Classic Squiffer

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Revision as of 04:41, 9 September 2017 by Heddy (talk | contribs) (→‎Splatoon 2: corrected utc usage)

The Classic Squiffer is a Main Weapon in Splatoon and Splatoon 2.

Splatoon 2

Classic Squiffer

Classic Squiffer

Basic information
Category Main
Class Charger
Sub S2 Weapon Sub Point Sensor.png Point Sensor
Special S2 Weapon Special Ink Armor.png Ink Armor
Special points 180pp
Special depletion
Range
75 / 100
Damage
Impact
Fire rate
Charge speed
70 / 100
Ink speed
Mobility
60 / 100
Durability
Handling
Obtainable at
Level 12
Cost Cash 8,900
Requirement
Introduced
Specifications
Weight
Base damage 40 (No charge)
140 (Full charge)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Classic Squiffer was released on August 19th, 2017 at Template:UTC.

S Sheldon Artwork.png
Sheldon's Introduction

The Classic Squiffer. For a charger, it's a bit short on range, but in return it can charge up much quicker. Use the File:S2 Weapon Point Sensor .png [[]] to sniff out hidden opponents, allowing you and your allies to overrun and outnumber marked enemies! Even though it's a charger, the short charge time and the power when using the File:S2 Weapon Ink Armor .png [[]] special allow you to jump into the fray! This set is great for the Inkling who's confident with a charger in close quarters.

Gallery

Splatoon

Classic Squiffer

Classic Squiffer

Basic information
Category Main
Class Charger
Sub S Weapon Sub Point Sensor.png Point Sensor
Special S Weapon Special Bubbler.png Bubbler
Special points 180pp
Special depletion Special gauge 40%
Range
65 / 100
Damage
Impact
Fire rate
Charge speed
70 / 100
Ink speed
Mobility
60 / 100
Durability
Handling
Obtainable at
Level 6
Cost Cash 5,000
Requirement Octo Valley Octo Valley
Introduced
Specifications
Weight
Base damage 40 (No charge)
140 (Full charge)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Classic Squiffer is in a set with the File:S Weapon Point Sensor .png [[]] and File:S Weapon Bubbler .png [[]]. It is a type of Charger weapon that charges faster than a Splat Charger, has higher attack power, and uses less ink, but suffers from less range.

A charger equipped with a miniaturized ink compression tank. The charge time is short, but it still packs a serious punch. The range leaves a little to be desired.
— In-Game Description(NA)[a]
A Charger equipped with a miniaturised ink compression tank. The charge time is short, but it still packs a serious punch. The range leaves a little to be desired.
— In-Game Description(EU/OC)[b]
Classic Squiffer report! We’ve got some hot new info on a cool new weapon! This charger-class gun comes equipped with a miniaturized ink compression tank. Apparently the charge time is short, but it still packs a serious punch! Sounds like the range leaves a little to be desired, though. Also, despite the fact that the ink tank looks like a recycled cleaning-spray bottle, we haven’t been able to confirm whether or not this weapon is good for attacking household surfaces. I’m guessing not, but who knows… Maybe it can cut grease and shine your kitchen counters in addition to blasting Turf War opponents!

Demonstration

Version history

2.7.0

  • Special gauge loss: 50% → as low as 40%

Recommended Abilities

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Defense Up helps Squiffer players win fights with charger players, ensuring that the Squiffer charges lethal shots much faster than a Splat Charger or E-liter 3K player that uses Damage Up to reduce their lethal charge times.
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Fully-charged shots can consume a fair amount of ink, and the Ink Saver Main ability will reduce the amount of ink each shot requires. Therefore, running out of ink will happen less often.
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Bomb Range Up will allow Point Sensors to be thrown farther than usual, allowing Classic Squiffer users to track down those foes who might be hiding nearby.
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If a foe does advance and come a little too close for comfort, the Bubbler can help. Having Special Charge Up will increase the rate at which the special gauge fills, allowing the Bubbler to be used more often.
  • Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value).
Along with Special Charge Up, Special Saver allows for the Bubbler to be used more often for defense by conserving some of the special gauge after being splatted.

Gallery

Similar weapons

Trivia

  • The Classic Squiffer appears to be designed after a spray bottle.

Names in other languages

Template:Foreignname

See Also


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