Ink Resistance Up

 is an ability in and.

affects the movement of an Inkling in the opponent's Ink by allowing more maneuverability and speed while walking or swimming through it. The ability stays active throughout the entire match, and is used any time the player steps on or swims through enemy ink.

Quicker movement in enemy ink is especially helpful for the and, to move quickly even when turning sharply. Weapons that let the player strafe fast like the and  also benefit from Ink Resistance Up, as small patches of enemy ink will not slow down movement as much.

Splatoon
cannot be rolled as an ability for sub slots on gear.

In addition to giving mobility benefits in enemy ink, also reduces the damage taken from stepping in or swimming through enemy ink. Normally, touching enemy ink will accumulate up to 50 damage at a rate of 30 damage per second. But with Ink Resistance Up, only 30 damage can accumulate, and at a rate of 12 damage per second.

Players appear on the mini-map if they accumulate 30.1 damage or more. Because only 30 passive ink damage can accumulate with Ink Resistance Up, the player will not show up to enemies on the mini-map after stepping on or swimming through enemy ink; the player would have to take damage from another source to show up.

Mutual Exclusivity
This ability is found as the main ability only on shoes, so other abilities found only on shoes are mutually exclusive with it; in other words players cannot have them together. These abilities are and.

Gear
Ink Resistance Up is the main ability of:

Splatoon 2
increases the player's speed in enemy ink by up to 200%. gear has a 5× chance of rolling this ability, while gear has a 1/2× chance.

In addition to giving mobility benefits in enemy ink, also reduces the rate of damage from stepping in or swimming through enemy ink. A maximum of 40 damage can accumulate with or without the ability.

Gear
Ink Resistance Up is the main ability of: