Opening Gambit

Opening Gambit is an ability in Splatoon and Splatoon 2.

Opening Gambit gives the user Run Speed Up and Swim Speed Up (and in, Ink Resistance Up) for the first 30 seconds of the battle. In Splatoon 2, that time is extended by 7.5 seconds for each splat and assist the user gets while the ability is still active.

Tactics
The ability is ideal for reaching objectives before opponents during the start of the match, gaining a tactical advantage.

Mutual exclusivity
This ability is found as the main ability only on headgear, so other abilities found only on headgear are mutually exclusive with it; in other words, players cannot have them together. These abilities are Comeback, Last-Ditch Effort, and Tenacity.

Gear
Opening Gambit is the main ability of:

Data
When active, Opening Gambit has an effect equal to 3 mains of Swim Speed Up and Run Speed Up.

The ability is active for about 30 seconds starting from the start of a match.

Gear
Opening Gambit is the main ability of:

Data
When active, Opening Gambit has an effect equal to 5 subs of Swim Speed Up, Run Speed Up, and Ink Resistance Up.

The ability is active for about 30 seconds starting from the start of a match. While the ability is active, that amount of time is extended by about 7.5 seconds for each splat and assist the user is credited with.