Stage

Stages (also referred to as Maps) are arenas that are playable in Splatoon ' s modes.

Arowana Mall
Arowana Mall is a narrow battlefield that is set at an outdoor mall, decorated with stores, plants, and advertisements.

Blackbelly Skatepark
Blackbelly Skatepark is a stage based around a skate park. It includes a curved landscape with multiple raised locations.

Bluefin Depot
Bluefin Depot was shown briefly in the May 7, 2015 Splatoon Nintendo Direct. It is a large, abandoned train station with crates and an elevated railroad track. It was made available on June 19th, 2015.

Camp Triggerfish
Camp Triggerfish is a map that was shown in the E3 2014 trailer and official screenshots. It takes place in a large, outdoor arena that appears to be a summer camp, and it is referred to as such by the Squid Sisters. It includes hazardous water areas and elevation changes. It has been available since July 25th, 2015. Camp Triggerfish is unique among the currently available stages in Splatoon because it has a changing element on the map. In Regular Battle, when there is only one minute left to go until the match ends, the text "The Gate is Closing!" (EU) or "The Gates are Down!" (US) will appear on the screen. The closed gate allows players to access the enemy base and attack from a new angle.

Flounder Heights‎
This stage was briefly shown in the July 24th Japanese Splatoon trailer detailing future updates, as well was shown with the release of Rainmaker mode. It appears to consist of the top of an apartment complex, with multiple raised platforms, a wire floor, and a pair of doors. It was made available on August 20th, 2015.

Hammerhead Bridge
This stage was briefly shown in the July 24th Japanese Splatoon trailer detailing future updates. It was shown off with the release of Rainmaker mode. The map takes place on a suspension bridge with a variety of raised and lowered platforms all throughout the bridge. A grated walkway runs through the center of the map allowing diverse gameplay on both the high and low ground. It was made available on September 18th, 2015.

Kelp Dome
Kelp Dome was shown in the May 7, 2015 Splatoon Nintendo Direct. It appears to be a large, indoor greenhouse with many plants and corridors. It was made available on June 11th, 2015.

Moray Towers
This stage was shown in the North American Splatfest announcement video. It takes place atop city buildings and is characterized by several ramps leading to the rooftops. It includes two large towers connected by a series of diagonal ramps which meet together in a central area. It was made available on July 11th, 2015.

Port Mackerel
Port Mackerel was revealed in a picture from the Splatfest side selection screen and in the Official Splatoon Guide, and was later made available on June 1st, 2015, making it the first map available through downloadable content. It consists of low passages and high platforms in a container yard.

Saltspray Rig
Saltspray Rig is a stage based around an ocean oil rig. It contains many hazards, as falling into water is fatal for Inklings. This is one of the two stages that was in the Splatoon Global Testfire.

Urchin Underpass
Urchin Underpass is a stage that takes place underneath a highway overpass. It has many trees and concrete paths, and was playable in the E3 2014 demo.

From August 2nd to 5th, Urchin Underpass went under maintenance and during this time the terrain was heavily edited.

Walleye Warehouse
Walleye Warehouse is a stage based around a warehouse. It takes place primarily indoors, and includes multiple boxes and platforms that must be avoided. This is one of the two stages that was in the Splatoon Global Testfire.

Museum d'Alfonsino
This stage first appeared in the SplatNet stage schedule at 13:00 EST on November 12, 2015. At this time, the stage is still unavailable for play, but will be made available, along with the November 13th update.

Mahi-Mahi Resort
This stage first revealed in the November 12, 2015 Nintendo Direct, officially revealed alongside Museum d'Alfonsino. A release date has yet to be confirmed.

Area
By using Battle Points and the win percentage at the end of each Turf War match, one can determine the total area of each stage, or at least, the total area of terrain that, when inked, counts towards a team's turf. The following list sorts the stages by area.