Central Station

Central Station, or Deepsea Metro Central Station as it is commonly referred to as, is the primary hub of the Deepsea Metro and starting point of the Octo Expansion.

Gameplay
After completing the tutorial Abandoned Station, Agent 8 and Cap'n Cuttlefish find themselves at the Central Station. No weapons are allowed in the area. Initially, the only things of note in this station are the metro train itself, which can be boarded in order to access any other station, and the Telephone, who acts as the primary catalyst of the Octo Expansion, granting Agent 8 a CQ Card and CQ-80 device after giving them their objective. After collecting any of the thangs, Agent 8 returns to Central Station with the thang. After collecting all four thangs, interacting with the Telephone triggers the escape sequence.

Postgame
After completing the Octo Expansion, Agent 8 can return to Central Station and go to the remains of the blender in order to replay the final act of the game or to watch the credits, which are known as "Remember the fight" and "Remember the light" respectively.

Additionally, after completing the Octo Expansion, a vending machine starts functioning which accepts either CQ Points or mem medals. The vending machine randomly gives out items, including Crust Bucket Tickets, Cash, and ability chunks in varying quantities. When exchanging mem medals, it may also reward more CQ Points.

Secret boss: Inner Agent 3
Upon completing all of the test chambers and collecting all of the full mem cakes, Agent 8's final memory is unlocked. On the map, the Central Station pulsates, indicating that Inner Agent 3 is unlocked, and a message appears when it is first unlocked saying that a door opened somewhere. Locker number eight on the station's platform opens and interacting with it triggers a battle with their "Inner Agent 3". This acts as a secret boss in the Octo Expansion. Beating this boss rewards players with the Golden Toothpick gear piece.

Quotes
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S2 Icon Cap'n Cuttlefish.png Cap'n Cuttlefishgreen
"Well, we found a way out... Sort of... Uh..."
 * After the player arrives at Central Station and talks to the Telephone:
 * After the player arrives at Central Station and talks to the Telephone:

"Applicant 10,008, eh? That's a beakful. I think I'll just call you Orange S2. This "promised land" must be the surface. I wonder how deep underground we are... There's no time to waste! C'mon, Agent 8! Grab those new Orange S2 and get moving!"

"So this is one of the orange, eh? These thangs are as weird as this place, but we gotta get out of here somehow... Let's hurry up and find orange! I'm counting on you, Agent 8."
 * After claiming the first thang:

"Hmm... So the orange come in different shapes and sizes..."
 * After claiming the second thang:

"Wonder why we haven't found Agent 3 yet... Should I put up a "Missing Agent" poster? Good idea! Gimme a second... How's this? Nailed it, right?"
 * After claiming the third thang:

After selecting "That's not it...": "Hrm... Well then, how about this?!"

''After selecting "Lookin' good!" or "That's it!":'' "Let's see... What were some of Agent 3's other features?"

After selecting skin tone: "Hmm, you know, you might be right... Anything else you remember?"

After selecting eye color: "And at the bottom... "Have you seen this orange/orange?""

After selecting "No doubt!": "OK... I'm all done! Should be easier to notice if I put it here."

"Home sweet home - here we come!"
 * When talking to the Telephone after collecting all the thangs and choosing to enter the promised land:

"HEY! What did that thing say?! You let us out of here, you stupid phone!"

"Holy mackerel - we made it?!"
 * After Agent 3 smashes through the ceiling and destroys the blender:

"Orange S2?! Is that really you? Where have you been?!"

"Ah, fish sticks! This ain't good. Agent 3 is out cold... Hey! What's that?"

"Are you squiddin' me?! I knew you'd come through for us, Agent 3!"

"I should wait here until Agent 3 wakes up. No squids left behind! You go on ahead."

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S2 Icon Telephone.png Telephonegreen
"gray Greetings, 10,008. Your current location is: Orange S2. My primary function is to facilitate your journey to the Orange S2. Pleased to make your acquaintance."
 * After the player arrives at Central Station and talks to the Telephone:
 * After the player arrives at Central Station and talks to the Telephone:

"gray What is crackalacking, home skillet? Let us bounce to the Orange S2 fo sho. I am bout it bout it, so listen while I [SLANG_NOT_FOUND] you the facts. You have spent your entire life in the dark. Your eyes closed to the new hotness that awaits. The Orange S2. A utopia of light beyond your wildest dreams. It is all that and a bag of cool beans."

"I will take you to the Orange S2 now. NOT! HA HA HA. Psyche out. Only cats who have proven themselves can [ERROR] the Orange S2. Do you dig, dog? There have been 10,007 applicants so far, which make you applicant 10,008. This opportunity comes once in a lifetime, yo. Good luck and [SLANG_NOT_FOUND]."

"This is Deepsea Metro Central Station, the realio dealio central hub of the facility. Here is your Orange S2 and Orange S2. They are so bad. Guard them with your lizzife, because if you lose them, you will be [ERROR]. Now come on ride the train. Outie 5000."

"You are da bomb fo rizzle! You got the orange! Find all orange and you will [ERROR] the promised land. Keep on keeping on!"
 * After claiming the first thang:

"Slammin'! You have found the orange! That is orange. You are one bad mama jama... Rock on!"
 * After claiming the second thang:

"Mad props, my dogg! You have found the orange! There is orange to find. The promised land awaits. Do not [SLANG_NOT_FOUND] yourself."
 * After claiming the third thang:

"WHOOMP - THERE IT IS! You have found the orange! I am, like, totes impressed. I was not sure you had the [ERROR] to pull it off! I will now guide you to the orange. Let us bounce to the ounce."
 * After claiming the final thang:

"Are you ready to visit the Orange S2?"
 * When talking to the Telephone after collecting all the thangs and choosing to enter the promised land:

After selecting "Let's go!": "This is it. Are you [ERROR] ready to ascend to the higher plane?"

After selecting "For sure!": "The Orange S2 awaits. Are you ready to join something bigger than yourself?"

After selecting "OK!": "Congratulations, number 10,008! The door to the Orange S2 will now open!"

After combining the thangs: "Please, step right inside! Here we go! Do not be shy!"

"INGREDIENT ACQUISITION COMPLETE... Orange S2..."

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S2 Icon Marina 2.png Marinagreen
"They look like parts of something... I can't quite ascertain what, though."
 * After claiming the second thang:
 * After claiming the second thang:

"W-wait a second! Is it just me, or... Uh... Does that kinda look exactly like a blender?!"
 * When talking to the Telephone after collecting all the thangs and choosing to enter the promised land:

"I'm... trying... None of my hacks are working... I can't get in! I'm going to activate the distress signal on Agent 8's CQ-80. Cross your fingers!"

"Sweet! The distress signal worked!"
 * After Agent 3 smashes through the ceiling and destroys the blender:

"No way! This is who you've been looking for?!"

"Oh, wow... I think that might be an employee-model CQ-80."

"Gimme a second here. I'll see if I can access it... Jackpot! I think these are blueprints to the entire Kamabo Co.'s test facility! Agent 8! Cap'n Cuttlefish! I think we can use these to get you guys outta there!"

"For starters, it looks like you'll want to head up through that hole Agent 3 made."

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S2 Icon Pearl 2.png Pearlgreen
"WHOA WHOA WHOA YEAH HOLD UP! This just got seriously sketchy!"
 * When talking to the Telephone after collecting all the thangs and choosing to enter the promised land:
 * When talking to the Telephone after collecting all the thangs and choosing to enter the promised land:

"Marina! They're gonna get smoothied! YOU GOTTA DO SOMETHING!"

"BOOYAH! Man, that was way too close..."
 * After Agent 3 smashes through the ceiling and destroys the blender:

"Whoa!"

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Trivia

 * In a screenshot released shortly after the announcement of the Octo Expansion, this station was shown on the Deepsea Metro map. At that time, the translation was not yet finalized, and the station's subtitle was "Promised land here we come!"
 * Strangely, all the tracks leading into the tunnels are broken, dropping off into a pit. This includes the track which the Deepsea Metro enters and exits, making it exceptionally odd.
 * After beating the final boss, the hole that Agent 3 made in the ceiling when they came to rescue Agent 8 and Cap'n Cuttlefish is still visible.