User:Zombietoon/Splatling tips

Splatling tips
Splatlings are my total favorite. I feel the same way about the Heavy Splatling Remix £ |_ @ |\/| €  1 2 3 2 feels about the Hero Roller. Anyway, lets get to the point.

Things to look out for
Dualies can come up and surprise you and that sucks. You have to use your range and power to remove them from the playing field as soon as possible. Otherwise they’ll dodge roll until they are close enough to splat.Try to use a Splashdown if you have a Hydra and you are cornered cause you can’t charge in time. WATCH THE OPPONENTS INK! You never know when that Japanese level MAX rank x will pop out with their tricked out Tri Slosher (which probably has a few weapon badges on it)and wee oori you are at your spawn point again. What I am saying is INK EVERYWHERE so you can’t be surprised if somebody is sharking you. And if you have The Chirper, at least toss out a point sensor.
 * Dualies:
 * Sloshers

The Heavy Splatling Remix (or “The Chirper”) is perfect for any situation, mode or opponent. I originally thought the Point Sensor was bad but it is surprisingly good for “smoking out opponents” as Sheldon puts it, and I can’t find any flaws in the Woomy Bomb. I have a weapon badge on it and I hope you do too.

The Kensa Mini Splatling doesn’t have range, but it’s still a Splatling. Enough said.

Because of the switchability of the Ballpoint Splatling you essentially have the Hydra, Mini, and Nautilus all in one.

Be that über-annoying Splatling user that splats (and infuriates) everyone and when they try to get revenge you splat them again.

And for long range chargers, Ninja Squid is vital to sneak up on them.

All the other classes aren’t that hard to delete.

Hope you are a Splatling Fanatic too!

Ps everyone should check out Flame1232’s roller page.