Bamboozler 14 Mk I

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Revision as of 15:50, 16 July 2020 by Shahar (talk | contribs) (Updated demonstration video)
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The Bamboozler 14 Mk I is main weapon in Splatoon and Splatoon 2.

The Bamboozler 14 Mk I has an extremely high charge rate, the highest of the chargers, allowing shots to be fired off in quick succession. It also has decent range and mobility. However, while it is the quickest charger, it is also the weakest; it cannot splat an enemy in one hit, even when fully charged. However, unlike other chargers, the range remains constant regardless of its charge.

Splatoon

Bamboozler 14 Mk I

Bamboozler 14 Mk I

Basic information
Category Main
Class Charger
Sub S Weapon Sub Splash Wall.png Splash Wall
Special S Weapon Special Killer Wail.png Killer Wail
Special points
Special depletion Special gauge 40%
Range
72 / 100
Damage
Impact
Fire rate
Charge speed
90 / 100
Ink speed
Mobility
80 / 100
Durability
Handling
Obtainable at
Level 15
Cost Cash 6,200
Requirement
Introduced
Specifications
Weight
Base damage 30–80 (Partial charge)
80 (Full charge)
Base duration
Ink consumption 2.8% (No charge)
7% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Bamboozler 14 Mk II Bamboozler 14 Mk II
Bamboozler 14 Mk III Bamboozler 14 Mk III

The Bamboozler 14 Mk I was released on 28 August 2015. It comes in a set with Splash Walls and the Killer Wail.

Version history

Version Adjustments
2.2.0
  • Ink usage decreased by about 12.5%.
2.7.0

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The Bamboozler 14 Mk I is a modernized working replica of a weapon once used by a legendary commander! Its nostalgic appearance is faithful to the weaponry of the time, but its range and firepower aren't great. However, it charges quickly and is pretty powerful at max range, so set up that S Weapon Sub Splash Wall.png Splash Wall and get sniping! Oh, and it also features the powerful S Weapon Special Killer Wail.png Killer Wail! Step into the shoes of the legendary captains with this classic!(NA)[a]

"A reissue of a weapon used during the Great Turf War. It charges up extremely quickly and boasts great range even when not fully charged. Unfortunately, it is rather weak."
— In-game description(NA)[a]
"A reissue of a weapon used during the Great Turf War. It charges up extremely quickly, and boasts great range even when not fully charged. Unfortunately, it is rather weak."
— In-game description(EU/OC)[b]
The Bamboozler 14 Mk I is a reissue of a weapon used during the Great Turf War. It charges up extremely quickly and boasts great range even when not fully charged.
Notes
  1. 1.0 1.1 North America
  2. Europe and Oceania

Gallery

Demonstration

Splatoon 2

Bamboozler 14 Mk I

Bamboozler 14 Mk I

Basic information
Category Main
Class Charger
Sub S2 Weapon Sub Curling Bomb.png Curling Bomb
Special S2 Weapon Special Tenta Missiles.png Tenta Missiles
Special points 200p
Special depletion
Range
78 / 100
Damage
Impact
Fire rate
Charge speed
90 / 100
Ink speed
Mobility
80 / 100
Durability
Handling
Obtainable at
Level 18
Cost Cash 9,500
Requirement
Introduced
Specifications
Weight
Base damage 30–85 (Partial charge)
85 (Full charge)
Base duration
Ink consumption 2.8% (No charge)
7% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Bamboozler 14 Mk II Bamboozler 14 Mk II
Bamboozler 14 Mk III Bamboozler 14 Mk III

The Bamboozler 14 Mk I returns in Splatoon 2, looking identical to how it did in the first game. It was released on 7 October 2017 at 02:00 UTC[1]. It comes with Curling Bombs and the Tenta Missiles.

The Bamboozler 14 Mk I is an exception to the piercing mechanic that other charger-type weapons in Splatoon 2 have. Shots do not pierce through enemies, even if fully charged. Although it cannot store a charge like other chargers, it can charge a shot while in the air.

Data

Template:Charger data[2]

Version history

Version Adjustments
Base game
  • Range decreased by about 5%.
1.4.0
  • Increased movement speed while charging by roughly 50%.
  • Increased damage dealt to opposing Ballers when flinging ink by roughly 30%.
2.0.0
  • Increased the amount of ink splattered by each shot when it hits the ground.
2.2.0
  • Increased in-air charge speed by roughly 100%.
3.0.0
  • Increased maximum damage from 80.0 to 85.0.
4.5.0
  • Decreased damage dealt to an opponent's brella by roughly 20%.
  • Decreased damage dealt to an opponent's Splash Wall by roughly 20%.
  • Decreased damage dealt to an oppenent's Baller by roughly 38%.
  • Decreased damage dealt to an opponent's Booyah Bomb armor by roughly 31%.
5.1.0
  • Reduced the effect of the Main Power Up gear ability.
    • Changed the amount of gear ability required to deal up to 99.9 damage from 4.1 times to 4.4 times the amount of the primary gear ability.
    • Each secondary gear ability is worth 0.3 of the primary gear ability.
  • Points to fill special gauge: 180 → 200.

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Bamboozler 14 Mk I is a tribute to a weapon used by the leader of a legendary squid squad, but it’s been retooled for the battles of today! I’ve used bamboo in my version to remain faithful to the original design, but as a trade-off it can’t store a charged shot. It lacks the damage of some other chargers, but it has a good rate of fire and provides decent mobility when fully charged! With the included Curling Bombs, you can be effective at any range! When the time’s right, you can also unleash the Tenta Missiles!

Gallery

Demonstration

Trivia

Names in other languages

Template:Foreignname

References