Custom Range Blaster

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Revision as of 18:39, 12 October 2021 by Avery TSP (talk | contribs) (Added an "appearance" section)
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The Custom Range Blaster is a main weapon in Splatoon and Splatoon 2. It is a Custom-branded version of the Range Blaster.

Appearance

The Custom Range Blaster is nearly identical in appearance to the Range Blaster. The only difference between the two is that the Custom Range Blaster has a sticker bearing the Custom logo on the front part.

Splatoon

Custom Range Blaster

Custom Range Blaster

Basic information
Category Main
Class Shooter
Sub S Weapon Sub Splat Bomb.png Splat Bomb
Special S Weapon Special Kraken.png Kraken
Special points
Special depletion Special gauge 40%
Range
35 / 100
Damage
Impact
60 / 100
Fire rate
10 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 17
Cost Cash 10,800
Requirement
Introduced
Specifications
Weight
Base damage 50–80 (Splash)
125 (Direct hit)
Base duration
Ink consumption 10%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Range Blaster Range Blaster
Grim Range Blaster Grim Range Blaster

The Custom Range Blaster was released on 10 October 2015 at 02:00 UTC. It is a variation of a regular Range Blaster with different sub and special weapons, comes with Splat Bombs and the Kraken.

Data

  • The Custom Range Blaster is a middleweight weapon.
  • Each shot consumes 10% of the ink tank capacity.
  • When firing continuously, it shoots a bullet every 60 frames (1 shots per second).
  • When firing while moving, the player's movement speed is set to 0.4 units per frame.
  • After firing, there is a 50 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 125.
  • Shots travel straight for 11 frames.
  • Shots have a radius of 2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 10 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Shots initially travel straight at a rate of 10.8 units per frame for 11 frames. Shots travel straight for 118.80000209 distance units.
  • Ink droplets occur every 15 units.
  • The frequency at which ink drips from a shot occurs at a rate of 9 droplets per shot.
  • There are a total of 1 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 19.2 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
  • All other ink droplets have a radius of 13.5 units.
  • The shot explodes 15 frames after being fired.
  • The far damage radius of the explosion is 35 units.
  • When the shot explodes on the ground or wall, the far damage radius is 17.5 units.
  • The near damage radius of the explosion is 9 units.
  • Damage from the explosion scales from 50 at the far damage radius to 80 at the near damage radius.
  • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 40 at the near damage radius.
  • When the shot explodes in the air, it creates a splash of paint with a radius of 32 units.
  • The wall impact painting radius is 18 units.

[1]

Version history

Version Adjustments
2.2.0


2.7.0
  • Special gauge loss: 50% → as low as 40%

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The Custom Range Blaster is, as you might expect, a Range Blaster with a slick customized appearance. It has the same stats but comes with Splat Bombs to compensate for its lack of efficacy at close range. Coupled with the powerful Kraken, this set should prove popular with blaster virtuosos!(NA)[a]

A custom Range Blaster combined with a versatile sub weapon and a special weapon that excels in close-quarters combat.
— In-Game Description
The Custom Range Blaster comes with a versatile sub weapon - Splat Bombs - and a special weapon that excels in close-quarters combat - the Kraken! Grab a Custom Range Blaster tonight and get ready to UNLEASH THE KRAKEN!
Notes
  1. North America

Gallery

Demonstration

Splatoon 2

Custom Range Blaster

Custom Range Blaster

Basic information
Category Main
Class Shooter
Sub S2 Weapon Sub Curling Bomb.png Curling Bomb
Special S2 Weapon Special Bubble Blower.png Bubble Blower
Special points 170p
Special depletion
Range
56 / 100
Damage
Impact
70 / 100
Fire rate
10 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 18
Cost Cash 11,400
Requirement
Introduced
Specifications
Weight
Base damage 50–70 (Splash)
125 (Direct hit)
Base duration
Ink consumption 11%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Range Blaster Range Blaster
Grim Range Blaster Grim Range Blaster

The Custom Range Blaster was released on 21 April 2018 at 02:00 UTC.[2] It comes with Curling Bombs and the Bubble Blower. In an earlier data mining, it was shown to have Sting Ray as its special, but this was changed before release.

Data

  • The Custom Range Blaster is a middleweight weapon.
  • The matchmaking range is 170. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption of 11% and ink tank capacity of 100% allows players to fire 9 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 14 frames to come out.
  • When firing from swim form, the first shot takes 24 frames to come out.
  • The interval between firing and when the player is able to enter swim form or use a sub weapon is 30 frames.
  • When firing continuously, it shoots a bullet every 60 frames (1 shots per second).
  • When firing while moving, the player's movement speed is set to 0.4 units per frame.
  • After firing, there is a 70 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 125.
  • The bullet hitbox has a radius of 2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 8 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
  • Shots initially travel straight at a rate of 10.8 units per frame for 11 frames. Shots travel straight for 118.8 distance units.
    • After that, the shot's velocity is set to 10.073 units per frame if it is not already lower than the listed value, and decreases further as it travels.
  • Ink droplets occur every 19 units.
  • The frequency at which ink drips from a shot occurs at a rate of 9 droplets per shot.
  • There are a total of 1 different droplet patterns that can be created while firing this weapon.
  • Ink droplets have a radius of 13 units.
  • Droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
  • The shot explodes 15 frames after being fired.
  • The far damage radius of the explosion is 35 units.
  • When the shot explodes on the ground or wall, the far damage radius is 17.5 units.
  • The near damage radius of the explosion is 10 units.
  • Damage from the explosion scales from 50 at the far damage radius to 70 at the near damage radius.
  • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 35 at the near damage radius.
  • When the shot explodes in the air, it creates a splash of paint with a radius of 30 units.
  • The radius of wall dripping paint is 10 units.
  • The wall impact painting radius is 22 units.

[3][4]

Version history

Version Adjustments
Base game
  • Max damage dealt by splash damage reduced: 80 → 70.
  • Ink consumption per shot: 10% → 11%.
  • Time taken to begin recovering ink after shooting: 0.83 seconds → 1.17 seconds.
  • Angle of shot deviation while jumping: 0 degrees → 8 degrees.
5.2.0

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Custom Range Blaster is a customized version of the Range Blaster that uses certified official parts! It has all the same stats of the Range Blaster, but you can use the Curling Bomb sub to pin the enemy down before you blast 'em! Lock down the battlefield lickety-splat by bursting the bubbles you make with the Bubble Blower. A set for the true Blaster aficionado!

Research indicates that the Custom Range Blaster will soon be available at Ammo Knights. Through careful deductive processes, we can gleam[sic] that this is a "Custom" version of the "Range Blaster." Hah, science is truly wondrous! This new weapon has the same stats as the Range Blaster, but also comes with Curling Bombs and the Bubble Blower: two great ways to pin down the enemy. This kit is perfect for players who want to lock down the battlefield.

Gallery

Demonstration

Strategy

For competitive tips about the Custom Range Blaster

Click to view the strategy for Custom Range Blaster. View the strategy page.

Names in other languages

Template:Foreignname

References