Version 2.7.0 (Splatoon)

Version 2.7.0 is a revision to Splatoon that came into effect at July 27, 2024 on 2016-04-13. It added the first eight weapons of Sheldon's Picks, first announced alongside Version.

New weapons
Vol. 1 of Sheldon's Picks, a set of eight weapons:

Splatfests

 * Changed the initial Splatfest Power value for Rank S+.

Special gauge
Previously, on respawn, the special gauge would always be reduced by 50%, but now the reduction depends on the weapon.

The amount of reduction is shown on the equipment screen in-game.

Tracking time
The amount of time that enemy positions are exposed has been changed as follows:

Times are in seconds

Stages

 * Saltspray Rig: Adjustment made to prevent players from taking unintended shortcuts in all modes.
 * Bluefin Depot: Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.
 * Flounder Heights: Adjustment made to prevent players from taking unintended shortcuts in Tower Control mode.

Fixes for issues in battles

 * Fixed an issue that allowed players holding the Rainmaker to Super Jump when the server connection was particularly poor.
 * Fixed an issue that occasionally prevented players from taking damage from Splash Walls if standing close enough to it when it was first activated.
 * Fixed an issue in which the explosion from Suction Bombs destroyed by a Splash Wall was still capable of passing through the Splash Wall to damage players.
 * Fixed an issue in which it was possible to splat opposing players with vertical Inkzooka or Rainmaker shots when they were completely concealed by solid terrain.
 * Fixed an issue in which Splash Walls would not take damage when hit by an Inkzooka or Rainmaker attack.
 * Fixed an issue in which players on the far side of a Splash Wall could still be splatted if the wall was hit by a shot from the Rainmaker, depending on where the Splash Wall was hit.
 * Fixed an issue in which Ink Mines placed by multiple players at the same time would explode automatically, though they hadn't been placed in the opposing ink color, triggered by an opposing player, or reached their time limit.
 * Fixed an issue in which players could take damage from a friendly Ink Mine, depending on their placement.
 * Fixed issues in which players using the Kraken special weapon would not see a damage indicator (X mark) when attacking opponents directly, and not correctly followed by Seekers used by the opposing team.

Other changes

 * Adjustments have been made to make for a more pleasant gaming experience.