Gear ability

Gear Abilities (or Abilities) are special attributes given to Gear.

Description
The amount of Abilities available for a given item is designated by its Star Count. The more stars in a piece of Gear's Star Count, the more Abilities it can possess. Up to four Abilities can be equipped per piece of Gear. After the first Ability, each successive Ability is random. Frequent usage of the same Gear generates more Abilities to equip.

Usage
Ability slots can be unlocked by giving Spyke a Super Sea Snail or they can be rerolled so that you may unlock a different set of abilities if you so desire.

List of Abilities
(Editor Note: May not work for one-use specials such as the Inkstrike.) Makes bombs, Point Sensors, and Disruptors travel farther when thrown.
 * Inksavermain.png
 * Ink Saver (Main)
 * Decreases amount of ink consumed by your main weapon.
 * Main Weapon
 * Inksaversub.png
 * Ink Saver (Sub)
 * Decreases amount of ink consumed by your sub weapon.
 * Sub Weapon
 * Specialchargeup.png
 * Special Charge Up
 * Increases special-gauge fill rate.
 * Special Weapon
 * Specialdurationup.png
 * Special Duration Up
 * Increases usage time of special weapons.
 * Specialdurationup.png
 * Special Duration Up
 * Increases usage time of special weapons.
 * Increases usage time of special weapons.
 * Special Weapon
 * Inkrecoveryup.png
 * Ink Recovery Up
 * Increases ink-tank refill rate while submerged in squid form.
 * Main Weapon
 * Quickrespawn.png
 * Quick Respawn
 * Decreases respawn time after getting splatted.
 * Inkling
 * Specialsaver.png
 * Special Saver
 * Reduces special-gauge decrease after getting splatted.
 * Special Weapon
 * Haunt.png
 * Haunt
 * Locate the squid that previously splatted you.
 * Inkling
 * ComebackIcon.png
 * Comeback
 * Boost some of your abilities a short time after respawning
 * Inkling
 * BombRangeUpIcon.png
 * Bomb Range Up
 * Comeback
 * Boost some of your abilities a short time after respawning
 * Inkling
 * BombRangeUpIcon.png
 * Bomb Range Up
 * Bomb Range Up

(Editor Note: Might increase explosion radius.) Super Jumps will not show marker before you land.
 * Sub Weapon
 * Tenacity.png
 * Tenacity
 * Special bar automatically fills while any teammate is down and waiting to respawn.
 * Inkling
 * Runspeedup.png
 * Run Speed Up
 * Increases movement speed in Inkling form.
 * Inkling
 * Swimspeedup.png
 * Swim Speed Up
 * Increases movement speed while swimming in squid form.
 * Inkling
 * Quicksuperjump.png
 * Quick Super Jump
 * Increases Super Jump speed.
 * Inkling
 * Stealthjump.png
 * Stealth Jump
 * Increases Super Jump speed.
 * Inkling
 * Stealthjump.png
 * Stealth Jump
 * Stealth Jump
 * Inkling
 * Ninjasquid.png
 * Ninja Squid
 * While swimming through Ink you are invisible.
 * Inkling
 * Recon.png
 * Recon
 * Allows you to see the opposing team on the map while standing on your spawn point.
 * Inkling
 * Openinggambit.png
 * Opening Gambit
 * Raised damage in the first 30 seconds of a match.
 * Inkling
 * Lastditcheffort.png
 * Last-Ditch Effort
 * Boosts ink recovery rate and weapon ink efficiency for the last 30 seconds of battle.
 * Inkling
 * Inkresistanceup.png
 * Ink Resistance Up
 * Less slow-down by enemy team's Ink; move through enemy Ink faster.
 * Inkling
 * DefenseUpIcon.png
 * Defense Up
 * Reduces damage taken from all attacks.
 * Inkling
 * DamageUpIcon.png
 * Damage Up
 * Increases damage of your main, sub, and special weapons.
 * Inkling
 * ColdBloodedIcon.png
 * Cold-Blooded
 * Reduce effectiveness of Tracking-based weapons or abilities. (Stops detecting player sooner.)
 * Inkling
 * BombSnifferIcon.png
 * Bomb Sniffer
 * Reveals traps and hidden bombs placed by your opponents.
 * Inkling
 * }
 * Cold-Blooded
 * Reduce effectiveness of Tracking-based weapons or abilities. (Stops detecting player sooner.)
 * Inkling
 * BombSnifferIcon.png
 * Bomb Sniffer
 * Reveals traps and hidden bombs placed by your opponents.
 * Inkling
 * }
 * }