Dual Squelcher

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The Dual Squelcher is a main weapon in Splatoon. In Splatoon 2, it was converted into Dualie Squelchers.

It is similar to the Jet Squelcher, but has a higher rate of fire at the cost of range and power. The fire rate is faster than the Splattershot Pro and slower than the Splash-o-matic.

Appearance

The Dual Squelcher is similar in appearance to the Jet Squelcher. However, the Dual Squelcher is red and has a second barrel attached to the bottom. This barrel is nonfunctional in-game.

Splatoon

Dual Squelcher

Dual Squelcher

Basic information
Category Main
Class Shooter
Sub S Weapon Sub Splat Bomb.png Splat Bomb
Special S Weapon Special Echolocator.png Echolocator
Special points
Special depletion Special gauge 40%
Range
68 / 100
Damage
27 / 100
Impact
Fire rate
55 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 16
Cost Cash 9,800
Requirement
Introduced
Specifications
Weight
Base damage 28
Base duration
Ink consumption 1.2%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Custom Dual Squelcher Custom Dual Squelcher

The Dual Squelcher comes in a set with Splat Bomb and Echolocator.

Data

Template:Shooter data s[1]

Version history

Version Adjustments
2.2.0
  • Walk speed while firing increased by 20%.
2.7.0

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The Dual Squelcher adds a manifold mechanism to the Jet Squelcher for extreme range and firing rate. Claim turf, fire out those Echolocators, and then attack the opponents' position with Splat Bombs! So I'd recommend it if those kinds of tricksy tactics happen to be your style!

A double-barreled Jet Squelcher with a much higher rate of fire. The power of each shot is low, but the ample range and firing rate make up for it.
— In-Game Description
Compared to the Jet Squelcher, the Dual Squelcher has a little less range, but makes up for it with a slightly faster fire rate. The Dual Squelcher comes with Splat Bombs and Echolocator. This is really nice for supporting your teammates and giving them cover fire. Selecting the Ink Saver (Sub) ability over Ink Saver (Main) is best due to the amount of ink the Splat Bomb needs. Another ability to strive for is Bomb Range Up, so you can throw those Splat Bombs at a greater distance, eschewing the need to get close to your opponents.
Splatoon Prima Guide

Gallery

Demonstration

Trivia

  • Not counting the transition from E-liter 3K to E-liter 4K, the Dual Squelcher is the only main weapon to not return in Splatoon 2. Instead, it was mechanically changed and converted into the Dualie Squelchers.
  • The Dual Squelcher only fires through the top barrel. The bottom barrel is simply cosmetic.
  • There is an unused model and weapon parameters for the Dual Squelcher in Splatoon 2, but it was replaced by the Dualie Squelchers.

Names in other languages

Template:Foreignname

References

  1. Splatoon - NormalShotQuickLong.params