File:Quick Super Jump vs Quick Respawn Chart.png

Formula
A = Ability Points = 10 &times; Mains + 3 &times; Subs

B = Quick Respawn % Change = (0.99 &times; A &minus; (0.09 &times; A)2 ) / 45

C = Quick Super Jump % Change = (0.99 &times; A &minus; (0.09 &times; A)2 ) / 60

D = Respawn Time (frames) = 150 + 360 &times; (1 &minus; B)

E = Jump Time (frames) = 50 + 60 &times; (1 &minus; B) + 130 &times; (1 &minus; C)

D and E should be rounded to a whole number, because a fraction of a frame would not exist in the game.

Time to Return (seconds) = (D + E) / 60