Splashdown

The Splashdown is a Special Weapon in. An Inkling using it strikes the ground with heavy force, causing an ink explosion around them. Using it on the ground will cause the player to jump up with a short delay, but it can also be used from the air or during a Super Jump.

Demonstration
https://www.youtube.com/watch?v=f_RiZq--mUo

Tips

 * It appears to be more effective in the air, while the Inkling is Super Jumping or flying.
 * The radius displayed when the Splashdown is used is its one-hit-kill range. Opponents just outside this area will still take significant damage.
 * The Splashdown should not be used as a panic button; it is easily escapable if the opponents have space to swim away, and the user remains vulnerable while rising up at the start of the attack.
 * If a distant ally appears to be in trouble, it may be possible to save (or at least avenge) them with a Super Jump Splashdown. Quick Super Jump can help with this.

Countering

 * Although risky, try shooting the user down if you are below or above the Splashdown. If you have a short range or a slow fire rate weapon, you may want to back away. (