Main weapon



"Your go-to weapon can be short-range, long-range, or just plain messy (like the Splat Roller). Each has its own benefits and weaknesses, so there's something for every play style!"

- Splatoon's official website

The main weapon is the primary type of weapon that players use in the Splatoon series. Each main weapon comes with a sub weapon and special weapon to form a set.

Shooters


Shooters are guns that fire small blobs of ink in quick succession. Most shooters continuously fire when the player holds the trigger, but some shooters offer semi-automatic or burst-fire functionality, requiring the player to tap the trigger repeatedly instead of holding it for some or all aspects of operation.

Prior to, the shooter class additionally included blasters, which were separated into their own class in that game.

Rollers


Rollers can be pushed along the ground, leaving a trail of ink. When performing an attack, a large amount of ink is flung from the roller. Damage is dealt if opponents come into contact with the weapon while it is being pushed, with most rollers being capable of crushing opponents in one hit. As of, rollers are capable of executing a thinner long-range vertical swing by swinging while in mid-air after jumping or executing a Squid Roll or Squid Surge.

Prior to, the roller class additionally included brushes, which were separated into their own class in that game.

Chargers


Chargers are sniper rifle-like mid- to long-range weapons that shoot extremely fast ink shots in a straight line. Chargers can instantly splat opponents at long range once they are fully charged up (with the exception of the Snipewriter 5H and Bamboozlers). Uncharged shots do not have much range or damage. While charging, a laser shows all players the direction in which the charger is being aimed. Some chargers allow the player to store their charge when swimming around in ink.

Sloshers


Sloshers are single-shot, bucket-like weapons that hurl ink in an arc. The ink can be hurled over walls or obstacles. Some sloshers have unique projectiles, such as bubbles that linger and bounce around when they hit a solid surface or long-range projectiles which explode on impact with solid surfaces.

Splatlings


Splatlings are rotary cannon- or minigun-like weapons that generally have a high rate of fire and considerable range. In-game, they operate similar to chargers but release a stream of small ink bullets instead of a single powerful shot. Like chargers, a full charge is necessary to achieve maximum potential range and firing duration.

Dualies


Dualies are paired sets of guns that give their user the ability to dodge roll. After a dodge roll, the two dualies are held together by the player, enhancing their performance in various ways depending on the dualies. This weapon class was introduced in.

Brellas


Brellas are shotgun-like weapons with deployable shields with large amounts of HP that can be held in front of the user. Depending on the brella, the shield can also be launched forward. This weapon class was introduced in.

Blasters


Blasters are weapons that fire large globs of ink with a delayed explosion, which have a spherical hitbox and are capable of hitting opponents that are behind walls or cover.

Blasters have been in the SS undefined since. However, the blaster class was introduced in ; prior to that game, blasters were classified as shooters.

Brushes


Brushes can be pushed along the ground, much as rollers. They are especially fast but leave a narrow trail of ink. They do not deal nearly as much contact damage, and no brush is capable of crushing opponents in one hit. However, instead of flinging large waves of ink, brushes quickly swipe from side to side, flicking many smaller globs.

Brushes have been in the SS undefined since. However, the brush class was introduced in ; prior to that game, brushes were classified as rollers.

Stringers


Stringers are bow-like weapons that generally have considerable range and middling damage. Like chargers, a full charge is necessary to achieve maximum range and damage. They have vertical and horizontal shots, similar to rollers. They shoot three strings of ink per shot. The weapon class was introduced in.

Splatanas


Splatanas are sword-like weapons that are similar to brushes, without the rolling function. Instead, when is held, they will charge a more powerful vertical swing. All splatanas have an additional melee hitbox as the splatana itself, and when charged, this hitbox can splat opponents in one hit. The weapon class was introduced in.

Rare


Rare weapons are modified weapons from existing classes. During wildcard rotations of Salmon Run, one of Mr. Grizz's personal weapons are accidentally added to the mix. Rare weapons are tweaked versions of normal weapons with much more powerful stats. These weapons are only available at certain times and can only be used within Salmon Run and cannot be used or obtained anywhere else.

Abilities
Abilities on a player's gear can affect main weapons. The following abilities have effects that directly improve the performance of main weapons.