Central Station

Central Station, or Deepsea Metro Central Station as it is commonly referred to as, is the primary hub of the Deepsea Metro and starting point of the Octo Expansion.

Gameplay
After completing the tutorial Abandoned Station, Agent 8 and Cap'n Cuttlefish find themselves at the Central Station. No weapons are allowed in the area. Initially, the only things of note in this station are the metro train itself, which can be boarded in order to access any other station, and the Telephone, who acts as the primary catalyst of the Octo Expansion, granting Agent 8 a CQ Card and CQ-80 device after giving them their objective. After collecting any of the thangs, Agent 8 returns to Central Station with the thang. After collecting all four thangs, interacting with the Telephone triggers the escape sequence.

Postgame
After completing the Octo Expansion, Agent 8 can return to Central Station and go to the remains of the blender in order to replay the final act of the game or to watch the credits, which are known as "Remember the fight" and "Remember the light" respectively.

Additionally, after completing the Octo Expansion, a vending machine starts functioning which accepts either CQ Points or mem medals. The vending machine randomly gives out items, including Crust Bucket Tickets, Cash, and ability chunks in varying quantities. When exchanging mem medals, it may also reward more CQ Points.

Secret boss: Inner Agent 3
Upon completing all of the test chambers and collecting all of the full mem cakes, Agent 8's final memory is unlocked. On the map, the Central Station pulsates, indicating that Inner Agent 3 is unlocked, and a message appears when it is first unlocked saying that a door opened somewhere. Locker number eight on the station's platform opens and interacting with it triggers a battle with their "Inner Agent 3". This acts as a secret boss in the Octo Expansion. Beating this boss rewards players with the Golden Toothpick gear piece.

🇺🇸 [[united states|us]] English
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S2 Icon Cap'n Cuttlefish.png Cap'n Cuttlefishgreen
"Well, we found a way out… Sort of… Uh…"
 * After the player arrives at Central Station and talks to the Telephone:
 * After the player arrives at Central Station and talks to the Telephone:

"Applicant 10,008, eh? That's a beakful. I think I'll just call you Orange S2. This "promised land" must be the surface. I wonder how deep underground we are… There's no time to waste! C'mon, Agent 8! Grab those new Orange S2 and get moving!"

"So this is one of the orange, eh? These thangs are as weird as this place, but we gotta get out of here somehow… Let's hurry up and find orange! I'm counting on you, Agent 8."
 * After claiming the first thang:

"Hmm… So the orange come in different shapes and sizes…"
 * After claiming the second thang:

"Wonder why we haven't found Agent 3 yet… Should I put up a "Missing Agent" poster? Good idea! Gimme a second… How's this? Nailed it, right?"
 * After claiming the third thang:

After selecting "That's not it…": "Hrm… Well then, how about this?!"

''After selecting "Lookin' good!" or "That's it!":'' "Let's see… What were some of Agent 3's other features?"

After selecting skin tone: "Hmm, you know, you might be right… Anything else you remember?"

After selecting eye color: "And at the bottom… "Have you seen this orange/orange?""

After selecting "No doubt!": "OK… I'm all done! Should be easier to notice if I put it here."

"Home sweet home - here we come!"
 * When talking to the Telephone after collecting all the thangs and choosing to enter the promised land:

"HEY! What did that thing say?! You let us out of here, you stupid phone!"

"Holy mackerel - we made it?!"
 * After Agent 3 smashes through the ceiling and destroys the blender:

"Orange S2?! Is that really you? Where have you been?!"

"Ah, fish sticks! This ain't good. Agent 3 is out cold… Hey! What's that?"

"Are you squiddin' me?! I knew you'd come through for us, Agent 3!"

"I should wait here until Agent 3 wakes up. No squids left behind! You go on ahead."

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S2 Icon Telephone.png Telephonegreen
"gray Greetings, 10,008. Your current location is: Orange S2. My primary function is to facilitate your journey to the Orange S2. Pleased to make your acquaintance."
 * After the player arrives at Central Station and talks to the Telephone:
 * After the player arrives at Central Station and talks to the Telephone:

"gray What is crackalacking, home skillet? Let us bounce to the Orange S2 fo sho. I am bout it bout it, so listen while I [SLANG_NOT_FOUND] you the facts. You have spent your entire life in the dark. Your eyes closed to the new hotness that awaits. The Orange S2. A utopia of light beyond your wildest dreams. It is all that and a bag of cool beans."

"I will take you to the Orange S2 now. NOT! HA HA HA. Psyche out. Only cats who have proven themselves can [ERROR] the Orange S2. Do you dig, dog? There have been 10,007 applicants so far, which make you applicant 10,008. This opportunity comes once in a lifetime, yo. Good luck and [SLANG_NOT_FOUND]."

"This is Deepsea Metro Central Station, the realio dealio central hub of the facility. Here is your Orange S2 and Orange S2. They are so bad. Guard them with your lizzife, because if you lose them, you will be [ERROR]. Now come on ride the train. Outie 5000."

"You are da bomb fo rizzle! You got the orange! Find all orange and you will [ERROR] the promised land. Keep on keeping on!"
 * After claiming the first thang:

"Slammin'! You have found the orange! That is orange. You are one bad mama jama… Rock on!"
 * After claiming the second thang:

"Mad props, my dogg! You have found the orange! There is orange to find. The promised land awaits. Do not [SLANG_NOT_FOUND] yourself."
 * After claiming the third thang:

"WHOOMP - THERE IT IS! You have found the orange! I am, like, totes impressed. I was not sure you had the [ERROR] to pull it off! I will now guide you to the orange. Let us bounce to the ounce."
 * After claiming the final thang:

"Are you ready to visit the Orange S2?"
 * When talking to the Telephone after collecting all the thangs and choosing to enter the promised land:

After selecting "Let's go!": "This is it. Are you [ERROR] ready to ascend to the higher plane?"

After selecting "For sure!": "The Orange S2 awaits. Are you ready to join something bigger than yourself?"

After selecting "OK!": "Congratulations, number 10,008! The door to the Orange S2 will now open!"

After combining the thangs: "Please, step right inside! Here we go! Do not be shy!"

"INGREDIENT ACQUISITION COMPLETE… Orange S2…"

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S2 Icon Marina 2.png Marinagreen
"They look like parts of something… I can't quite ascertain what, though."
 * After claiming the second thang:
 * After claiming the second thang:

"W-wait a second! Is it just me, or… Uh… Does that kinda look exactly like a blender?!"
 * When talking to the Telephone after collecting all the thangs and choosing to enter the promised land:

"I'm… trying… None of my hacks are working… I can't get in! I'm going to activate the distress signal on Agent 8's CQ-80. Cross your fingers!"

"Sweet! The distress signal worked!"
 * After Agent 3 smashes through the ceiling and destroys the blender:

"No way! This is who you've been looking for?!"

"Oh, wow… I think that might be an employee-model CQ-80."

"Gimme a second here. I'll see if I can access it… Jackpot! I think these are blueprints to the entire Kamabo Co.'s test facility! Agent 8! Cap'n Cuttlefish! I think we can use these to get you guys outta there!"

"For starters, it looks like you'll want to head up through that hole Agent 3 made."

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S2 Icon Pearl 2.png Pearlgreen
"WHOA WHOA WHOA YEAH HOLD UP! This just got seriously sketchy!"
 * When talking to the Telephone after collecting all the thangs and choosing to enter the promised land:
 * When talking to the Telephone after collecting all the thangs and choosing to enter the promised land:

"Marina! They're gonna get smoothied! YOU GOTTA DO SOMETHING!"

"BOOYAH! Man, that was way too close…"
 * After Agent 3 smashes through the ceiling and destroys the blender:

"Whoa!"

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[[undefined|nl]] Dutch
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S2 Icon Cap'n Cuttlefish.png Cap'n Cuttlefishgreen

 * After arriving at Central Station:
 * "Fjoe… Daar zijn we weg. Maar nu weten we… …nog niet waar we zijn."
 * (Phew… We're out of there. But now we still don't know… …where we are.)
 * (Phew… We're out of there. But now we still don't know… …where we are.)


 * After talking to the Telephone:
 * "Jij bent nummer 10.008, hè? Dat is een hele bek vol. Zal ik je gewoon orange noemen? Het beloofde land is vol licht, hè? Dat klinkt als de wereld aan de oppervlakte! Kom op, agent 8, grijp dat orange en je orange. Er is geen tijd te verliezen!"
 * (You are number 10,008, aren't you? That's quite a beakful. Shall I just call you orange? The promised land is full of light, isn't it? That sounds like the world on the surface! Come on, Agent 8, grab that orange and your orange. There's no time to waste!)


 * When talking to the Captain:
 * "Op welke vreemde kust zijn we nu toch aangespoeld?"
 * (What strange shore are we washed up on anyway?)


 * "Het lijkt hier wel een ander land…"
 * (It seems like another country here…)


 * "Ik had viskoekjes mee moeten nemen…"
 * (I should have brought fish cakes…)

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S2 Icon Telephone.png Telephonegreen

 * After the player arrives at Central Station and talks to the Telephone:
 * "gray"
 * (gray)
 * (gray)


 * "Goedemorgen, nummer 10.008! Welkom op Orange S2! Ik zal je begeleiden op je reis naar het Orange S2! Het is mij een genoegen! Nog even ter bevestiging… Klopt het dat je hier bent om af te reizen naar het Orange S2?"
 * (Good morning, number 10,008! Welcome to Orange S2! I will guide you on your journey to the Orange S2! It is my pleasure! Just to confirm… Is it true that you are here to travel to the Orange S2?)




 * "Je lijkt enigszins verward… Dat is geen enkel probleem! Laat mij je een korte uitleg geven. Aangezien je hier beneden bent, heb je vast weleens gehoord van het Orange S2. Een tuin vol licht… Vol met alles waar de diepzeebewoners van dromen… En je valt met je neus in de boter, want je mag nu naar het Orange S2 reizen! Er zijn tot nu toe 10.007 gelukkigen geweest, dus jij bent nummer 10.008. Dit is een unieke kans om iets van je leven te maken! Dus nogmaals welkom in Diepzee Centraal, het startpunt van je reis."
 * (You seem somewhat confused… That's no problem at all! Let me give you a brief explanation. Seeing you're down here, you surely heard of the Orange S2. A garden full of light… Full of everything the descendants of the deep dream of… And you're in luck, because now you get to travel to the Orange S2! There have been 10,007 lucky ones so far, so you are number 10,008. This is a unique opportunity to make something of your life! So once again welcome to Deepsea Central, the starting point of your journey.)


 * "Alsjeblieft. Dit zijn je Orange S2 en je Orange S2. Je hebt ze allebei nodig, dus zorg dat je ze niet kwijtraakt! Zo… Tijd om in te stappen en te vertrekken!"
 * (Here you go. This are your Orange S2 and your Orange S2. You need them both, so make sure you don't lose them! So… Time to get in and to depart!)


 * After claiming the first thang:
 * "Gefeliciteerd! Je hebt het eerste Orange S2 gevonden! Verzamel ze alle vier om naar het beloofde land te gaan! Blijf zoeken!"
 * (Congratulations! You have found the first Orange S2! Collect all four to go to the promised land! Keep searching!)


 * After claiming the second thang:
 * "Gefeliciteerd! Je hebt het tweede Orange S2 gevonden! Je hebt de Orange S2 al gevonden! Werkelijk een prachtig exemplaar. Ga zo door!"
 * (Congratulations! You have found the second Orange S2! You have found Orange S2 of them! Truly a magnificent specimen. Keep it up!)


 * After claiming the third thang:
 * "Gefeliciteerd! Je hebt het derde Orange S2 gevonden! Als je er nog Orange S2 vindt, kun je naar het beloofde land! Ik geloof in je!"
 * (Congratulations! You have found the third Orange S2! When you find another Orange S2, you can go to the promised land! I believe in you!)


 * After claiming the final thang:
 * "Gefeliciteerd! Je hebt het laatste Orange S2 gevonden! Jeetje! Ik moet eerlijk zeggen dat ik niet wist of het je wel zou lukken!"
 * (Congratulations! You have found the last Orange S2! Oh dear! I have to honestly say that I didn't know if you would be able to do it!)


 * "Goed, ik zal je naar het Orange S2 leiden! Hierheen, alsjeblieft!"
 * (Right, I will guide you to the Orange S2! This way, please!)


 * When talking to the Telephone after collecting all the thangs and choosing to enter the promised land:
 * "Gefeliciteerd, nummer 10.008! De poort naar het Orange S2 wordt nu geopend! Ga maar naar binnen! Toe dan! Niet zo verlegen!"
 * (Congratulations, number 10,008! The gate to the Orange S2 is being opened now! Go right inside! On you go! Don't be shy!)


 * "Verzamelen van materiaal voltooid… Orange S2 wordt gestart…"
 * (Collecting of material completed… Orange S2 will be started…)

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[[undefined|mx]] Spanish (Latin America)
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S2 Icon Telephone.png Telephonegreen

 * After the player arrives at Central Station and talks to the Telephone:
 * "[IDENTIFICANDO AL USUARIO] [USUARIO IDENTIFICADO: 10008]" ([IDENTIFYING USER] [USER IDENTIFIED: 10008])
 * "Bienvenid@, 10 008. Tu ubicación actual es: Estación central del Metro abisal" (Welcome, 10,008. Your current location is: Deepsea Metro Central Station)
 * "Mi función primordial es facilitar tu viaje hacia el Orange S2. Mucho gusto." (My primary function is to facilitate your journey to the Orange S2. Nice to meet you.)
 * "[CALCULANDO EFICIENCIA DE COMUNICACIÓN…] [EFICIENCIA: 12.42%] [CARGANDO MODULO: JERGA JUVENIL]" ([CALCULATING EFFICACY OF COMMUNICATION…] [EFFICACY: 12.42%] [LOADING MODULE: JUVENILE JARGON])
 * "¿Qué hubo, mi cuate y/o cuata? ¿Te latiría ir al Orange S2?" (What's happening, my dude and/or dudette? You dying to go to the Orange S2?)
 * "Es evidente que no sabes ni qué onda. Por lo tanto, te platicare. ¡Chécalo!" (Evidently, you don't know what's the rage. So, I'll blab about it. Check it!)
 * "Llevas un buen sumergid@ en la oscuridad. Desconoces lo que está en la onda." (You've been well submerged in the darkness. You don't know what's all the rage.)''
 * "¡El Orange S2! Una utopía bien chévere y rebosante de luz. ¡La neta!" (The Orange S2! A utopia that's fresh and brimming with light. The real deal!)
 * "Ahorita te llevo a este Orange S2. JA JA JA. Caíste. (I'm going to take you to this Orange S2 right now. HA HA HA. Gotcha.)
 * "Solo los chavos y/o chavas que [ERROR] su destreza llegarán al Orange S2. (Only the guys and/or gals that [ERROR] their skill shall arrive at the Orange S2.)
 * "¡Pero no te esponjes!" (But don't get your knickers in a bunch! )
 * "Hasta ahora se han apuntado 10 007 participantes. ¡Contigo podrían ser 10 008!" (As of now, 10,007 other participants have joined. With you, it could be 10,008!)
 * "¡Será una experiencia [ADJETIVO_COLOQUIAL] que cambiará tu vida para siempre!" (It'll be a [COLLOQUIAL_ADJECTIVE] that'll change your life forever.)
 * "El punto de partida para viajar hacia el Orange S2 es esta estación central." (The starting point to travel to the Orange S2 is this central station.)
 * "Para empezar, te entrego un Orange S2 y un Orange S2 (To start, I'll give you a Orange S2 and a Orange S2.)
 * "Los vas a usar constantemente. Procura no perderlos o estarás [ERROR]." (You're going to be using them constantly. Make sure not to lose them or you'll be [ERROR].)
 * "Si dispones de una superficie reflectante… ¡Ahí te ves!" (If you have a reflective surface on hand… you'll see yourself on there! )
 * "Si dispones de una superficie reflectante… ¡Ahí te ves!" (If you have a reflective surface on hand… you'll see yourself on there! )


 * After claiming the first thang:
 * "¡Órale, compadre y/o comadre! ¡Conseguiste el primero de los Orange S2!" Yooo, my man and/or woman! You got the first of the Orange S2!)
 * "Si reúnes los Orange S2, podrán [ERROR] al paraíso soñado. ¡Busca los que faltan!" (If you reunite all Orange S2, you'll [ERROR] the promised land. Search for the ones you have left!)


 * After claiming the second thang:
 * "¡[SALUDO_COLOQUIAL]! ¡Conseguite el segundo Orange S2!" [COLLOQUIAL_GREETING]! You got the second Orange S2!)
 * "¡Ya tienes la mitad de los Orange S2 en tu poder! ¡Sigue buscando los que faltan!" (You got half of the Orange S2 in your posession! Keep searching for what's left!)


 * After claiming the third thang:
 * "¡Cómo crees! ¿La neta pudiste localizar el tercer Orange S2? ¡[ERROR_DE_MODISMO]!" (Shut the front door! You were able to locate the third Orange S2 for real? [SLANG_ERROR]!)
 * "El Orange S2 les espera. ¡Solo hay que encontrar el último trasto!" (The Orange S2 awaits you. You just gotta find the last thang!)


 * After claiming the final thang:
 * "¡Llegaron ya para triunfar! ¡Veo que conseguite el último Orange S2!" (You're in it to win it! I see that you got the last Orange S2!)
 * "No sabía yo si tenías los [ERROR] para lograrlo." (I didn't know if you had the [ERROR]s to do it.)
 * "Ahora… ¡Vengan a conocer el Orange S2!" (Now… Come and see the Orange S2!)

}}
 * When talking to the Telephone after collecting all the thangs and choosing to enter the promised land:
 * "¿Quieres ir al Orange S2?" (Do you want to see the Orange S2?)
 * "¿Seguro que quieres ir a… OTRA DIMENSIÓN?" (Are you sure you want to go to… ANOTHER DIMENSION?)
 * "¿Segurísimo de verdad que quieres ir al Orange S2?" (Are you really, surely sure that you want to go to the Orange S2?)
 * "¡Felicidades, Número 10 008! ¡Las puertas del Orange S2 se abren para ustedes!" (Congratulations, Number 10,008! The gates to the Orange S2 are opening for you!)
 * "¡Vamos! ¡Pasen! ¡Que no les dé vergüenza!" (Let's go! Come on in! Don't be shy!)
 * "ADQUISICIÓN DE INGREDIENTES COMPLETADA. Orange S2…" (ACQUISITION OF INGREDIENTS COMPLETE. Orange S2…)

Trivia

 * In a screenshot released shortly after the announcement of the Octo Expansion, this station was shown on the Deepsea Metro map. At that time, the translation was not yet finalized, and the station's subtitle was "Promised land here we come!"
 * Strangely, all the tracks leading into the tunnels are broken, dropping off into a pit. This includes the track which the Deepsea Metro enters and exits, making it exceptionally odd.
 * After beating the final boss, the hole that Agent 3 made in the ceiling when they came to rescue Agent 8 and Cap'n Cuttlefish is still visible.