Template:Brella data S2

This template takes brella weapon parameters as input and generates a list of facts about the weapon.
 * The is a  weapon.
 * The 's canopy has HP.
 * Brella canopies have different incoming damage multipliers for each weapon type.
 * The canopy takes seconds to open.
 * The canopy does damage to opponents on contact.
 * Each shot consumes % of the ink tank's capacity, allowing the player to fire shots before needing to refill the ink supply.
 * After firing, there is a second cooldown before the ink tank starts refilling.
 * When initially firing the weapon in humanoid form, the shot takes frames to come out.
 * When firing from squid or octopus form, the shot takes frames to come out.
 * After firing, frames must pass before the player can fire another shot.
 * The interval between firing and when the player is able to become a squid or use a sub weapon is frames.
 * When firing while moving, the player's movement speed is set to units per frame.
 * The fires  projectiles per shot. Each projectile  A maximum of  projectiles per shot will damage the opponent,.
 * Shots can deviate degrees horizontally and  degrees vertically.
 * Projectiles initially travel at a rate of units per frame for  frames, having an effective range of  units.
 * After that, the projectile's velocity is set to units if the projectile's velocity is not already lower than the listed value, and decreases further as it falls to the ground.
 * After that, the projectile's velocity is set to units if the projectile's velocity is not already lower than the listed value, and decreases further as it falls to the ground.

Parameters
This is a complete list of brella parameters from Splatoon 2.