Ink Recovery Up

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Revision as of 05:31, 18 December 2020 by SplatRT (talk | contribs)
Ink Recovery Up
Ink Recovery UpInk Recovery UpInk Recovery Up
Applicable gear
Favored by
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Ink Recovery Up is an ability in Splatoon and Splatoon 2 that increases the refill rate of the user's ink tank.

The number of ability points for Ink Recovery Up can be temporarily increased by the following:

Tactics

If the player finds themselves running out of ink quickly, this ability should be considered. Depending on the cause of the ink consumption, Ink Saver (Main) or Ink Saver (Sub) may also be good candidates; Ink Recovery Up in use with Ink Savers serves a similar purpose, allowing the player to spend more time using weapons by either prolonging the tank or refilling it quicker. The increased ink recovery from this ability means that less time is needed in squid or octopus form to refill, making it particularly useful in Turf Wars where covering lots of turf with ink is needed. Ink Recovery Up is generally recommended for heavy ink weapons such as chargers and splatlings, which use a lot of ink before refilling.

Splatoon

This ability improves the user's ink tank refill rate only while submerged in ink.

Gear

Ink Recovery Up is the main ability of:

Headgear with Ink Recovery Up in Splatoon
Shoes with Ink Recovery Up in Splatoon
Name Brand Availability Ability Star power Added in

Hunter Hi-Tops Hunter Hi-Tops Krak-On Krak-On Cash 500 S Ability Ink Recovery Up.png Ink Recovery Up Star-full.pngStar-empty.pngStar-empty.png Initial Release (1.0.0)
Mawcasins Mawcasins Splash Mob Splash Mob Cash 750 S Ability Ink Recovery Up.png Ink Recovery Up Star-full.pngStar-empty.pngStar-empty.png 2.3.0
Trail Boots Trail Boots Inkline Inkline Cash 2800 S Ability Ink Recovery Up.png Ink Recovery Up Star-full.pngStar-full.pngStar-empty.png Initial Release (1.0.0)
White Seahorses White Seahorses Zink Zink Cash 600 S Ability Ink Recovery Up.png Ink Recovery Up Star-full.pngStar-empty.pngStar-empty.png Initial Release (1.0.0)

Stacking

Time required to recover ink:

AP Equivalent AP Time
Main ×0 + Sub ×0 00 100.000%
Main ×0 + Sub ×1 -2AP 01 98.527…%
Main ×0 + Sub ×1 -1AP 02 97.078…%
Main ×0 + Sub ×1 03 95.654…%
Main ×0 + Sub ×2 -2AP 04 94.254…%
Main ×0 + Sub ×2 -1AP 05 92.878…%
Main ×0 + Sub ×2 06 91.527…%
Main ×0 + Sub ×3 -2AP 07 90.200…%
Main ×0 + Sub ×3 -1AP 08 88.897…%
Main ×0 + Sub ×3 09 87.619…%
Main ×1 + Sub ×0 10 86.365%
Main ×0 + Sub ×4 -1AP 11 85.135…%
Main ×0 + Sub ×4 12 83.929…%
Main ×1 + Sub ×1 13 82.748…%
Main ×0 + Sub ×5 -1AP 14 81.591…%
Main ×0 + Sub ×5 15 80.458…%
Main ×1 + Sub ×2 16 79.350…%
Main ×0 + Sub ×6 -1AP 17 78.266…%
Main ×0 + Sub ×6 18 77.206…%
Main ×1 + Sub ×3 19 76.171…%
Main ×2 + Sub ×0 20 75.160%
Main ×0 + Sub ×7 21 74.173…%
Main ×1 + Sub ×4 22 73.210…%
Main ×2 + Sub ×1 23 72.272…%
Main ×0 + Sub ×8 24 71.358…%
Main ×1 + Sub ×5 25 70.468…%
Main ×2 + Sub ×2 26 69.603…%
Main ×0 + Sub ×9 27 68.762…%
Main ×1 + Sub ×6 28 67.945…%
Main ×2 + Sub ×3 29 67.153…%
Main ×3 + Sub ×0 30 66.385%
Main ×1 + Sub ×7 31 65.641…%
Main ×2 + Sub ×4 32 64.921…%
Main ×3 + Sub ×1 33 64.226…%
Main ×1 + Sub ×8 34 63.555…%
Main ×2 + Sub ×5 35 62.908…%
Main ×3 + Sub ×2 36 62.286…%
Main ×1 + Sub ×9 37 61.688…%
Main ×2 + Sub ×6 38 61.114…%
Main ×3 + Sub ×3 39 60.565…%
Main ×2 + Sub ×7 -1AP 40 60.040%
Main ×2 + Sub ×7 41 59.539…%
Main ×3 + Sub ×4 42 59.062…%
Main ×2 + Sub ×8 -1AP 43 58.610…%
Main ×2 + Sub ×8 44 58.182…%
Main ×3 + Sub ×5 45 57.778…%
Main ×2 + Sub ×9 -1AP 46 57.399…%
Main ×2 + Sub ×9 47 57.044…%
Main ×3 + Sub ×6 48 56.713…%
Main ×3 + Sub ×7 -2AP 49 56.407…%
Main ×3 + Sub ×7 -1AP 50 56.125%
Main ×3 + Sub ×7 51 55.867…%
Main ×3 + Sub ×8 -2AP 52 55.633…%
Main ×3 + Sub ×8 -1AP 53 55.424…%
Main ×3 + Sub ×8 54 55.239…%
Main ×3 + Sub ×9 -2AP 55 55.078…%
Main ×3 + Sub ×9 -1AP 56≤ 55.000%
Main ×3 + Sub ×9 57≤ 55.000%

[1]

Version history

Version Adjustments
2.6.0
  • Increased the maximum possible ink recovery rate: 67% → 82%

Splatoon 2

This ability improves the user's ink tank refill rate while submerged in ink and while standing in kid form. (Note that ink recovery does not occur while firing a weapon.)

Gear

Ink Recovery Up is the main ability of:

Headgear with Ink Recovery Up in Splatoon 2
Shoes with Ink Recovery Up in Splatoon 2

Stacking

Time required to recover ink:

AP Equivalent AP Time Time (not submerged)
Main ×0 + Sub ×0 00 100.000% 333.333…%
Main ×0 + Sub ×1 -2AP 01 98.854…% 326.423…%
Main ×0 + Sub ×1 -1AP 02 97.727…% 319.628%
Main ×0 + Sub ×1 03 96.620…% 312.946…%
Main ×0 + Sub ×2 -2AP 04 95.531…% 306.378…%
Main ×0 + Sub ×2 -1AP 05 94.461…% 299.925%
Main ×0 + Sub ×2 06 93.410…% 293.585…%
Main ×0 + Sub ×3 -2AP 07 92.378…% 287.359…%
Main ×0 + Sub ×3 -1AP 08 91.364…% 281.248%
Main ×0 + Sub ×3 09 90.370…% 275.250…%
Main ×1 + Sub ×0 10 89.395% 269.366…%
Main ×0 + Sub ×4 -1AP 11 88.438…% 263.597%
Main ×0 + Sub ×4 12 87.500…% 257.941…%
Main ×1 + Sub ×1 13 86.582…% 252.399…%
Main ×0 + Sub ×5 -1AP 14 85.682…% 246.972%
Main ×0 + Sub ×5 15 84.801…% 241.658…%
Main ×1 + Sub ×2 16 83.939…% 236.458…%
Main ×0 + Sub ×6 -1AP 17 83.096…% 231.373%
Main ×0 + Sub ×6 18 82.271…% 226.401…%
Main ×1 + Sub ×3 19 81.466…% 221.543…%
Main ×2 + Sub ×0 20 80.680% 216.800%
Main ×0 + Sub ×7 21 79.912…% 212.170…%
Main ×1 + Sub ×4 22 79.163…% 207.654…%
Main ×2 + Sub ×1 23 78.434…% 203.253%
Main ×0 + Sub ×8 24 77.723…% 198.965…%
Main ×1 + Sub ×5 25 77.031…% 194.791…%
Main ×2 + Sub ×2 26 76.358…% 190.732%
Main ×0 + Sub ×9 27 75.704…% 186.786…%
Main ×1 + Sub ×6 28 75.068…% 182.954…%
Main ×2 + Sub ×3 29 74.452…% 179.237%
Main ×3 + Sub ×0 30 73.855% 175.633…%
Main ×1 + Sub ×7 31 73.276…% 172.143…%
Main ×2 + Sub ×4 32 72.716…% 168.768%
Main ×3 + Sub ×1 33 72.176…% 165.506…%
Main ×1 + Sub ×8 34 71.654…% 162.358…%
Main ×2 + Sub ×5 35 71.151…% 159.325%
Main ×3 + Sub ×2 36 70.667…% 156.405…%
Main ×1 + Sub ×9 37 70.202…% 153.599…%
Main ×2 + Sub ×6 38 69.755…% 150.908%
Main ×3 + Sub ×3 39 69.328…% 148.330…%
Main ×2 + Sub ×7 -1AP 40 68.920% 145.866…%
Main ×2 + Sub ×7 41 68.530…% 143.517%
Main ×3 + Sub ×4 42 68.159…% 141.281…%
Main ×2 + Sub ×8 -1AP 43 67.808…% 139.159…%
Main ×2 + Sub ×8 44 67.475…% 137.152%
Main ×3 + Sub ×5 45 67.161…% 135.258…%
Main ×2 + Sub ×9 -1AP 46 66.866…% 133.478…%
Main ×2 + Sub ×9 47 66.590…% 131.813%
Main ×3 + Sub ×6 48 66.332…% 130.261…%
Main ×3 + Sub ×7 -2AP 49 66.094…% 128.823…%
Main ×3 + Sub ×7 -1AP 50 65.875% 127.500%
Main ×3 + Sub ×7 51 65.674…% 126.290…%
Main ×3 + Sub ×8 -2AP 52 65.492…% 125.194…%
Main ×3 + Sub ×8 -1AP 53 65.330…% 124.213%
Main ×3 + Sub ×8 54 65.186…% 123.345…%
Main ×3 + Sub ×9 -2AP 55 65.061…% 122.591…%
Main ×3 + Sub ×9 -1AP 56≤ 65.000% 122.222…%
Main ×3 + Sub ×9 57≤ 65.000% 122.222…%

[2]

Version history

Version Adjustments
3.0.0
  • Increased effect when in kid form by roughly 6%.

Names in other languages

Template:Foreignname

References