User:Bobbyawesome101/Sandbox/List of sounds

This user page is public, so please feel free to fill it with any missing info. This is a list of missing sound bytes on Inkipedia. If a sound byte is added to the wiki, it should be marked in italic text and the file should be placed next to it using User:Trig Jegman/Audio. If something is missing on the list AND the wiki, please add it to the list.

Voice clips

 * Seperate Inkling voice clips- currently they are one sound file found on Inkling (language) that gets downloaded when you click it.
 * Unique Inkling dialogue box voices when scanning non-idol amiibo
 * Voice clips of character dialogue boxes-
 * Callie
 * Marie
 * Cap'n Cuttlefish
 * DJ Octavio
 * Sheldon
 * Annie
 * Moe
 * Jelonzo
 * Crusty Sean
 * Judd
 * Spyke
 * Zapfish cry and confused vocals
 * Zapfish doll cry
 * Misc-

Weapons

 * Shooter and Blaster shots
 * Roller flinging and rolling
 * Charger charging and firing
 * Splatling charging and firing
 * Brush swinging and rolling
 * Slosher flinging
 * Sub weapons-
 * The generic bomb throwing sound
 * Suction Bombs landing
 * Sprinkler, Squid Beakon, Splash Wall, and Ink Mine deploying sound
 * Sprinkler and Splash wall spraying ink
 * Generic bomb explosion
 * Ink Mine explosion
 * Point Sensor explosion
 * Disruptor explosion
 * Squid Beakon voice clips (right now stored as a video file)
 * Mark sounds-
 * Getting marked
 * Losing the mark
 * Seeker alarm (when it's chasing someone)
 * Seeker driving sound
 * The breaking sounds for Sprinklers, Splash walls, and Squid Beakons
 * Special weapons-
 * Filling up your special gauge
 * Killer Wail placing and firing
 * Inkzooka loading and firing
 * Bubbler activation (do bubblers make other sounds?)
 * Kraken activation, swimming, and jump
 * Bomb Rush sounds
 * Echolocator noises
 * Inkstrike activation, targeting, and firing
 * Any others that might've been missed
 * Misc-
 * Damage confirmation sound
 * Hitting something with super armor, like a Kraken or the Octobot King's forcefield
 * Hitting someone with a Bubbler active
 * Hitting a Shielded Octotrooper's shield
 * Hitting a destructible object such as a Splash Wall or Sprinkler
 * The little squeaking noise that is heard when enemy ink flies by the player
 * The explosion sound that accompanies the death vocals

Octo Valley

 * Objects-
 * Crate breaking
 * Inkrail activation
 * Sponge inflation and shrinkage
 * Gusher activation
 * The glass shattering sound from a Zapfish bubble and the Zapfishes' electric pain
 * Power Egg collecting noise
 * Sunken Scroll collecting noise
 * Power Egg Pack collecting noise
 * Kettle hit confirmation, opening, and entry noises
 * Splat-Switch activation
 * The alarm sound that moving platforms (or Splatforms) make when they move
 * Propeller spinning and the beeping that the platforms make when they go back to their original position
 * Squee-G idle, alert, cleaning, and hurt sounds
 * Key collecting noise
 * Vault opening noise
 * Checkpoint activation
 * Balloon Fish being popped and respawning
 * Balloon being popped
 * Ink Cannon entering, leaving, shooting, and explosion


 * Octarian voice clips-
 * Octotrooper alert, attack, confused, stuck in the player's Ink, death, and repainting the ground vocals
 * Octoball alert, death, and stuck in the player's Ink vocals
 * Octostamp alert, attack, and death vocals
 * Octopod alert, confused, death, and explosion vocals
 * Octostriker alert, confused, attack, and death vocals
 * Octocopter alert, attack, confused, and death vocals
 * Octobomber alert, attack, confused, and death vocals
 * Flooder alarm and idle noises
 * Octosniper alert, attack, confused, and death vocals
 * Octoling (enemy) vocals- currently they are all in one file on their page that you click to download
 * Octostomp's iconic roar, oof, and death vocals
 * Octonozzle's roar, charge, sneeze, and death vocals
 * Octowhirl's roar, charge, roll, dizzy, and death vocals
 * Octomaw's roar, chomp, hurt, screech, and death vocals
 * DJ Octavio's laugh and hurt vocals


 * Octarian weapons(the sounds coming from their vehicles)-
 * Octotrooper firing
 * Twintacle Octotrooper firing
 * Octosniper firing
 * Octocopter firing and propeller
 * Octobomber firing and propeller
 * Octopod hissing
 * Octostomp's legs rotating
 * DJ Octavio sucking up the Great Zapfish into the Octobot King, firing a fist, firing Octorpedoes, the Octorpedoes' explosion, firing Octo Valley Enter the Octobot King enemy spawning projectile render.png this thing, firing a Killer Wail (if it's different from a regular Killer Wail), scratching his turtable quickly to fire a big missile, the chord that plays while the missile charges up, the missile flying through the air, the missile explosion, and other sounds during his fight


 * Misc-
 * Phase 1 and Phase 2 versions of Octoweaponry
 * Generic Octarian alert sound (the ding that is heard when a red exclamation mark appears above them)
 * Octarian spawning sound
 * amiibo specific occurrences (i don't have them- )
 * A Boss Kettle's lid floating away
 * The Boss Kettles blowing a fuse and the Area Gate being shattered
 * The U.F.O. flying up to Enter the Octobot King!
 * DJ Octavio's snowglobe being shot

Other

 * Jellyfish sfx
 * Squid Bumpers taking damage, regenerating health, being popped, and respawning
 * Squid Arrow appearing
 * Footsteps-
 * By surface type
 * Octarian vehicle engines
 * Swimming
 * UI sfx
 * Gamepad menu
 * Minigames sfx
 * Super Jump launching
 * Equip screen
 * Battle menu
 * Environment ambience
 * Bubbling sounds when the player is submerged in Ink
 * Per stage
 * Per area-
 * Inkopolis Plaza
 * Octo Valley
 * Octo Valley's levels
 * Booyah Base
 * Inklings splashing frantically after falling into Water
 * Inklings being vaporized after hitting a death barrier or disconnecting
 * Battle sounds-
 * Spawning from spawnpoint in the starting cutscene
 * The whistle that is blown at the end of a match
 * A Splat Zone being claimed and unclaimed
 * Tower Control's tower makes beeping noises when it goes towards the middle
 * The Rainmaker charging and firing
 * The good, neutral, and bad notice sounds in Ranked Battle
 * The bar filling up at the end of a battle, along with the crashing sound when Judd pulls out his flag
 * Cash and XP going up, as well as the level up jingle
 * Gear rolling for abilities and confirming the roll
 * The sound that accompanies the notification for map rotation


 * All of the sounds that got changed during the transition from

Voice clips

 * Player Inkling and Octoling voices
 * Unique Inkling and Octoling dialogue box voices when scanning non-idol amiibo
 * Voice clips of new character dialogue boxes-
 * Pearl
 * Marina
 * Jelfonzo
 * Bisk
 * Flow
 * Craymond
 * Murch
 * Mr. Grizz / Raspy Voice
 * C.Q. Cumber
 * Iso Padre
 * Commander Tartar
 * Voice clips of returning character dialogue boxes- (if altered)
 * Callie
 * Marie
 * DJ Octavio
 * Sheldon
 * Crusty Sean
 * Cap'n Cuttlefish
 * Mini Zapfish vocals

Weapons

 * Any weapon sounds that were changed during the transition from
 * New weapons-
 * Dualies shooting and dodge rolling
 * Brellas firing, opening, closing, and launching their canopies
 * Sound effects for new weapons in previously existing categories
 * New sub weapons-
 * Autobomb sonar and walking
 * Curling Bomb sliding and being charged
 * Toxic Mist explosion and infection(?) sounds
 * Fizzy Bomb shaking and explosion sounds
 * Torpedo explosion, tracking, flying, and cluster explosion sounds
 * All special weapons were changed due to protests described in Sunken Scroll 11, which means no sounds return from the first game(maybe)-
 * Sting Ray loading and firing
 * Bubble Blower bubbles being blown, shrinking, growing, and popping
 * Ink Armor activation and breaking
 * Tenta Missiles activation, locking, and firing, as well as the target ring appearing around their target
 * Ultra Stamp activation, stamping, rapid stamping, throwing, and explosion
 * Booyah Bomb activation, charging passively, being charged by its holder, fully charged buzzing sound, being thrown, explosion, and its holder's armor being destroyed
 * Baller activation, rolling, explosion, and being destroyed
 * Inkjet activation, idle sound, boost, firing, projectile explosion, alarm, and expiration
 * Bomb Launcher activation and other sounds (couldn't remember them all)
 * Splashdown activation and impact
 * Misc-

Octo Canyon

 * Any sounds that got changed during the transition from Octo Valley
 * New objects-
 * Squid Ring appearing and collection
 * Sardinium collecting sound
 * Dash track idle and activation
 * Ink Piston extension and retraction
 * Ride rail activation, grinding, and jump
 * Rolonium launching, explosion, and hitting a target
 * Grapplink idle and activation
 * Industrial Squee-G alert, siren, and cleaning
 * Inkfurler unfurling, preparing to refurl, refurling, and refurling forcefully(from enemy Ink)
 * Bumper being destroyed by an Octoseeker or an Octostamp DX
 * Bounce Pad soft bounce and hard bounce, from not holding and holding  respectively
 * Ink Switch being hit and spinning


 * New Octarian vocals-
 * Octohurler spitting Rolonium, confused (when the player gets too close), and death vocals
 * Octozeppelin idle vocals
 * Tentakook alert, taunt, and death vocals
 * Octocommander panting
 * Octo Oven's roar, attack(per loaf), angry(when they all launch at once), flinch(from getting shot in the face), confused, and death vocals
 * Octo Samurai's roar, many attacks, confused, death, and respawn vocals
 * Any new vocals for Octostomp
 * Octo Shower's train whistles


 * Nonvocal Octarian sounds-
 * Octomissiles being deployed and exploding
 * Octozeppelins being deployed and exploding
 * Octoseeker alert, siren, impact, and propeller sounds
 * Octoballer spawning, rolling, and shattering
 * Octocommander charging and firing
 * Octostamp DX rolling and impact
 * Rocket Octocopter, Rocket Twintacle Octotrooper, and Rocket Octobomber dodge rolling
 * Octorpedoes alarm
 * Octo Oven's hissing, bell, Ink Piston impact, and glazing machine
 * Octo Samurai's various slamming noises and the Octo Cycle's noises-
 * Activation
 * Revving up
 * Driving
 * Screeeech
 * Being put away
 * Octostomp's dash attack, armoring up, getting his armor broken, and Splatling
 * Octo Shower's aiming, snipe, full blast, hand crank Splatling, Sting Ray, dodge roll, and Quackers' squeak
 * DJ Octavio's punch, spinning punch, Splat Bomb rush, shower, fall, takoyaki bombs, Suction Bomb rush, dash punch, and finishing blow from the modified Rainmaker


 * Other-

Octo Expansion

 * UI sfx
 * A timer running out
 * Equipper sfx
 * Denizens of the Deep sfx
 * Any object sounds that were changed between OE and OV/OC
 * New objects-
 * Goal being shot, activation after taking enough damage, being collected, and expiration
 * 8-Ball rolling, bumping, landing in a goal, being launched by an 8-Ball launcher, activating an 8-Ball switch, collecting a Squid Ring, breaking an 8-Ball bumper, and landing in a slot on Swass 8-Ball Station
 * The bag on Agent 8's Ink tank beeping, inflation, and explosion
 * A Switch being activated
 * Unique breaking noises for target Crates, target Balloons, and fail balloons
 * The tower's jingle in Rad Ride Station and  Sweet Ride Station:
 * The Orb taking damage, regenerating health, and being destroyed
 * The "beep beep" that the cars in Ride with Me Station make when starting up
 * The lasers in the Intestinal Phase and Peristalsis Phase
 * The Energy core being shot, hurt, and destroyed in the Peristalsis Phase
 * Marina's Hyperbombs landing on the NILS Statue and exploding


 * Sanitized Octarian vocals, see the singleplayer campaign lists above for details
 * Other-
 * Cap'n Cuttlefish drawing the missing poster for Agent 3 and ripping it off of the canvas

Salmon Run

 * Salmonid voices and/or sfx per each Salmonid type-
 * Chum
 * Smallfry
 * Cohock
 * Steelhead movement, bomb activation, bomb, destruction
 * Flyfish
 * Steel Eel movement, destruction
 * Maws
 * Stinger
 * Drizzler
 * Scrapper
 * Snatcher
 * Chinook
 * Griller
 * Goldie
 * The Mothership
 * Grizzco Boat sfx
 * Foghorn sounds
 * Egg basket appearance, egg deposit sounds
 * Weapon equip sounds, including alternate Rare weapon sound

Other

 * UI sfx
 * Environment ambience
 * Per stage
 * Stages-
 * Salmon Run stages-
 * Per area-
 * Inkopolis Square
 * Octo Canyon
 * Galleria
 * The Shoal


 * All of the sounds that were changed during the transition from

Voice clips

 * Voice clips of new character dialogue boxes-
 * Shiver
 * Frye
 * Big Man
 * Harmony
 * Gnarly Eddy
 * Nails
 * Jel La Fleur
 * Mr. Coco
 * Staff


 * Voice clips of returning character dialogue boxes- (if altered)
 * Callie
 * Marie
 * DJ Octavio
 * Sheldon
 * Cap'n Cuttlefish
 * Murch
 * Mr. Grizz

Salmon Run Next Wave

 * New Salmonid voices and/or sfx per each Salmonid type-
 * Big Shot voice, movement, cannon usage, cannonballs, destruction
 * Fish Stick song:, movement, drill, destruction
 * Flipper-Flopper voice, movement, destruction
 * Slammin' Lid movement, stationary position sound, soup ladle attack sound, destruction
 * Mudmouth
 * Cohozuna voice, movement, attack, destruction


 * Occurrence-related sounds
 * Giant Tornado sounds


 * Returning Salmonid voices and/or sfx per each Salmonid type- (if altered)
 * Chinook's new propeller, egg grab
 * Maws' S3-exclusive tracking sound
 * The Mothership's new Egg Basket related sounds (replaced the old versions)

Other

 * Copy Machine
 * Lobby Terminal
 * Locker room
 * Locker SFX