Mahi-Mahi Resort

Mahi-Mahi Resort is a multiplayer stage in. It was announced on November 12, 2015, during a Nintendo Direct that also revealed Museum d'Alfonsino. It was released on December 4th, 2015 at 02:00 UTC

Layout
Mahi-Mahi Resort is a series of platforms located in a squid-shaped swimming pool next to a large hotel. It features a plethora of grates and inkable surfaces of various elevations, and is surrounded entirely by water. Mahi-Mahi Resort is unique in the fact that when a round is halfway over, the water level recedes, and a large section of the stage that was previously inaccessible is uncovered by the receding water. Some platforms also rise during this time.

Hazards
Water can be found surrounding the entire map and under grates. Falling into the water will result in a splat.

Notable Locations

 * Central Platforms - All of the floating platforms in can be found here in the center. They get lower in elevation as the water recedes, halfway through a match. There are three high platforms in the center, providing higher points to attack from, and can be used as an easy way to quickly reach the enemy team's base at the beginning of a match. Two towers become visible once the water level lowers, providing a little more cover from attacks, and a place to attack from.
 * Side Platforms - These platforms can be found close to the center, surrounded by water. These can provide good sniping points for chargers. When the water recedes, two platforms rise, creating more vantage points and area to cover.

Splat Zones
In Splat Zones, the block in the center has been removed, and a platform covers the moat and acts as the Splat zone. Once a team's meter reaches 60, the water level drops, revealing the many platforms under the water's surface, creating cover, and more area to move about. A few walls have been added to provide cover and space to move/attack.

Tower Control
The Tower in starts off in the center of the map, on top of a block that can be climbed by only 2 sides of it, it goes to the enemy's base around flotating platforms and higher ground, The water level drops at the beginning.

Rainmaker
The Rainmaker in starts off in the center of the map, on top of a large crate. Each goal is located in their respective team's base, on the level right below. A few floating platforms have been added and some boxes have been placed to aid the player carrying the rainmaker to proceed to the goal. A row of balloons has also been extended to block Rainmaker shots. Once the Rainmaker's meter reaches 40, the water level drops, revealing more platforms, walls and a ramp to make traveling into the enemy's base easier.

Tips

 * Inking all available turf in the beginning of a match will allow your team to focus on covering new area once the water level lowers.
 * Because of the presence of water in this stage, reaching specific platforms requires jumping at precise times. Because it is very difficult to jump while controlling  as well, it is recommended to use motion controls.

Trivia

 * This stage is named after the mahi-mahi, a surface-dwelling fish found in off-shore temperate, tropical, and subtropical waters.
 * When playing Splat Zones or Rainmaker on Recon, the water level drops at 2:30.
 * Behind each Spawn Point is a wall patterned with the Ammo Knights logo. Both change to match the respective teams' Ink colors.
 * The Inkling text on one of the buildings loosely resembles the words "MAHIMAHI RESORT & SPA", its full name in Japanese.
 * The surrounding buildings are similar to those at Aulani, a Disney resort and spa.