Vault



"Gotta have a key to open that vault!"

- Cap'n Cuttlefish

Vaults, also known as locks, lockboxes, and doors, are a mechanic in Octo Valley, Octo Canyon, and the Octo Expansion. Vaults typically contain launchpads to allow the player to progress. Each vault has a key that unlocks it nearby, usually hidden in a crate or Octarian.

Description
Vaults are large, cylindrical, stationary objects found in many missions. They are slightly larger than an Inkling or Octoling and have a silver, metallic appearance. A golden lock in the center of each vault prevents the player from accessing a vault's contents and can only be opened with a key. Once a vault has been unlocked, it separates along three vertical, toothed seams and begins dissolving from its base to its top. This animation is accented by a shower of glowing bubbles that match the player's current ink color.

Octo Valley

 * Octotrooper Hideout (Mission #01)
 * Flooder Junkyard (Mission #12)
 * Splat-Switch Revolution (Mission #22)
 * Far-Flung Flooders (Mission #25)
 * Unavoidable Flying Object (Mission #27)

Octo Canyon

 * Return of the Octarians (Mission #01)
 * Octozeppelin Invasion (Mission #06)
 * Back-Alley Cleanup (Mission #07)
 * Octoling Strike (Mission #09)
 * Octoseeker Shakedown (Mission #10)
 * The Floating Garden (Mission #11)
 * Octo-Resort Spring (Mission #12)
 * Dancing Floors (Mission #13)
 * Parking Garage (Mission #14)
 * Octoling Assault (Mission #15)
 * Octocommander Fortress (Mission #17)
 * The Experimentorium (Mission #19)
 * Propellerland (Mission #20)
 * Octolings Ahoy! (Mission #21)
 * Underground Expressway (Mission #22)
 * Transfer Junction (Mission #24)
 * Platform Madhouse (Mission #25)
 * Octoling Workout (Mission #27)

Octo Expansion

 * Abandoned Station
 * Bounce with Me Station
 * Wassup 8-Ball Station
 * Ink from Above Station
 * Dinky Ink Station
 * Can't Touch This Station
 * Radio Station
 * Villi Phase
 * Belly Phase