Competitive:Fresh Squiffer

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Revision as of 21:09, 7 March 2021 by SeeDeeEss (talk | contribs) (not 220p)
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Unofficial!
This article discusses content that is not part of the official Splatoon series canon but is part of the community or competitive gaming space.
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For information about the Fresh Squiffer, see Fresh Squiffer.

Splatoon

Fresh Squiffer

Fresh Squiffer

Abbreviations Squiffer, Charger
Sub S Weapon Sub Suction Bomb.png Suction Bomb
Special S Weapon Special Kraken.png Kraken
Base damage 40–70 (Partial charge)
140 (Full charge)
Base duration
Ink consumption 1.9% (No charge)
10% (Full charge)
Special points
Special depletion Specdep icon.png 40%
Role Flex
Strengths Offensive kit
Weaknesses Lack of range compared to other chargers and splatlings
Empty ink tank.png
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Gear abilities

Gear abilities provide different effects in battle that benefit the player with their equipped weapon. This is a guide to gear abilities in relation to the weapon. Strategy, synergy, viability, and purpose may be written here.

Splatoon 2

Fresh Squiffer

Fresh Squiffer

Abbreviations Squiffer, Charger
Sub S2 Weapon Sub Suction Bomb.png Suction Bomb
Special S2 Weapon Special Inkjet.png Inkjet
Base damage 40–80 (Partial charge)
140 (Full charge)
Base duration
Ink consumption 1.9% (No charge)
10.5% (Full charge)
Special points 180p
Special depletion
Role Slayer Support Flex[1]
Strengths Offensive kit
Weaknesses Poor range, poor turfing

Use

  • The kit of the Fresh Squiffer allows the player to play in the offensive, as Inkjet is a valuable weapon for splatting and turfing.

Synergy

Countermeasures

Gear abilities