Competitive:Callouts

Unofficial

Callouts are concise phrases designed to broadcast as much information about the enemy as possible in as few syllables as possible. Splatoon squads should consider using them to improve team coordination.

Callouts use a common format of "[weapon held by enemy] at [location]". If the enemy is moving, "[weapon held by enemy] at [location] moving to [location]" can be used. If the enemy has taken damage, "[weapon held by enemy] is weak" can be used.

Location Naming Conventions
Our and Their - These modifiers are used to distinguish things on "our" side vs "their" side. This leads to names like "Our Perch" and "Their Halfpipe".

Left and Right - Used to identify one the repeated features on the left or right side of a map.

Spawn - The area near the Spawn Point.

Zone - The zones in Splat Zones.

Tower - The tower in Tower Control.

Goal - The Rainmaker goal.

Mid - The middle of the map.

Structures - Areas can be called out by their shape or structure: Square, Wall, Bridge.

Decorations - Naming an area based on the decorations near it can result in callouts that are very easy to remember. An area with a shovel prop could be called Tool. The area near a tree would be called Tree. The area near a box or crate could be called Box or Crate.

Hill or Ramp - An incline.

Snipe - An area commonly used for sniping.

Perch, Pillar, or Overlook - An elevated location.

Plat - A platform.

Court - An open area.

Street - A long ramp or walkway.

Open - Ramps and walkways that are lacking cover.

Close - Ramps and walkways that are closed off by a wall, ceiling, or tunnel.

Back - A generally avoided or less-used area of the map that is "in the back" and out of the way.

Sneaky - A stealthy path to a location.

Alley - A narrow path, often enclosed by walls.

Cubby - An location with walls on 3 sides. Often a good spot to place a Beakon.

Cat - Catwalk. These are grated surfaces that squids will drop through.

Jump - A location where a jump is required to move from one location to another.

Elbow - Walkways with a 90 degree angle.

Shoulder - A ramp leading up the side of a tall or large structure.

Map Overviews with Callouts
These are just examples. A team may decide that different or more detailed location callouts are needed in a particular area.