Octozeppelin Invasion

Octozeppelin Invasion is the sixth mission of Splatoon 2's single player mode Octo Canyon.

Octo Canyon
The Kettle for this mission is on a tall tower in the back right corner of Suction-Cup Lookout. To reach it, find a Sponge Block in the back of the area, Ink it, and swim up. Jump to the Grate across from the Sponge, and ink and swim up the tower the grate is hanging from, and then ink and jump to the tower with the Dash Pad. Being launched from the Dash Pad will land you on some Grating, Ink the boxes just above, and find the Kettle.

Beginning area
Get onto the blocks in front and shoot the Grapplink on the other side. Shoot the next Grapplink above with the help of the Gusher if needed. The player will then be put to the same level as the Octozeppelins. Either strafe on the sides of the passage or duck in the ink, activate the Gusher if present, and shoot the Grapplink above. The launchpad to the first checkpoint is at the end of the path.

Checkpoint 1
Go to the end of the inked path, and shoot the Propeller to bring the platform towards you. Board it and shoot it again to align with the stable platform ahead with barriers. Climb up the structure with the help of Grapplinks, and defeat Octotroopers on the way. After the second Grapplink, hit the propeller ahead and board the platform, splatting the Octotrooper if needed. Dodge the Octozeppelins, shoot the second propeller if needed, and board the next platform. Now align the platform with the stable one ahead, splat the Octotrooper if neccesary, dodge the Octozeppelins, and Super Jump with the launchpad on the platform.

Checkpoint 2
Climb up the structure ahead with Grapplinks and splat the Octotroopers if needed. Hitting the second Grapplink will bring you to a platform periodically swept through by Octomissiles. Use the barriers as cover, or splat them by the tentacle on top. The key is in the crates to the left, while the vault locking up the launchpad to the next checkpoint is to the right. To reach the Sunken Scroll, get to the left edge of the platform that is swept near where you land from the Grapplink. You should see a platform with a Ride rail. Jump down to the platform, and activate the Ride rail. There will be three crates and a launchpad that will take you back to the lower area. One of the crates will hold the Sunken Scroll.

Checkpoint 3
Hit the propeller platform ahead to bring it down. Dodge the Octozeppelins and get atop the wall to the right. Bring the next propeller platform closer by hitting the propeller, while dodging the Octomissiles at the same time. Board the platform, hit the propeller more, and hit the grapplink above to reach the final checkpoint.

Final checkpoint
Hit the propeller below and drop onto the platform. Power it all the way, and power the next one to the right, bringing the Octozeppelin launcher close. Hit the grapplink above before the Octozeppelin strikes, and the Zapfish is on top.

Sunken Scroll
"What could have happened to the two embracing? No matter how one loves, there are always different aims. Love can take a great many forms, whatever the era."

- Sunken Scroll green

Location: Under the platform where you first encounter the huge wall of Octomissiles aim and blast the ink grind rail on the small lower platforms, summoning a long trail you can hop down and ride to the area above the rocket dispensers. The scroll is on the ledge in a small orange box; there is a small piece of terrain that you can jump on to access the ledge.

Sardinium
Location: The Sardinium is after the launch pad guarded by a single octotrooper with a balloon and right near where the second line of octozeppelins comes out.

Armor
Octozeppelin Invasion has 2 pieces of armor to collect.

Armor 1 Location: The first armor is right where the first line of octozeppelins comes out, close to the start.

Armor 2 Location: This armor piece is located along the edge of the platform closest to the line of Octomissiles, on the right hand side; the Stingray canned weapon is right in front of it.

Special Weapon
Sting Ray Location: In front of the second armor, on the platform periodically swept through with Octomissles.

Crust Bucket Ticket
Location:

This is an Exp. Up Ticket. On the platform with the Octozeppelins that has a propeller on it to lower the platform, first lower it as much as possible and head towards the orange crate near the end of the platform. Turn to face the direction opposite to the spawn. To the right is a small platform underneath the main one along with a small orange crate and an unactivated Ride Rail. Ink the ground and jump for this platform to reach the crate containing the ticket.

Quotes
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S2 Icon Marie.png Mariegreen green

 * "I wonder if those orange have a orange..."

"If you don't know what to do, try taking a look around. Especially orange. *wink wink*"

"Slick, squid."

"Think you can hit that propeller lift?"

"Nice."

"Baddie up there! Take cover!"

"When you're out of options, take a good look around!"

"I don't like the sound of that..."

"I don't like the look of that!"

"How are you gonna get past that?"

"On to the next..."

"Ah, another orange."

"Phew! Your armpits must be pretty damp right now, huh?"

"sighted! It's close!"

"That's the all right, but how are we supposed to get up there?"

}}

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Sheldon Icon.png Sheldongreen green
"Ok, take this with you. It'll help me gather some practical battle data."

"This is the orange! Hold to charge up, then splat the enemies from afar!"

"You can also swim around a bit without losing your charge. Cool, huh?!"

"I call that orange. Get good at it and you'll be cooking in no time!"

}}

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Sheldongreen green
"Hold down, charge it up all the way, and aim for that flashing orange up there!"

- When the player is using the Hero Charger.

"Hard to reach with your main weapon, eh? I think it's time for some bombs!"

- When the player is using any other weapon except Hero Splatling.

"Nice shot!"

}}

Trivia

 * If the player is using a weapon lacking range (i.e. any weapon except Hero Charger or Hero Splatling), Gushers will appear in front of most Grapplinks (and, in the final grapplink's case, an extra platform to be climbed will stick out from the originally plain platform) to make it easier for the player to progress.
 * You can use the Sting Ray to make your way to the goal easier, by firing the Sting Ray at the final Grapplink, making it possible to skip the last checkpoint.