Welcome to Octopia

Welcome to Octopia is the second mission in Splatoon 2's single player mode Octo Canyon. It appears to take place in some kind of resort.

Octo Canyon
The Kettle for this mission can be found in the far left corner of Tentakeel Outpost, in the middle of some grating.

Gameplay
https://youtu.be/R2d2uJxD4oQ

Beginning
The player spawns on a platform with a ramp going down, with three power eggs near the bottom. At the bottom is a large platform with a splash of enemy ink with an Octopod patrolling on top. Further ahead is a Balloon Fish that the player can use to cover a wall that the player needs to climb, along with breaking the crates for five power eggs in addition to a tin can with ten eggs. At the top of the wall are two sponge blocks that the player needs to ink to climb up. In front of the player once they climb up the sponge blocks are two interconnected sponge blocks that grow and shrink together. In front of those is a pool of enemy ink with an Octotrooper on top of a crate with an egg balloon attached to it, and a crate with a smaller crate containing a single power egg. Up in front is a wall with three eggs leading up, followed by another Octotrooper and another wall to climb up on the right with three eggs leading up, leading to the first checkpoint.

Checkpoint 1
Beyond the first checkpoint is a bridge covered in enemy ink and a Balloon Fish in the center. Upon moving forward from the checkpoint, four Octopods with balloons with three eggs each will spawn, all of whom can be taken out with the Balloon Fish. At the end of the bridge is a wall with boxes and two Balloon Fishes, popping them will break the boxes for eight eggs and an egg tin. At the top is a large box containing one egg and the launch pad that sends the player to the next checkpoint.

Checkpoint 2
Moving forward is a small drop-off and a gap above water that can be filled with a sponge. To the right is a box with an egg, and forward is a tower with a tarp covering the front wall, the left with a row of three eggs leading up to the grating floor, and a small box with armor. On the grating are two Octotroopers and a bridge leading to another tower. The front has three eggs leading upwards, and the bottom drop off is covered in enemy ink, but has a small box containing the Sunken Scroll behind the tower, with a Balloon Fish above for easy traversal up the tower. On the tower grating is a Shielded Octotrooper, an inkable platform on the top-right corner from the front, and a small box with three eggs. The tower can be further climbed via the inkable wall on the right and back of the tower, which hides a small box containing multiple eggs. To the left is the main route, where there is a wall that, upon climbing, spawns two Octotroopers. In front of the player is a single sponge block with a pool of enemy ink to the left; a trail of three eggs that leads to a pair of linked sponges where one of the Octotroopers, with an egg balloon containing three eggs, strafe between; and another trail of three eggs that lead to the other Octotrooper strafing between a single sponge. A box containing a single egg is to the right of the last sponge block. A wall with three eggs leads upwards to the third checkpoint.

Checkpoint 3
To the left is a wall where the player is introduced to the Squee-G, where they will attempt to suck up the ink as the player tries to climb the wall, onto the grated pathway. Continuing forward is the path with three eggs, but below the grated path is a platform with a box containing armor and a launchpad that sends the player back onto the grating. The main path turns left onto inkable ground, where the player is confronted with two ballooned Octotroopers that spawn. The path contains a small sponge that serves as a barrier in front of a pool of ink, an Octotrooper, a large sponge which is used to traverse above an uninkable wall, and an Octotrooper with an egg balloon worth three eggs strafing behind a standard barrier on top of the wall. After climbing the wall, there is a Balloon Fish that breaks a pile of boxes only worth one egg. To the left is a wall with tarp covering some areas that require the player to navigate to reach the launch pad on the wall with an egg tin slightly below it. However, the player can continue to climb around the launch pad and onto the roof of the structure, where they will find three large boxes. One of the boxes containing one egg, another containing three eggs, and the last one holds the Sardinium for the stage. From the top, the player is capable of dropping onto the launch pad, which sends them to the fourth checkpoint.

Checkpoint 4
The checkpoint is at the end of a path that leads to an arena. The checkpoint is surrounded with ink in the player's color, and there are two boxes with armor on the left and Splashdown on the right. In the center of the arena are two pairs of linked sponges, a combination of enemy and friendly ink on the ground, and two boxes with the one in the bottom right containing a single egg and the one in the top left containing another Splashdown. Five Ballooned Octotroopers spawn upon entering the arena, with one having an egg balloon worth three eggs. After defeating the first set of enemies, six more ballooned Octotroopers spawn, with two having egg balloons, all worth three eggs. Upon defeating all of them, the launchpad to the fifth checkpoint will spawn.

Checkpoint 5
In front of the checkpoint is a small incline leading down to a platform in front of an uninkable wall, with three eggs leading the way. A box containing a single egg is to the right, and the center of the platform and wall has two large sponges used to traverse up the wall. Above the wall is an Octotrooper with an egg balloon worth three eggs, who strafes behind a barrier. To the left is a small drop off before the player reaches the final checkpoint

Final Checkpoint
Walking forward is a small step with a single egg on top. The path consists of a series of sponges and Balloon Fish, where popping one balloon fish is enough to inflate all of the sponges. On the sponge that is second from the top-left is an armor pack. Reaching the large platform spawns an Octobomber with a balloon egg (worth three eggs). In front of the player are three small boxes worth three eggs in total, some normal boxes, and two linked sponges. Next to the Octobomber is a Balloon Fish that can easily take it out. A series of Balloon Fishes and sponges create a path that can be climbed towards an arch. On the top of the arch, which can be climbed, is an egg tin. And finally, through the arch is the zapfish for the level.

Sunken Scroll
"Music heads are still buzzing over that legendary underground show two years ago. Anyone lucky enough to catch DJ Octavio's opening set and the Squid Sisters headlining had their minds blown and their lives changed that night."

- Sunken Scroll green

Location: At the 2nd checkpoint, get to the second pillar, where the player then has to jump to the lower level. Behind the pillar is a crate containing the Sunken Scroll.

Sardinium
Location: On the second island, just after the sponges, ink the wooden wall and swim around the launchpad. Similar to the previous level, on the ground above are three crates. The sardinium is in the crate in the corner.

Armor
Welcome to Octopia has 4 pieces of armor to collect.

Armor 1 Location: In front of the 2nd checkpoint, there is a large pillar. Behind this pillar is an orange crate containing the armor.

Armor 2 Location: At the 3rd checkpoint climb to the grate. Below the grate is an area with a launchpad and two crates. In the orange crate is the armor.

Armor 3 Location: In front of checkpoint 4, there are two crates, the left one containing the armor.

Armor 4 Location: In front of the last checkpoint, shoot the Balloon-Fish to reveal a path of sponges. On the left side of the sponges is the armor.

Special Weapon
Splashdown 1 Location: In front of checkpoint 4, there are two boxes, the right one containing the splashdown-can.

Splashdown 2 Location: At the 4th checkpoint on the square like floor, at the left up side is an orange box containing the splashdown-can

English
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S2 Icon Marie.png Mariegreen green
"Once you’ve inked a wall, you can swim up in orange form."

"Ink those to pump them up!"

"Strong work, agent."

"Baddies ahead! Poach these eggheads!"

"Nice."

"Mash while swimming up a wall to climb orange!"

"Well played!"

"up on that over there!"

"Do you see anywhere you can climb up?"

"You some kind of completionist or something?"

"Baddies inbound! LET'S GOOOOO!"

"Good stuff."

"That's a . They suck up ink, but they're pretty harmless."

"Hmm...It's weirdly quiet here. Stay sharp."

"Swim up to a group of baddies, then press to flash-fry 'em with."

"More enemies inkoming!"

"Get to that !"

"The has to be close. Forward!"

"An ! Gross."

"Well played!"

"Just a bit farther. Keep going!"

"Remember-you can mash while swimming up these to climb faster!"

}}

Dutch
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S2 Icon Marie.png Marie's Quotes

 * "Als je een muur vol inkt hebt gekliederd, kun je omhoog zwemmen als orange." (If you have daubed a wall full with ink, you can swim up as a orange.)
 * "Pomp die orange vol inkt! Ze komen goed van pas!" (Pump those orange full with ink! They come in handy!)
 * "Goed werk, agent." (Good job, agent.)
 * "De vijand, recht vooruit! Raak niet verstrikt!" (The enemy, straight ahead! Don't get entrapped!)
 * "Netjes!" (Nice!)
 * "Blijf op drukken om orange de muur op te zwemmen!" (Keep pressing  to swim up the wall orange!)
 * "Goed gedaan!" (Well done!)
 * "orange gesignaleerd op dat orange daar!" (orange spotted on that orange there!)
 * "Is er een muur waar je tegen op kunt zwemmen?" (Is there a wall you can swim up against?)
 * "Ben jij een soort van obsessieve verzamelaar, of zo?" (Are you some kind of obsessive collector, or something?)
 * "Netjes!" (Nice!)
 * "Slechteriken in aantocht. VOL EROOOOOP!" (Baddies approaching. LET'S GOOOOO!)
 * "Mooi, mooi." (Good, good.)
 * "Goed werk, agent." (Good job, agent.)
 * "Dit is een orange. Ze verwijderen verf, maar doen verder niets." (This is a orange. They remove paint, but do nothing else.)
 * "Slechteriken in aantocht. VOL EROOOOOP!" (Baddies approaching. LET'S GOOOOO!)
 * "Goed werk, agent" (Good job, agent.)
 * "Wat is het hier stil... Blijf alert!" (It is quiet here... Stay alert!)
 * "Zwem naar een groep vijanden en druk op om ze te grillen met je orange." (Swim to a group of enemies and press  to grill them with your orange.)
 * "Slechteriken in aantocht. VOL EROOOOOP!" (Baddies approaching. LET'S GOOOOO!)
 * "Een nieuwe lading vijanden!" (A new batch of enemies!)
 * "Je hebt een orange ontdekt!" (You have discoverd a orange!)
 * "Goed werk, agent." (Good job, agent.)
 * "De orange is in zicht, recht vooruit! Het is nu niet ver meer." (The orange is in sight, straight ahead! It is not far now.)
 * "Een orange! Getsie." (A orange! Yuck.)
 * "Goed gedaan!" (Well done!)
 * "Het is nog maar een klein eindje!" (It is only just a bit further!)
 * "Vergeet niet dat je sneller tegen orange op kunt zwemmen als je op blijft drukken!" (Don't forget that you can swim up against orange faster if you keep pressing !)
 * "Mooi, mooi." (Good, good.)
 * "Mooi, mooi." (Good, good.)

}}
 * After beating the mission for the first time:
 * "Als je orange beschadigd raakt, kun je jezelf orange om snel te herstellen." (If your orange gets damaged, you can orange yourself to recover quickly.)

Trivia

 * The location of the second armor piece and the way to reach it are both very similar to that of the Sunken Scroll in Lair of the Octoballs.
 * It resembles Octo-Resort Spring as both take place in some kind of resort.