Template:Charger data S3


 * It takes second to fully charge the weapon.


 * When charging a shot with an empty tank, the charge rate is %, permitting the player to fully charge a shot in seconds.


 * The weapon must charge for at least frames before it can release its charge.


 * The interval between firing and being able to submerge in ink is frames.

This template takes charger weapon parameters as input and generates a list of facts about the weapon.
 * Fully charged shots will pierce opponents.
 * When charging while moving, the player's movement speed is set to units per frame.

Example
This example is for the Goo Tuber.