Run Speed Up

Run Speed Up is an ability in the SS undefined.

Run Speed Up increases movement speed on the ground while in humanoid form, except when:
 * rolling and painting with a roller
 * while in the opponent's ink

This ability does not affect how far a player can jump.

The number of ability points for Run Speed Up can be temporarily increased by the following:
 * in
 * in
 * in
 * in

Tactics
This ability helps increases chances of survival, as the user is more difficult to hit when moving faster. It also provides benefits for coordination and objective play- however, it can be considered a disadvantage for groups attempting to stay and move together- though, this is usually offset by weapon weight regardless, and can be used to mitigate the negative effects of it to a degree.

Gear
Run Speed Up is the main ability of:

Splatoon 2
Run Speed Up also increases the user's movement speed while in the air with the Inkjet.

Stacking
Run speed multiplier while shooting for each weapon in each category. For rollers, the effect is not clear and should not be used.

Example
To find the run speed while shooting with the Splattershot Jr. with 19 AP (1× Main + 3× Sub), the following can be done.
 * 1) Find the weapon in the tables above. It happens to be in category  and has a speed multiplier of.
 * 2) For  in category   on the Stacking Table; the value is.
 * 3) Multiply the values: or
 * 4) The run speed is about 83.4372% relative to other weapons while shooting.
 * 5) The following can be done to get the maximum (i.e. when is tilted as much as it can) speed in DU/Frame:
 * 6) The maximum run speed while shooting with the Splattershot Jr. with 19 AP is about 0.834372 DU/Frame.

Gear
Run Speed Up is the main ability of:

Gear
Run Speed Up is the main ability of: