File:Damage Up Blast Chart.png

Formula
Damage = [base damage]*(1+(0.99*x-(0.09*x)^2)/100)

Base damage values for blasters:
 * Blaster (contact), Luna Blaster (contact), Range Blaster (contact): 125
 * Blaster (near), Luna Blaster (near), Range Blaster (near), Rapid Blaster (near, contact), Rapid Blaster Pro (near, contact)
 * Blaster (middle), Luna Blaster (middle): 65
 * Range Blaster (middle): 60
 * Blaster (far), Luna Blaster (far), Range Blaster (far), Rapid Blaster (middle), Rapid Blaster Pro (middle): 50
 * Sloshing Machine (indirect): 38
 * Rapid Blaster (far), Rapid Blaster Pro (far): 25