Haunt

 is an ability in and.

tracks the opponent that defeated the player. is restricted to clothing as a main ability.

Splatoon
marks the opponent that defeated the player with a position-tracking mark for 9 seconds. This mark can be seen by the player with the ability and their team, similar to or. activates automatically if the player gets splatted by another Inkling. Its effect is reduced by.

also has a, , and effect when the player with Haunt is marked by , , or.

Mutual exclusivity
This ability is found as the main ability only on clothing, so other abilities found only on shoes are mutually exclusive with it; in other words players cannot have them together. These abilities are, , and. In addition, since wearing the is mandatory during a Splatfest, these abilities cannot be used for the duration of those events.

Use
is good for players who usually play on the flanks or run support, or try and stop enemies from out-flanking their team. This is because if a flank or back is lost, then the team is notified that an enemy may be coming up from the behind.

Teammates should be able to avenge their fallen allies much more easily.

Because of its interaction with and, Haunt can be considered a pseudo-counter ability for these sub and special weapons.

Gear
is the main ability of:

Splatoon 2
"Once you've respawned, reveals the position of the player who splatted you."

- In-game Description

Mutual exclusivity
This ability is found as the main ability only on clothing, so other abilities found only on shoes are mutually exclusive with it; in other words players cannot have them together. These abilities are, , , and. In addition, since wearing the is mandatory during a Splatfest, these abilities cannot be used for the duration of those events.

Gear
is the main ability of: