L-3 Nozzlenose D

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The L-3 Nozzlenose D is a main weapon in the Splatoon series. It is an alternative version of the L-3 Nozzlenose.

Appearance

The L-3 Nozzlenose D in Splatoon and Splatoon 2 are nearly identical in appearance to the L-3 Nozzlenose the only difference between the two is that the L-3 Nozzlenose D has a sticker bearing the Dolphin logo on the hose. In Splatoon 3, the L-3 Nozzlenose D is significantly lighter in color than the L-3 Nozzlenose, with a white frame and nozzle instead of black.

Splatoon

L-3 Nozzlenose D

L-3 Nozzlenose D

Basic information
Category Main
Class Shooter
Sub S Weapon Sub Burst Bomb.png Burst Bomb
Special S Weapon Special Kraken.png Kraken
Special points
Special depletion Special gauge 60%
Range
60 / 100
Damage
40 / 100
Impact
Fire rate
65 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 13
Cost Cash 6,600
Requirement
Introduced 29 August 2015
Specifications
Weight
Base damage 29
Base duration
Ink consumption 1% (3% per ZR)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant L-3 Nozzlenose L-3 Nozzlenose

The L-3 Nozzlenose D was released on 29 August 2015 at 02:00 UTC.[1] It has the same stats as its base weapon, the L-3 Nozzlenose, but comes with Burst Bombs and the Kraken.

Data

  • The L-3 Nozzlenose D is a middleweight weapon.
  • Each shot consumes 1% of the ink tank capacity.
    • This allows players to fire 100 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When pressing ZR, three shots will be fired at a time, as long as there is enough ink to fire all three.
    • If there is not enough ink to fire all three shots, then zero, one or two shots will be fired instead, depending on how much ink is left in the ink tank.
  • When firing a burst, a shot is fired every 4 frames.
  • After the last shot in a burst is fired, another burst cannot be fired for 8 frames.
  • When firing while moving, the player's movement speed is set to 0.5 units per frame.
  • After firing, there is a 25 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 29.
  • Shots travel straight for 5 frames. After that, they may lose damage. A shot will lose damage until it reaches 14.5 damage at frame 15.
  • Shots have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 1 degrees.
  • The angle its shots can deviate while in the air is 6 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
  • The chance to shoot towards the outer reticle instead of the inner reticle increases by 2% per shot, and maximizes at a 25% chance to shoot towards the outer reticle.
    • This means that it takes 13 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Accuracy starts recovering 4 frames after the player stops shooting.
  • Shots initially travel straight at a rate of 22 units per frame for 5 frames. Shots travel straight for 110 distance units.
  • Ink droplets occur every 116 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.5 droplets per shot.
  • There are a total of 10 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 23 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 23 units.
  • All other ink droplets have a radius of 16 units.

[2]

Version history

Version Adjustments
2.2.0
  • Ink coverage increased by 10%.
2.7.0
2.8.0

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The L-3 Nozzlenose D is a standard L-3 Nozzlenose, decorated with badges from its manufacturer. Its stats are unchanged, but this set includes Burst Bombs and the Kraken - an aggressive combination! Attack with a Burst Bomb, and then finish them with your shooter. It's an easy set to get the hang of!(NA)[a]

A specially designed L-3 Nozzlenose with a logo on it. The sub weapon lets you finish off opponents who are still standing, and the special allows you to strike from up close.
— In-game description
The L-3 Nozzlenose D is a specially designed L-3 Nozzlenose with an adorable logo on it. The sub weapon lets you finish off opponents who are still standing, and the special allows you to strike from up close.
Notes
  1. North America

Gallery

Demonstration

Splatoon 2

L-3 Nozzlenose D
S2 Weapon Main L-3 Nozzlenose D.png
Basic information
Category Main
Class Shooter
Sub S2 Weapon Sub Burst Bomb.png Burst Bomb
Special S2 Weapon Special Inkjet.png Inkjet
Special points 200p
Special depletion
Range
62 / 100
Damage
25 / 100
Impact
Fire rate
65 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 23
Cost Cash 12,500
Requirement
Introduced 6 January 2018
Specifications
Weight
Base damage 29
Base duration
Ink consumption 1.15% (3.45% per ZR)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants L-3 Nozzlenose L-3 Nozzlenose
Kensa L-3 Nozzlenose Kensa L-3 Nozzlenose

The L-3 Nozzlenose D was released on 6 January 2018 at 02:00 UTC.[3] It comes with Burst Bombs and the Inkjet.

Data

  • The L-3 Nozzlenose D is a middleweight weapon.
  • The matchmaking range is 135. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption of 1.15% and ink tank capacity of 100% allows players to fire 86 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
  • When firing from swim form, the first shot takes 12 frames to come out.
  • The interval between firing and when the player is able to enter swim form or use a sub weapon is 4 frames.
  • When pressing , three shots will be fired at a time, as long as there is enough ink to fire all three.
    • If there is not enough ink to fire all three shots, then zero, one or two shots will be fired instead, depending on how much ink is left in the ink tank.
  • When firing a burst, a shot is fired every 4 frames.
  • After the last shot in a burst is fired, another burst cannot be fired for 8 frames.
  • When firing while moving, the player's movement speed is set to 0.8 units per frame.
  • After firing, there is a 25 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 29.
  • If a shot is in the air for more than 8 frames after being fired, it loses 0.90625 damage per frame until it reaches 14.5 damage at frame 24.
  • The bullet hitbox has a radius of 2 units.
  • The angle its shots can deviate while on the ground is 1 degrees.
  • The angle its shots can deviate while in the air is 6 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • The L-3 Nozzlenose D starts off having a 1% chance to shoot towards the outer reticle instead of the inner reticle.
    • This chance increases by 1% per shot, and maximizes at a 25% chance to shoot towards the outer reticle, meaning that it takes 24 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Accuracy starts recovering 4 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 0.5% per frame, if the chance is not already at the minimum, meaning that it takes 52 frames to reach maximum accuracy. (82 after shooting while jumping.)
  • Shots initially travel straight at a rate of 27.5 units per frame for 4 frames. Shots travel straight for 110 distance units.
    • After that, the shot's velocity is set to 15.68 units per frame if it is not already lower than the listed value, and decreases further as it travels.
  • Ink droplets occur every 120 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.5 droplets per shot.
  • There are a total of 12 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 19.5 units, and a width of 10 units.
    • These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 19.5 units.
  • All other ink droplets have a radius of 15.5 units.
  • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
  • If no ink droplets have occurred within 11 units of the player for 3 shots, the next shot the player makes will force a paint droplet to appear at the player's feet. This ensures that the player's feet will always be inked after three bursts.

[4][5]

Version history

Version Adjustments
Base game
  • Movement speed while firing: 0.5 → 0.72.
  • Movement speed is no longer reverted to normal movement speed between bursts, significantly reducing mobility.
  • Distance between droplets: 116 units → 120 units.
  • Near droplet paint radius: 23 units → 19.5 units.
  • Far droplet paint radius: 23 units → 19.5 units.
  • Droplet paint radius: 16 units → 15.5 units.
  • Damage to the Rainmaker shield decreased by about 8%: 1.2x → 1.1x.
2.3.0
  • Increased bullet velocity by roughly 25% without changing shot distance.
    • Initial bullet velocity: 22 units per frame → 27.5 units per frame.
    • Frames bullet flies straight through the air: 5 → 4.
    • Frames in the air before a bullet's damage starts decreasing: 9 → 8.
    • Frames in the air where a bullet reaches minimum damage: 25 → 24.
3.0.0
  • Now more likely to ink the area at the player's feet when firing.
    • If a paint droplet has not fallen within 11 units of the player for 6 shots, the next shot will force a paint droplet to appear at the player's feet.
    • Number of droplet patterns: 10 → 15.
3.2.0
  • Movement speed while firing increased by 11%: 0.72 → 0.8.
4.2.0
  • Made it easier to ink the ground at the player's feet.
  • Increase damage dealt to opponent's brella by roughly 13%.
  • Increase damage dealt to Rainmaker Barrier by roughly 13%.
4.4.0
  • Increased likelihood of paint appearing at the player's feet when shooting.
5.1.0
  • Increased ink consumption by roughly 15%.
  • Reduced the effect of the Main Power Up gear ability.
    • Changed the amount of gear ability required to deal up to 33.3 damage from 1.8 times to 2.4 times the amount of the primary gear ability.
    • Each secondary gear ability is worth 0.3 of the primary gear ability.
  • Points to fill special gauge: 180 → 200.

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The L-3 Nozzlenose D is a special model of the L-3 Nozzlenose with the maker's logo emblazoned on it! The two have the same stats, but this one pairs with Burst Bombs, letting you continually barrage your enemies! Easy to handle, the L-3 Nozzlenose(sic) is great for the aggressive player who wants to attack with precision and hit baddies with the Inkjet!

Gallery

Demonstration

Splatoon 3

L-3 Nozzlenose D

L-3 Nozzlenose D

Basic information
Category Main
Class S3 Icon Shooter.png Shooter
Sub S3 Weapon Sub Burst Bomb Flat.png Burst Bomb
Special S3 Weapon Special Ultra Stamp.png Ultra Stamp
Special points 200p
Special depletion
Range
62 / 100
Damage
25 / 100
Impact
Fire rate
65 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 19
Cost
Requirement
Introduced Fresh Season 2023 (3.0.0)
Weight
Base damage
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant L-3 Nozzlenose L-3 Nozzlenose

The L-3 Nozzlenose D returns in Splatoon 3. It functions the same as the normal L-3 Nozzlenose, but has a different kit and appearance. It has a Dolphin sticker on the side of the hose, as well as a light blue and white color scheme, as opposed to a darker color scheme on the original weapon. It was teased in the Fresh Season 2023 poster shown on February 16, 2023, and released on February 28, 2023. Its kit consists of Burst Bomb and Ultra Stamp.

Data

  • The L-3 Nozzlenose D is a middleweight weapon.
  • The matchmaking range is 13.5. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption is 1.15% per shot, allowing the user to fire for 5.8 seconds on a full ink tank.
  • When pressing , three shots will be fired at a time, as long as there is enough ink to fire all three.
    • If there is not enough ink to fire all three shots, then zero, one or two shots will be fired instead, depending on how much ink is left in the ink tank.
  • When firing a burst, a shot is fired every 4 frames.
  • After the last shot in a burst is fired, another burst cannot be fired for 8 frames.
  • When firing from humanoid form, the first shot takes 3 frames to come out. When firing from swim form, the first shot takes 12 frames to come out.
  • The interval between firing the weapon and being able to enter swim form or use a sub weapon is 2 frames.
  • When firing while moving, the player's movement speed is set to 0.08 units per frame.
  • After firing, there is a 25 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 29 and minimum damage of 14.5.
  • If a shot is in the air for more than 8 frames after being fired, it will lose about 0.45 damage per frame until it reaches 14.5 damage at frame 40.
  • The bullet hitbox for collisions with players has a radius of 0.2 units.
  • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
  • The angle its shots can deviate while on the ground is 1 degrees.
  • The angle its shots can deviate while in the air is 6 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Shots initially travel straight at a rate of 2.75 units per frame for 4 frames. Shots travel straight for 11 distance units.
    • After that, the shot's velocity is set to 1.568 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
  • The effective range is about 13.32 units.
    • This number may vary at different firing angles.

[6]

Version history

Version Adjustments
5.1.0 The reduction in damage based on how long a shot takes to reach its target is now more gradual.

Quotes

S3 Sheldon Artwork.png
Sheldon's Introduction

The L-3 Nozzlenose D is a special model of the L-3 Nozzlenose with the maker's logo emblazoned on it! But you know that's not all... it also has a fancy-schmancy new loadout! Including Burst Bombs to weaken foes a bit before finishing 'em off with your main weapon. And the special? None other than the Ultra Stamp, guaranteed to send anyone in your path running for cover. Don't underestimate the amount of ink you can fling with this setup, but it is a quirky combo. If you feel like making a big mess and experimenting, I hope you'll give it a try!

Let's keep it rolling with a video of the L-3 Nozzlenose D, a new design of the L-3 Nozzlenose. It comes with Burst Bombs to help weaken foes before hitting them with a burst of ink from the 'nose. And the Ultra Stamp special stamps HARD, no matter where enemies try to hide.
— @SplatoonNA on Twitter[7]

Badges

Main article: Badge#Weapon freshness

Reaching certain Freshness levels with the L-3 Nozzlenose D will reward the player with special badges that they can use on their Splashtag.

L-3 Nozzlenose D Badges
S3 Badge L-3 Nozzlenose D 4.png 4★ L-3 Nozzlenose D User
S3 Badge L-3 Nozzlenose D 5.png 5★ L-3 Nozzlenose D User

Gallery

Strategy

For competitive tips about the L-3 Nozzlenose D

Click to view the strategy for L-3 Nozzlenose D. View the strategy page.

Trivia

  • The Nozzlenose family of weapons are visually designed after garden hose reels. This is also reflected in their names in some other languages.
  • The D in the name likely represents the Dolphin on the side.
  • The L in the name means "light", referring that this weapon is the lighter version of the Nozzlenose weapons.
    • This is supported by the French and both Spanish translations of the weapon.
  • In Splatoon 2, this weapon is tied with the Enperry Splat Dualies, Ballpoint Splatling, Octo Shot Replica, and Tentatek Splattershot for the most expensive Inkjet in the game with 200p.
  • In Splatoon 3, it shares its kit with the Mini Splatling, both having Burst Bomb and Ultra Stamp.
  • Across all three games, the L-3 Nozzlenose D has had Burst Bomb as its sub and various forms of an offense-based special.

Names in other languages

Language Name Meaning
Japan Japanese L3リールガンD
erusurī rīrugan D
L3 Reel Gun D
Netherlands Dutch L-3 Stompsnuit D L-3 Nozzlenose D
Canada French (NOA) Arroseur léger requin Light watering hose shark
France French (NOE) Arroseur léger Cétacé Light watering hose cetacean
Germany German L3 Tintenwerfer D L3 Inkthrower D
Italy Italian Triplete compatto D Compactly Triplet D
Russia Russian Каплетрон-компакт 2.0
Kapletron-Kompact 2.0
Droptron-compact 2.0
Mexico Spanish (NOA) Manguera ligera D Light hose D
Spain Spanish (NOE) Tintambor ligero D Light inkdrum D
China Chinese (Simplified) L3卷管枪D
L3 juǎnguǎn qiāng D (Mandarin)
L3 Reel Gun D
Hong Kong Chinese (Traditional) L3捲管槍D
L3 juǎnguǎn qiāng D (Mandarin)
L3 Reel Gun D
South Korea Korean L3 릴 건 D
L3 ril geon D
L3 Reel Gun D
Translate logo.svg Internal Shooter_TripleQuick_01 (Splatoon 3 and Splatoon 2)
NormalShotTripleQuick01 (Splatoon)
Shooter and NormalShot are the respective weapon class. TripleQuick is that the weapon can fire three quick shots when the user pulls the trigger. 01 means that it's the second variant.

Translation notes


References