Octo-Resort Spring

Octo-Resort Spring is the twelfth mission of Splatoon 2 single player mode Octo Canyon. This is the first mission to introduce Bounce Pads, from where it gets the "Spring" in its name. It resembles Welcome to Octopia, as it also resembles a resort of some kind.

Octo Canyon
The Kettle for this mission is on a tower in the far right corner of Beaker's Depot. To get to it, after landing on the lower level, find a block with a Propeller, and use it to get to a higher platform. Swim up a wall and break a Taped Box to find a Ride Rail. Ride it, then switch to another rail, then ride through a Grate in squid form. Behind the Grate is the kettle.

Gameplay
https://youtu.be/ARkjVOtZL2Y

Beginning Area
Take the ride rail to some Bounce Pads and get to the other side. Defeat the Octotrooper there, and get up with the Bounce Pad up front. Then defeat the two Shielded Octotroopers circling a stack of crates. Take the launchpad behind them and head to the next checkpoint.

Checkpoint 1
Ahead are two sets of moving walls and Bounce Pads, and an Octotrooper sits on the second one. Make your way over there, grab the key on the second wall, and take it to the vault to reveal the launchpad to the next checkpoint. There is also a Splat-Switch on the right side of the second moving wall, where activating it spawns three balloons.

Checkpoint 2
Ahead is a set of Bounce Pads leading to a path to the left, and a cycle of inkable blocks moving on the Bounce Pads to the right and dipping into the water at the end of the path. Navigate to the other side while keeping an eye on the Flooder and Octotrooper there. Continue to move along the path, down the inked slope, and onto the Bounce Pads. Defeat the Octotroopers bouncing on the Bounce Pads, and get on the platform on the right. Next is a huge area of Bounce Pads, cycling inkable blocks to the right, and a flooder and an Octotrooper on the platform on the other side. Navigate through all these, and get to the next checkpoint ahead.

Checkpoint 3
This checkpoint is more like a bonus room. Take the launchpad ahead to a high-up Bounce Pad. Move down the series of Bounce Pads slowly to maximize Power Eggs gained. When at the bottom, take the launchpad to head to the final checkpoint.

Final Checkpoint
Ahead is a large area of Bounce Pads with an uninkable wall sweeping across. A block is suspended to the wall, and an Octotrooper sits on top. Get to the platform on the other side, where another Octotrooper awaits. Climb up with the Bounce Pads ahead. Next are another set of Bounce Pads and an uninkable moving wall. On the wall are two blocks on the sides, three Octotroopers on top, and an Octosniper behind them all. After making it to the other side, get on the Bounce Pads, ink the wall ahead, and climb up it to get to the Zapfish.

Sunken Scroll
"These must be photographs taken by some young-adult Inklings. Are these so-called Tweenklings trying to convince their peers that their lives are exciting and full of meaning? Or are they trying to convince themselves?"

- Sunken Scroll green

Location: On the left-hand side of checkpoint three, there is a platform, which is higher than the checkpoint platform. It has a crate on top, which will reveal the Sunken Scroll after its destruction.

Armor
Octo-Resort has 3 pieces of armor to collect.

Armor 1 Location: At the first checkpoint, on top of the first moving wall.

Armor 2 Location: At the second checkpoint, there will be a path, after which one can go left or right. The armor piece is located on the right-hand side.

Armor 3 Location: At the last checkpoint, on top of the second moving wall.

Sardinium
Location: At the second checkpoint, climb up the wall next to the first Flooder. On top is a crate with the Sardinium.

English
{{collapse|

S2 Icon Marie.png Mariegreen
"Hold while land on a orange to get some serious air!"

"Use the orange to bounce up there and barbecue those baddies!"

"Those moving walls can send you bouncing to your doom if you're not careful."

"Secret ballooooooooons!"

"Well played!"

"Remember to press and hold to bounce high!"

"Awright."

"Well done!"

"Nice!"

}}

{{collapse|

S2 Icon Sheldon.png Sheldongreen
"I could Really use some more data on this weapon. Can you use it for a bit?"
 * Weapon Request:
 * Weapon Request:

"I must find one of these Bounce Pads for some...research."
 * During the Level:

}}

[[undefined|nl]] Dutch
{{collapse|

S2 Icon Marie.png green

 * "Als je ingedrukt houdt op een orange, spring je een stuk hoger!" (If you hold  pressed on a orange, you jump a bit higher!)
 * "Gebruik het orange om de vijanden daarboven eens flink te verrassen!" (Use the orange to surprise the enemies up there!)
 * "Spring niet tegen muren op, dan kun je te pletter vallen. Moet je mee oppassen." (Don't jump against the walls, then you can fall to pieces. You have to be careful.)
 * "Ballonnen!" (Balloons!)
 * "Goed gedaan!" (Well done!)
 * "Houd ingedrukt voor een extra machtige sprong!" (Hold  pressed for an extra mighty jump!)
 * "Niet slecht!" (Not bad!)
 * "Knap, hoor!" (Impressive, I say!)
 * "Mooi!" (Beautiful!)
 * "Mooi!" (Beautiful!)

}}
 * After beating the mission for the first time:
 * "Lekker bezig. Succes met de volgende!" (Doing well. Good luck with the next one!)

{{collapse|

S2 Icon Sheldon.png green

 * Order van Krabbert:
 * "Gebruik dit wapen maar snel, dan kan ik de gegevens ervan analyseren!" (Use this weapon quickly, then I can analyze the data of it!)
 * "Gebruik dit wapen maar snel, dan kan ik de gegevens ervan analyseren!" (Use this weapon quickly, then I can analyze the data of it!)

}}
 * Mission quotes:
 * "Ik heb ook zo'n luchtbed nodig... Om onderzoek te doen, natuurlijk." (I also need such a Bounce Pad... To do research, naturally.)

Trivia

 * On the walls at certain points in this level, there are posters for Urchin Rock Band, which is also seen on promotional photos of Starfish Mainstage, as well as the, , and.