Quick Respawn

 is an ability in and. Skalop gear has a 5× chance of rolling this ability.

This ability shortens the player's respawn time after getting splatted by enemy Inklings, falling in water, or falling out of bounds.

Normally watching the splat cam takes six seconds after the half second splatting animation, followed by a two second respawn animation, for a combined eight and a half second respawn time. This ability only reduces the splat cam portion of the respawn process. If fully stacked with three Quick Respawn abilities, the splat cam portion is reduced to three seconds, for a five and a half second respawn time.

Respawn time after being splatted by falling out-of-bounds or drowning in water is shorter than after being splatted by another player. The respawn time for drowning in water is seven seconds, and the time for falling out-of-bounds is five and a half seconds. Just like with being splatted by another player, only the splat cam portion of this time is affected by Quick Respawn.

Quick Respawn tends to be most useful in Ranked Battles. This is due to the importance of getting back to the front lines quickly and the high likelihood of being splatted, since both teams are often gathered in a single area, such as around the Rainmaker or a Splat Zone. Teamwork is a crucial element of Ranked Battles, as well; being able to rejoin one's team just a moment sooner may turn the tide of battle.

It is also recommended for players new to the Splatoon series, as they will get splatted easily.

Splatoon
After getting splatted, Quick Respawn decreases the time spent watching the splat cam or black screen by up to about 67%.

Gear
Quick Respawn is the main ability of:

Splatoon 2
"When you get splatted more than once without taking down any opponents, this lets you respawn faster than normal. This is a slight tweak on this ability’s function in the first game."

- Squid Research Lab

Gear
Quick Respawn is the main ability of: