Octo Canyon (mode)

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Revision as of 00:48, 12 February 2018 by Heddy (talk | contribs) (→‎Gallery: added an official image)
This article is about the mode. For the location by the same name, see Octo Canyon.

Octo Canyon (also known as Hero Mode) is a singleplayer game mode in Splatoon 2. It involves the player donning the Hero Suit handed down from Agent 3 (although both Hero Suits look dissimilar) and venturing into a hidden, underground canyon where the Octarians have relocated to since the events of Splatoon, to rescue Inkopolis Squares' stolen Great Zapfish and redefeat the Octarian army.

Gameplay

Octo Canyon functions in the almost exact same way as Octo Valley did, with the addition of new enemies and new mechanics. The Player is given many different weapon choices as the story progresses in Octo Canyon. They are given to Agent 4 from Sheldon, and they include the Hero Shot, the Hero Roller, the Hero Charger, the Hero Dualies, the Hero Brella, the Hero Splatling, the Hero Blaster, the Hero Slosher, and the Herobrush.

Mechanics

See more: Mechanics

Many mechanics make a return in Octo Canyon that made their first appearance in Octo Valley, with the addition of various new mechanics. These include Ride Rails, Inkfurlers, and Bounce Pads.

Missions

Sector 1 - Tentakeel Outpost

1.   Return of the Octarians
2.   Welcome to Octopia
3.  Sunset Octocopter
Boss 1:  Into the Octo Oven

Sector 2 - Suction-Cup Lookout

4.   Enter the Octohurler
5.   The Octopark
6.   Octozeppelin Invasion
7.   Back-Alley Cleanup
8.   Spinning Campground
9.   Octoling Strike
Boss 2:  Fear the Octo Samurai

Sector 3 - Beaker's Depot

10.   Octoseeker Shakedown
11.   The Floating Garden
12.   Octo-Resort Spring
13.   Dancing Floors
14.   Parking Garage
15.   Octoling Assault (Octo Canyon)
Boss 3:  The Octostomp Returns

Sector 4 - Slimeskin Garrison

16.   Secret Bowling Alley
17.   Octocommander Fortress
18.   Towering Heights
19.   The Experimentorium
20.   Propellerland
21.   Octolings Ahoy!
Boss 4:   The Octo Shower

Sector 5 - Cephalon HQ

22.   Underground Expressway
23.   The Octogalaxy
24.   Transfer Junction
25.   Platform Madhouse
26.   Paradise Lanes
27.   Octoling Workout
Boss 5 (Final):   Tide Goes Out

Equipment

Similar to Octo Valley, players wear the Hero Suit and use a wide variety of weapons.

Hero Suit

A new Hero Suit is worn by Agent 4. It is primarily neon-yellow and has headphones similarly shaped to that of the first hero suit. This suit acts like an armor collectible in that it allows the player to take damage that would normally kill them once- then it needs to regenerate. While regenerating the suit, the player is slowed down.

Hero Shot

The new version of Hero Shot is a P90-esque shooter-type weapon. It is similar to the Splattershot, but fires slower than it if it is not upgraded. It can be upgraded twice using Power Eggs and Sardinium, increasing the fire rate.

Ink Tank

The Ink Tank contains the ink consumed when using Main Weapons or Sub Weapons. Its ink supply can be replenished by swimming in ink. It can be upgraded twice with Power Eggs and Sardinium, increasing its capacity.

Splat Bomb

Octo Canyon's Splat Bombs functions like those found in Inkopolis. They are four-sided and look almost identical to those in Octo Valley. They explode a short while after hitting the ground.

Curling Bomb

The Curling Bomb works like Inkopolis' ones. They travel across the ground, bouncing off walls, and explode after a set amount of time. Holding down R will make them travel for a shorter distance before exploding. They can be unlocked with Sardinium and Power Eggs.

Autobomb

The Autobomb works just like the ones in Inkopolis. After hitting the ground, they will run towards any target they find in a certain radius, then start to explode. If they don't find a target, they will start exploding right away. They can be unlocked using Sardinium and Power Eggs.

Gallery

Empty ink tank.png
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