Gear ability

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Revision as of 05:09, 26 July 2016 by GuyPerfect (talk | contribs) (→‎Mutually Exclusive Abilities: Reworking section)

Gear Abilities, or simply Abilities, are special attributes that are placed on wearable Gear in Splatoon. They provide different effects depending on the ability present and their strength is based around the number of copies if they are stackable. Each piece of gear has a specific main ability which is the same in all possessed. Certain abilities, due to how their effects work, such as Tenacity or Cold-Blooded, are only present on a specific type of gear and cannot be rolled as secondaries. All gear has slots for secondary abilities, which are weaker versions of stackable abilities.

Secondary abilities are randomly chosen whenever a gear levels up, which happens when its bar is filled through battling; the points earned in the match go towards leveling it up. Secondaries give close to half the boost of a primary ability. Higher rarity pieces of gear take longer to level up, even on the first secondary abilities. The amount of secondaries that can be present on a single piece of gear depends on the rarity (amount of stars) of the gear. The more stars there are, the more secondary abilities it comes with. Up to three secondary abilities can be present, meaning that the highest rarity is 3 stars. Although seemingly random, some Brands make getting specific abilities either more common or less common. Spyke, who can be found in an alleyway in Inkopolis, will re-roll secondary abilities or increase the gear's slots in exchange for Super Sea Snails or 30,000 Cash.

Some abilities are ineffective with certain Sub and Special Weapons, offering no improvements. For example, Bomb Range Up has no effect on non-throwable Sub Weapons such as Ink Mines and Squid Beakons.

Stacking

File:Ability Overview Chart.png
An overview of how much stackable abilities change player stats. Note the diminishing returns as more of the same ability is used.

Stacked abilities have diminishing returns applied, meaning that each additional ability of the same type will have a slightly smaller effect than the previous. As diminishing returns make it impossible for players to gain over-powered stats, it is undesirable to stack too much of the same ability. Abilities that have a small maximum effect are the least desirable to stack. For example, Swim Speed Up has the smallest maximum effect in the game at 25%, so diminishing returns become severe early relative to the other abilities. A player may not even perceive an improvement past a certain point, like after 3 main ability slots of Swim Speed Up.

This encourages players to wear a variety of different abilities, rather than focusing on one ability.

Notes

S Judd Artwork.png
Judd's Advice
Meow! (Each piece of gear has a main ability and some unlockable abilities. The diffurence in purrformance can be pawsitively huge! When choosing your gear, consider the main ability first... and then take any additional abilities into account. Peace meowt!)

Mutually Exclusive Abilities

Some Abilities can only be used in the main Ability slot of certain types of Gear, preventing the user from having more than one Ability exclusive to that Gear type. For instance, if a player equips Tenacity, they cannot also have Comeback because both Abilities are only available in the main Ability slot of Headgear items. The groups of mutually exclusive Abilities are as follows:

  • Headgear:
    • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
    • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
    • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
    • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
  • Clothing:
    • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
    • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
    • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
    • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
    • Because the File:Splatfest Tee Gear Clothing White Headband.png White Headband had to be worn during a Splatfest, none of these Clothing-exclusive Abilities could be used in Splatfest Battles.
  • Shoes:
    • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
    • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
    • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).

List of Abilities

Ability Description Gear
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Makes thrown Sub Weapons travel farther. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Enemy Sub Weapons within a certain distance appear on-screen as skull icons and non-lethal damage from them is reduced. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Shoes
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Shortens the duration of position trackers. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Clothing
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Improves Ink usage and recovery, swim and run speed, and Special Weapon charge rate for 20 seconds after respawning. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Headgear
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Increases damage done with all weapons. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Decreases damage taken from all attacks. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Tracks the enemy that splats the user and increases damage, defense, and run speed when the user themselves is tracked. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Clothing
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Increases Ink Tank refill rate while in squid form. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Decreases damage, speed, and jump penalties when standing in enemy Ink. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Shoes
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Decreases Main Weapon Ink usage. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Decreases Sub Weapon Ink usage. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Improves Ink usage and recovery as well as respawn time towards the end of a battle. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Headgear
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). The user is invisible when swimming on horizontal and diagonal surfaces but has reduced swim speed. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Clothing
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Increases swim and run speed for the first 30 seconds of a battle. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Headgear
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Decreases respawn delay. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Increases Super Jump speed. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Opponents and their weapons are seen on width=auto while standing on one's Spawn Point and for 3.5 seconds after leaving it. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Clothing
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Increases movement speed in humanoid form. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Increases the rate at which the Special Gauge fills. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Increases the duration of Special Weapons and gives the Inkstrike and Killer Wail shorter cooldown times. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Decreases Special Gauge loss after being splatted. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Hides the Super Jump target but decreases the speed of the jump. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Shoes
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Increases movement speed while swimming in squid form. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Any
style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyleft"|Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Slowly fills the user's Special Gauge when their team has fewer players than the opposing team and increases the Special Gauge's overall charge rate when active. style="background:#ffffff; border-top: 4px solid #a9de00; Template:Roundyright"|Headgear

List of Abilities by Brand

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Names in other languages

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External Links

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