File:S2 Run Speed Up Firing Chart.png

Formula
Note on units of measurement: There are 50 of the game's internal distance units (DU) per line in the testing area. There are 60 frames (f) per second in the game.

A = Ability Points = 10 &times; Mains + 3 &times; Subs

B = base ability formula = 0.99 &times; A &minus; (0.09 &times; A)2

C = % change due to Run Speed Up = B / 120

C = % change due to Run Speed Up for Splatling-type weapons = B / 100

Run speed while firing = [base speed] &times; (1 + C)