Octozeppelin Invasion

Octozeppelin Invasion is the sixth mission of Splatoon 2 single player mode Octo Canyon.

Octo Canyon
The Kettle for this mission is on a tall tower in the back right corner of Suction-Cup Lookout. To reach it, find a sponge in the back of the area, Ink it, and swim up. Jump to the Grate across from the sponge, and ink and swim up the tower the grate is hanging from, and then ink and jump to the tower with the Dash Pad. Being launched from the Dash Pad will land you on some Grating, Ink the boxes just above, and find the Kettle.

Gameplay
https://youtu.be/s_GoTBO84hQ

Beginning area
Get onto the blocks in front and shoot the Grapplink on the other side. Shoot the next Grapplink above with the help of the Gusher if needed. The player will then be put to the same level as the Octozeppelins. Either strafe on the sides of the passage or duck in the ink, activate the Gusher if present, and shoot the Grapplink above. The launchpad to the first checkpoint is at the end of the path.

Checkpoint 1
Go to the end of the inked path, and shoot the Propeller to bring the platform towards you. Board it and shoot it again to align with the stable platform ahead with barriers. Climb up the structure with the help of Grapplinks, and defeat Octotroopers on the way. After the second Grapplink, hit the propeller ahead and board the platform, splatting the Octotrooper if needed. Dodge the Octozeppelins, shoot the second propeller if needed, and board the next platform. Now align the platform with the stable one ahead, splat the Octotrooper if neccesary, dodge the Octozeppelins, and Super Jump with the launchpad on the platform.

Checkpoint 2
Climb up the structure ahead with Grapplinks and splat the Octotroopers if needed. Hitting the second Grapplink will bring you to a platform periodically swept through by Octomissiles. Use the barriers as cover, or splat them by the tentacle on top. The key is in the crates to the left, while the vault locking up the launchpad to the next checkpoint is to the right. To reach the Sunken Scroll, get to the left edge of the platform that is swept near where you land from the Grapplink. You should see a platform with a Ride rail. Jump down to the platform, and activate the Ride rail. There will be three crates and a launchpad that will take you back to the lower area. One of the crates will hold the Sunken Scroll.

Checkpoint 3
Shoot the propeller platform ahead to bring it down. Dodge the Octozeppelins and get atop the wall to the right. Bring the next propeller platform closer by shooting the propeller, while dodging the Octomissiles at the same time. Board the platform, shoot the propeller more, and shoot the Grapplink above to reach the final checkpoint.

Final checkpoint
Shoot the propeller below so you are able drop down onto the platform. Shoot the propeller so it moves all the way to the end, and shoot the next one to the right, bringing the Octozeppelin launcher closer. To avoid danger, shoot the Octotrooper on the wall. Hit the Grapplink above before the Octozeppelin strikes, and the Zapfish is on top.

Sunken Scroll
"What could have happened to the two embracing? No matter how one loves, there are always different aims. Love can take a great many forms, whatever the era."

- Sunken Scroll green

Location: Under the platform where you first encounter the huge wall of Octomissiles aim and blast the ride rail on the small lower platforms, summoning a long trail you can hop down and ride to the area above the rocket dispensers. The scroll is on the ledge in a small orange box; there is a small piece of terrain that you can jump on to access the ledge.

Sardinium
Location: The Sardinium is after the launchpad guarded by a single Octotrooper with a balloon, right near where the second line of Octozeppelins come out their hangar.

Armor
Octozeppelin Invasion has 2 pieces of armor to collect.

Armor 1 Location: The first armor is right where the first line of octozeppelins comes out, close to the start.

Armor 2 Location: This armor piece is located along the edge of the platform closest to the line of Octomissiles, on the right hand side; the Stingray canned weapon is right in front of it.

Special Weapon
Sting Ray Location: In front of the second armor, on the platform periodically swept through with Octomissles.

Crust Bucket Ticket
Location: This is an Cash Up Ticket. On the platform with the Octozeppelins that has a propeller on it to lower the platform, first lower it as much as possible and head towards the orange crate near the end of the platform. Turn to face the direction opposite to the spawn. To the right is a small platform underneath the main one along with a small orange crate and an unactivated Ride Rail. Ink the ground and jump for this platform to reach the crate containing the ticket.

English
{{collapse|

S2 Icon Marie.png Mariegreen

 * "I wonder if those orange have a orange..."

"If you don't know what to do, try taking a look around. Especially orange. *wink wink*"

"Slick, squid."

"Think you can hit that propeller lift?"

"Nice."

"Baddie up there! Take cover!"

"When you're out of options, take a good look around!"

"I don't like the sound of that..."

"I don't like the look of that!"

"How are you gonna get past that?"

"On to the next..."

"Ah, another orange."

"Phew! Your armpits must be pretty damp right now, huh?"

"sighted! It's close!"

"That's the all right, but how are we supposed to get up there?"

}}

{{collapse|

S2 Icon Sheldon.png Sheldongreen
"Ok, take this with you. It'll help me gather some practical battle data."
 * Requesting the Hero Charger:
 * Requesting the Hero Charger:

"This is the orange! Hold to charge up, then splat the enemies from afar!"

"You can also swim around a bit without losing your charge. Cool, huh?!"

"I call that orange. Get good at it and you'll be cooking in no time!"

"Hold down, charge it up all the way, and aim for that flashing orange up there!"
 * During the Level:

- When the player is using the Hero Charger.

"Hard to reach with your main weapon, eh? I think it's time for some bombs!"

- When the player is using any other weapon except Hero Splatling.

"Nice shot!"

}}

[[undefined|nl]] Dutch
{{collapse|

S2 Icon Marie.png green

 * "Ik vraag me af of die orange een zwakke plek hebben..." (I wonder if those orange have a weak point...)
 * "Weet je niet wat je moet doen? Kijk dan eens om je heen. Naar orange, bijvoorbeeld." (You don't know what you suppose to do? Then take a look around you. orange, for example.)
 * "Ga zo door, agent 4!" (Keep it up, Agent 4!)
 * "Kun je dat propellerplatform raken?" (Can you hit that propeller lift?)
 * "Goed gedaan!" (Well done!)
 * "Vijand in zicht. Zoek dekking!" (Enemy in sight. Seek cover!)
 * "Goed gedaan!" (Well done!)
 * "Als je geen opties meer lijkt te hebben, kijk dan eens goed om je heen!" (If you seem to run out of options, then take a good look around you!)
 * "Goed gedaan!" (Well done!)
 * "Dat geluid bevalt me niks..." (I don't like that sound...)
 * "Dat ziet er niet best uit!" (That doesn't look good!)
 * "Hoe kom je daar ooit langs?" (How are you ever get past there?)
 * "Ga zo door, agent 4!" (Keep it up, Agent 4!)
 * "En dan nu de volgende..." (And now the next...)
 * "Ah, daar is nog een orange." (Ah, there is another orange.)
 * "Oef, dit is zweten!" (Oof, this is hard work!)
 * "orange gespot! Je bent in de buurt!" (orange spotted! You are close!)
 * "Dat is inderdaad de orange, maar hoe moeten we daar komen?" (That is indeed the orange, but how are we supposed to get there?)
 * "Ga zo door, agent 4!" (Keep it up, Agent 4!)
 * "Ga zo door, agent 4!" (Keep it up, Agent 4!)

}}
 * After beating the mission for the first time:
 * "Ah... Als je orange, druk je gewoon op en dan op ." (Ah... If you orange, you just press  and then .)

{{collapse|

S2 Icon Sheldon.png green

 * Order van Krabbert:
 * "Oké, hier, neem mee! Je kunt er gegevens mee verzamelen die mij goed van pas komen!" (Okay, here, take with you! You can collect data with it which is of use to me!)
 * "Dit is de orange! Laad hem op met en bestook vijanden van een afstand!" (This is the orange! Charge it with  and shoot at enemies from a distance!)
 * "Hij blijft ook eventjes opgeladen terwijl je zwemt. Is dat niet cool?!" (It keeps charged momentarily while you swim too. Is that not cool?!)
 * "Als je het orange eenmaal onder de knie hebt, ben je niet te stoppen!" (If you have mastered the orange once, then you are unstoppable!)
 * "Als je het orange eenmaal onder de knie hebt, ben je niet te stoppen!" (If you have mastered the orange once, then you are unstoppable!)


 * Mission quotes:
 * "Houd ingedrukt om je wapen helemaal op te laden en richt op dat orange!" (Hold  pressed to charge your weapon completely and aim at that orange!)
 * "Kom je er niet bij met je hoofdwapen? Dan is het misschien tijd om bommen te gebruiken!" (You can't reach it with your main weapon? Then it might be time to use bombs!)
 * "Mooi schot!" (Nice shot!)

}}
 * After beating the mission for the first time:
 * "Eens zien hoe je wapengegevens binnenkomen... Ja, helemaal in orde!" (Let's see how your weapon data comes in... Yes, completely fine!)
 * "Dit soort data levert een schat aan informatie op!" (This kind of data provides a wealth of information!)
 * "Hoe meer gegevens je genereert, des te eerder kan dit wapen op de markt worden gebracht!" (The more data you generate, the sooner this weapon can be marketed!)
 * "Tot dan mag je het dus alleen lenen. Ik kan niet zomaar van alles cadeau doen!" (You can only borrow it until then. I can't just give everything away!)
 * "Oké, succes!" (Okay, good luck!)

Trivia

 * If the player is using a weapon lacking range (i.e. any weapon except the Hero Charger or Hero Splatling), Gushers will appear in front of most Grapplinks (and, in the final Grapplink's case, an extra platform to be climbed will stick out from the originally plain platform) to make it easier for the player to progress.
 * The Sting Ray can be used to skip the last checkpoint of this level and reach the end more quickly by firing it at the final Grapplink.
 * The end can be reached even earlier by hitting the Grapplink near the Zapfish with the Hero Charger after the first checkpoint.