Heavy Splatling

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Revision as of 03:31, 5 February 2019 by Thinker224 (talk | contribs) (→‎Details: ,)
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The Heavy Splatling is a main weapon in Splatoon and Splatoon 2.

The Heavy Splatling is capable of firing bursts of ink with high range, low damage, and a fast rate of fire. Each fully charged attack consumes 22.5% of the ink-tank capacity, allowing players to fire off four full charges before needing to refill. It takes approximately 0.83 seconds to reach the first level of charge, and 1.25 seconds in total to reach the second level of charge. Reaching the first level of charge will cause the Heavy Splatling to fire for 1.2 seconds, while reaching the second level will cause it to fire for 2.4 seconds. Each ink bullet does enough damage to splat opponents with four hits.

Splatoon

Heavy Splatling

Heavy Splatling

Basic information
Category Main
Class Splatling
Sub S Weapon Sub Splash Wall.png Splash Wall
Special S Weapon Special Inkstrike.png Inkstrike
Special points
Special depletion Special gauge 40%
Range
78 / 100
Damage
Impact
Fire rate
Charge speed
40 / 100
Ink speed
Mobility
50 / 100
Durability
Handling
Obtainable at
Level 6
Cost Cash 6,800
Requirement
Introduced
Specifications
Weight
Base damage 28
Base duration
Ink consumption 22.5% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Heavy Splatling was made available in the version 2.0.0 update on 6 August 2015 at 02:00 UTC. it comes in a set with S Weapon Sub Splash Wall.png Splash Wall and S Weapon Special Inkstrike.png Inkstrike.

Version history

Version Adjustments
2.2.0
  • Ink usage decreased by about 10%.
2.7.0
  • Special gauge loss: 50% → as low as 40%

Gallery

Demonstration

Splatoon 2

Heavy Splatling

Heavy Splatling

Basic information
Category Main
Class Splatling
Sub S2 Weapon Sub Sprinkler.png Sprinkler
Special S2 Weapon Special Sting Ray.png Sting Ray
Special points 200p
Special depletion
Range
78 / 100
Damage
Impact
Fire rate
Charge speed
38 / 100
Ink speed
Mobility
50 / 100
Durability
Handling
Obtainable at
Level 8
Cost Cash 7,800
Requirement
Introduced
Specifications
Weight
Base damage 32
Base duration
Ink consumption 22.5% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Heavy Splatling returns in Splatoon 2 with a new design, the main difference being the barrel is now titled and it is primarily yellow instead of orange.[1] It comes with S2 Weapon Sub Sprinkler.png Sprinkler and the S2 Weapon Special Sting Ray.png Sting Ray, similar to the build of the S Weapon Main Heavy Splatling Remix.png Heavy Splatling Remix of the original Splatoon.

Data

Template:Splatling data

Version history

Version Adjustments
Base game
  • Movement speed while charging: 0.55 → 0.5
  • Movement speed while firing: 0.70 → 0.64
  • Radius of paint droplets near the player: 19.2 units → 18 units
  • Radius of paint droplets far from the player: 18 units → 17 units
  • Radius of standard paint droplets: 14 units → 12.6 units
1.2.0
  • Increased movement speed while charging by 20%: 0.5 → 0.6
  • Increased movement speed while shooting by 3%: 0.64 → 0.66
2.2.0
  • Shot Damage: 28 → 32
3.0.0
  • Points to fill special gauge: 180 → 200
4.3.0
  • Increased the effect of the Run Speed Up gear ability : 30% → 35%

Gallery

Demonstration

Details

  • While S2 Ability Main Power Up.png Main Power Up will increase the number of shots fired, it will not increase the ink consumption relative to the amount charged, making the weapon comparatively more ink efficient.

Quotes

Click to view the quotes for Heavy Splatling. View the quotation page.

Trivia

In Splatoon,

  • The Heavy Splatling was first revealed when Splatoon was datamined on 21 June 2015.
  • The Heavy Splatling was later seen in a Japanese trailer detailing Splatoon's future updates.
  • The S Weapon Main Slosher.png Slosher alongside the Heavy Splatling would be the first entirely new weapon classes to added into the Splatoon franchise. Making their debut on 6 August 2015 at 02:00 UTC, with the release of 2.0.0.

In Splatoon 2,

  • The weapon was first revealed to be returning in a tweet from the official Splatoon Twitter account on 24 January 2017.

Etymology

Heavy Splatling is derived from the adjective Heavy and a portmanteau of Splat and Gatling.

バレルスピナー bareru supinā is derived from Barrel and Spinner. The name Barrel Spinner is due to the fact that the barrels of the Heavy Splatling rotate while charging and firing.

Names in other languages

Template:Foreignname

References