Kettle

Kettles are story mode mechanics in the SS undefined. They are used to enter and exit Octarian domes in Octo Valley, Octo Canyon and The Crater as well as missions in  Alterna.

Description
Kettles are devices that appear similar to tea kettles. In Octo Valley and Octo Canyon, kettles start off invisible, requiring Inklings to shoot them with ink to reveal them. Once revealed, they can be Super Jumped to at any time. In, kettles no longer start off invisible, but must still be shot with ink to be opened; their functionality is otherwise unchanged. Kettles are covered in a grate, meaning Inklings can only enter them in squid form via. In Splatoon 3, entering a Kettle requires holding for a short amount of time.

"We Octarians dwell in a world deep underground. The individual caves in which we live are connected by a network of transport devices known as kettles. Wow... You learn something new every day!"

- Sunken Scroll 2

Trivia

 * Because the events of Splatoon take place long after the extinction of humanity, relics of human history are scattered around Inkopolis. Kettles are likely based on tea kettles used by humans thousands of years in the past.
 * After a kettle's mission has been completed for the first time, stickers with squid designs in Agent 3's Ink color will appear on it.
 * Most kettles are silver-colored. Some kettles in Alterna are a golden color, indicating that they are more difficult and the Hero Gear can be used, and not that the player would need to spend power eggs to enter them.
 * When stood near, kettles will play the music that is played in the respective mission.