Aerospray MG
The Aerospray MG is a Main Weapon in Splatoon and Splatoon 2.
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Suction Bomb |
Special | Curling-Bomb Launcher |
Special points | 160pp |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 6 |
Cost | 4,900 |
Specifications | |
Base damage | 24 |
The Aerospray MG returns in Splatoon 2 looking identical to how it did in the first game. It comes with the File:S2 Weapon Suction Bomb .png [[]] and File:S2 Weapon Curling-Bomb Launcher .png [[]].
Sheldon's Introduction
The range and accuracy of the Aerospray MG aren't anything to write home about, but it's got an incredible rate of fire! Combined with the File:S2 Weapon Suction Bomb .png [[]] as a sub, the main weapon offers great power and great ink spread to boot! You can really surprise your opponents with the File:S2 Weapon Curling-Bomb Launcher .png [[]] special, so don't miss out on this set! |
Demonstration
Version history
Base game
- ▼ Ink consumption: 0.5% → 0.55%
- ▼ Base damage: 24.5 → 24
1.4.0
- ▲ Points to fill special gauge: 170 → 160
- ▼ Decreased radius of point of shot contact by roughly 10%.
- ▼ Decreased radius of shot ink coverage by roughly 8%.
- ▼ Decreased rate at which shots ink the ground by roughly 13%.
Gallery
-
Promo image.
Similar weapons
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Seeker |
Special | Inkzooka |
Special points | 220pp |
Special depletion | 40% |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 7 |
Cost | 4,500 |
Requirement | Octowhirl |
Specifications | |
Base damage | 24.5 |
The Aerospray MG fires quick bursts, so its user can cover a relatively large area with ink in a short time. It is also a short range Weapon, so it will make quick work of nearby targets. It is in a set with the File:S Weapon Seeker .png [[]]s and the File:S Weapon Inkzooka .png [[]]. The Aerospray MG can only be purchased after defeating The Rampaging Octowhirl Boss Battle and obtaining its Sunken Scroll
“ | Created by Sheldon from his grandfather’s blueprints. Extremely high rate of fire. Each shot is weak individually, but a sustained barrage can really pressure opponents. | ” |
— In-Game Description(NA)[a]
|
“ | Created by Sheldon from his grandfather's blueprints. Extremely high rate of fire. Each shot is weak individually, but a sustained barrage can really pressure opponents. | ” |
— In-Game Description(EU/OC)[b]
|
Sheldon's Introduction
Now the Aerospray MG is a shooter I made with a little help from my grandpappy's blueprints. Its range and accuracy are nothing to sneeze at, but the real draw is its amazing rate of fire! The File:S Weapon Seeker .png [[]]s and the File:S Weapon Inkzooka .png [[]] are so easy to use, you're sure to have a blast! Thanks, Grandpappy!(NA)[a] |
Demonstration
Version history
2.7.0
- ▲ Special gauge loss: 50% → as low as 40%
2.8.0
- ▲ Spread reduced when player is jumping so it is the same as when player is not jumping.
Recommended Abilities
- Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
- The Ink Recovery Up ability increases the refill rate of Ink Tanks by up to 40%. This allows Aerospray MG users to deploy Seekers and make a quick escape, refilling their ink along the way so they can jump back into action. Tentatek gear has a 5x higher chance of rolling this ability.
- Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
- The Comeback ability boosts Ink Saver (Main and Sub), Ink Recovery, Run Speed, and Swim Speed for 20 seconds after respawning, causing ink efficiency to be increased by 16.3% for main weapons and approximately 12.5% for sub weapons. The player's run speed is also increased by 14% and swim speed by 6%. These enhanced abilities allow Aerospray MG users to quickly return to inking turf and make up for abilities that could not be equipped. This ability is restricted to headgear as a main ability and cannot be gained as a sub ability.
- Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
- Cold Blooded is an ability that shortens the duration of position-tracking to 50% of normal tracking time. As a stealthy, mobile weapon, Cold Blooded is immensely useful for the Aerospray MG, enhancing its sneakiness, facilitating ambushes, preventing enemy ambushes, enabling more mobility, and preventing chargers to quickly splat players.
- Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
- As a short range weapon, players will generally find themselves in enemy ink in engagements. The Ink Resistance Up ability allows players to continue to be mobile and to survive more fights without taking as much damage from enemy ink.
- Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
- Inkzooka is key to mitigate the Aerospray MG's short range. Coupled with light special depletion, which enables Special Saver to be stacked more effectively, players will constantly be able to charge up Inkzooka
Gallery
-
An Inkling holding the Aerospray MG.
-
The Aerospray MG's range.
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Official art of an Inkling holding the Aerospray MG.
-
Official art of a team of Inklings - the third one is holding an Aerospray MG.
Similar weapons
Trivia
- The Aerospray MG appears to be designed after an aerograph, a type of airbrush.
- The Aerospray MG, along with its alternates, the Aerospray RG and Aerospray PG, are the only weapons that have a 5-hit K.O.
- The "MG" in this weapon's name likely stands for "Master Grade" in reference to Bandai's line of 1:100 scale model kits for the anime Mobile Suit Gundam.
- This is because it is common for model kits to be painted with an airbrush and because Gundam models are extremely popular in Japan.
Names in other languages
See Also
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