Propeller-Lift Playground

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Octo Valley missions
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Template:InfoboxMission Propeller-Lift Playground is the sixth mission in Splatoon's single-player mode, Octo Valley. It gets its name from its heavy use of propellers.

Octo Valley

After the player clears The Mighty Octostomp!, they gain access to Area 2 via an Inkrail. Turn left and walk toward the middle and largest pillar and shoot the invisible kettle on top of it to access the level.

Gameplay

Walkthrough

Mission briefing

Propeller-Lift Playground Stats
Area Enemies Armor Special Weapon Sunken Scroll
Beginning area Octopods N/A N/A N/A
Checkpoint 1 Octotroopers N/A N/A N/A
Checkpoint 2 2× Octotroopers N/A N/A Yes
Checkpoint 3 Octocopters 3× Octotroopers 1x Shielded Octotrooper N/A N/A N/A
Final checkpoint 3× Octotroopers N/A N/A N/A

Beginning

Walk forward until you reach the grated floor and shoot the four Octopods below. Then, the player will be met with three Octopods above a ramp which will proceed down toward the player. After swimming up the ramp, the player will see two Octopods past the ramp. There will be a propeller past them which the player can shoot to proceed forward to the first checkpoint.

Checkpoint 1

Moving past the checkpoints are two small walls, three propeller platforms, and five Octotroopers above. The most efficient strategy is to activate the middle propeller platform and quickly dispose of the Octotroopers from above.

Checkpoint 2

There will be another ramp and two small walls with two Twintacle Octotroopers which can be disposed of quickly as they move side to side in their pool of ink. Then the player will have to ride the platform, shoot the wall, and swim up it to the next launchpad and the next checkpoint.

Checkpoint 3

There will be a forward-moving propeller platform where the player will pass by an Octocopter. At the end of that platform's travel, there is an Octotrooper on a small pillar and a Twintacle Octrooper circling it. The next platform has the same except with two Octocopters on the way and a Shielded Octrotrooper with a Twintacle Octotrooper which need to be defeated to unlock the launchpad. This sends you to the final checkpoint.

Final checkpoint

The player will need to shoot at propellers to make a cube descend then shoot and swim up a wall. There will be a small wall and a cube with a propeller on the front to move it towards you with a Twintacle Octotrooper on top. Move forward to another cube, similar to the first one, with two Octotroopers on top of it. Move forward to another platform to rise to the top and reach the Zapfish.

Collectibles

Sunken Scroll

File:Splatoon Sunken Scroll 6.png
The Department of Energy has announced that further declines in the availability of electric power are likely to occur in the near future. With the underground domes also deteriorating rapidly, the future does not look bright."

Location: After the second checkpoint and the Twintacle Octotroopers is a large propeller platform which, after shooting the propeller, leads to a secret area below it with the Sunken Scroll and a launchpad to return up.

Quotes

S Icon Cap'n Cuttlefish.png

Cap'n Cuttlefish:

Gallery

Trivia

  • Several strange sounds of rust and decay can be heard near the various cranes found within this level. These sounds are later heard during the Undeniable Flying Object mission.
  • After the last checkpoint, there are three propeller lifts. Behind the first one and below the third one are the characters イ and カ, which together form the katakana "ika", the Japanese word for "squid".
  • The German name for this mission is a play on the phrase "von Winde verweht" which means "blown away by the wind". It shares a wind-themed pun with Propeller-Lift Fortress.

Names in other languages

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