Kensa Glooga Dualies
The Kensa Glooga Dualies are a main weapon in Splatoon 2. They are a Toni Kensa-branded variant of the Glooga Dualies.
Appearance
The Kensa Glooga Dualies share their builds with the Glooga Dualies. However, the Kensa Glooga Dualies are white on the sides that normally face the user and are black on the sides that normally face away from the user. The Toni Kensa signature red clothespin is attached to the top of the rest.
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Dualie |
Sub | Fizzy Bomb |
Special | Ink Armor |
Special points | 180p |
Range | |
Damage | |
Mobility | |
Obtainable at | |
Level | 27 |
Cost | 17,000 |
Added in | 4.3.0 |
Specifications | |
Base damage | 36 52.5 (Post-roll) |
Ink consumption | 1.4% 8% (Roll) |
Other variants | Glooga Dualies Glooga Dualies Deco |
The Kensa Glooga Dualies were announced on 4 December 2018. They were added to the game on 5 December 2018 as part of the version 4.3.0 release [1].
Data
- The Kensa Glooga Dualies is a middleweight weapon.
- The matchmaking range is 160. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 1.4% and ink tank capacity of 100% allows players to fire 71 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
- When firing from swim form, the first shot takes 12 frames to come out.
- The interval between firing and when the player is able to enter swim form or use a sub weapon is 4 frames.
- When firing continuously, it shoots a bullet every 9 frames (6.67 shots per second).
- When firing while moving, the player's movement speed is set to 0.6 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 36.
- If a shot is in the air for more than 7 frames after being fired, it loses 2.25 damage per frame until it reaches 18 damage at frame 15.
- The bullet hitbox for collisions with players has a radius of 2.5 units.
- The bullet hitbox for collisions with the environment has a radius of 2 units.
- The angle its shots can deviate while on the ground is 4 degrees.
- The angle its shots can deviate while in the air is 8 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- The Kensa Glooga Dualies starts off having a 3% chance to shoot towards the outer reticle instead of the inner reticle.
- This chance increases by 3% per shot, and maximizes at a 25% chance to shoot towards the outer reticle, meaning that it takes 8 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 9 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 0.5% per frame, if the chance is not already at the minimum, meaning that it takes 53 frames to reach maximum accuracy. (83 after shooting while jumping.)
- Shots initially travel straight at a rate of 28.5 units per frame for 3 frames. Shots travel straight for 85.5 distance units.
- After that, the shot's velocity is set to 28.115 units per frame if it is not already lower than the listed value, and decreases further as it travels.
- Ink droplets occur every 70 units.
- The frequency at which ink drips from a shot occurs at a rate of 2 droplets per shot.
- There are a total of 5 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 17 units, and a width of 10 units.
- These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 16 units.
- All other ink droplets have a radius of 13.2 units.
- Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
Rolling
- Each roll consumes 8% of the ink tank capacity.
- This stat can be changed with Ink Saver (Main).
- The player can roll 2 times without interruption. After this, there is a delay before the player can roll again.
- The Kensa Glooga Dualies cannot shoot while rolling. Shots will only fire once the rolling animation is completed.
- After performing a roll, it shoots a bullet every 9 frames.
- After rolling, there is a 70 frame cooldown before the ink tank starts refilling.
- After rolling, each shot has a base damage of 52.5.
- If a shot is in the air for more than 7 frames after being fired, it loses 3.275 damage per frame until it reaches 26.3 damage at frame 15.
- The angle its shots can deviate in the post-roll state is 3 degrees.
- After performing a roll, the two individual reticles will merge into a single reticle and chance to shoot towards the inner reticle is immediately set to 100%.
- The full animation of the roll will last 28 frames before player control resumes.
- Upon regaining control, the player will be forced to maintain their position for 42 frames.
- After rolling, shots initially travel straight at a rate of 32 units per frame for 3 frames. Shots travel straight for 96 distance units.
- After that, the shot's velocity is set to 31.97 units if it is not already lower than the listed value, and decreases further as it falls to the ground.
Version history
Version | Adjustments |
---|---|
4.5.0 |
|
5.0.0 |
|
5.2.0 |
|
Quotes
Sheldon's Introduction
The Kensa Glooga Dualies are limited-edition dualies in collaboration with Toni Kensa! |
Gallery
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Promotional render
-
Demonstration
Strategy
For competitive tips about the Kensa Glooga Dualies
View the strategy page. |
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ケルビン525ベッチュー Kerubin 525 Betchū |
Kelvin 525 Bespoke |
Dutch | Toni Kensa Kelvin 525 | Toni Kensa Kelvin 525 |
French (NOA) | Double Kelvin 525 Thony K | |
French (NOE) | Double Kelvin 525 K | |
German | Kensa-Kelvin-525 | Kensa Kelvin 525 |
Italian | Kelvin duplo 525 Nero Marlin | Dual Kelvin 525 Toni Kensa[a] |
Russian | Термоплюхи 525 от С.К. Termoplyukhi 525 ot S.K. |
Thermo-splats 525 by T.K. |
Spanish (NOA) | Fundidora 525 dual Tonken | Toni Kensa Dual smelter 525 |
Spanish (NOE) | Fundidora 525 dual elegante | Elegant Dual smelter 525 |
Translation notes
- ↑ Nero Marlin is "Toni Kensa" brand in Italian