Rainmaker (weapon)

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Revision as of 13:47, 30 November 2020 by Shahar (talk | contribs) (Undo revision 219745 by Inklings (talk) The date is correct, I checked vids from before the 24th)
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Rainmaker (weapon)

Rainmaker (weapon)

Category
Class
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement
Added in Specifications
Weight
Base damage
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant
Rainmaker (weapon)

Rainmaker (weapon)

Category
Class
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement
Added in Specifications
Weight
Base damage
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant
This article is about the weapon. For the mode it is named after, see Rainmaker. For the shield that must be burst to obtain it, see Rainmaker shield.

The Rainmaker is a powerful weapon that can be held in Rainmaker mode, in the final battle of Octo Canyon, Tide Goes Out, and in the Octo Expansion. It can be grabbed by popping the Rainmaker shield and picking it up.

The Rainmaker itself is capable of shooting large twisters (in Splatoon) or bursts (in Splatoon 2) of ink, similarly to the S Weapon Special Inkzooka.png Inkzooka. The Rainmaker has similar attributes to a charger-class weapon, due to it having a charge mechanic. The shots that it can fire range from a small twister or burst to a large tornado-like twister or big, explosive burst depending on the length of time that ZR is held down by the player. At maximum charge, the shot is lethal, allowing the Rainmaker carrier to have a form of defense against enemy fire.

The Rainmaker carrier should note that shots from the Rainmaker does not consume ink, and therefore they do not need to consider refilling their ink tank when defending or attacking.

Because the Rainmaker is so heavy, the player holding it cannot Super Jump, nor can they use any of their sub or special weapons. It is also impossible for the holder to have S2 Weapon Special Ink Armor.png Ink Armor (however, the activation animation still plays whenever a teammate activates it). The player's movement speed and swim speed are reduced by 20% and speed-increasing abilities affect the user normally, no matter what weapon they were carrying prior. The special gauge does not charge while carrying it. If it is dropped, the Rainmaker shield reforms around it. It can then be recaptured by any player on both teams.

Splatoon

The Rainmaker was first announced in the Splatoon Direct on 7 May 2015. However, its description was extremely vague and only a picture of the Rainmaker itself was released. The weapon was later shown in action in a Japanese Splatoon commercial that was released in late July 2015. A few months before the mode was released, a general gameplay description for it was leaked on Twitter.[1]

Rainmaker was then released on 14 August 2015.[2]

Splatoon 2

The Rainmaker was changed to fire a ball of ink that explodes upon reaching the ground, rather than an ink tornado. A modified Rainmaker that does not explode after carrying it for too long is given by Sheldon during the final phase of the final boss battle, Tide Goes Out.

Octo Expansion

The Rainmaker appears in A02 Far-Out Station and F09 Bring It Station. In the Deepsea Metro, the Rainmaker has the Kamabo Corporation logo on it instead of the anchor logo of standard Ranked Battles. It works similarly to the multiplayer version, but Agent 8 has to deliver the Rainmaker alone while fighting against a team of four Sanitized Octolings. The Rainmaker spawns near the player's base instead of the center, can be carried anywhere in the stage and does not automatically splat the user if held onto for too long. Additionally, the Sanitized Octolings do not attempt to take the Rainmaker themselves - if they break the Rainmaker's barrier, it is reset to its start point.

Trivia

  • If a player gets splatted on the same frame that they pick up the Rainmaker, then the text and sound effects that indicate the state of the objective will not be present on any player's console regardless of their team.

Names in other languages

Template:Foreignname

References