Version 4.6.0 (Splatoon 2)

Version 4.6.0 is an update to Splatoon 2 that was released on 2019-04-03 at July 27, 2024.

Weapons
weapons (ten returning, two new):

Gear

 * Special gear, which was given out for the Hare vs. Tortoise through the Switch news channel. This includes four pieces of headgear and two sets of four shoes, four Pearl-styled and four Marina-styled:

Progression

 * Weapon badges were added, which appear in the weapon selection screen based on the total Turf Inked with each weapon:
 * Red (100,000p)
 * Bronze (500,000p)
 * Silver (1,000,000p)
 * Gold (9,999,999p)

Main weapons
Specifications for some of the main weapons have been changed.

Sub weapons
Specifications for some of the sub weapons have been changed.

Special weapons
Specifications for some of the special weapons have been changed.

Abilities
Specifications for certain gear abilities have been changed.

Special gauge
Points required to fill the special gauge for some weapons have been changed.

Fixes and adjustments

 * Fixed an issue on Ancho-V Games causing players who switched back and forth between forms near the sponge in front of the Spawn point to occasionally clip inside the stage terrain.
 * Fixed an issue in certain modes on Goby Arena allowing players to gain access to the raised platform in the opposing base via the grating in front of the opposing Spawn Point.
 * Fixed an issue while using the or, in which the white area in the player's ink tank indicating ink consumption would decrease gradually as the player switched back and forth between forms while storing a charged shot.
 * Fixed an issue making a seem to disappear when viewed by the player who launched it if the  was destroyed just prior to hitting an opponent it was targeting.
 * Fixed an issue causing a lost by being thrown into the water or out of bounds not to count toward the number of times a player used their special weapon during a match.
 * Fixed an issue causing the to pass through certain objects such as the umbrella portion of a  or a  when thrown, despite the targeting guide indicating that the object would be hit while aiming.
 * Fixed an issue causing players to jump higher than intended when jumping off a sponge at the instant it expanded in size.