Version 4.1.0 (Splatoon 3)

Version 4.1.0 is an update to that will release on 2023-07-27 at July 27, 2024. This update will focus on making tweaks to multiplayer with some minor bug fixes.

Fixes to multiplayer

 * Specifications for some main weapons have changed.


 * Specifications for some sub weapons have changed.


 * Specifications for some special weapons have changed.


 * Points required for some special weapons have been changed.

Changes to the lobby

 * Made it possible to join a room even when a Private Battle is in progress if there is a spot available.
 * In this case, the new player will be able to participate starting with the next battle.

Fixes to player controls

 * Fixed an issue where the player could jump higher than normal by performing certain inputs to do a Squid Roll while swimming on a wall holding the Button.
 * Fixed an issue where the back side of the terrain occasionally displayed when the player jumped in front of certain terrain, making it hard to see the screen.
 * Fixed an issue where players could appear in an unintended state to other players and not correctly take damage when using an unstable wireless connection.
 * Fixed an issue in Rainmaker mode where players with the Rainmaker could appear to not have the Rainmaker in their possession to other players when using an unstable wireless connection.
 * Fixed an issue where certain sloshers were occasionally not inking walls correctly.
 * Fixed an issue where a player behind a brella would sometimes take damage and explode when the tip of the brella touched a fully charged Rainmaker shot after impact or a stationary bomb.

Fixes to multiplayer

 * Fixed an issue where communication errors occurred easily when hitting a Big Bubbler or the Rainmaker shield repeatedly with Killer Wail 5.1 when using an unstable wireless connection.
 * Fixed an issue in Rainmaker mode where sponges and inkrails did not respond when hit directly by a fully charged Rainmaker shot.
 * Fixed an issue in Clam Blitz mode where overtime occasionally did not occur even though the leading team’s power clam remained on the stage.
 * Fixed an issue in Clam Blitz mode where clams or power clams occasionally increased when multiple players with unstable wireless connections attempted to acquire them.
 * Fixed an issue in Eeltail Alley where it was possible to ink under certain obstacles and have it count as turf inked.
 * Fixed an issue in Mahi-Mahi Resort where it was possible to ink under certain obstacles and have it count as turf inked.
 * Fixed an issue in Inkblot Art Academy in Rainmaker mode where there were points where the goal distance did not change as intended.
 * Fixed an issue in Sturgeon Shipyard in Tower Control mode where players could be pushed by the tower and become stuck inside terrain.
 * Fixed an issue in Manta Maria in Tower Control mode that caused players to occasionally clip into terrain when doing a Super Jump to the top of the tower in certain positions.
 * Fixed an issue in Barnacle & Dime where it was possible to ink under certain obstacles and have it count as turf inked.
 * Fixed an issue in Barnacle & Dime in Tower Control mode where players could be pushed by the tower and become stuck inside terrain.
 * Fixed an issue in Humpback Pump Track where it was possible to ink under certain obstacles and have it count as turf inked.
 * Fixed an issue in Humpback Pump Track where Wave Breakers disappeared when set in certain areas.

Fixes to Salmon Run

 * Fixed an issue where it was difficult to deal damage to Drizzlers with the horizontal slash of the Grizzco Splatana.
 * Fixed an issue where inking the majority of the Flipper-Flopper ring’s interior occasionally didn’t register.
 * Fixed an issue that occasionally caused a Flipper-Flopper to land on top of the egg basket.
 * Fixed an issue that occasionally caused Salmonids that appeared in the wave after a special Rush wave to have the same health as Rush-wave Salmonids.
 * Fixed an issue in Jammin’ Salmon Junction that caused grates to obstruct the player’s vision by making it possible to see through them when they appear in front of the player.
 * Fixed an issue in Jammin' Salmon Junction where Salmonids occasionally became stuck on Big Shot cannons and Fish Sticks. This was done by adjusting the position of the Big Shot cannons and Fish Sticks on the map.
 * Fixed an issue in Jammin' Salmon Junction where the Golden Egg that appears after defeating a Snatcher in certain positions occasionally clipped into the terrain or a Fish Stick.

Fixes to Splatfests

 * Fixed an issue in Tricolor Turf War where players occasionally appeared to hold the Ultra Signal in a position away from where it was placed when using an unstable wireless connection.

Other fixes

 * Fixed an issue where the lobby jukebox would occasionally play the wrong song immediately before matchmaking ends.
 * Fixed an issue that halted matchmaking if a player in the lobby had the “Save to amiibo” confirmation screen open in the Equip menu.
 * Fixed an issue that caused notifications to be resent after a player in the lobby did recon in a Private Battle.
 * Fixed an issue where a player’s alias setting was occasionally ignored and their regular player name was displayed when they were in a Private Battle room performing certain actions within the lobby menu or the Equip screen.
 * Fixed an issue in the Sheldon Sampler Challenge where the amount of turf inked and number of wins were added to the weapon equipped in the lobby before the start of the match.