Glitches

This is a list of known glitches in Splatoon.

Description
Using this glitch, the player can go out of bounds in Inkopolis Plaza and explore.

Method
If the player heads toward the southwest portion of the Plaza, they may find two Inklings talking to each other just at the end of the yellow tiles. If the player jumps on top of the Inkling towards the east in humanoid form and then immediately switches to squid form, they may be pushed out of bounds. This glitch exists in all Versions since Version 1.0.0.

Description
When a player presses in Inkopolis Plaza, their field of view zooms in significantly, and the background becomes quiet. Using this glitch, the player can make the Plaza completely devoid of any sound. You can stack these effects by constantly using this glitch making everything quiter than before.

Method
If the player goes up to Spyke and presses to talk to him, and then immediately afterwards presses  to zoom in, and then cancels out of Spyke's conversation, the background noise of Inkopolis Plaza will stay quiet, as if they were zoomed in all the time. This glitch can be repeated many times to make the Plaza completely silent. The player will know when they did it right if the small reticle appears for a brief moment before Spyke begins his dialogue.

Description
Sometimes the player's Inkling or other Inklings in Inkopolis Plaza will have no clothes on other than a black skin tight suit. They will also have no shoes on revealing their feet seeming to have no toes. This "gear" may be referred to as ?NoClothes in certain menus. It cannot be ordered from Spyke.

Method
This glitch occurs randomly and is likely caused due to scratches on the disc or an unstable Internet connection.

Description
This glitch allows the player to skip Area 4 in Hero Mode and proceed to Area 5.

Method
The player needs to head towards the entrance to Area 5 in Hero Mode. From there, they will need to ink the Sponge Block to Area 5 and the electric gate that blocks access. Then, they need to do a squid jump with speed onto the left corner of the gate that is closest to the Sponge. With a proper jump, the player will temporarily land on an invisible spot of the gate. The player must immediately jump into the gate to bounce away from it and then attempt several jumps towards the sponge while still in squid form. The player will be able to continue on from there to Area 5 as normal with the exception of the Area 5 cutscene not being shown. This can be done until the boss of Area 4 is defeated in The Rampaging Octowhirl! and the player can Super Jump to any beaten missions in Area 5 without needed to go back to Area 4. This glitch exists in all Versions since Version 1.0.0.

Description
This allows the player to change ink colors on a boss in Octo Valley.

Method
Go to options. Turn Color Lock on and head straight to Octo Valley. Proceed to The Mighty Octostomp!. If one looks at the Wii U GamePad, they will notice that they are yellow, but on the screen, the ink will be yellow but instead shoot out green. If the player is to super jump, they will turn yellow mid super jump.

Description
This glitch allows the player to pick up ordered gear, add a gear ability slot, or re-roll gear abilities for free. Fixed on version 1.2.0.

Method
The player will need to talk to Spyke and do one of the following: pay for an order, add a gear ability slot, or re-roll the abilities on a piece of gear. After paying Spyke, the player should go to Judd and talk to him. Judd will give the player cash based on vibe points earned, but instead of adding them to the player's current balance, Judd will add it to the balance they had prior to paying Spyke. Because Judd only gives out bonuses every stage rotation, this glitch can only be performed every rotation. This glitch only exists in Version 1.0.0.