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{{InfoboxGobbler}}
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'''Bluefin Depot''' is a multiplayer [[stage]] in ''[[Splatoon]]''. It is an abandoned coal mine with railway track above it.
'''Bluefin Depot''' is a multiplayer [[stage]] in ''[[Splatoon]]''. It is an abandoned coal mine with railway track above it. A river splits the stage down the middle, with the spawn areas connecting the left and right paths.


== Layout ==
==Layout==
Bluefin Depot is an abandoned coal mine consisting of 4 different levels, the two uppermost most of which can only be accessed by the enemy team by [[grate]] walkways. The lowest level is divided by a body of water and requires traversing the third level to switch parts. The lowest level of Bluefin Depot is most likely where most of the fighting between the two teams will take place. It consists of two platforms that are separated from each other by a small body of water that cannot be jumped over. The level just above the lowest level of Bluefin Depot is where all traveling between both sides of the level below is made. [[Charger]]s cannot snipe too much from here, mainly because of the iron bridge running over the middle of the map. Each team's base is comprised of a top level and a bottom level. The top level is where players respawn; it can only be reached via a grated walkway in the middle. The bottom level is where players can get to the different sides of the depot and can only be reached by a grated walkway on the opposing team's right. In Rainmaker, a box and grated walkway leading up to this section is added on the left.
Bluefin Depot is an abandoned coal mine consisting of four different levels, the two uppermost of which can only be accessed by the enemy team by [[grate]]d walkways. The lowest level is divided by a body of water and requires traversing the third level to switch parts. The lowest level of Bluefin Depot is where most of the fighting between the two teams takes place. It consists of two platforms that are separated from each other by a small body of [[water]] that cannot be jumped over. The level just above is where all traveling between both sides of the stage is made. [[Charger]]s cannot snipe too much from here, mainly because of the iron bridge running over the middle of the stage. Each team's base is comprised of two levels. The top level is where players respawn; it can only be reached via a grated walkway in the middle. The bottom level is where players can get to the different sides of the depot and can only be reached by a grated walkway on the opposing team's right.


== Ranked Battle Terrain ==
==Ranked Battle terrain==
In Ranked Battle, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
In [[Ranked Battle]]s, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.


=== [[Splat Zones]] ===
===Splat Zones===
The Splat Zone in Bluefin Depot can be found on the side that's closest to the ocean. Two ramps leading towards the Splat Zone are located on the other side of the map. Walls have also been added on both sides of the map to help each team attack the other team, and for mobility. Blocks have also been added to the bottom level of the bases prevent sniping from each base and to the Lower Level to even the ramp located on each side.
The Splat Zone in Bluefin Depot can be found on the side that is closest to the ocean. Two ramps leading towards the Splat Zone are located on the other side of the stage. Walls have also been added on both sides of the stage to help each team attack the other, and for mobility. Blocks have also been added to the bottom level of the bases prevent sniping from each base and to the lower level to even the ramp located on each side.


=== [[Tower Control]] ===
===Tower Control===
In Tower Control, the tower starts in the center above water. Once claimed, it will move to the right and up the walls. Then, it crosses over to the left side and continues up until it reaches the goal.
In Tower Control, the Tower starts in the center, above the water and can be accessed by an added bridge. Once claimed, it moves to the right and up the walls. Then, it crosses over to the left side and continues up until it reaches the goal. Inkable blocks are added to the uninkable block on the left of the spawn point to make base invading easier.


=== [[Rainmaker]]===
===Rainmaker===
In Rainmaker, the weapon is located in the middle of the map. The control points are directly in front of the spawns on each side. In Rainmaker there have been a few changes to the map. Most notably the middle where the weapon is located. There are path ways as well as a platform where the Rainmaker sits. There are also ramps where players can get on each side of the map with ease.
In Rainmaker, the [[Rainmaker (weapon)|weapon]] is located in the middle of the stage. The control points are directly in front of the [[spawn point]]s on each side. In this mode, there have been a few changes to the map, most notably the middle where the weapon is located. There are pathways, as well as a platform where the Rainmaker sits and ramps where players can get on each side of the stage with ease. A box and grated walkway leading up to this section are added on the left.


== ''Splatoon'' ==
==''Splatoon''==
{{Infobox/Stage
{{Infobox/Stage
| game          = Splatoon
|game          = Splatoon
| introduced    = June 20, 2015
|introduced    = {{date|2015-06-20}}
| totalbp        = 1,665
|totalbp        = 1,665
| spawn          = true
|haswaterhazard = true
| haswaterhazard = true
}}
}}
Bluefin Depot was made available on June 20th, 2015 at {{UTC|hour=02|minutes=00|year=2015|month=06|day=20}} <ref>{{cite web | url = https://www.facebook.com/SplatoonEN | title = Splatoon on Facebook | publisher = Splatoon | date = 2015-06-19 | accessdate= 2015-06-19 }}</ref><ref>{{cite web | url = https://twitter.com/SplatoonJP/status/611821015480471553 | title = {{TWI}} Splatoon JP on Twitter | publisher = Splatoon Japan | date = 2015-06-19 | accessdate= 2015-06-19 }}</ref>.
Bluefin Depot was made available on {{date|2015-06-20}} at {{time|2015-06-20 02:00 UTC}}.<ref>[https://www.facebook.com/SplatoonEN {{FB}} SplatoonEN on Facebook]</ref><ref>[https://twitter.com/SplatoonJP/status/611821015480471553 {{TWI}} @SplatoonJP on Twitter]</ref>


=== Version history ===
===Version history===
{| class="wikitable sitecolor-s"
{| class="wikitable sitecolor-s"
! Version !! Adjustments
! Version !! Adjustments
|-
|-
| '''{{Ver|S|2.7.0}}''' ||  
| '''{{Ver|S|2.7.0}}''' ||
* Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.
* Fixed an issue that allowed players to move inside certain objects in [[Rainmaker]] mode.
|-
|-
| '''{{Ver|S|2.8.0}}''' ||  
| '''{{Ver|S|2.8.0}}''' ||
* Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.
* Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.
|}
|}


 
===Maps===
=== Maps ===
<gallery>
<gallery>
Map Bluefin Depot Turf War Overhead.png|Turf War
Map Bluefin Depot Turf War Overhead.png|Turf War
Line 47: Line 45:
</gallery>
</gallery>


=== Gallery ===
===Gallery===
<gallery>
<gallery>
Bluefin Depot North America Announcement.jpg|[[Callie]] and [[Marie]] announce Bluefin Depot in the North American version of ''[[Splatoon]]''.
Bluefin Depot North America Announcement.jpg|[[Callie]] and [[Marie]] announce Bluefin Depot in the North American version of ''[[Splatoon]]''.
singleplayer20.png|Bluefin Depot in an [[Octo Valley]] Mission.
singleplayer20.png|Bluefin Depot in an [[Octo Valley (mode)|Octo Valley]] mission.
BluefinDepot2.jpg|An [[Inkling]] with a [[Charger]] shooting at another [[Inkling]] below.
BluefinDepot2.jpg|An [[Inkling]] with a [[charger]] shooting at another Inkling below.
BluefinDepot3.jpg|Blue Inklings moving in on orange Inklings.
BluefinDepot3.jpg|Blue Inklings moving in on orange Inklings.
Bluefin butterflies.png|Two [[butterflies]] at Bluefin Depot.
Bluefin butterflies.png|Two butterflies at Bluefin Depot.
Bluefin depot sunset.png|The sunset at Bluefin Depot.
Bluefin depot sunset.png|The sunset at Bluefin Depot.
Jellyfish at bluefin depot.png|A lone [[jellyfish]] seen across the water.
Jellyfish at bluefin depot.png|A lone [[jellyfish]] seen across the water.
Jelly stretch @ bluefin.png|Another jellyfish.
Jelly stretch at bluefin.png|Another jellyfish.
Jelly paint @ bluefin.png|Jellyfish at the wall of [[Miiverse]] posts.
Jellyfish paint at bluefin.png|Jellyfish at the wall of [[Miiverse]] posts.
Jelly paint @ bluefin 2.png|Another jellyfish at the wall of Miiverse posts.
Jellyfish paint at bluefin 2.png|Another jellyfish at the wall of Miiverse posts.
primaguidebluefin.png|Bluefin Depot as seen in the Prima Official Guide for ''[[Splatoon]]''.
primaguidebluefin.png|Bluefin Depot as seen in the Prima Official Guide for ''Splatoon''.
BluefinRainmaker.jpg|The added bridge in [[Rainmaker]] mode.
BluefinRainmaker.jpg|The added bridge in [[Rainmaker]] mode.
FirefinPromo1.jpg|Promo for [[Firefin]] at Bluefin Depot.
FirefinPromo1.jpg|Promo for [[Firefin]] at Bluefin Depot.
</gallery>
</gallery>


== Quotes ==
===Splatfests===
Bluefin Depot was available in the following [[Splatfest]]s in {{S}}:
 
* [[Red Fox vs. Green Tanuki (July 2015)]]
* [[Roller Coasters vs. Water Slides]]
* [[Eating vs. Sleeping]]
* [[Art vs. Science]]
* [[Messy vs. Tidy]]
* [[Squid vs. Octopus (2015)|Squid vs. Octopus]]
* [[SpongeBob vs. Patrick]]
 
==Quotes==
{{Quotes}}
{{Quotes}}


== Trivia ==
==Trivia==
*Evening and night variants of this map exist in [[Octo Valley (mode)|Octo Valley]], in the missions [[Octoling Uprising]] and [[Undeniable Flying Object]] respectively.
{{Trivia}}
**At the end of Undeniable Flying Object, after the [[Octostriker]] has been defeated and the music stops, some unusual sounds can be heard: an erratic clanking and a faint moan, which are slightly louder towards the edge of the UFO. These sounds are also heard when using [[Recon (mode)|Recon]] to explore Bluefin Depot during a [[Splatfest]]. Given [[Callie]]'s comments on the [[stage]], they may be the result of paranormal happenings or simply the deterioration of old structures.
* Evening and night variants of this map exist in [[Octo Valley (mode)|Octo Valley]], in the missions [[Octoling Uprising]] and [[Undeniable Flying Object]], respectively.
*The map's name is a reference to the real-life [[Wikipedia:Bluefin tuna|bluefin tuna]].
** At the end of Undeniable Flying Object, after the [[Octostriker]] has been defeated and the music stops, some unusual sounds can be heard: an erratic clanking and a faint moan, which are slightly louder towards the edge of the UFO. These sounds could also be heard when using [[Recon (mode)|Recon]] to explore Bluefin Depot during a [[Splatfest]]. Given [[Callie]]'s comments on the [[stage]], they may be the result of paranormal happenings or simply the deterioration of old structures.
*Bluefin Depot was indirectly revealed in the ''[[Splatoon]]'' [[Nintendo Direct]], when the GamePad map of it was shown.
* Bluefin Depot is one of two stages to have appeared in an [[Octo Valley (mode)|Octo Valley]] mission yet not be available to play multiplayer battles on at launch, alongside [[Kelp Dome]].
*Bluefin Depot and [[Saltspray Rig]] are the farthest [[stage]]s from [[Inkopolis]] and can only be reached by train.
* The map's name is a reference to the real-life [[Wikipedia:Bluefin tuna|bluefin tuna]].
*According to the first [[artbook]], Bluefin Depot is an abandoned coal mine, where it functioned before the [[Great Turf War]] and was abandoned 50 years later. It had since then been occupied the [[Octarian]]s before being sealed off and used for ink battles.
* Bluefin Depot was indirectly revealed in the [[Nintendo Direct|''Splatoon'' Direct]] when the {{GP}} map of it was shown.
*The internal codename for this stage in the game files is "Ruins".
* Bluefin Depot and [[Saltspray Rig]] are the farthest [[stage]]s from [[Inkopolis]] and can only be reached by train.
*In the [[Octo Expansion]], Pearl references one of the rooms with the four thangs, Cap'n Cuttlefish refers to Bluefin Depot.
* According to ''[[The Art of Splatoon]]'', Bluefin Depot is an abandoned coal mine, where it functioned before the [[Great Turf War]] and was abandoned fifty years later. It had since then been occupied the [[Octarian]]s before being sealed off and used for ink battles.
* The internal codename for this stage in the game files is "Ruins".
* In the ''[[Octo Expansion]]'', [[Cap'n Cuttlefish]] refers to Bluefin Depot in {{OctoExpansionStation|E|02}} [[Bust & Run Station]].
* Bluefin Depot along with [[Saltspray Rig]] and [[Urchin Underpass]] are the only stages in {{S}} to not return in a sequel.


==Names in other languages==
==Names in other languages==
{{Foreignname
{{Localized name
|color=Splatoon
|color=Splatoon
|Jap=ネギトロ炭鉱
|Jap=ネギトロ炭鉱
Line 95: Line 107:
}}
}}


== References ==
==References==
<references />
<references/>


== External links ==
==External links==
* [[strategywiki:Splatoon/Bluefin Depot|Bluefin Depot on StrategyWiki]]
* [[strategywiki:Splatoon/Bluefin Depot|Bluefin Depot on StrategyWiki]]
{{-}}
 
{{Navbox/S Locations}}
{{Navbox/S Locations}}


[[Category:Stages]]
[[Category:Splatoon stages]]
[[Category:Locations]]
[[Category:Post-release content]]
 
[[fr:Mine Marine]]
[[fr:Mine Marine]]
[[Category:Post-release content]]

Revision as of 16:02, 16 May 2023

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

Bluefin Depot is a multiplayer stage in Splatoon. It is an abandoned coal mine with railway track above it. A river splits the stage down the middle, with the spawn areas connecting the left and right paths.

Layout

Bluefin Depot is an abandoned coal mine consisting of four different levels, the two uppermost of which can only be accessed by the enemy team by grated walkways. The lowest level is divided by a body of water and requires traversing the third level to switch parts. The lowest level of Bluefin Depot is where most of the fighting between the two teams takes place. It consists of two platforms that are separated from each other by a small body of water that cannot be jumped over. The level just above is where all traveling between both sides of the stage is made. Chargers cannot snipe too much from here, mainly because of the iron bridge running over the middle of the stage. Each team's base is comprised of two levels. The top level is where players respawn; it can only be reached via a grated walkway in the middle. The bottom level is where players can get to the different sides of the depot and can only be reached by a grated walkway on the opposing team's right.

Ranked Battle terrain

In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.

Splat Zones

The Splat Zone in Bluefin Depot can be found on the side that is closest to the ocean. Two ramps leading towards the Splat Zone are located on the other side of the stage. Walls have also been added on both sides of the stage to help each team attack the other, and for mobility. Blocks have also been added to the bottom level of the bases prevent sniping from each base and to the lower level to even the ramp located on each side.

Tower Control

In Tower Control, the Tower starts in the center, above the water and can be accessed by an added bridge. Once claimed, it moves to the right and up the walls. Then, it crosses over to the left side and continues up until it reaches the goal. Inkable blocks are added to the uninkable block on the left of the spawn point to make base invading easier.

Rainmaker

In Rainmaker, the weapon is located in the middle of the stage. The control points are directly in front of the spawn points on each side. In this mode, there have been a few changes to the map, most notably the middle where the weapon is located. There are pathways, as well as a platform where the Rainmaker sits and ramps where players can get on each side of the stage with ease. A box and grated walkway leading up to this section are added on the left.

Splatoon

Bluefin Depot

Bluefin Depot

Introduced 20 June 2015
Total area 1,665p
Features
Hazards Water

Bluefin Depot was made available on 20 June 2015 at 02:00 UTC.[1][2]

Version history

Version Adjustments
2.7.0
  • Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.
2.8.0
  • Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.

Maps

Gallery

Splatfests

Bluefin Depot was available in the following Splatfests in Splatoon:

Quotes

Click to view the quotes for Bluefin Depot. View the quotation page.

Trivia

S3 Sticker SQDNOV character.png
Too long!
This trivia section is too long. Information should either be consolidated, rewritten, or otherwise integrated into the main article.
  • Evening and night variants of this map exist in Octo Valley, in the missions Octoling Uprising and Undeniable Flying Object, respectively.
    • At the end of Undeniable Flying Object, after the Octostriker has been defeated and the music stops, some unusual sounds can be heard: an erratic clanking and a faint moan, which are slightly louder towards the edge of the UFO. These sounds could also be heard when using Recon to explore Bluefin Depot during a Splatfest. Given Callie's comments on the stage, they may be the result of paranormal happenings or simply the deterioration of old structures.
  • Bluefin Depot is one of two stages to have appeared in an Octo Valley mission yet not be available to play multiplayer battles on at launch, alongside Kelp Dome.
  • The map's name is a reference to the real-life bluefin tuna.
  • Bluefin Depot was indirectly revealed in the Splatoon Direct when the width=auto map of it was shown.
  • Bluefin Depot and Saltspray Rig are the farthest stages from Inkopolis and can only be reached by train.
  • According to The Art of Splatoon, Bluefin Depot is an abandoned coal mine, where it functioned before the Great Turf War and was abandoned fifty years later. It had since then been occupied the Octarians before being sealed off and used for ink battles.
  • The internal codename for this stage in the game files is "Ruins".
  • In the Octo Expansion, Cap'n Cuttlefish refers to Bluefin Depot in E02 Bust & Run Station.
  • Bluefin Depot along with Saltspray Rig and Urchin Underpass are the only stages in Splatoon to not return in a sequel.

Names in other languages

Language Name Meaning
Japan Japanese ネギトロ炭鉱
Negitoro Tankō
Negitoro (tuna with green onion) Coal Mine
Canada French (NOA) Ruines marines Marine Ruins
France French (NOE) Mine Marine Naval Mine
Germany German Blauflossen-Depot Bluefin Depot
Italy Italian Molo Mollusco Mollusk Wharf
SpainMexico Spanish Mina costera Coastal Mine

References

External links