Blog talk:Fan modes

Add mode suggestions below. Please include information such as what in-game modes they can be played on, allowed weapons, and the number of players required.

Hide n' Squid
Rules:

-This game can be played in any mode of Splatoon.

-Any number of players can join, up to eight.

-As of now, all weapons are allowed, unless a flaw is seen.

-Make small dots around the playing field, not huge ones where people can't find you.

-No gear with Ninja Squid on, as that makes you harder to find.

-Whoever is hiding/seeking is that way for the whole round.

How to Play:

-As a hider, your goal is to make dots around the playing field without getting caught. However, you have to hide in one of them. (The reason I say dots is because you can switch between them to be evasive, or remain stationary if that's your thing). You are allowed to defend yourself while you're hiding.

-As a seeker, your goal is to obviously splat the enemy. You can set a limit before you win, but it's fine either way. Follow the enemy's dot trail until you find the enemy and splat them. Simple as that.

Optional rules:

-Hiders use no ink, just hides around the map.

-Seeker uses paintbrushes to find the hiders.

SkittlesBeats 22:49, 5 September 2015 (UTC)

Splattag!
Rules:

-This game can be played in any mode of Splatoon.

-This game is hard to play with a full lobby, so one person should be focused on another person for that whole round.

-If a person is it and can't get out of a place, they are allowed to spray a wall to get out. (ie. Bluefin Depot's two lower sections).

HTP:

-If you're it, all you can do it run or turn into a squid. No spraying ink.

-If you're the chaser, you can spray ink, turn into a squid or run to splat whoever's it. Once the person who's it gets splatted, they become the chaser and whoever was the chaser becomes it, (role reversal, long story short).

Beacon Defense
Rules:

-This game can be played with any ranked mode, no turf war

-The maximum is 6 people in a lobby

-Placing Beacons in Unreachable places (I.e. Spawn) is not allowed

How to Play:

-Two players must roam around the map, placing three beacons around. The two players have 1 minute to do this.

-The four at spawn must stay at spawn for one minute while the two Inklings place Squid Beakons around the map.

-Once the one minute is up, the four Inklings come out of Spawn and look everyone for Squid Beacons. Once a person finds one, he/she must destroy it.

-The two Inklings can guard the squid Beacons, so it's better to place your three Beacons close to each other.

-The four Inklings have two lives each. Once they get Splatted twice they must stay at spawn point. The other two Inklings however have three lives.

-The game ends when all four Inklings lose all of their lives, all squid Beacons are destroyed or you run out of time.

-The two Inklings can only use a type of Inkbrush, the four other Inklings have to use the Splattershot Jr. The four Inklings also can't use Specials, but the other two Inklings can.

Optional rules:

-you can have three Inklings that place Squid Beacons, or two.

Squid Tag
-2 Or more players -Any weapon that you are good at not inking with -Any mode(perferably splat zones) -No inking unless nessersary -Rules- There will be 2 teams as usuall.You have to go tag the other team's members.If you ink when its not nesasary,you are out.The team at the end with the most tags wins.

SquidKid149--SquidKid149 (talk) 12:03, 2 October 2015 (UTC)

Team Uniforms!
Say for example there are 4boy/4girl inklings going head to head in any type of rank/turf battle...does not require actual players to be half and half just the character.

-Specific clothing could be picked to represent teams. Eg. - Rockenburg guys and Rockenburg girls. Weapon specific to chosen group: Eg-  Baseball kit= Nzap Skate kit     = Roller

-Battle ground could also be chosen to match theme. Eg- Blackbelly Skatepark for skate clothing.

-Team co-ordenation so as to make your opponents stand out more and add a lil' bit of fun!

Bumper Brushes
Rules:

-Everybody has to use the same Inkbrush

-Teams have to be equal (preferably)

-NO SWATTING THE BRUSH

-Only Turf Wars

How to Play:

-Hold the ZR Button to trail a line of ink and only bump into your enemies. (No swatting at enemies allowed)

-You can swat only to climb up walls, nothing else.

Four Squids And A Kraken
Rules:

Kraken Player:

-That Player Must Have A Weapon With The Kraken

-He/She Must Not Use Their Weapon And Have The Tentacity Ability

-They also need to squid around while the Kraken isn't charged.

Squid Players:

-They Must Use A Gun, Roller, Charger, Blaster or Slosher. SPLATLINGS AND BRUSHES ARE NOT ALLOWED.

-Don't Kill The Kraken Player While He/She's Squidding Around.

-Don't Go Hiding Back In Your Base.

-No Super Jumping.

-No Use Of Specials, The Sprinkler, The Disruptor and the Ink Mine.

-Squid Around And Spectate After Being Killed.

-No More Than 2 Swim Speed Up Main Abilities.

-ONLY INK SMALL DOTS UNLESS THE KRAKEN PLAYER'S KRAKEN IS ACTIVE!

Mode and Stage Rules:

-The Following Stages are banned due to Grates Being used on the floors:

Bluefin Depot, Kelp Dome and Hammerhead Bridge.

-If the stage is Flounder Heights or Camp Triggerfish, DO NOT STAND ON THE GRATES.

-Because Of That, You Can't Use the Random option.

-You Must Only Play On Turf War (2 Squids) or Splat Zones. (2-4 Squids)

-If the mode Is Splat Zones, Don't Ink The Zones That Much.

How To Play:

-The Kraken Must Travel The Map, Near Other Squids.

-The Squids Must Ink small dots around the map, So The Kraken player can travel through.

-When The Kraken Player turns into a Kraken, You Can Ink However Big, But when it's back to a squid.

-When The Kraken Kills You, Yell Nice/Booyah to your team.

- If everyone gets killed by the kraken, Rapidly change between human and squid in front of the Kraken to let him/her know that the game is over.

THERE CANNOT BE ONLY ONE SQUID PLAYER. ONLY TWO - FOUR.

Race 'n' Ink
Rules:


 * 2-4 Players
 * Must be played on Turf War
 * All weapons are available, unless a flaw is discovered.

How To Play:


 * 2 players (1 off each team), must run to a specified point.
 * Arowana Mall = Centre Area
 * Blackbelly Skatepark = Raised Tower (Centre)
 * Museum d'Alfonsino = The Centre Rotator
 * Moray Towers = Centre Area
 * Camp Triggerfish = Before the gap


 * Whoever reaches the point first splats the other player, the player who is still alive gets to ink as much turf as they can in 5 seconds, and when this time is up, they must super jump back, and the race starts again.


 * The team who get the most turf win!

--Adster1005 (talk) 18:09, 15 December 2015 (UTC)

Going Up In The World
Rules:
 * 4-6 Players
 * Any mode (always do that criteria)
 * All weapons are available, unless a flaw is discovered

How To Play:
 * Choose starting stage and mode, make sure to change these every match
 * Split the teams into: 2vs2, 2vs3, 3vs2, 3vs3, 2vs4 or 4vs2
 * After this, play the match.
 * The strongest player on the LOSING team, will move up to the WINNING team for the next match. However, if the team is full, then the weakest member on the WINNERS team will move down and the strongest on the LOSERS side will take their place.

Example:
 * Team Alpha - Player 1, Player 2, Player 3
 * Team Bravo - Player 4, Player 5, Player 6
 * Team Alpha win. Player 4 is the strongest so moves up to Team Alpha.
 * Match 2 - Team Bravo Win. Player 5 is the strongest so moves up to Team Alpha. The weakest member of Team Alpha is Player 2, so therefore 2 and 5 switch places, so Players 1,3,4 and 5 vs Players 2 and 6

--Adster1005 (talk) 22:41, 19 December 2015 (UTC)