Quick Respawn

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Revision as of 06:58, 7 June 2022 by Exaskliri (talk | contribs) (changed category from "Inkling Abilities" to "Player Abilities")
Quick Respawn
Quick RespawnQuick RespawnQuick Respawn
Applicable gear
Favored by
Unfavored by

Quick Respawn is an ability in Splatoon and Splatoon 2.

This ability shortens the player's respawn time after getting splatted; in Splatoon 2, only if certain conditions are met.

Without this ability, watching the splat cam takes about 6 seconds (after a approx. 0.5 second splatting animation), followed by a approx. 2 second respawn animation; (total approx. 8.5 seconds). This ability only reduces the splat cam portion of the respawn process. Without this ability, the total respawn time for drowning in water and for falling out-of-bounds, is about 7 seconds and about 5.5 seconds respectively.

Tactics

Quick Respawn tends to be most useful in Ranked Battles. This is due to the importance of getting back to the front lines quickly and the high likelihood of being splatted, since both teams are often gathered in a single area, such as around the Rainmaker or a Splat Zone. Teamwork is a crucial element of Ranked Battles, as well; being able to rejoin one's team just a moment sooner may turn the tide of battle. Stealth Jump paired with this ability can further help the user quickly get back into action after they get splatted.

Splatoon

After getting splatted, Quick Respawn decreases the time spent watching the splat cam or black screen.

Respawn time after being splatted by falling out-of-bounds or drowning in water is shorter than after being splatted by another player.

The number of ability points for Quick Respawn can be temporarily increased by Last-Ditch Effort.

Gear

Quick Respawn is the main ability of:

Headgear with Quick Respawn in Splatoon
Name Brand Availability Ability Star power Added in

Backwards Cap Backwards Cap Zekko Zekko Cash 700 S Ability Quick Respawn.png Quick Respawn Star-full.pngStar-empty.pngStar-empty.png Initial Release (1.0.0)
Noise Cancelers Noise Cancelers Forge Forge Cash 2800 S Ability Quick Respawn.png Quick Respawn Star-full.pngStar-full.pngStar-empty.png 2.3.0
Retro Specs Retro Specs Splash Mob Splash Mob Cash 500 S Ability Quick Respawn.png Quick Respawn Star-full.pngStar-empty.pngStar-empty.png Initial Release (1.0.0)
Clothing with Quick Respawn in Splatoon
Shoes with Quick Respawn in Splatoon
Name Brand Availability Ability Star power Added in

Black Trainers Black Trainers Tentatek Tentatek Cash 500 S Ability Quick Respawn.png Quick Respawn Star-full.pngStar-empty.pngStar-empty.png Initial Release (1.0.0)
Choco Clogs Choco Clogs Krak-On Krak-On Cash 1800 S Ability Quick Respawn.png Quick Respawn Star-full.pngStar-full.pngStar-empty.png Initial Release (1.0.0)
Moto Boots Moto Boots Rockenberg Rockenberg Cash 3000 S Ability Quick Respawn.png Quick Respawn Star-full.pngStar-full.pngStar-empty.png Initial Release (1.0.0)
Squink Wingtips Squink Wingtips Rockenberg Rockenberg Cash 800 S Ability Quick Respawn.png Quick Respawn Star-full.pngStar-empty.pngStar-empty.png 2.0.0

Stacking

Abilities Respawn time (approx.)
None 8.508s
Main: 0, Sub: 1 S Ability Quick Respawn.png 8.108s
Main: 0, Sub: 2 S Ability Quick Respawn.png S Ability Quick Respawn.png 7.741s
Main: 0, Sub: 3 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 7.390s
Main: 1, Sub: 0 S Ability Quick Respawn.png 7.273s
Main: 0, Sub: 4 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 7.057s
Main: 1, Sub: 1 S Ability Quick Respawn.png S Ability Quick Respawn.png 6.940s
Main: 0, Sub: 5 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 6.710s
Main: 1, Sub: 2 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 6.656s
Main: 0, Sub: 6 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 6.456s
Main: 1, Sub: 3 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 6.373s
Main: 2, Sub: 0 S Ability Quick Respawn.png S Ability Quick Respawn.png 6.272s
Main: 0, Sub: 7 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 6.189s
Main: 1, Sub: 4 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 6.106s
Main: 2, Sub: 1 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 6.039s
Main: 0, Sub: 8 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.939s
Main: 1, Sub: 5 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.855s
Main: 2, Sub: 2 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.789s
Main: 0, Sub: 9 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.722s
Main: 1, Sub: 6 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.638s
Main: 2, Sub: 3 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.572s
Main: 3, Sub: 0 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.505s
Main: 1, Sub: 7 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.438s
Main: 2, Sub: 4 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.372s
Main: 3, Sub: 1 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.305s
Main: 1, Sub: 8 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.255s
Main: 2, Sub: 5 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.188s
Main: 3, Sub: 2 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.138s
Main: 1, Sub: 9 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.071s
Main: 2, Sub: 6 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 5.038s
Main: 3, Sub: 3 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 4.988s
Main: 2, Sub: 7 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 4.904s
Main: 3, Sub: 4 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 4.854s
Main: 2, Sub: 8 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 4.771s
Main: 3, Sub: 5 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 4.738s
Main: 2, Sub: 9 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 4.671s
Main: 3, Sub: 6 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 4.637s
Main: 3, Sub: 7 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 4.571s
Main: 3, Sub: 8 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 4.504s
Main: 3, Sub: 9 S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png S Ability Quick Respawn.png 4.504s

Splatoon 2

The effectiveness of Quick Respawn can be temporarily decreased by Respawn Punisher used by any player.

Mechanics

For Quick Respawn to activate, the player must not splat an enemy during the time between their most recent enemy-caused death and their current death. This is different from Splatoon, where Quick Respawn always activated, with no eligibility requirements whatsoever.

A flow chart follows below. It visualizes when a player is eligible for Quick Respawn, and when Quick Respawn activates.

Quick Respawn Diagram.svg

Clarification:

  • In a traded scenario, the activation of Quick Respawn depends on who died first. For example, if the player throws a bomb that splats an opponent after the player dies, that splat prevents Quick Respawn from activating in next death, but allows it to activate for the current death.
  • Assists do not count as splats. A splat confirmation notification will show on the player's screen if they score a splat.
  • There can be any number of deaths between the most recent enemy-caused death and the current death. For example, a player dies once to an enemy, then five times to water, and then to an enemy. As long as the player in the example did not score any splats during the time between the first and second death to the enemy, Quick Respawn will activate.
  • These death types do not count as enemy-caused: drowning in water, falling out of bounds, touching the Rainmaker barrier, having the Rainmaker time out and explode while carrying it.
  • The need for a previous death means that the first death in a match will never benefit from Quick Respawn. Every following death can potentially benefit.

Gear

Quick Respawn is the main ability of:

Headgear with Quick Respawn in Splatoon 2
Name Brand Availability Ability Star power Added in

Backwards Cap Backwards Cap Zekko Zekko Cash 700 S2 Ability Quick Respawn.png Quick Respawn Star-full.pngStar-empty.pngStar-empty.png Initial Release (1.0.0)
Eel-Cake Hat Eel-Cake Hat SquidForce SquidForce Nintendo Switch Nintendo Switch News S2 Ability Quick Respawn.png Quick Respawn Star-full.pngStar-full.pngStar-full.png 20 December 2018
Fugu Bell Hat Fugu Bell Hat Firefin Firefin Cash 1700 S2 Ability Quick Respawn.png Quick Respawn Star-full.pngStar-full.pngStar-empty.png 2.0.0
Noise Cancelers Noise Cancelers Forge Forge Cash 9200 S2 Ability Quick Respawn.png Quick Respawn Star-full.pngStar-full.pngStar-full.png Initial Release (1.0.0)
Retro Specs Retro Specs Splash Mob Splash Mob Cash 500 S2 Ability Quick Respawn.png Quick Respawn Star-full.pngStar-empty.pngStar-empty.png Initial Release (1.0.0)
Seashell Bamboo Hat Seashell Bamboo Hat Inkline Inkline Cash 3200 S2 Ability Quick Respawn.png Quick Respawn Star-full.pngStar-full.pngStar-empty.png 3.0.0
Squinja Mask Squinja Mask amiibo amiibo amiibo Inkling Boy 2 Inkling Boy (Splatoon 2) S2 Ability Quick Respawn.png Quick Respawn Star-full.pngStar-full.pngStar-empty.png Initial Release (1.0.0)

Stacking

Version history

Version Adjustments
Base game
  • Quick Respawn no longer applies if user falls out-of-bounds or drowns in water.
  • User must not splat an opponent during the time between their most recent enemy-caused death and their current death for Quick Respawn to affect the current death.

Names in other languages

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