Dual Squelcher

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Revision as of 22:31, 10 October 2020 by Heddy (talk | contribs) (References)
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The Dual Squelcher is a main weapon in Splatoon. In Splatoon 2, it was converted into Dualie Squelchers.

It is similar to the Jet Squelcher, but has a higher rate of fire at the cost of range and power. The fire rate is faster than the Splattershot Pro and slower than the Splash-o-matic.

Splatoon

Dual Squelcher

Dual Squelcher

Basic information
Category Main
Class Shooter
Sub S Weapon Sub Splat Bomb.png Splat Bomb
Special S Weapon Special Echolocator.png Echolocator
Special points
Special depletion Special gauge 40%
Range
68 / 100
Damage
27 / 100
Impact
Fire rate
55 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 16
Cost Cash 9,800
Requirement
Added in
Specifications
Weight
Base damage 28
Base duration
Ink consumption 1.2%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Custom Dual Squelcher Custom Dual Squelcher

The Dual Squelcher comes in a set with Splat Bombs and the Echolocator.

Data

Template:Shooter data s[1]

Version history

Version Adjustments
2.2.0
  • Walk speed while firing increased by 20%.
2.7.0

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The Dual Squelcher adds a manifold mechanism to the S Weapon Main Jet Squelcher.png Jet Squelcher for extreme range and firing rate. Claim turf, fire out those S Weapon Special Echolocator.png Echolocators, and then attack the opponents' position with S Weapon Sub Splat Bomb.png Splat Bombs! So I'd recommend it if those kinds of tricksy tactics happen to be your style! (NA)[a]

A double-barreled S Weapon Main Jet Squelcher.png Jet Squelcher with a much higher rate of fire. The power of each shot is low, but the ample range and firing rate make up for it.
— In-Game Description
Compared to the S Weapon Main Jet Squelcher.png Jet Squelcher, the Dual Squelcher has a little less range, but makes up for it with a slightly faster fire rate. The Dual Squelcher comes with S Weapon Sub Splat Bomb.png Splat Bombs and S Weapon Special Echolocator.png Echolocator. This is really nice for supporting your teammates and giving them cover fire. Selecting the S Ability Ink Saver (Sub).png Ink Saver (Sub) ability over S Ability Ink Saver (Main).png Ink Saver (Main) is best due to the amount of ink the Splat Bomb needs. Another ability to strive for is S Ability Bomb Range Up.png Bomb Range Up, so you can throw those Splat Bombs at a greater distance, eschewing the need to get close to your opponents.
— Splatoon Prima Guide
Notes
  1. North America

Gallery

Demonstration

Trivia

  • Not counting the transition from E-liter 3K to E-liter 4K, the Dual Squelcher is the only main weapon to not return in Splatoon 2. Instead, it was mechanically changed and converted into the Dualie Squelchers.
  • The Dual Squelcher only fires through the top barrel. The bottom barrel is simply cosmetic.

Names in other languages

Template:Foreignname

References

  1. Splatoon - NormalShotQuickLong.params