Template:Slosher unit group data S3


 * The projectile spawns with an initial speed of  units per frame while grounded, and  units per frame while airborne. It flies straight at this speed for  frames.
 * After this, the velocity is set to units per frame if it is not already below this number, and decreases by % every frame, including the first frame in which it stops flying straight. Once the shot velocity decreases below a certain threshold, it will begin to be slowed more and fall faster.


 * The  damage.


 * The projectile spawns with an initial collision radius of  units for players and  units for the stage. After  frames, the collision radius for players changes to  units, and after  frames, the collision radius for the stage changes to  units.

Template intended to be used in conjunction with Template:Slosher data S3 to generate a bulleted list of parameters. This template should be called to display the parameters for each group. Bullet points marked with a "?" are unverified and should be verified or removed before the template is to be used.