Version 4.4.0 (Splatoon 2)

Version 4.4.0 is an upcoming update to Splatoon 2 that will be released on 2019-01-30 at July 27, 2024.

Stage

 * Kelp Dome will undergo renovation, similar to the changes made to Starfish Mainstage in version 4.0.0, The Reef in Version Version 4.2.0 and Blackbelly Skatepark in Version 4.3.0.
 * Added a slope near the box in front of the spawn point in Splat Zones
 * Changed the terrain on the left of the spawn point in Tower Control, Rainmaker and Clam Blitz

Main weapons
Specifications for some of the main weapons have been changed.

Special weapons
Specifications for the following special weapon have been changed.

Abilities
Specifications for the following gear abilities have been changed.

Special gauge
Points required to fill the special gauge for some weapons have been changed.

Ranked Battle

 * Fixed a problem where the landing point when super jumping near a specific sponge was different depending on the player's side in The Reef.
 * Fixed an issue where the floor might not be inked when throwing a between a conveyor belt and the terrain at Piranha Pit.
 * Fixed a problem where s placed on a specific part of a slope in Blackbelly Skatepark Rainmaker would detonate immediately.
 * Fixed an issue in Camp Triggerfish where super jumping to a specific location then activating a at the moment of landing could cause the player to fall out of bounds.
 * Fixed an issue where dodge-rolling near a sponge at the center of Port Mackerel could cause the player to clip into the terrain.
 * Fixed a problem where super jump marker could move inside the terrain when landing at a specific location in Wahoo World.
 * Fixed an issue in Wahoo World where using the while being pushed by the rotating floor in the center could clip the player into the terrain.
 * When using with certain "slow" class weapons, the walking speed when shooting was higher than the normal walking speed. Fixed this movement speed
 * The applicable "slow" class weapons are, , and.
 * Fixed an issue where a player might be dragged along if a moving player overlaps them while in squid form.
 * Fixed a problem where the display of opposing players when using would disappear immediately when pressing.
 * Using with a high-effect weapons such as the  would also cause the run speed to increase while holding the Rainmaker.
 * Fixed an issue that caused an opponent dodge-rolling with Dualie-type weapons to instantly appear at the target location.

Salmon Run

 * Fixed a problem causing cannons' projectiles to not directly hit enemies that are close together.
 * Fixed a problem in Marooner's Bay where getting caught between a propeller lift and a Scrapper could cause the player to clip into the terrain.

Other changes

 * Fixed a problem where the shoulder straps of the ink tank would disappear when an opponent player was splatter or submerged.
 * Fixed a problem where the red lines indicating the ink requirement for sub weapons may point to the bottom of the tank when attempting to throw a clam in Clam Blitz.