Luna Blaster Neo

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The Luna Blaster Neo is a main weapon in the Splatoon series. It is a Neo-branded variant of the Luna Blaster.

Appearance

In Splatoon and Splatoon 2, the Luna Blaster Neo is nearly identical in appearance to the Luna Blaster, with the only difference being a sticker bearing the Neo icon on the front half of the blaster in the former and the Neo icon and logo written in Inkling embossed on the front half of the blaster in the latter.

In Splatoon 3, the Luna Blaster Neo's body is black instead of its base counterpart's white.

Splatoon

Luna Blaster Neo

Luna Blaster Neo

Basic information
Category Main
Class Shooter
Sub S Weapon Sub Splat Bomb.png Splat Bomb
Special S Weapon Special Bomb Rush Splat Bomb.png Bomb Rush
Special points
Special depletion Special gauge 75%
Range
10 / 100
Damage
Impact
80 / 100
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 15
Cost Cash 8,700
Requirement
Introduced 30 October 2015
Specifications
Weight
Base damage 25–40 (Splash)
50–80 (Blast)
125 (Direct hit)
Base duration
Ink consumption 6%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Luna Blaster Luna Blaster

The Luna Blaster Neo was released on 30 October 2015 at 02:00 UTC.[1][2] It comes in a set with Splat Bombs and the Bomb Rush.

Data

  • The Luna Blaster Neo is a middleweight weapon.
  • Each shot consumes 6% of the ink tank capacity.
  • When firing continuously, it shoots a bullet every 40 frames (1.5 shots per second).
  • When firing while moving, the player's movement speed is set to 0.5 units per frame.
  • After firing, there is a 30 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 125.
  • Shots travel straight for 7 frames.
  • Shots have a radius of 2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 10 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Shots initially travel straight at a rate of 8.5 units per frame for 7 frames. Shots travel straight for 59.5 distance units.
  • Ink droplets occur every 13 units.
  • The frequency at which ink drips from a shot occurs at a rate of 6 droplets per shot.
  • There are a total of 1 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 19.2 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
  • All other ink droplets have a radius of 14 units.
  • The shot explodes 11 frames after being fired.
  • The far damage radius of the explosion is 40 units.
  • When the shot explodes on the ground or wall, the far damage radius is 20 units.
  • The near damage radius of the explosion is 11 units.
  • Damage from the explosion scales from 50 at the far damage radius to 80 at the near damage radius.
  • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 40 at the near damage radius.
  • When the shot explodes in the air, it creates a splash of paint with a radius of 40 units.
  • The wall impact painting radius is 20 units.

[3]

Version history

Version Adjustments
2.2.0
  • Blast wave maximum damage: 125.0 → 80.0 (100.0 with Damage Up)
2.7.0
  • Special gauge loss: 50% → up to 75%

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The Luna Blaster Neo is a remodeled Luna Blaster made with original parts. The Splat Bombs and Bomb Rush ensure that you'll cause a riot of inksplosions wherever you go! This is definitely a set for those who prefer to throw caution to the wind and charge into the fray!(NA)[a]

A remodeled Luna Blaster. Use the Splat Bombs to control the distance between you and the enemy, forcing them closer or driving them away.
— In-game Description(NA)[a]
This blaster comes with Splat Bombs so we got you a blaster pro-tip: use the Splat Bombs to force your foes closer so that you can hit 'em with your Luna Blaster Neo.
Notes
  1. 1.0 1.1 North America

Gallery

Demonstration

Splatoon 2

Luna Blaster Neo
S2 Weapon Main Luna Blaster Neo.png
Basic information
Category Main
Class Shooter
Sub S2 Weapon Sub Ink Mine.png Ink Mine
Special S2 Weapon Special Suction-Bomb Launcher.png Suction-Bomb Launcher
Special points 170p
Special depletion
Range
9 / 100
Damage
Impact
70 / 100
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 24
Cost Cash 13,600
Requirement
Introduced 24 February 2018
Specifications
Weight
Base damage 25–35 (Splash)
50–70 (Blast)
125 (Direct hit)
Base duration
Ink consumption 7.5%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Luna Blaster Luna Blaster
Kensa Luna Blaster Kensa Luna Blaster

The Luna Blaster Neo was released on 24 February 2018 at 02:00 UTC.[4] It comes in a set with Ink Mines and the Suction-Bomb Launcher.

Data

  • The Luna Blaster Neo is a lightweight weapon.
  • The matchmaking range is 110. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption of 7.5% and ink tank capacity of 100% allows players to fire 13 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 14 frames to come out.
  • When firing from swim form, the first shot takes 24 frames to come out.
  • The interval between firing and when the player is able to enter swim form or use a sub weapon is 26 frames.
  • When firing continuously, it shoots a bullet every 40 frames (1.5 shots per second).
  • When firing while moving, the player's movement speed is set to 0.5 units per frame.
  • After firing, there is a 55 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 125.
  • The bullet hitbox has a radius of 2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 8 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
  • Shots initially travel straight at a rate of 8.7 units per frame for 7 frames. Shots travel straight for 60.9 distance units.
    • After that, the shot's velocity is set to 8.484 units per frame if it is not already lower than the listed value, and decreases further as it travels.
  • Ink droplets occur every 15 units.
  • The frequency at which ink drips from a shot occurs at a rate of 6 droplets per shot.
  • There are a total of 1 different droplet patterns that can be created while firing this weapon.
  • Ink droplets have a radius of 13 units.
  • Droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
  • The shot explodes 11 frames after being fired.
  • The far damage radius of the explosion is 35.7 units.
  • When the shot explodes on the ground or wall, the far damage radius is 17.85 units.
  • The near damage radius of the explosion is 10 units.
    • Main Power Up increases the near damage radius up to 30 units.
  • Damage from the explosion scales from 50 at the far damage radius to 70 at the near damage radius.
  • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 35 at the near damage radius.
  • When the shot explodes in the air, it creates a splash of paint with a radius of 32 units.
    • Main Power Up increases the splash paint radius up to 35 units.
  • The radius of wall dripping paint is 10 units.
  • The wall impact painting radius is 22 units.

[5][6]

Version history

Version Adjustments
Base game
  • Max damage dealt by splash damage reduced: 80 → 70
  • Ink droplet radius: 14 units → 13 units
  • Explosion splash radius: 40 units → 32 units
  • Ink consumption per shot: 6% → 9%
  • Blast radius reduced by about 13%: 40 units → 35 units
  • Time taken to begin recovering ink after shooting: 0.50 seconds → 1 second
  • Angle of shot deviation while jumping: 10 degrees → 12 degrees
  • Shooting while jumping now causes shots to deviate.
1.2.0
  • Reduced wobble when firing immediately after jumping by 17%.
  • Reduced duration of wobble time when firing after jumping by 1/4 of a second.
2.0.0
  • Increased radius of ink coverage when shots hit a wall.
3.0.0
  • Increased area covered by ink at your feet when firing.
  • Points to fill special gauge: 180 → 170
3.2.0
  • Decreased shot variability when shooting immediately after jumping by roughly 20%.
4.0.0
4.5.0
4.6.0
  • Reduced the time to begin recovering ink after shooting by roughly 5/60 of a second.
4.7.0
  • When equipped, the Main Power Up gear ability will now also cause shots that burst in midair to cover a larger area on the ground, in addition to the benefits it previously provided.
4.9.0
5.0.0
  • Expanded the radius within which a shot's explosion will deal 50.0 damage by roughly 2%: 35 units → 35.7 units
5.1.0
  • Decreased amount of time after firing before being able to take further actions by roughly 4/60 of a second.
  • Decreased ink consumption by roughly 17%.

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Luna Blaster Neo is basically just the Luna Blaster with a sweet sticker slapped on it. No reason to sugarcoat it. But this time around, it comes with Ink Mines, which are great at slowing down enemy movement! The special is the Suction-Bomb Launcher, so get clever with the time delay on the explosion to splat your opponents. Recommended for players that have mastered the art of being clever while looking good!

A Luna landing is happening at Ammo Knights today! The Luna Blaster Neo has the same stats as the Luna Blaster, and is great for getting up close and personal. This weapon comes with the Ink Mine sub to protect your surroundings and the Suction-Bomb Launcher to throw a party. A party of... Suction-Bombs. Um. Yes.

Gallery

Demonstration

Splatoon 3

Luna Blaster Neo

Luna Blaster Neo

Basic information
Category Main
Class S3 Icon Blaster.png Blaster
Sub S3 Weapon Sub Fizzy Bomb Flat.png Fizzy Bomb
Special S3 Weapon Special Ultra Stamp.png Ultra Stamp
Special points 180p
Special depletion
Range
18 / 100
Damage
Impact
70 / 100
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 24
Cost
Requirement
Introduced Chill Season 2022 (2.0.0)
Weight
Base damage
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Luna Blaster Luna Blaster
Order Blaster Replica Order Blaster Replica

The Luna Blaster Neo returns in Splatoon 3 with a new black design, coming with Fizzy Bombs and the Ultra Stamp. It was first shown in the Chill Season 2022 announcement trailer on 14 November 2022. It released on 1 December 2022 along with the release of the season.

Data

  • The Luna Blaster Neo is a lightweight weapon.
  • The matchmaking range is 11. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption is 7.5% per shot, allowing the user to fire 13 shots on a full ink tank.
  • When firing continuously, it shoots a bullet every 40 frames (1.5 shots per second).
  • When firing from humanoid form, the first shot takes 14 frames to come out. When firing from swim form, the first shot takes 24 frames to come out.
  • The interval between firing the weapon and being able to enter swim form or use a sub weapon is 26 frames.
  • When firing while moving, the player's movement speed is set to 0.05 units per frame.
  • After firing, there is a 55 frame cooldown before the ink tank starts refilling.
  • The damage on direct hit is 125.
  • Targets within 1.5 units of the explosion center always take 70 damage. Targets outside of this radius but inside the full blast radius of 3.57 units will take between 70 and 50 damage, depending on how close to the center they are.
  • The bullet hitbox for collisions with players has a radius of 0.2 units.
  • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 6.0 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
  • Shots initially travel straight at a rate of 0.87 units per frame for 7 frames. Shots travel straight for 6.09 distance units.
    • After that, the shot's velocity is set to 0.8484 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
  • The bullet explodes 11 frames after being fired, covering a total distance of about 7.35 units.
    • This number may vary at different firing angles.

[7]

Version History

Version Adjustments
3.1.0
  • Increased the radius of the explosion area that deals 70.0 damage by about 50%.
    • No changes to the radius of the area that deals 50/0 damage.
4.1.0
  • Reduced the scatter of shots midair by approximately 25%.
  • Also made midair shot-scatter reduction from the Intensify Action gear ability easier to activate even with a smaller number of gear abilities. The midair ink scatter will now be closer to the effect while shooting on land.
    • The effect gained from equipping the maximum number of Intensify Action gear abilities will not change.

Quotes

S3 Sheldon Artwork.png
Sheldon's Introduction

Some say the Luna Blaster Neo is just a Luna Blaster with a sweet new design. I...may have said that myself. But the loadout as a whole is actually quite different! Of course, the weapon packs that same great punch as the original Luna Blaster, but if you find the range isn't enough, now you can fire off a Fizzy Bomb. And for those times you're politely knocking on the door but can't break through, the Ultra Stamp can help kick that thing down and get the splat party started! This set is cute as all get-out, but it's deadlier than a bathtub full of alligators. If you're into that kind of contrast, give it a try!

SRL intern here! Everyone's on vacation, so I'm in charge. So, uh... check out the Luna Blaster Neo! I guess it's the same as the regular Luna Blaster. But it comes with Fizzy Bombs and the Ultra Stamp, according to this note on Ballistics's desk. Should I see what else is here?
— @SplatoonNA on Twitter[8]

Badges

Main article: Badge#Weapon freshness

Reaching certain Freshness levels with the Luna Blaster Neo will reward the player with special badges that they can use on their Splashtag.

Luna Blaster Neo Badges
S3 Badge Luna Blaster Neo 4.png 4★ Luna Blaster Neo User
S3 Badge Luna Blaster Neo 5.png 5★ Luna Blaster Neo User

Gallery

Trivia

  • The Luna Blaster appears to be a jet turbine; with the protruding parts representing the oxygen intake.
  • In Splatoon 3, it shares its kit with the Custom Goo Tuber, both having the Fizzy Bomb and Ultra Stamp, making it the first second variant to share its kit with another second variant.

Names in other languages

Language Name Meaning
Japan Japanese ノヴァブラスターネオ
nova burasutā neo
Nova Blaster Neo
Netherlands Dutch Lunablaster Neo Luna Blaster Neo
Canada French (NOA) Proxiblasteur néo Proximity Blaster neo
France French (NOE) Proxiblaster Néo Proximity Blaster Neo
Germany German Luna-Blaster Neo Luna Blaster Neo
Italy Italian Blaster lunar Neo Luna Blaster Neo
Russia Russian Лунобластер «Нео»
Lunoblaster «Neo»
Luna blaster «Neo»
Mexico Spanish (NOA) Lanzamotas Nova neo Nova Speck Thrower neo
Spain Spanish (NOE) Ultradevastador neo Ultradevastator Neo
China Chinese (Simplified) 新星爆破枪 新型 Nova Blaster New Type
Hong Kong Chinese (Traditional) 新星爆破槍 新型 Nova Blaster New Type
South Korea Korean 네오 노바 블래스터
ne-o noba beullaeseuteo
Neo Nova Blaster
Translate logo.svg Internal Blaster_Short_01[9]

References