The Showdown

"Splats with honor Octo Samurai"

- intro to the Octo Samurai boss fight.

Fear the Octo Samurai is the second boss mission in Splatoon 2's single-player mode, Octo Canyon.

Octo Canyon
The Boss Kettle for this mission can be found directly in the middle of Suction-Cup Lookout, under the kettle for mission #8 Spinning Campground.

Boss Appearance
The Octo Samurai resembles an Octoling but much larger in size and more masculine. The Octo Samurai has a heavyweight and round body that is similar to as a sumo wrestler, has small eyes, and sports a tentacle on the back of his head in a ponytail. He wears a black leather motorcycle jacket with golden embroidery on the sides and a print of DJ Octavio on the back. He carries a weapon that is similar to a Splat Roller that can change positions vertically or horizontally to the handle, which Sheldon calls "The Octocycle". The weapon he uses can be flicked vertically and horizontally and can be used as a vehicle that is used to rush at Agent 4.

Walkthrough
In order to defeat the Octo Samurai, you must splat it to make it drop its Splat Roller on the ground. The roller grows into a larger form and a tentacle pops out of it. Attack the tentacle 3 times and you win.

Phase 1
The boss will fling its Splat Roller in a similar fashion to Inklings, but has a very wide range. The Samurai can also get on top of his weapon and charge towards the player, leaving behind a wide trail of ink. If he gets a direct his, its an instant Splat. The boss takes a break every time he does this, letting the player get in free hits. He always does a backward jump before doing his charge attack.

Phase 2
The Octo Samurai does everything he does from phase 1, but he has two new attacks:
 * He jumps towards the player and does a vertical swing with splat roller.
 * He quickly spins around with his roller leaving a circle formation of ink. A direct hit is an instant splat.

Phase 3
Most of his attacks get more vicious, and he has a new one:
 * The Octo Samurai performs three, extremely long-ranged vertical swings.
 * He chases you when he does his charge attack. He still takes a break after this.
 * He will always swing three times in a row when he does his regular swing.
 * He will always follow up his jump attack with three vertical swings. These swings are not as long-range as his other vertical swing attack.

Quotes
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Marie Icon.png Mariegreen green
"Smoke this clown, Agent 4. For the honor of your family…or something!"

"OK, that’s just ridiculous…"

"He’s revving up! MOVE!"

"Don’t stand in front of him, Agent 4!"

"The orange, Agent 4! Wail on it!"

"OH, CARP. This sucker’s not messing around."

"Quick, Agent 4! Dodge!"

"A spin attack? His orange before he did that."

"That stance. Look out for a spin attack!" "Here comes that jump attack again!"

"BRING THE PAIN!" "An octopus samurai on a unicycle? And I thought the oven was bad."

"This guy just doesn’t quit!"

"Go, Agent 4!"

"Now, Agent 4! End it!"

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Sheldon Icon.png Sheldongreen green
"I could REALLY use some more data on this weapon. Can you use it for a bit?"

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Sheldongreen green
"That’s…the latest in Octarian weapon technology! The Octocycle!"

"Get ready… Looks like he’s planning something nasty!"

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Trivia

 * The name of the weapon "Octocycle" is a word play on the word "motorcycle"