Inkrail Skyscape

Inkrail Skyscape is the tenth mission in single-player mode, Octo Valley. It is the first mission of Area 3 after the second boss, The Dreaded Octonozzle!. The mission gets its name from its heavy use of Inkrails.

Checkpoint 5
Take the inkrail and then you will drop off to a circular ring with a circular platform in the middle, surrounded by water. You will land in the middle. There will be two small platforms with Inkzookas in them. Take them, then you can either use the Inkzooka to splat the Octarians from the middle, or ink the platforms the Octarians are on, then swim and jump and climb up it so you are on the platforms with the Octarians. Once all of the Octotroopers have been splatted, a launchpad will appear to the final checkpoint. in the middle. If you jumped to the outer ring, you'll have to paint the walls then jump to it to get back.

Final Checkpoint
Ink the inkrail, then swim through it to get to a large area with towers. The inkrail will take you to the first one. Jump of it then splat the Octotrooper on it. Repeat for the next two towers. Then swim up onto the final tower, which will have the zapfish. Burst its shield the take it!

Sunken Scroll


"With creatures of the surface driven to extinction by rising sea levels, the ancestors of Inklings were free to haul their 10-legged bodies up onto the abandoned land. This is how the Mollusc Era began."

- Sunken Scroll green

Location: At the third checkpoint, behind the second wall. When you hit the third checkpoint, go up the first wall using the inkrail. Splat the two enemies, then activate the three inkrails leading up the wall. Instead of jump all the way up, get in the second inkrail and follow it around the wall to find a platform with the scroll on it.

Special Weapons
Location:

Quotes
Cap'n Cuttlefish :

Trivia

 * The Inkrail from Checkpoint 5 to the Final Checkpoint briefly goes underneath a structure from which a unique tune can be heard, distinct from the mission's normal music. It sounds similar to the jingle played by the tower in Tower Control.