understand the reasoning behind changing it against what the community has already settled on and widely uses. Civilian (talk) 17:25, 20 July 2021 (UTC)
 * I had changed it to match the data source - Lean's website
 * Thinking now, I see that Lean's website using the terms low, middle, high wasn't enough reason to justify a change here.
 * I don't mind adding back those weight classes. Consider it done! Heddy (talk) 18:34, 20 July 2021 (UTC)

Split page out
Mobility is a well-defined term for the weight of the weapon, but the page has expanded into movement mechanics. These should be moved to separate articles, e.g. creating a new article swim form ("swim form" is canon lowercase see https://www.youtube.com/watch?v=aiuIZN0KDFQ (1:00) as well as some patch notes Version_1.1.2_(Splatoon_3)) 12:54, 27 January 2023 (UTC)


 * Mobility is not used anywhere officially for weapon speed types. So I don't think weapon speed type should be the only thing in this article. We could rename it to movement mechanics if that's more clear.
 * I do think each mechanic should have its own page, but I also think this page should continue to briefly cover each mechanic as a nice overview of all the movement options the game has to offer. Heddy (talk) 17:54, 25 February 2023 (UTC)