Nautilus 47
The Nautilus 47 is a main weapon in Splatoon 2. It is a splatling-type weapon that can store its charge.
The weapon is a relatively shorter ranged splatling weapon with range in between the Mini Splatling and Heavy Splatling, with a charge time roughly the same as the Heavy Splatling and a firing time also in between the Mini Splatling and Heavy Splatling. Its main differentiation from other splatlings is its ability to hold full and partial charges up to 3⅓ seconds while swimming in ink, like the Goo Tuber. It also does not lose accuracy while jumping. Like the Ballpoint Splatling, the Nautilus 47 has the ability to recharge while firing.
The Nautilus 47 has a consistent charge rate for both rings. It takes approximately 0.63 second to reach the first level of charge, and approximately 1.26 seconds in total to reach the second level of charge. Once the first level of charge is reached, it will fire for approximately 0.9 seconds, and once the second level of charge is reached, it will fire for approximately 1.8 seconds.
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Splatling |
Sub | Point Sensor |
Special | Baller |
Special points | 180p |
Range | |
Charge speed | |
Mobility | |
Obtainable at | |
Level | 26 |
Cost | 14,700 |
Specifications | |
Base damage | 32 |
Ink consumption | 15% (Full charge) |
Other variant | Nautilus 79 |
The Nautilus 47 was released on 1 August 2018 at 00:00 UTC.[1]. It comes with Point Sensor and Baller.
Data
Version history
Version | Adjustments |
---|---|
4.1.0 |
|
5.0.0 |
|
Gallery
-
Promo image
-
Promo Render
-
-
Promo video (link to file)
Demonstration
Details
- While Main Power Up will increase the number of shots fired, it will not increase the ink consumption relative to the amount charged, making the weapon comparatively more ink efficient.
Quotes
View the quotation page. |
Trivia
- While Charging, the Nautilus 47 is tied with Hydra Splatling for slowest strafing Splatling in the game with a movement speed of 0.4du/f
(Note on units of measurement: There are 50 of the game's internal distance units (DU) per line in the testing area. There are 60 frames (f) per second in the game.) - The number 47 in this weapon's name might be a reference to its silver color, since 47 is the atomic number of silver.
Etymology
The weapon's body is similar to the shell of a Nautilus.