Version 2.7.0 (Splatoon)

Version 2.7.0 is a revision to that came into effect at  on April 13, 2016. It added the first eight weapons of Sheldon's Picks, first announced alongside Version 2.6.0.

New weapons
Vol. 1 of Sheldon's Picks, a set of eight weapons:

Splatfests

 * Changed the initial Splatfest Power value for rank S+.

Special Gauge
Previously, on respawn the special gauge would always be reduced by 50%, but now the reduction depends on the weapon.

The amount of reduction is shown on the Equipment screen in-game.

Tracking time
The amount of time that enemy positions are exposed has been changed as follows:

Times are in seconds

Stages

 * Saltspray Rig: Adjustment made to prevent players from taking unintended shortcuts in all modes.
 * Bluefin Depot: Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.
 * Flounder Heights: Adjustment made to prevent players from taking unintended shortcuts in Tower Control mode.

Fixes for issues in battles

 * Fixed an issue that allowed players holding the Rainmaker to super jump when the server connection was particularly poor.
 * Fixed an issue that occasionally prevented players from taking damage from s if standing close enough to it when it was first activated.
 * Fixed an issue in which the explosion from s destroyed by a was still capable of passing through the  to damage players.
 * Fixed an issue in which it was possible to splat opposing players with vertical or Rainmaker shots when they were completely concealed by solid terrain.
 * Fixed an issue in which s would not take damage when hit by an or Rainmaker attack.
 * Fixed an issue in which players on the far side of a could still be splatted if the wall was hit by a shot from the Rainmaker, depending on where the  was hit.
 * Fixed an issue in which s placed by multiple players at the same time would explode automatically, though they hadn’t been placed in the opposing ink color, triggered by an opposing player, or reached their time limit.
 * Fixed an issue in which players could take damage from a friendly, depending on their placement.
 * Fixed issues in which players using the special weapon would not see a damage indicator (X mark) when attacking opponents directly, and not correctly followed by s used by the opposing team.

Other changes

 * Adjustments have been made to make for a more pleasant gaming experience.

Version 2.7.0