Opening Gambit

Opening Gambit is an ability in Splatoon and Splatoon 2.

Opening Gambit boosts mobility for about the first thirty seconds of a match; in, during that time period, that time extends by about 7.5 seconds for each splat and assist.

This ability is restricted to headgear as a main ability, and cannot be rolled as a sub ability.

Tactics
The ability is ideal for reaching objectives before opponents during the start of the match, gaining a tactical advantage.

Mutual exclusivity
This ability is found as the main ability only on headgear, so other abilities found only on headgear are mutually exclusive with it; in other words, players cannot have them together. These abilities are, , and.

Gear
Opening Gambit is the main ability of:

Data
When active, Opening Gambit has an effect equal to three mains of and.

The ability is active for about thirty seconds starting from the start of a match.

Gear
Opening Gambit is the main ability of:

Data
When active, Opening Gambit has an effect equal to five subs of, , and.

The ability is active for about thirty seconds starting from the start of a match. While the ability is active, that amount of time is extended by about 7.5 seconds for each splat and assist the user is credited with.