Goo Tuber

The Goo Tuber is a main weapon in Splatoon 2. This weapon can hold a charge for an exceptionally long time in comparison to other chargers, being able to hold a charge for five seconds as opposed to other chargers which only last one second. This allows players to get to a better vantage point or sneak up on enemies with a full charge. The weapon also bears the ability to store incomplete charges. Its charging time takes slightly longer than a Splat Charger and the range is slightly shorter. Each fully charged shot consumes 15% of the ink tank, allowing users to fire six shots before needing to refill.

The Goo Tuber is the only charger that can splat opponents with a single partially charged shot, as any shot charged at roughly 70% or more deals over 100 points of damage.

Splatoon 2
The Goo Tuber comes with Suction Bombs and the Splashdown.

Demonstration
https://youtu.be/NajtCGTGH6w

Trivia

 * The Goo Tuber's design is based on an siphon pump, the red pump that is mainly popular in Japan.
 * Ever since the change made to the Goo Tuber in Version, its minimal damage for a non-charged shot is 40.0 at 8 frames, and the theoretical damage for a 99.9% charged shot is 130.0 at 74.9 frames.
 * However, due to the game operating in complete frames, it is impossible to have a partial charge at any more than 74 frames, or 98.51% (66 effective charging frames out of a possible 67).
 * This also means that the minimum charge time for a one-shot kill is 53 frames (45 charging frames out of a possible 67), for a 67.16% charge dealing 100.4 damage.
 * With three mains of Main Power Up, the Goo Tuber can reduce the amount it needs to charge to splat down to just over half charge.
 * This weapon is used in the following Octo Expansion level:
 * Freakazoid Station

Etymology

 * Goo Tuber's Japanese name is "Soy Tuber". This weapon resembles a siphon pump aka shōyu pump (醤油ちゅるちゅる Shōyu Churu-churu).