Ink Cannon



"To fire the Ink Cannon, hold to aim and then press !"

- Cap'n Cuttlefish

The Ink Cannon is a mechanic in Splatoon and Splatoon 2. It is a huge turret that appears in certain stages, primarily in the single-player modes, Octo Valley, Octo Canyon, and the Octo Expansion. A slightly different Ink Cannon also appears in Salmon Run, as well as in the the Shifty Station stage Cannon Fire Pearl.

Description
Ink Cannons fire missiles which can travel great distances and deal a large amount of damage. The damage does not seem to taper off with distance from the impact point, dealing the full amount over the entire splash range. The missiles are affected by gravity and have a limited range. Firing the cannon works the same as the main weapon, as it fires with and has an aiming reticle. Ink Cannons typically do not use any of the ink from the player's ink tank. The view zooms in significantly when using an Ink Cannon, similar to using a scoped charger. There is also a short cooldown after shooting a missile before being able to launch another missile.

Octo Valley

 * The first Ink Cannon can be found in Lair of the Octoballs. There is a hidden Launchpad in Checkpoint 6 that can be found hidden under some small crates that take Agent 3 to the last checkpoint. When there, an Ink Cannon can be found. This can be used to ink a large wall guarded by a Squee-G and two Octotroopers waiting at the top of the wall.
 * The mission Floating Sponge Garden holds an Ink Cannon at the Final Checkpoint. Using this Ink Cannon makes the sponge section easier so that Octotroopers and Octocopters will not be in the way.
 * In Checkpoint 3 at Propeller-Lift Fortress, there is an Ink Cannon that has to be used in order to fetch a propeller platform. When successful, Agent 3 will meet with six Octocopters and an Octobomber near the original location of the platform.

Octo Canyon
The Ink Cannon's appearance was slightly modified in Splatoon 2, with it looking like a checkpoint with a cannon and artillery shield. It functions identically to the first game.


 * Spinning Campground (Mission #08)
 * Secret Bowling Alley (Mission #16)
 * Octolings Ahoy! (Mission #21)
 * The Octogalaxy (Mission #23)

Salmon Run

 * During the Cohock Charge Known Occurrence, a slightly different kind of Ink Cannon appears near the shoreline. These cannons are shaped like a sphere with a muzzle protruding out and do consume the user's ink when fired, forcing the player to periodically exit the cannon to refill. When inside one of these cannons, the player's ink meter is shown along the right side of the screen. Other than this, these cannons function the same as the ones in single-player modes.
 * The cannons are powerful enough to defeat any lesser Salmonid with one shot and most Boss Salmonids with one or two shots, depending on where they were hit.
 * The player must be aware when using the cannons because they can still be hit by any Salmonids and eaten by Maws.

Shifty Station

 * Cannon Fire Pearl has three Ink Cannons that look and function like the ones in Salmon Run but consume 16% of the player's ink tank with each shot rather than the usual 10%.
 * Neither Ink Saver (Main) nor Ink Saver (Sub) affect this consumption.

Octo Expansion
The cannons in the Octo Expansion use the Octo Canyon design and function, having unlimited ink, but with the Kamabo Corporation logo branded on them.

Appearances

 * Bounce with Me Station
 * Swass 8-Ball Station
 * No Whammy Station