Judd's Trial



Judd's Trials are tutorials for in-game mechanics and weapons. When talking to Judd in the Battle Lobby, he will give the player advice. Sometimes this advice is paired with a trial. The player can repeat the trial by talking to Judd again right after one is completed. Only after starting another match and then returning to Judd, will he give the player a different piece of advice.

Trial #4
In the fourth trial, the player is taught how to reset the camera to keep a target in sight.

Trial #5


In the fifth trial, the player is taught how to send out signals and must send out three of those complete this trial.

Trial #6


In the sixth trial, the player is taught how to swim without splashing and must splat all three Squid Bumpers with the Splattershot equipped to complete this trial.

Trial #8


In the eighth trial, the player is taught to notice the sound when they are hitting their target and must splat all five Squid Bumpers with the Splattershot equipped to complete this trial.

Trial #11
In the eleventh trial, the player is taught how use their sub weapon.

Trial #13
In the thirteenth trial, the player is taught how to submerge them self in ink to refill the Ink tank faster.

Trial #15
In the fifteenth trial, the player is taught how to use the Turf Map.

Trial #16
In the sixteenth trial, the player is taught how to Super Jump.

Trial #25
In the twenty-fifth trial, the player is taught how to aim.

Trial #29
In the twenty-ninth trial, the player is taught how to swim through grates while in squid/octopus form.

Trial #35


In the thirty-fifth trial, the player is taught how to use Splat Bombs and must splat all three Squid Bumpers with such bombs to complete this trial.

Trial #36
In the thirty-sixth trial, the player is taught how to use Suction Bombs and must splat all three Squid Bumpers with such bombs to complete this trial.

Trial #37


In the thirty-seventh trial, the player is taught how to use Burst Bombs and must splat the Squid Bumpers with such bombs to complete this trial.

Trial #38


In the thirty-eighth trial, the player is taught how to use Curling Bombs and must splat all three Squid Bumpers with such bombs to complete this trial.

Trial #39


In the thirty-ninth trial, the player is taught how to use Point Sensors and must send out three of such subs to complete this trial.

Trial #40


In the fortieth trial, the player is taught how to use Splash Walls and must send out three of such subs to complete this trial.

Trial #41


In the forty-first trial, the player is taught how use the Toxic Mist and must use three to complete the trial.

Trial #42


In the forty-second trial, the player is taught how to use Autobombs must splat all three Squid Bumpers with such bombs to complete this trial.

Trial #43


In the forty-third trial, the player is taught how use the Tenta Missiles and must send out three missiles to complete the trial.

Trial #46
In the forty-sixth trial, the player is taught how use the Ink Mines and must place one of such sub to complete the trial.

Trial #48


In the forty-eighth trial, the player is taught how use the Inkjet and must splat three Squid Bumpers to complete the trial.

Trial #50
In the fiftieth trial, the player is taught how use the Ink Storm and must send out such special to complete the trial.

Trial #53
In the fifty-third trial, the player is taught how use Sprinklers and must set up three of such subs to complete the trial.

Trial #54


In the fifty-fourth trial, the player is taught how use Squid Beakons and must set up one of such sub to complete the trial.

Trial #58


In the fifty-eighth trial, the player is taught how to break barriers such as Big Bubblers and Splash Walls with various sub weapons.

Trial #66


In the sixty-sixth trial, the player is taught how to perform a Squid Surge and must splat the Squid Bumper to complete this trial.

Trial #102


In the one-hundred-and-second trial, the player is taught how to use the Super Chump and must send out the special to complete the trial. During the trial, the player is unable to use their main weapon and sub weapon, and they cannot go into swim form nor can they jump in kid form.

Trial #103


In the one-hundred-and-third trial, the player is taught how to use the Kraken Royale and must splat two Squid Bumpers to complete the trial. During the trial, the player is unable to use their main weapon and sub weapon, and they cannot go into swim form nor can they jump in kid form.

Trial #104


In the one-hundred-and-fourth trial, the player is taught how to use the Triple Splashdown and must splat five Squid Bumpers to complete the trial. The player is equipped with the Enperry Splat Dualies and has an unlimited amount of special weapon uses, which replenish shortly after using one. During the trial, the player is unable to use their main weapon and sub weapon, and they cannot go into swim form nor can they jump in kid form. Sending signals is also disabled.

Trial #105


In the one-hundred-and-fifth trial, the player is taught how to use the Splattercolor Screen and must watch the special weapon for most of its duration. The player is equipped with the Foil Squeezer. The player can move around, jump, and go into swim form. When the special is active, they also have access to their main weapon and sub weapon. Sending signals is disabled, however.