File:Quick Super Jump vs Quick Respawn Chart.png

Formula
$$B = Quick Respawn \% Change = / 45$$

$$C = Quick Super Jump \% Change = (0.99 * A - (0.09 * A)^2) / 60$$

$$D = Respawn Time (frames) = 150 + 360 * (1 - B)$$

$$E = Jump Time (frames) = 50 + 60 * (1 - B) + 130 * (1 - C)$$

D and E should be rounded to a whole number, because a fraction of a frame would not exist in the game.

$$Time to Return (seconds) = (D + E) / 60$$