Glitches

This is a list of known glitches in Splatoon.

Description
Using this glitch, the player can go out of bounds in Inkopolis Plaza and explore.

Method
If the player heads toward the southwest portion of the Plaza, they may find two Inklings talking to each other just at the end of the yellow tiles. If the player jumps on top of the Inkling towards the east in humanoid form and then immediately switches to squid form, they may be pushed out of bounds.

Description
This glitch allows the player to skip Area 4 in Hero Mode and proceed to Area 5.

Method
The player needs to head towards the entrance to Area 5 in Hero Mode. From there, they will need to ink the Sponge Block to Area 5 and the electric gate that blocks access. Then, they need to do a squid jump with speed onto the left corner of the gate that is closest to the Sponge. With a proper jump, the player will temporarily land on an invisible spot of the gate. The player must immediately jump into the gate to bounce away from it and then attempt several jumps towards the sponge while still in squid form. The player will be able to continue on from there to Area 5 as normal with the exception of the Area 5 cutscene not being shown. This can be done until the boss of Area 4 is defeated in The Rampaging Octowhirl! and the player can Super Jump to any beaten missions in Area 5 without needed to go back to Area 4.

Description
This glitch allows the player to pick up ordered gear, add a gear ability slot, or re-roll gear abilities for free.

Method
The player will need to talk to Spyke and do one of the following: pay for an order, add a gear ability slot, or re-roll the abilities on a piece of gear. After paying Spyke, the player should go to Judd and talk to him. Judd will give the player coins based on vibe points earned, but instead of adding them to the player's current balance, Judd will add it to the balance they had prior to paying Spyke. Because Judd only gives out bonuses every stage rotation, this glitch can only be performed every rotation.