Weapon

"As an Inkling, you can use weapons and ink your turf. Be sure to experiment with different weapon sets!"

- Splatoon official site

Weapons are tools used in Splatoon and Splatoon 2 to spread ink and splatter enemy Inklings. They can be purchased from Ammo Knights with Cash earned from online multiplayer matches. Weapons are always in a predefined set of a Main Weapon, a Sub Weapon, and a Special Weapon. Sub Weapons, or secondary weapons, consume considerably more ink than Main Weapons and usually serve specialized purposes limited to specific combat situations. Special Weapons are powerful weapons that can only be used after filling up the Special Gauge by covering enough ground with ink.

All main weapons have two versions: the original, and an alternate with a different Sub and Special Weapon setup and a slightly different appearance. With the addition of Sheldon's Picks, some weapons gained a third version with yet another set of Sub and Special Weapons. Some weapons have reskins that are used in Singleplayer.

In Splatoon 2 new weapons have been added, and returning weapons have all new designs. Since no Special Weapons return from the first game, all the Special weapons are changed as well. While some weapons retain the same Sub Weapon others have the Sub Weapon changed, such as the Splat Roller, which has Curling Bombs instead of Suction Bombs. Blasters and Brushes have also been recognized as their own weapon classes.

Splatoon










Splatoon 2




Splatoon

 *  – The Burst Bomb is a water balloon-esque bomb that explodes on impact. Because it contains less ink than a Splat Bomb, multiple can be thrown quickly and two must be used in order to splat an opponent.
 *  – The Disruptor slows enemies down and lowers their abilities.
 *  – The Ink Mine can be hidden in ink, and will explode after a short amount of time or when an enemy touches it.
 *  – The Point Sensor reveals the locations of enemies and marks them for all teammates to see for easy tracking.
 *  – The Seeker is a mechanical device that follows enemies and leaves a trail of ink behind. Upon reaching its target or after a certain amount of time, it explodes into a large burst of ink.
 *  – The Splash Wall forms a barrier made of falling ink that prevents enemy movement and fire.
 *  – The Splat Bomb is the standard Sub Weapon. It is a pyramidal container filled with ink that explodes after a short period of time.
 *  – The Sprinkler can be thrown onto a variety of surfaces and sprays out spurts of ink in a circular motion for a short amount of time.
 *  – The Squid Beakon is a device that allows teammates to Super Jump directly to its location.
 *  – The Suction Bomb sticks to walls and other surfaces, exploding shortly after.

Splatoon 2

 *  – A new Sub Weapon that is a walking robot bomb. It does not leave an ink trail.
 *  – Returning from the first game, the Burst Bomb is a water balloon-esque bomb that explodes on impact. Because it contains less ink than a Splat Bomb, multiple can be thrown quickly and two must be used in order to splat an opponent.
 *  – A new Sub Weapon that leaves a trail of ink behind it and bounces off walls and obstacles before exploding in a burst of ink.
 *  – Returning from the first game, the Ink Mine can be hidden in ink, and will explode after a short amount of time or when an enemy touches it. Two mines can now be placed during a game.
 *  – Returning from the first game, the Point Sensor temporary reveals the locations of enemies and marks them for all teammates to see for easy tracking.
 *  – Returning from the first game, the Splash Wall forms a barrier made of falling ink that prevents enemy movement and fire.
 *  – Returning from the first game, the Splat Bomb is the standard Sub Weapon. It is a pyramidal container filled with ink that explodes after a short period of time.
 *  – Returning from the first game, the Sprinkler can be thrown onto a variety of surfaces and sprays out spurts of ink in a circular motion for a short amount of time.
 *  – Returning from the first game, the Squid Beakon is a device that allows teammates to Super Jump directly to its location.
 *  – Returning from the first game, the Suction Bomb sticks to walls and other surfaces, exploding shortly after.
 *  – A new Sub Weapon that surrounds a circular area in fog. Opponents caught in the fog move more slowly and gradually lose ink. Looks similar to Disruptor.

Splatoon

 *  – The Bomb Rush allows the player to use their Sub Weapon with no Ink restriction for a short time.
 *  – The Bubbler is a spherical force field that rebounds enemy attacks and can be spread to teammates. It is available for a short amount of time.
 *  – The Echolocator reveals the locations of all enemies for teammates to see on the field and on the map. It is available normally for twelve seconds.
 *  – The Inkstrike can be placed using and causes a large, swirling vortex of ink to appear.
 *  – The Inkzooka shoots tall, narrow twisters of ink in rapid succession, allowing for quick placement of linear paths and splatting of enemies.
 *  – The Killer Wail blasts a large sound wave in a certain direction that obliterates all enemies in its path and travels through walls.
 *  – The Kraken allows Inklings to temporarily transform into large, invincible, kraken-like creatures with enhanced mobility and power.

Splatoon 2
In Splatoon 2 all the Special Weapons are brand new and no Specials return from the first game.
 *  – A protective sphere that allows the player to advance safely. It explodes in a blast of ink that is lethal to opponents when a timer expires or the user triggers it.
 *  Bomb Launcher – Similar to the Bomb Rush, the Bomb Launcher allows the player to quickly throw Bombs with no Ink restriction for a short time. However, the bombs used are independent from those equipped as a Sub Weapon (if any) and can be thrown further than usual.
 *  – The Ink Armor allows the user and teammates nearby to nullify the damage from a single attack.
 *  – The Inkjet gives the ability for the Inkling to fly in the air and shoot powerful Blaster-like projectiles. Once the Special is over, the Inkling automatically Super Jumps back to the place where the player first activated it.
 *  – The Ink Storm, that once thrown, produces a large rain cloud raining Ink.
 *  – The Splashdown makes the player jump in the air and strike the ground with heavy force causing an Ink explosion. Inklings can also do this in the middle of Super Jumping.
 *  – The Sting Ray allows the player to fire a continuous laser of Ink that can go through walls. The Inkling moves the laser very slowly, and can't walk whilst doing so.
 *  – The Tenta Missiles allow players to lock on to other Inklings, and for every Inkling locked on it will fire 4 missiles towards them.
 *  – A bubble wand. The bubbles it creates will block large areas to opponents, and will explode in a deadly blast of ink if fired at.

Classes
Sub Classes are a way to distinguish different weapons of one weapon type. For example the Aerospray RG and the Dual Squelcher are both considered Shooter weapons but differ in many ways. A more explicit example would be the Splat Roller compared to the Inkbrush. Those are both considered Rollers, although the Inkbrush is far from being a Roller. These Sub Classes are not officially recognized in-game, but since they have noticeably different playstyles, they are worth unofficially recognizing. Thus, this section shows all types of Sub Classes existing in the game so far.

 Shooter Sub Classes

 Roller Sub Classes

 Charger Sub Classes

 Slosher Sub Classes

 Splatling Sub Classes

List of Weapon pages

 * List of weapons in Splatoon
 * List of weapons in Splatoon 2

Splatoon

 * There are a total of 91 main weapons, 10 sub weapons and 7 special weapons as of Version 2.12.0.
 * To purchase every weapon set, a total of is needed.

Names in other languages
Armes