Inkrail Skyscape

Inkrail Skyscape is the tenth mission in single-player mode, Octo Valley. It is the first mission of Area 3 after the second boss, The Dreaded Octonozzle!. The mission gets its name from its heavy use of Inkrails.

Mechanics
Inkrails

Checkpoint 5
Swim through the Inkrail and then you will drop off to the middle of a circular platform surrounded by water with a 'ring' on the outside. There will be some Octarians on the outside of the platform. There will be two small curved platforms with Inkzookas in them. Take them. Then you can either use the Inkzooka to splat the Octarians from the middle, or ink the sides of the ring with the Octarians then swim, jump and climb up it so that you are on the same platform as the Octarians. Once all of the Octotroopers have been splatted, a launchpad will appear to the final checkpoint in the middle. If you jumped to the outer ring, you'll have to paint the walls to jump back to the middle.

Final Checkpoint
Swim through the Inkrail that is in front of you to get to a large area with three towers. The inkrail will take you to the first one. Jump of it then splat the Octotrooper on it. Repeat for the next tower and on the third tower a Twintacle Octotrooper will be waiting for you. Splat it and then swim up onto the final tower, which will have the zapfish. Burst its shield the take it!

Sunken Scroll


"With creatures of the surface driven to extinction by rising sea levels, the ancestors of Inklings were free to haul their 10-legged bodies up onto the abandoned land. This is how the Mollusc Era began."

- Sunken Scroll green

Location: At the third checkpoint, behind the second wall. When you hit the third checkpoint, go up the first wall using the inkrail. Splat the two enemies, then activate the three inkrails leading up the wall. Instead of jump all the way up, get in the second inkrail and follow it around the wall to find a platform with the scroll on it.

Special Weapons
Location:

Quotes
Cap'n Cuttlefish :

Trivia

 * The Inkrail from Checkpoint 5 to the Final Checkpoint briefly goes underneath a structure from which a unique tune can be heard, distinct from the mission's normal music. It sounds similar to the jingle played by the tower in Tower Control. This tune can also be heard at the beginning and end of Spinning Spreaders.