Template:Charger data S3


 * It takes second to fully charge the weapon ( frames).


 * When charging a shot with an empty tank, the charge rate is %, permitting the player to fully charge a shot in seconds.


 * The weapon must charge for at least frames before it can release its charge.


 * The interval between firing and being able to submerge in ink is frames.

This template takes charger weapon parameters as input and generates a list of facts about the weapon.
 * Fully charged shots will pierce opponents.
 * When charging while moving, the player's movement speed is set to units per frame.
 * The range of charger weapons is impacted by the position of the weapon's muzzle in its model file. These range numbers account for this variation.

Example
This example is for the Goo Tuber.