.52 Gal

The .52 Gal is a Main Weapon in Splatoon and Splatoon 2.

Splatoon 2
The .52 Gal returns in Splatoon 2 looking identical to how it did in the first game. It comes with the $Point Sensor$ and.

Splatoon
The .52 Gal comes in a set with the $Point Sensor$ and. Each shot uses a large amount of ink, so it packs a serious punch. Since it has a low rate of fire, careful aiming is required in order to hit opponents. "A high-powered Weapon that pumps out a lot of ink with each shot. It doesn't take many shots to splat an opponent, which is a good thing given its rather slow rate of fire."

- In-Game Description❌

"A high-powered weapon that pumps out a lot of ink with each shot. Doesn't take many shots to splat an opponent, which is a good thing given the rather slow rate of fire."

- In-Game Description

"This is the .52 Gal shooter. Each shot uses a LOT of ink, so it packs a serious punch. It has a low rate of fire, but if you aim carefully you can splat your foes before they know what hit ‘em."

- Live from the Squid Research Lab

Demonstration
https://www.youtube.com/watch?v=FlSUyq3e_X0

Recommended Abilities
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The faster ink fills in the ink tank when in squid form, the quicker the can shoot and use a Splash Wall.

Damage Up helps with falloff damage, if your first shot lands when your opponent is not quite within the weapon's effective range, ensuring a two shot kill regardless.

Because of the 's slower strafing speed and rate of fire, it can be useful to swim in between shots instead of firing continuously. Swim Speed Up will allow you to do this faster and not get splatted while swimming.

As a short range weapon, players will generally find themselves in enemy ink in engagements. The Ink Resistance Up ability allows players to continue to be mobile and to survive more fights without taking as much damage from enemy ink.

Cold Blooded is an ability that shortens the duration of position-tracking to 50% of normal tracking time. As a mobile weapon, Cold Blooded is immensely useful for the .52 Gal, enhancing its sneakiness, enabling more mobility, preventing chargers to quickly splat players, facilitating ambushes and preventing enemy ambushes. }}

Trivia

 * The .52 Gal's name may be a reference to its base damage per shot of 52. The .96 Gal's damage per shot is not 96, however.
 * The .52 Gal was originally called the "5.2 Gallon" came with the Inkstrike instead of the Killer Wail. This can be seen in an image from before Splatoon's release.

Etymology
.52 Gal is short for .52 Gallon. "Gal" is also a play on Cal, short form of Caliber, a term commonly used when describing the diameter of bullets for fire-arms.

.52ガロン .52 Garon has the same origin as the English name, but without Gallon shortened to Gal.