Hero Charger Replica

The Hero Charger Replica is a Charger Main Weapon in Splatoon.

Visually, it is based off of the Hero Charger found in Octo Valley, but stats-wise it is identical to the Splat Charger.

Hero Charger from Octo Valley
The Hero Charger is not available during regular Octo Valley but can be used at the amiibo stand in Inkopolis Plaza with an Inkling Girl amiibo. When using this Amiibo, the player is given the chance to go through some of the previous Octo Valley levels that they have beaten and replay them using a Charger rather than a Shooter.

Description
When the blueprints are obtained and given to Sheldon in Ammo Knights, he will give the player the Replica as he cannot copy the technology shown on the blueprints. It therefore loses the special designed Agent 3 Splat Bombs. Even though it looks like the Hero Charger, it has the same stats and weapon set of the Splat Charger.

The Hero Charger looks slightly similar to the real life M16 Rifle, an iconic weapon and the standar service rifle for many armies in the world; however, the M16 is an assault rifle rather than a sniper rifle.

"A sweet replica created by Sheldon from his grandfather's blueprints. It looks funky fresh, to be sure, but apparently it’s just a regular Splat Charger with a fancy paint job."

- In-Game Description❌

"Created by Sheldon from his grandfather's blueprints. It looks pretty cool, but apparently it’s just a regular Splat Charger under that paint job..."

- In-Game Description

Demonstration
https://www.youtube.com/watch?v=Lpu2knn_sjA

Unlock
To unlock the Hero Charger Replica, the player must play the last set of missions from the Inkling Girl amiibo:


 * 23. Spongy Observatory
 * 25. Far-Flung Flooders
 * 27. Unavoidable Flying Object
 * Boss 5: Enter the Octobot King!

The blueprints to the Hero Charger Replica are received after completing the fifth boss challenge.

Fully charged shots consume lots ink, and charger users can often run out when they least expect it. Consider having Ink Saver Main to reduce the amount of ink for each shot.

Being that the Splat Charger has the Splat Bomb as its Sub Weapon, the Ink Saver Sub skill will reduce the amount of each each bomb uses, allowing Splat Charger users to deploy bombs more often.

Ink Recovery Up serves the same purpose as Ink Saver- fully charged shots consume lots ink, and charger users can often run out when they least expect it.

Surprisingly, mobility with chargers can be challenging. Having Run Speed Up will make moving in Inkling form with the charger less difficult.

Swim Speed Up serves the same purpose as Run Speed Up- to make mobility easier. Swim Speed Up will increase mobility in squid form to aid in quick escapes from enemies who get too close.

As snipers wait in ink until an enemy approaches, Cold Blooded is useful for removing Echolocators that show where a hiding/camping spot is.

The Damage Up ability is most effective on Charger weapons. It reduces the amount a Charger needs to be charged before getting a one-hit kill.

Trivia

 * The Hero Charger looks slightly similar to the real-life M16 rifle, an iconic weapon and the standard for many armies around the world. However, the M16 is an assault rifle, not a sniper rifle.