File:Diminishing Returns Chart.png

Summary
This image shows the first derivative of File:Ability Overview Chart.png. The x-axis is how much of an ability is stacked, and the y-axis shows what each individual ability point adds to the total stat changes. This image is an alternative way to look at diminishing returns; note how additional abilities are about half as effective when the player already has three mains.

Formulas
A = Ability Points = 10 &times; Mains + 3 &times; Subs

First derivative of Quick Respawn % change = (99 / 100 &minus; 81 &times; A / 5000) / 45

First derivative of Bomb Range Up, Quick Super Jump, Run Speed Up, Special Saver % change = (99 / 100 &minus; 81 &times; A / 5000) / 60

First derivative of Ink Recovery Up, Ink Saver (Main) % change = (99 / 100 &minus; 81 &times; A / 5000) / (200 / 3)

First derivative of Special Duration Up % change = (99 / 100 &minus; 81 &times; A / 5000) / 75

First derivative of Damage Up, Defense Up, Special Charge Up % change = (99 / 100 &minus; 81 &times; A / 5000) / 100

First derivative of Swim Speed Up % change = (99 / 100 &minus; 81 &times; A / 5000) / 120