Deadly Dance Hall—Jump, Jump!
From Inkipedia, the Splatoon wiki
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“ | This mission will test your stress-management skills. Please try to survive for 60 seconds. | ” |
— O.R.C.A. describing the level
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Deadly Dance Hall - Jump, Jump! is the 15th level in Splatoon 3's story mode, Return of the Mammalians.
Description
This mission has the player survive the attacks from Amped Octostamps for an entire minute.
Access
The player has to backtrack to get to this level from Relic Restoration. The player also has to clear Fuzzy Ooze to get there.
Walkthrough
Checkpoint 1
The player has to hop onto the launchpad to start the countdown. There are a total of 8 Amped Octostamps in this mission. The Amped Octostamps will spawn at:
- Right at the beginning of the countdown.
- Around 54 seconds left.
- Around 47 seconds left.
- Around 41 seconds left.
- Around 34 seconds left.
- Around 27 seconds left.
- Around 21 seconds left.
- Around 14 seconds left.
Power Egg cans will begin to spawn after 30 seconds have passed; however, it is not recommended to risk being hit by the shockwaves to collect all of them.
Enemies and Mechanics
First Introduced
Previously Introduced
Quotes
English (North America)
File:S3 Icon Callie.png Agent 1's Quotes
“ | Halfway there! You got this! | ” |
— When the player is at the 30 second mark
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File:S3 Icon Marie.png Agent 2's Quotes
“ | Here it comes! Press to dodge! | ” |
— When the player starts the countdown
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Trivia
- This mission is similar to Move It Move It Station from the Octo Expansion, as both missions require the player to dodge incoming attacks without a weapon.