Bloblobber Deco

From Inkipedia, the Splatoon wiki
Revision as of 16:08, 5 February 2022 by Shahar (talk | contribs) (Added 3D render of S2)
Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

The Bloblobber Deco is a main weapon in Splatoon 2. It is a Deco-branded variant of the Bloblobber.

Appearance

The Bloblobber Deco is nearly identical in appearance to the Bloblobber. The only difference between the two is that the Bloblobber Deco has some stickers bearing the Deco logo on the supports.

Splatoon 2

Bloblobber Deco
S2 Weapon Main Bloblobber Deco.png
Basic information
Category Main
Class Slosher
Sub S2 Weapon Sub Sprinkler.png Sprinkler
Special S2 Weapon Special Suction-Bomb Launcher.png Suction-Bomb Launcher
Special points 190p
Special depletion
Range
85 / 100
Damage
29 / 100
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
50 / 100
Obtainable at
Level 20
Cost Cash 17,600
Requirement
Added in
Specifications
Weight
Base damage 30
Base duration
Ink consumption 8%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Bloblobber Bloblobber

The Bloblobber Deco was announced on 24 November 2018. It was added to the game on 5 December 2018 as part of Version 4.3.0.[1]

Data

  • The Bloblobber Deco is a middleweight weapon.
  • The matchmaking range is 150. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption of 8% allows players to attack 12 times before needing to refill the ink supply.
  • When initially attacking in humanoid form, the first shot takes 6 frames to come out.
  • When attacking from swim form, the first shot takes 12 frames to come out.
  • The interval between firing and when the player is able to enter swim form or use a sub weapon is 25 frames.
  • The interval at which the player can repeatedly swing is 32 frames.
    • While this is the number displayed in the game's internal parameter files, actual fire rate may vary by differing amounts depending on the slosher type.
  • When attacking while moving, the player's movement speed is set to 0.5 units per frame.
  • After firing, there is a 40 frame cooldown before the ink tank starts refilling.
  • The maximum damage of the big bubble is 30.
    • Small bubbles: 30
  • The minimum damage of the big bubble is 30.
    • Small bubbles: 30
  • The collision radius of the big bubble against the environment is 7.5 units.
    • Small bubbles: 5 units
  • The collision radius of the big bubble against players is 8 units.
    • Small bubbles: 5.2 units
  • Projectiles travel straight for 32 frames.
  • The draw radius of the big bubble is 8 units.
    • Small bubbles: 5.2 units
  • The paint radius of the big bubble scales from 12 units at a distance of 50 units to 12 units at a distance of 200 units.
    • Small bubbles: 8.65 units at a distance of 50 units to 8.65 units at a distance of 200 units.
  • All other paint splashes have a radius of 22 units.

[2]

Version history

Version Adjustments
4.3.1
  • Points to fill special gauge: 180 → 190

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Bloblobber Deco is a custom version of the original with a cool new sticker slapped on for good measure! Paired with the Sprinkler sub, you've got a slosher that can cover an astounding amount of turf! But that's not all! Add the Suction Bomb-Launcher into the mix and you've got an arsenal for unleashing unprecedented waves of ink! If you enjoy floating your team to victory while soaking foes in floods of fluid, this just might be the set for you!

Gallery

Demonstration

Strategy

For competitive tips about the Bloblobber Deco

Click to view the strategy for Bloblobber Deco. View the strategy page.

Trivia

  • Early datamining showed the Bloblobber Deco was going to have the Fizzy Bomb, but this was later changed to the Sprinkler.

Names in other languages

Template:Foreignname

References