Ink Armor

From Inkipedia, the Splatoon wiki
Revision as of 08:28, 26 October 2019 by GloverMist (talk | contribs)
Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

The Ink Armor is a special weapon in Splatoon 2.

Splatoon 2

Ink Armor

Ink Armor

Category Special
Class
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement
Introduced Specifications
Weight
Base damage
Base duration Deployment: 2 seconds
Active: 6 seconds
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Ink Armor functions similarly to the Bubbler special weapon from Splatoon, negating up to 30 points of damage before it breaks. The player can still attack with their main weapon and sub weapon when Ink Armor is activated. Unlike the Bubbler, the Ink Armor's effect is applied to all living team members when activated (unless one of them is holding the Rainmaker or is currently using the S2 Weapon Special Baller.png Baller or S2 Weapon Special Booyah Bomb.png Booyah Bomb), no matter the distance from the activator to the teammate, and is not susceptible to knockback from enemy fire. The Ink Armor's effect ends for a player when the duration of the special expires or more than 30 damage is taken in total, and will immediately begin to receive damage as usual.

Ink Armor does have a caveat, however, in that players are much easier to notice in squid form due to the armor providing glowing eyes. This makes escapes and sneak attacks more difficult to pull off. The glowing-eyes effect cannot be mitigated by S2 Ability Ninja Squid.png Ninja Squid, although the ability still hides the player's ink ripples while swimming like usual. Not only that, but when players with Ink Armor active take over 100 points of damage from one attack, any damage that exceeds 100 damage will be directly dealt to the player, and knock them back significantly. (An attack that deals 150 points of damage would directly deal 50 points of damage to the player with Ink Armor active.) However, the amount of damage that can be directly applied to the player is capped at 80 damage.

Data

  • Upon activation, the player is locked in place for 30 frames, being unable to attack, move, or jump. The player's meter will also not deplete during this time. If the user is splatted during this time, Ink Armor is not applied to any living teammates.
    • Squid form cannot be entered for 40 frames.
  • After the initial movement lock, it takes 1.5 seconds for Ink Armor to actually be applied, resulting in a total deployment time of 2 seconds. This can be lowered down to a minimum of 0.5 seconds with max S2 Ability Special Power Up.png Special Power Up, resulting in a total deployment time of 1 second. If the user is splatted during the activation period, Ink Armor is still applied to any living teammates.
  • When there are 2 seconds left in Ink Armor's duration, and it has not been forcibly dispelled, any players with it active are warned by the armor flashing.
  • With no S2 Ability Special Power Up.png Special Power Up, Ink Armor lasts for 7.5 seconds. But taking into account the activation time, the actual armor effect lasts for 6 seconds.
  • With max S2 Ability Special Power Up.png Special Power Up, Ink Armor lasts for 9.5 seconds. But taking into account the activation time, the actual armor effect lasts for 9 seconds.
  • After Ink Armor's HP is depleted, it takes 12 frames for it to fully wear off. Any damage that's applied during this time will still be nullified.
    • This does not apply when Ink Armor's duration runs out.
  • When players wearing S2 Ability Object Shredder.png Object Shredder attack a player wearing Ink Armor, their damage is multiplied by 3, except for S2 Weapon Special Sting Ray.png Sting Rays, which have their damage multiplied by 1.25.
    • This does not count for applying overkill damage, or affects it in any way. The attack itself must already deal over 100 damage to apply excess damage to the player.
  • When players with Ink Armor take overkill damage, they are knocked back 600 units over the course of 30 frames.

Version history

Version Adjustments
1.3.0
  • Shortened the period of invulnerability after the Ink Armor is destroyed by 8/60 of a second.
    • Duration to wear off after being destroyed: 20 frames → 12 frames.
  • When hit with more than 100.0 points of damage at once while Ink Armor is active, any damage exceeding 100.0 points is dealt to the player and now knocks them back significantly. (The maximum amount of damage the Ink Armor can absorb at once is 80.0 points.)
1.4.0
  • S2 Ability Special Power Up.png Special Power Up now also decreases the time required to protect players with armor after activation.
    • Can be lowered from 1.5 seconds down to a minimum of 1 second.

Sets

Weapons with Ink Armor in Splatoon 2
Main #ID Sub Special Special Points Level Price Class Introduced​​
S2 Weapon Main .96 Gal.png .96 Gal 80 S2 Weapon Sub Sprinkler.png Sprinkler S2 Weapon Special Ink Armor.png Ink Armor 190p 21 Cash 12600 Shooter 7 July 2017 (1.0.0)​​​​​​​​​​​​​​​​​
S2 Weapon Main Classic Squiffer.png Classic Squiffer 2000 S2 Weapon Sub Point Sensor.png Point Sensor S2 Weapon Special Ink Armor.png Ink Armor 170p 12 Cash 8900 Charger 19 August 2017​​​​​​​
S2 Weapon Main Custom Hydra Splatling.png Custom Hydra Splatling 4021 S2 Weapon Sub Ink Mine.png Ink Mine S2 Weapon Special Ink Armor.png Ink Armor 200p 29 Cash 33300 Splatling 1 August 2018​​​​​​​​​​​​​​​​​​​​​
S2 Weapon Main Gold Dynamo Roller.png Gold Dynamo Roller 1021 S2 Weapon Sub Splat Bomb.png Splat Bomb S2 Weapon Special Ink Armor.png Ink Armor 190p 25 Cash 29000 Roller 28 October 2017​​​
S2 Weapon Main H-3 Nozzlenose D.png H-3 Nozzlenose D 311 S2 Weapon Sub Suction Bomb.png Suction Bomb S2 Weapon Special Ink Armor.png Ink Armor 220p 30 Cash 18400 Shooter 17 March 2018​​​​​​​​​​​​​​​​​​​
S2 Weapon Main Kensa Glooga Dualies.png Kensa Glooga Dualies 5022 S2 Weapon Sub Fizzy Bomb.png Fizzy Bomb S2 Weapon Special Ink Armor.png Ink Armor 180p 27 Cash 17000 Dualie 5 December 2018 (4.3.0)​​​​​​​​​​​​
S2 Weapon Main Kensa Undercover Brella.png Kensa Undercover Brella 6022 S2 Weapon Sub Torpedo.png Torpedo S2 Weapon Special Ink Armor.png Ink Armor 190p 24 Cash 14800 Brella 7 November 2018 (4.2.0)​​​​​​​​
S2 Weapon Main N-ZAP '85.png N-ZAP '85 60 S2 Weapon Sub Suction Bomb.png Suction Bomb S2 Weapon Special Ink Armor.png Ink Armor 200p 9 Cash 7100 Shooter 7 July 2017 (1.0.0)​​​​​​​​​
S2 Weapon Main Permanent Inkbrush.png Permanent Inkbrush 1102 S2 Weapon Sub Sprinkler.png Sprinkler S2 Weapon Special Ink Armor.png Ink Armor 180p 12 Cash 8400 Roller 3 April 2019 (4.6.0)​​​​
S2 Weapon Main Rapid Blaster Pro Deco.png Rapid Blaster Pro Deco 251 S2 Weapon Sub Splash Wall.png Splash Wall S2 Weapon Special Ink Armor.png Ink Armor 180p 24 Cash 14000 Shooter 1 June 2018​​​​​​​​​​​​​
S2 Weapon Main Splattershot Jr..png Splattershot Jr. 10 S2 Weapon Sub Splat Bomb.png Splat Bomb S2 Weapon Special Ink Armor.png Ink Armor 180p 1 Shooter 7 July 2017 (1.0.0)​​​​​​​​
S2 Weapon Main Tri-Slosher.png Tri-Slosher 3010 S2 Weapon Sub Burst Bomb.png Burst Bomb S2 Weapon Special Ink Armor.png Ink Armor 190p 15 Cash 10200 Slosher 7 July 2017 (1.0.0)​​​​

Trivia

  • The visual effects of Ink Armor are very similar to that of an ÜberCharge from Team Fortress 2 as both cover players that are affected with their team color and a metallic sheen as well as make the eyes of any affected players glow.
  • The most expensive Ink Armor, in special gauge points, is from the Tri-Slosher, at 210 points. The cheapest is from the Splattershot Jr. at 180 points.

Gallery

Quotes

Click to view the quotes for Ink Armor. View the quotation page.

Names in other languages

Template:Foreignname