Haunt
Haunt is an ability in Splatoon and Splatoon 2.
Haunt tracks the opponent that defeated the player. Haunt is restricted to clothing as a main ability.
Splatoon
Haunt marks the opponent that defeated the player with a position-tracking mark for 9 seconds. This mark can be seen by the player with the ability and their team, similar to Point Sensor or Echolocator. Haunt activates automatically if the player gets splatted by another Inkling. Its effect is reduced by Template:InterimAbility.
Haunt also has a Template:InterimAbility, Template:InterimAbility, and Template:InterimAbility effect when the player with Haunt is marked by Point Sensor, Echolocator, or Haunt.
Mutual exclusivity
This ability is found as the main ability only on clothing, so other abilities found only on shoes are mutually exclusive with it; in other words players cannot have them together. These abilities are Template:InterimAbility, Template:InterimAbility, and Template:InterimAbility. In addition, since wearing the Splatfest Tee is mandatory during a Splatfest, these abilities cannot be used for the duration of those events.
Use
Haunt is good for players who usually play on the flanks or run support, or try and stop enemies from out-flanking their team. This is because if a flank or back is lost, then the team is notified that an enemy may be coming up from the behind.
Teammates should be able to avenge their fallen allies much more easily.
Because of its interaction with Point Sensor and Echolocator, Haunt can be considered a pseudo-counter ability for these sub and special weapons.
Gear
Haunt is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Forge Octarian Jacket | Forge | 2700 | Haunt | 2.3.0 | ||
Ivory Peaks Tee | Inkline | 400 | Haunt | Initial Release (1.0.0) | ||
Octo Tee | Cuttlegear | Level 45 | Haunt | 2.0.0 | ||
Squidmark LS | SquidForce | 600 | Haunt | Initial Release (1.0.0) | ||
Vintage Check Shirt | Rockenberg | 9000 | Haunt | Initial Release (1.0.0) | ||
Yellow Urban Vest | Firefin | 3000 | Haunt | Initial Release (1.0.0) |
Version history
2.6.0
- ▲ Haunt will now also increase attack power, defense, and Inkling movement speed while being marked by the enemy.
2.7.0
- ▼ Duration reduced: 12s → 9s
Splatoon 2
“ | Once you've respawned, reveals the position of the player who splatted you. | ” |
— In-game Description
|
Haunt shows the location of the opponent that defeated the player for 26 seconds. The opponent is shown as a white silhouette, similar to the effects of how Template:InterimAbility and Sting Ray shows opponents. The marked opponent can only be seen by the player with the ability. Haunt activates automatically if the player gets splatted by another Inkling. The effect will wear off momentarily if the distance between the player and the opponent becomes too small. The distance required for the revealing effect to activate can be increased by Template:InterimAbility.
Mutual exclusivity
This ability is found as the main ability only on clothing, so other abilities found only on shoes are mutually exclusive with it; in other words players cannot have them together. These abilities are Template:InterimAbility, Template:InterimAbility, Template:InterimAbility, and Template:InterimAbility. In addition, since wearing the Splatfest Tee is mandatory during a Splatfest, these abilities cannot be used for the duration of those events.
Gear
Haunt is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Annaki Red Cuff | Annaki | 4800 | Haunt | 2.0.0 | ||
Forge Octarian Jacket | Forge | 2700 | Haunt | 3.0.0 | ||
Ivory Peaks Tee | Inkline | 400 | Haunt | 3.0.0 | ||
Negative Longcuff Sweater | Toni Kensa | 11800 | Haunt | Initial Release (1.0.0) | ||
Neo Octoling Armor | Cuttlegear | Octo Expansion | Haunt | 3.1.0 | ||
Octo Tee | Cuttlegear | 8888 | Haunt | 3.0.0 | ||
Squidmark LS | SquidForce | 600 | Haunt | 2.0.0 | ||
Varsity Baseball LS | Splash Mob | 700 | Haunt | 2.0.0 | ||
Vintage Check Shirt | Rockenberg | 9000 | Haunt | Initial Release (1.0.0) | ||
White King Tank | Enperry | 600 | Haunt | Initial Release (1.0.0) | ||
Yellow Urban Vest | Firefin | 4100 | Haunt | Initial Release (1.0.0) | ||
Zekko Long Radish Tee | Zekko | 1450 | Haunt | 2.0.0 | ||
Zekko Redleaf Coat | Zekko | 2600 | Haunt | Initial Release (1.0.0) |
Version history
1.4.0
- ▲ Opponents behind stage objects will be revealed when the Template:InterimAbility’s effective range is roughly 23% further away from them than it was previously.