Talk:Gear

Iconography
So I see there's some inconsistency with the presentation of the Gear icons. Some use the image as seen on the Gear selection menu...


 * Top_Black_Anchor_Tee.jpg

... while others use the image from the Booyah Base shop menu.


 * Gear Headgear Lightweight Cap.png

On the one hand, I think the shop icon is cleaner. But on the other hand, the shop icons are smaller, and not all Gear can appear there (amiibo gear, Splatfest Tee, etc.).

I've actually gone through the game and screenshotted all the Gear I've collected so far (I almost have everything!), and have prepared large, Gear-menu images for all of them. They're all exactly the same subregion of the screen, and they're all 200×180 pixels in size.

Looks like this wiki doesn't allow external images, so you'll have to settle for links to sample images:
 * Zink Layered LS
 * Splash Goggles
 * Orange Arrows

Additionally, there doesn't appear to be any real consistency in the file naming convention. I suggest the following:


 * Gear_Type_Name.png

For example, the Clothing item Zink Layered LS would have the filename Gear_Clothing_Zink_Layered_LS.png.

Before I go uploading a zillion images (I'm at 185 between Gear and Weapons), I wanted to run it by you guys first.

--GuyPerfect (talk) 22:00, 15 June 2015 (UTC)


 * So it would appear I'm a moron. On the Equip menu, to the left of the item details, there's these lovely images of 12 Gear at a time and they're all in the style of the Booyah Base shop icons. I've snapped everything at the game's native 720p, so I'll get to work on processing these today. --GuyPerfect (talk) 13:38, 16 June 2015 (UTC)

brands and abilities
I'm still hoping for a good way to look up gear/abilities for someone shopping for optimum freshness or functionality. Maybe a :hover box somewhere in the tables? Maybe another separate table somewhere purely for ability review/planning? (ugh) Maybe adding a it to the individual weapon pages info boxes? (not ideal, but probably the least icky to implement so far) --Tyroney (talk) 00:15, 16 June 2015 (UTC))

Individual Gear Pages; Unnecessary?
I was wondering why almost every piece of gear has its own page. I don't think that every single piece of gear needs to have its own page, just the special ones, like the amiibo gear and the splat fest tee. Maybe even the gear earned in Hero Mode. All the information needed about the regular pieces of gear are already on the table; so many individual pages already seem unnecessary. --Jer455 (talk) 08:14, 16 June 2015 (UTC)
 * Disagree: people will search for gear in the search bar - we could direct them to the table or have an article telling and showing them what that gear is. We would not be able to fit all the information about one piece of gear on the table: it is meant as a summary list only. 12:12, 16 June 2015 (UTC)
 * Thing is, there's not a lot of information about each Gear piece. A quick glance suggests the following data is available:
 * Name
 * Image
 * Unlock Conditions (Cost, Hero Mode, amiibo, Splatfest)
 * Brand
 * Main Ability
 * Rarity
 * Whether it can be ordered from Spyke (some cost-less items can be ordered)
 * I'm thinking all of this could be added to the table, using some images to condense the needed screen real estate. The Cash, Octo Valley, amiibo or Splatfest logos can be used for Unlock (with the number of coins needed to purchase if cash is required). The Spyke icon from the Plaza map can be present if order-able, or absent if not. And then, well, that about covers it with what's already in there. Each individual Gear name could simply be a redirect to the entry in the table.
 * 'Course, I never was quite clear on how the expand/collapse thing worked. If redirecting straight to a specific Gear, the table would have to be in its expanded state. On the other hand, does it really need to be collapsible to begin with?
 * --GuyPerfect (talk) 13:38, 16 June 2015 (UTC)
 * with indvidual pages, gear could be given all sorts of crazy categories I suppose. (red gear, sporty gear, formal gear) Also as I mentioned it might be the easiest place to add detailed brand ability info for those shopping for particular style/ability. (I need predominantly these 6 abilities how do I find three such pieces that match?) Besides that, I agree that individual pages aren't needed.--Tyroney (talk) 16:06, 16 June 2015 (UTC)

I've done up a mockup of how this might look with all the data in the table. It's not strictly a proposal; rather, just a prototype for how it might be done. Take a look at User:GuyPerfect/Sandbox --GuyPerfect (talk) 22:34, 16 June 2015 (UTC)

Merge with List of gear in Splatoon?
This article has a few problems... it notes the list of gear in Splatoon page as its main article, even though it contains more content than that page. It includes links to headgear, clothing, and shoes, which just redirect to their section heading a little further down the page. And finally, it transcludes the entire list of gear in Splatoon page, so is there a point to having two pages? My vote is to move the list's content to this page and then redirect the list page here. The only reason for having a separate list page is if we end up getting a sequel and then this page would likely link to list pages for different games. Thoughts? --sunmarsh  ( talk )  22:40, 15 July 2015 (UTC)

Gear total numbers?
Would it be possible to add dynamically updating total counts for each of the gear types, such that 3 automatic total counts (and an overall count) are calculated from the number of elements in each table?

This would also need to be done on the Cooler Heads, Jelly Fresh, and Shrimp Kicks pages as well. This concept could also be applied to the Weapons page and its related pages.

I've found it difficult to find out how many of each gear types there are at any given time, and it seems like this would be a simple addition.

I3rend4nv05 (talk) 03:51, 20 October 2015 (UTC)

Is the article upside-down?
IMHO, the article is upside down. The 'version 2.3' list, if you don't look carefully (like I did) might be mistaken for the (in)complete gear list. I think the gear list should come first, then the "gear added in the latest version" later. --Guy jin (talk) 20:58, 3 January 2016 (UTC)
 * Eh, the 2.3.0 list is probably old enough that it can be taken off here anyway. Anyone else got thoughts before I remove it? --Bzeep!   talk   21:13, 3 January 2016 (UTC)

Move to "Gear in Splatoon"?
I think, rather than trying to update the page to include information on both Splatoon and Splatoon 2, it would be easier to just split it off into two different pages. What does everyone think? Now dat's a nutty squid. 01:04, 15 July 2017 (UTC)
 * Bump. I'd like to get this done before Splatoon 2 is released if we're going to do it. Now dat's a nutty squid. 00:19, 18 July 2017 (UTC)

Gears and Abilities
I'm seeing some gears that does have another main ability. There are a lot of them, especially if the gear is from Splatnet 2. Like for example Camo Zip Hoodie has as the main ability but mine does have. Is this normal? If it is then what should we put as a main ability for these gears? --Nick10dude
 * SplatNet sells gear with abilities that differ from the defaults. Any ability can appear on any gear item this way, so it's not really meaningful to try to write it down. What is documented is the default ability for each item as well as the SplatNet price, which doesn't appear to change. --GuyPerfect (talk) 05:17, 16 August 2017 (UTC)

Total numbers of Splat 1 gear
It would be most helpful to list the following numbers anywhere, as it took me some time to determine (for purposes of 100% completion) and couldn’t find them elsewhere:

Headgear: 70 Clothing: 122 Shoes: 67

Jaymar1234 (talk) 20:35, 17 November 2017 (UTC)
 * Added. Heddy (talk) 03:31, 18 November 2017 (UTC)