File:Quick Super Jump vs Quick Respawn Chart.png

Formula
A = Quick Respawn % Change = (0.99*x-(0.09*x)^2)/45

B = Quick Super Jump % Change = (0.99*x-(0.09*x)^2)/60

C = Respawn Time (frames) = ROUNDUP(150+360*(1-A),0)

D = Jump Time (frames) = ROUNDUP(50+60*(1-B)+130*(1-B),0)

Time to Return (seconds) = (C+D)/60

The ROUNDUP(number, num_digits) function is used to round the number of frames up to a whole number because a fraction of a frame is meaningless.