Hero Roller Replica

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Revision as of 11:26, 30 September 2021 by GloverMist (talk | contribs) (Updated)
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The Hero Roller Replica is a main weapon in Splatoon. It is the hero-themed variant of the Splat Roller, designed to look like the Hero Roller used by agents to fight Octarians.

Splatoon

Hero Roller Replica

Hero Roller Replica

Basic information
Category Main
Class Roller
Sub S Weapon Sub Suction Bomb.png Suction Bomb
Special S Weapon Special Killer Wail.png Killer Wail
Special points
Special depletion Special gauge 40%
Range
55 / 100
Damage
Impact
Fire rate
Charge speed
Ink speed
50 / 100
Mobility
Durability
Handling
40 / 100
Obtainable at
Level 3
Cost Cash 1,200
Requirement S2 Brand amiibo.png Inkling Boy Inkling Boy (Splatoon)
Introduced
Specifications
Weight
Base damage 25–125 (Splash)
140 (Roll)
Base duration
Ink consumption 9% (Splash)
0.1% per frame (Roll)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Splat Roller Splat Roller
Krak-On Splat Roller Krak-On Splat Roller
CoroCoro Splat Roller CoroCoro Splat Roller

The Hero Roller Replica is a replica of the Hero Roller used in the Inkling Boy amiibo challenges. Just like the Hero Shot Replica is to the Splattershot, the Hero Roller is identical to the Splat Roller, with the same stats and loadout of Suction Bombs and Killer Wail.

To unlock the Hero Roller Replica, the player must play the last set of missions from the Inkling Boy amiibo:

The blueprints to the Hero Roller Replica are received after completing the fifth boss challenge.

Data

  • The Hero Roller Replica is a middleweight weapon.
  • Ink consumption while rolling is 6% per second.
  • Ink consumption per attack is 9%.
    • This allows players to attack 11 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The weapon can attack with a depleted ink tank, but the damage of that attack is reduced to 40% of the normal amount.
  • Rolling with a depleted ink tank will not leave a trail or damage opponents.
  • When attacking, it takes 20 frames to lift the roller (0.33 seconds).
  • When rolling, the player's movement speed is set to 1.2 units per frame.
  • When rolling on an uninkable surface or with a depleted ink tank, the player's movement speed is set to 0.96 units per frame.
  • After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
  • After swinging, there is a 0.75 second cooldown before the ink tank starts refilling.
  • Hitting an opponent while rolling deals 140 damage.
  • Attacks have a base damage of 125.
  • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 65 units and stops losing damage at 105 units. The minimum damage is 25.
  • Ink globs travel straight for 4 frames.
  • Ink flung from the center of the roller does the greatest damage. Ink that flies to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 95 units and stops losing damage at 105 units. The maximum damage is 50 and the minimum damage is 25.
  • When rolling, the Hero Roller Replica leaves an ink trail that is 52 units wide.

[1]

Version history

Version Adjustments
2.2.0
  • Players can only splat their opponents in one hit with the center of the roller.
  • Opponents cannot be splatted in one hit when the player is out of ink.
  • Amount of damage given when the roller is repeatedly swung balanced.
2.7.0
  • Special gauge loss: 50% → as low as 40%

Quotes

A sweet replica created by Sheldon from his grandfather's blueprints. It looks funky fresh, to be sure, but apparently it's just a regular Splat Roller with a fancy paint job.
— In-Game Description (NA)[a]
Created by Sheldon from his grandfather's blueprints. It looks pretty cool, but apparently it's just a regular Splat Roller under that paint job...
— In-Game Description (EU/OC)[b]
Notes
  1. North America
  2. Europe and Oceania

Gallery

Demonstration

Splatoon 2

Hero Roller Replica

Hero Roller Replica

Basic information
Category Main
Class Roller
Sub S2 Weapon Sub Curling Bomb.png Curling Bomb
Special S2 Weapon Special Splashdown.png Splashdown
Special points 170p
Special depletion
Range
48 / 100
Damage
Impact
Fire rate
Charge speed
Ink speed
45 / 100
Mobility
Durability
Handling
55 / 100
Obtainable at
Level 3
Cost Cash 2,300
Requirement Octo Canyon Octo Canyon
Introduced
Specifications
Weight
Base damage 35–150 (Ground)
40–150 (Midair)
125 (Roll)
Base duration
Ink consumption 8.55% (Splash)
0.1% per frame (Roll)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Splat Roller Splat Roller
Krak-On Splat Roller Krak-On Splat Roller
Kensa Splat Roller Kensa Splat Roller

The Hero Roller Replica returns to Splatoon 2 with an updated model that is visually identical to the Level 1 Hero Roller. However it is once again a re-skinned Splat Roller, which therefore now comes with Curling Bombs and Splashdown. To unlock the Hero Roller Replica, the player must now complete every level with the Hero Roller in Octo Canyon.

Data

  • The Hero Roller Replica is a middleweight weapon.
  • The matchmaking range is 118. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • Ink consumption per second while rolling scales from 1.2% to 6% depending on the rolling speed.
  • When rolling, the player's movement speed is set to 1.08 units per frame.
  • After rolling for 1.5 seconds, the player begins to dash.
  • When dashing, the player's movement speed is set to 1.32 units per frame.
  • After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
  • Hitting an opponent while rolling deals 125 damage. Main Power Up increases rolling contact damage up to 143.75.
  • When rolling, the Hero Roller Replica leaves an ink trail that is 56 units wide.

Horizontal swing (while grounded)

  • The ink consumption of 8.55% allows players to attack 11 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 4.275%. The damage of that attack is reduced to 25% of the normal amount.
  • When attacking, it takes 21 frames to lift the roller (0.35 seconds).
  • When attacking while moving, the player's movement speed is set to 0.48 units per frame.
  • After swinging, there is a 0.75 second cooldown before the ink tank starts refilling.
  • Attacks have a base damage of 150. Main Power Up increases damage up to 172.5.
  • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 50 units and stops losing damage at 115 units. The minimum damage is 35. Main Power Up increases minimum damage up to 40.25.
  • The lethal range is 80 units, as this is the farthest distance where ink deals 100 damage.
  • In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 17.5.
  • Ink flung from the center of the roller does the greatest damage. Ink that is flung at an angle greater than 12 degrees to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 28 units and stops losing damage at 100 units. The maximum damage is 100 and the minimum damage is 35. Main Power Up increases maximum damage up to 115 and increases minimum damage up to 40.25.

Vertical swing (while in midair)

  • The ink consumption of 8.55% allows players to attack 11 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 4.275%. The damage of that attack is reduced to 50% of the normal amount.
  • When attacking, it takes 26 frames to lift the roller (0.43 seconds).
  • When attacking while moving, the player's movement speed is set to 0.48 units per frame.
  • After swinging, there is a 1 second cooldown before the ink tank starts refilling.
  • Attacks have a base damage of 150. Main Power Up increases damage up to 172.5.
  • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 60 units and stops losing damage at 140 units. The minimum damage is 40. Main Power Up increases minimum damage up to 46.
  • The lethal range is 90 units, as this is the farthest distance where ink deals 100 damage.
  • In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 20.
  • Damage does not change based on the angle of the ink.

[2][3]

Version history

Version Adjustments
Base game
  • Splash attacks in midair changed to slower vertical swings that are narrow and have increased range.
  • Ground splash damage: 25–125 → 35–150.
  • Roll damage: 140 → 125.
  • Ink consumption per flick: 9% → 10%.
  • Splash damage: 25–125 → 35-150.
  • Roll damage: 140 → 125.
  • Movement speed while rolling increased: 1.2 → 1.32.
  • When rolling you need to accelerate to max rolling speed: 1.08 → 1.32.
1.2.0
  • Ink consumption per flick: 10% → 9%.
1.3.0
1.4.0
  • Increased width of ink path when using ZR to ink the ground continuously and moving at maximum speed by roughly 8%.
  • Made it easier to ink the ground in front of you when using a horizontal swing.
  • Increased damage dealt to opposing Ballers with either a vertical or horizontal swing by roughly 40%.
  • Decreased the knock back distance when coming into contact with a roller that has run out of ink or is in mid-air.
  • Fixed an issue causing the aiming reticule to display outside the center of the screen when moving the camera and using a roller or brella-type weapon.
2.3.0
  • Points to fill special gauge: 170 → 180.
3.2.0
  • Decreased ink consumption when inking the ground with the roller while moving at top speed by roughly 33%.
4.3.1
  • Adjusted the range after which damage from a vertical swing will drop off. Extended the range after which this damage will drop off to 40.0 by roughly 11%. The ranges in which more than 100.0 damage and more than 50.0 damage can be dealt remain unchanged.
4.5.0
  • Increased damage dealt to opponent Splat Brellas increased by 13%.
4.8.0
  • Vertical flick painting ranged increased.
4.9.0
5.0.0
  • Increased damage dealt to the Booyah Bomb armor by roughly 2%.
  • Points to fill special gauge: 180 → 170.
5.2.0
  • Slightly extended the splash of ink from swinging sideways.
5.5.0
  • Reduced the ink consumption of horizontal and vertical swings by roughly 5%: 9% → 8.55%.

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Hero Roller Replica is a specially designed roller with the same stats as the standard Splat Roller. This weapon came about after I made a breakthrough in my research and managed to create the ultimate weapon! Sadly, it never made it to mass production because the guys at the factory couldn't wrap their heads around my advanced schematics... So instead they just slapped some shiny parts on a standard roller and called it the Hero Roller Replica. Give it a shot sometime!

Gallery

Demonstration

Strategy

For competitive tips about the Hero Roller Replica

Click to view the strategy for Splat Roller. View the strategy page.

Note: the strategy advice for Splat Roller also applies to Hero Roller Replica, so they share the same strategy page.

Trivia

Names in other languages

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References