Bumpin' 8-Ball Station

Bumpin' 8-Ball Station is a mission in the Octo Expansion.

Gameplay
When the player begins the stage, they find themselves on a platform with a large square platform in front of them and an 8-ball bouncing off a Bounce Pad. Shoot the 8-ball and it bounces off and launches towards the player which makes an Octotrooper spawn on a Bounce Pad to the right. Guide the 8-ball through this path made of Sponge Blocks and Bounce Pads to a sloped path with two more Octotroopers. The path eventually transitions into sloped Sponge Blocks with another two Octotroopers on a wall at the end of the path. It's best to splat these Octarians first as they can shrink the Sponge Blocks and make the 8-ball fall. Guide the 8-ball to the top to reach the second checkpoint.

Guide the 8-ball through a sloped down path with Bounce Pads as walls on one side, but with no railing on the other side. The path goes to the right which spawns an Octopod when the player approaches it while a turn to the left makes two Octotroopers spawn. The floor transitions to a Sponge Block floor again, so splat these Octarians first. The path goes to the left, to the right, to the left and to the right again with only Bounce Pads acting as walls here and there, and Sponge Blocks acting as the floor. Carefully maneuver the 8-ball through to get to the third and last checkpoint.

Follow the path with three Squid Rings and a Ball Launcher at the end, and launch the 8-ball and use the Launchpad that spawns to launch Agent 8. The player lands in an area with only Bounce Pads as walls and many Octotroopers. While the 8-ball bounces out of control, the player has to splat all the Octarians to open a gate that leads to the goal.

Quotes
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S2 Icon C.Q. Cumber 2.png C.Q. Cumbergreen green
"Use to choose a weapon to use."

"Orange S2 have been given the Kamabo Co. seal of approval."

"The Orange S2 for passing each test differs based on which weapon is used. Good luck."

"You can switch out the weapon you're using by activating the Orange S2 with."

"Pay close attention to how the 8-ball moves."

"Sponges will absorb the 8-ball's momentum."

"To activate checkpoints, approach them with the 8-ball in tow."

"You let an 8-ball fall-test failed."

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S2 Icon Cap'n Cuttlefish.png Cap'n Cuttlefishgreen green
"It's bouncing! IT'S BOUNCING!"

"If pushing the ball doesn't work... push it even more!"

"This one is all about timing! Awaken your inner eye."

"Launchpad located. Get to it, Agent 8!"

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S2 Icon Marina 2.png Marinagreen green
"Enemies! You'd better take them out first!"

"Now, that is sweet!"

"Steady does it..."

"I've spotted a ball launcher!"

"Use the 8-ball as cover!"

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S2 Icon Pearl 2.png Pearlgreen green
"What kind of battlefield has 8-balls anyway?"

"Could you pipe down a bit, Cap?"

"Heck yeah-next!"

"Yesss-the gate is open!"

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Trivia

 * The term "bumpin'" in the title of this station is a slang term for "good / cool / awesome".
 * The subtitle is one of the possible results on a Magic 8-Ball.
 * Bumpin' 8-Ball Station was revealed before Octo Expansion's release under the name "Avec Station" and the subtitle "Two hearts beat as one Eight Ball".
 * The jp Japanese name of this station is a pun on "Abekku" (avec).
 * The ru Russian subtitle is a reference to a commercial of "Rondo" mints of 1999. The original slogan was "Fresh breathing eases understanding".
 * This station has a computer, or more specifically, X68000, peripheral devices and RCA connectors floating around in the background.
 * Dinky Ink Station and Girl Power Station have the X68000 and peripheral devices, while  Freakazoid Station,   Stick 'n' Move Station and  Ink & Watch Station have RCA connectors floating around in the background as well.
 * Bumpin' 8-Ball Station is the only mission in Octo Expansion to use the.