Hero Shot

From Inkipedia, the Splatoon wiki
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File:HeroShot.jpeg
Agent 3 holding the Hero Shot.

The Hero Shot is a shooter in Splatoon and Splatoon 2 that is exclusively used in single-player modes.

Appearance

In Splatoon, the Hero Shot is a futuristic weapon with a black and lime green color scheme and many glowing lights that leave a small trail as Agent 3 moves. The ink tank above the gun barrel has a similar style to paintball ammunition bottle. In Splatoon 2, it is based on the real-life FN P90 but yellow. The design that bears little resemblance to the Hero Shot in Splatoon or the Splattershot.

Description

Splatoon

Hero Shot

Hero Shot

Basic information
Category Main
Class Shooter
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement
Added in
Specifications
Weight
Base damage 40
Base duration
Ink consumption ??
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Hero Shot is used exclusively in the Octo Valley single-player and the Inkling Squid amiibo challenges. It behaves similarly to the Splattershot, with decent range, accuracy, fire rate, and damage. It is the only weapon in the game with multiple switchable sub weapons, using Splat Bombs, Burst Bombs and Seekers, but only the Splat Bombs are usable during the amiibo challenges. Its fire rate can be upgraded with Power Eggs found in Octo Valley missions. Beating the final amiibo challenge unlocks the Hero Shot Replica for purchase at Ammo Knights.

Upgrades:

Upgrade level Power Eggs Notes
No upgrades - Blue lights
Level 1 500 Purple/Magenta lights
Level 2 1000 Orange lights
Level 3 1500 Green lights

Note: These upgrades have no effect during the amiibo challenges.

Splatoon 2

Hero Shot
S2 Weapon Main Hero Shot.png
Basic information
Category Main
Class Shooter
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement
Added in
Specifications
Weight
Base damage 40
Base duration
Ink consumption Lv. 1
  • 1.6%

Lv. 2

  • 1%

Lv. 3

  • 0.6%
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Hero Shot was redesigned for Splatoon 2 and now comes with switchable sub weapons of Splat Bombs, Curling Bombs and Autobombs, although every other Hero weapon also has these. It is now only upgradable twice, while the other Hero weapons can be upgraded just once. Completing all missions in Octo Canyon with this weapon unlocks the Hero Shot Replica for purchase from Ammo Knights. Unlike in Splatoon, with no upgrades it has a fire rate similar to the .96 Gal.

Upgrades

Upgrade level Sardininum Power Eggs Notes
Level 1 - - Primarily yellow
Level 2 2 800 Orange with increased fire rate and ink consumption
Level 3 3 1500 Yellow with increased fire rate and ink consumption

Hero Shot Replica

Main article: Hero Shot Replica

The Hero Shot Replica is a reward in Splatoon and Splatoon 2 unlocked through various means. It is a shooter-type main weapon and is visually identical to the Hero Shot. Despite its unique appearance, it is simply a reskin of the Splattershot from each game, sharing the same stats, loadout, sub weapon and special weapon, and upgrade purchases through the Ammo Knights Enhancifier do not affect it.

Trivia

  • The Level 3 Hero Shot (and its replica) in Splatoon 2 resembles a real-life FN P90.
  • The Hero Shot in Splatoon 2 is the only Hero weapon to not have a red accent when fully upgraded.
  • In the Octo Expansion, Agent 3 uses a Hero Shot with blue lights, presumably the same one used in Octo Valley, with the original design from the first game instead of the new design. However, it is implied that they have modified it since as it functions very differently than before.
    • Agent 3 can dash at any time as if they had dualies, but the speed is slow like how the Drop Roller ability behaves.
    • During Agent 8's fight, Agent 3 has removed the limiter for special weapons, meaning they can presumably use specials without having to charge them. It is also shown that Agent 3 can use multiple different special weapons. They use the Splashdown, Curling-Bomb Launcher, Baller and Sting Ray during the initial fight. During the Inner Agent 3 fight, they use the Splashdown, Inkjet, Bubble Blower, Autobomb Launcher and Tenta Missiles.
    • It is shown that Agent 3's Hero Shot still has a sub weapon of Splat Bombs during the Spinal Phase, but during Inner Agent 3, Autobombs are the sub weapon. Considering Autobombs were not part of the original Hero Shot, it is likely Agent 3 modified the weapon to be able to use them, like how they removed the special limiter. This could mean that the Hero Shot still has switchable sub weapons, although it is unclear whether the events of Inner Agent 3 actually happened or if it was an imaginary battle.

Gallery

Splatoon

Splatoon 2

Octo Expansion

Splatoon 3

SO Icon Pearl Drone.png
Fuuuuuture!
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