Splatling

"Say hello to our little friends."

- SplatoonUK on Splatlings

Splatlings are one of the five main weapon classifications in Splatoon. These gatling gun or rotary cannon-style weapons are somewhat similar to chargers, in that they must charge for a short time to increase effectiveness. However unlike chargers, all splatlings have 2 levels of charge. The first level increases the range and firing duration, while the second level is faster to charge and increases the firing duration even further, but has no effect on range. While their stats do vary, they all have a high fire rate (equal to the Aerospray), low damage (equal to that of the Splattershot Jr.), and impressive range.

The first weapon in this class, the Heavy Splatling, was released in Version 2.0.0 of Splatoon.

Strategy
The long range and high rate of fire make Splatlings great at turfing and providing support fire from a distance. They turf more quickly compared to other long-ranged weapons, such as Chargers and the. This makes them a popular weapon of choice for backline anchor players.

Countermeasures

 * Chargers generally defeat Splatlings in 1v1 situations; they both outrange and overpower Splatlings with a one-shot splat.
 * The and  both outrange most Splatlings and tend to be more mobile.
 * Any mobile frontline slayer weapon, such as the, can harass a Splatling user as long as the user avoids running head on into the barrel of the Splatling. Try to catch the Splatling player when he or she is busy charging his or her next shot.

Splatoon

 * There are no splatlings with the Seeker, Ink Mine, or Squid Beakon as their sub weapon.