Shifting Splatforms: Difference between revisions

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==Checkpoint 2==
==Checkpoint 2==
Step off the spawn point and you will see some [[Octocopter]]s. Splat them, head right and towards the end of the walkway. There you will see three boxes, one of which contains the [[Sunken Scroll]].  
Step off the spawn point and you will see some [[Octocopter]]s having a burping competition. Splat them, head right and towards the end of the walkway. There you will see three boxes, one of which contains the [[Sunken Scroll]]. Now go back to where you first started.
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Revision as of 08:26, 5 September 2016

#12: Flooder Junkyard
Octo Valley missions
#14: Octoling Assault


Template:Infobox mission Shifting Splatforms is the thirteenth mission in Splatoon's single-player mode, Octo Valley.

Octo Valley

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Walkthrough

Map

Mission Briefing

Shifting Splatforms Stats
Area Enemies Armor Special Weapon Sunken Scroll
Beginning Area 2x Twintacle Octotroopers N/A N/A N/A
Checkpoint 1 4x Octocopters

2x Octotroopers

1x Twintacle Octocopter

1x Piece of Armor N/A N/A
Checkpoint 2 2x Octocopters N/A N/A Yes
Final Checkpoint 2x Twintacle Octotroopers

1x Octocopter

1x Piece of Armor N/A N/A

Mechanics

  • Shifting splatforms are used through this mission and often found near grating or other obstacles.
    3 Shifting Splatforms.jpg
    These splatforms are used as a type of puzzle for Agent 3 to solve. While most of the splatforms are horizontal in nature; three of the four platforms that lead to the Zapfish are vertical. The first and third splatform move at the same rate, while the second moves at a different rate.

Beginning Area

Walk off the Spawn Point and down the ramp. There will be a grate. Turn into a squid otherwise you will bash your head on the fence. There will be a big moving Splatform. Walk onto it. Paint the platform and swim to the other side of it and jump off it onto another platform. Destroy the crates and splat the two Octotroopers. Then walk up the ramp, and press ZL to Super Jump at the Launchpad.

Checkpoint 1

Jump off the platform with the checkpoint. There will be several Splatforms to pass through. Cross them, like at the beginning. Splat the Octotroopers and Octocopters before they can splat you. On the last one, turn right, paint the small wall and junp off the Splatform onto it and climb up it. If you see a Launchpad on top of the platform, use it. If not, smash your Wii U. Your Wii U is broken. Now call Nintendo.

Checkpoint 2

Step off the spawn point and you will see some Octocopters having a burping competition. Splat them, head right and towards the end of the walkway. There you will see three boxes, one of which contains the Sunken Scroll. Now go back to where you first started.

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Final Checkpoint

Collectibles

Sunken Scroll

File:Sunkenscroll13.png
Heralded by loud explosions, the 'Great Octoweapons' quickly stormed the Inklings' central stronghold. Victory for the Octarians seemed all but certain, but due to a plug being carelessly pulled from its socket, their hopes were dashed.

Location:

Shifting Splatforms Checkpoint 2-Sunken Scroll Location.jpg

At the second checkpoint, beside the large wall. When landing on the checkpoint, you will be facing a large wall with shifting platforms and two Octocopters overhead. Rather than engaging them, go on the path to the right. Around the corner of the wall will be three large crates. Destroy them and collect the scroll.

Armor

Armor 1 Location:

Shifting Splatforms Checkpoint 1-Armor -1.jpg

Armor 2 Location:

Shifting Splatforms Final Checkpoint- Armor -2.jpg

Quotes

File:Cap'n Cuttlefish Icon.png

Cap'n Cuttlefish :

Gallery

Names in other languages

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Template:OctoValleyPro