Haunt

 is an ability in and.

tracks the opponent that defeated the player. is restricted to clothing as a main ability.

Mutual exclusivity
This ability is found as the main ability only on clothing, so other abilities found only on clothing are mutually exclusive with it; in other words players cannot have them together. These abilities are Cold Blooded, Ninja Squid, and Recon. In addition, because wearing the Splatfest Tee is mandatory during a Splatfest, these abilities cannot be used for the duration of those events.

marks the opponent that defeated the player with a position-tracking mark for 9 seconds (as of Version 2.7.0). This mark can be seen by the player with the ability and their team, similar to Point Sensor or Echolocator. activates automatically if the player gets splatted by another Inkling. Its effect is reduced by Cold Blooded.

As of Version 2.6.0, also has a Damage Up, Defense Up, and Run Speed Up effect when the player with Haunt is marked by Point Sensor, Echolocator, or.

Use
is good for players who usually play on the flanks or run support, or try and stop enemies from out-flanking their team. This is because if a flank or back is lost, then the team is notified that an enemy may be coming up from the behind.

Teammates should be able to avenge their fallen allies much more easily.

Because of its interaction with Point Sensor and Echolocator, Haunt can be considered a pseudo-counter ability for these sub and special weapons.

Gear
is the main ability of:

Splatoon 2
"Once you've respawned, reveals the position of the player who splatted you."

- In-game Description

Mutual exclusivity
This ability is found as the main ability only on clothing, so other abilities found only on clothing are mutually exclusive with it; in other words players cannot have them together. These abilities are Ability Doubler, Ninja Squid, Respawn Punisher, and Thermal Ink. In addition, because wearing the Splatfest Tee is mandatory during a Splatfest, these abilities cannot be used for the duration of those events.

Gear
is the main ability of: