Haunt

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Revision as of 23:50, 24 October 2022 by Yampa (talk | contribs)

Template:InfoboxAbility Haunt is an ability in the Splatoon series.

Haunt helps the user track the opponent that splatted them. In Splatoon, Haunt also gives the user Damage Up, Defense Up, and Run Speed Up while certain conditions are met. In Splatoon 2, when the user splats an opponent they are currently tracking, that opponent gets the effects of Respawn Punisher for that splat.

Splatoon

Mechanics

When the user is splatted, the opponent that caused that splat (if any) is marked with a Point Sensor marker which lasts for about 9 seconds by default or about 4.5 seconds with Cold-Blooded.

While the user is marked by a Point Sensor marker through a Point Sensor, an Echolocator, or by splatting another Haunt user, 20 AP[1] of Damage Up and Defense Up and an unknown amount of Run Speed Up is given to the user.

Tactics

Haunt is useful for players who usually flank; and for back liners, since if they are splatted, their team is more likely to notice that an enemy may be coming up from behind.

Gear

Haunt is the main ability of:

Clothing with Haunt in Splatoon
Name Brand Availability Ability Star power Added in

Forge Octarian Jacket Forge Octarian Jacket Forge Forge Cash 2700 S Ability Haunt.png Haunt Star-full.pngStar-full.pngStar-empty.png 2.3.0
Ivory Peaks Tee Ivory Peaks Tee Inkline Inkline Cash 400 S Ability Haunt.png Haunt Star-full.pngStar-empty.pngStar-empty.png Initial Release (1.0.0)
Octo Tee Octo Tee Cuttlegear Cuttlegear Level 45 S Ability Haunt.png Haunt Star-full.pngStar-full.pngStar-full.png 2.0.0
Squidmark LS Squidmark LS SquidForce SquidForce Cash 600 S Ability Haunt.png Haunt Star-full.pngStar-empty.pngStar-empty.png Initial Release (1.0.0)
Vintage Check Shirt Vintage Check Shirt Rockenberg Rockenberg Cash 9000 S Ability Haunt.png Haunt Star-full.pngStar-full.pngStar-full.png Initial Release (1.0.0)
Yellow Urban Vest Yellow Urban Vest Firefin Firefin Cash 3000 S Ability Haunt.png Haunt Star-full.pngStar-full.pngStar-empty.png Initial Release (1.0.0)

Version history

Version Adjustments
2.6.0
  • Haunt will now also increase attack power, defense, and Inkling movement speed while being marked by the enemy.
2.7.0
  • Duration reduced: 12s → 9s

Splatoon 2

Once you've respawned, reveals the position of the player who splatted you.
— In-game description

Mechanics

Haunt now tracks opponents who splatted the user with white silhouettes that can be seen through opaque objects only to the user while at least a certain distance from the opponent (Bomb Defense Up DX increases this minimum distance) and while the opponent is not submerged in ink. Unlike the Thermal Ink, the Haunt effect lasts until the opponent is splatted.

If the Haunt user splats an opponent who they are currently tracking, the victim gets the effects of Respawn Punisher for that splat and the user's Haunt icon will be highlighted by a yellow ring on the victim's splat cam. The Respawn Punisher penalty does not apply if the tracked opponent gets splatted by any other means, but the tracking silhouette still disappears.

There is no limit on how many opponents a Haunt user can track. So even if all four opponents on the enemy team splat the Haunt user, the Haunt user will be tracking four players.

Gear

Haunt is the main ability of:

Version history

Version Adjustments
Base game
  • Haunt now applies the Thermal Ink effect on the opponent who splatted the user instead of a Point Sensor tagging.
    • Haunt no longer signals the splatter when it gets activated.
    • The silhouette can only be seen by the Haunt user who gets splatted by the tracked opponent.
    • The silhouette is only visible if the tracked opponent is at least a certain distance from the Haunt user and not submerged in ink.
    • Removed the line connecting the user to the tracked opponent.
  • Base duration increased to 30 seconds.
  • No longer increases stats when the user is marked by a Point Sensor or another Haunt user.
1.4.0
  • Opponents behind stage objects will be revealed when the Haunt's effective range is roughly 23% further away from them than it was previously.
3.0.0
  • Opposing players marked with Haunt will now incur the penalties of Respawn Punisher when splatted by the player that they splatted.
  • When an opponent splats the player, that activation will stand out clearly on the screen while waiting to respawn.
4.6.0
  • The duration has been increased from 30 seconds to infinite.
    • If the target afflicted with Haunt is splatted, the effect will disappear as normal.
  • Number of targets that can be afflicted with Haunt at once increased to four.
    • This means that if a second, third, or fourth player were to splat someone who has Haunt equipped, the previous players afflicted with Haunt's effects will continue to be affected.

Splatoon 3

Gear

Haunt is the main ability of:

Names in other languages

Template:Foreignname

See Also

References