Comeback is an ability in Splatoon and Splatoon 2.
Comeback improves ink efficiency, ink recovery rate, mobility, and Special Gauge fill rate for the first twenty seconds after respawning. It is restricted to headgear as a main ability and cannot be rolled as a sub ability.
Mutual exclusivity
This ability is found as the main ability only on headgear, so other abilities found only on headgear are mutually exclusive with it; in other words players cannot have them together. These abilities are Last-Ditch Effort, Opening Gambit, and Tenacity.
Splatoon
Gear
Comeback is the main ability of:
Headgear with Comeback in Splatoon
Data
Comeback gives an effect equal to wearing four subs of Ink Saver (Main), Ink Saver (Sub), Ink Recovery Up, Run Speed Up, Swim Speed Up, and Special Charge Up.
Version history
Version |
Adjustments
|
2.6.0 |
- ▲ While active, Comeback now also triggers the Special Charge Up ability.
- — An issue when Super Jumping was fixed, the effects of Comeback sometimes experienced a delay and activated too late.
|
Splatoon 2
Gear
Comeback is the main ability of:
Headgear with Comeback in Splatoon 2
Data
Comeback gives an effect equal to wearing one main of Ink Saver (Main), Ink Saver (Sub), Ink Recovery Up, Run Speed Up, Swim Speed Up, and Special Charge Up lasting 20 seconds upon respawn.
Version history
Version |
Adjustments
|
3.0.0 |
- ▼ Decreased the boost to stats while Comeback is active from 1.2 times to 1 times the value of the main gear power.
|
Gallery
Names in other languages
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