Shifty Station

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Revision as of 15:18, 15 July 2018 by Adamsquid (talk | contribs) (Added features)
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Marina
We made a special stage for this Splatfest!
-Marina
Pearl
You helped make the stage? That's amazing, Marina!
-Pearl

Shifty Station is a multiplayer stage in Splatoon 2. It is only available during Splatfests and has a variable layout. The layout does not change over the course of a single Splatfest.

Version history

Version Adjustments
2.2.0
  • Fixed an issue on terrain that moves in Shifty Station which would occasionally move in a halting fashion.

Layout 1

Layout 1

Shifty Station

Added in August 4, 2017
Total area 2,011pp
Features Moving platforms
Hazards Abyss
Map

Description

Players spawn on either end of the stage, on raised platforms that lead down to sequentially shorter platforms connected by ramps. To the right is a large open area, and straight ahead is a small passage connecting the two halves of the map. In the gaps between each half of the map are two medium-sized platforms that periodically move side-to-side.

Total BP: 2,011p

Splatfests

FlagUSA.svg FlagEurope.svg FlagJapan.svg S2 Splatfest Icon Mayo.png Mayo vs. S2 Splatfest Icon Ketchup.png Ketchup on August 4, 2017

Gallery


Layout 2

Layout 2

Shifty Station

Added in September 1, 2017
Total area 1,885pp
Features Moving platforms
Hazards Abyss
Map
Revised Map

Description

Players spawn on either end of the stage, on raised platforms that lead down to to a central area. There are two small raised platforms on either side of the central area that periodically move up and down, and a large platform topped with a small inkable block in the middle that moves opposite the side platforms. Various walls are placed about the level to use as cover.

When this layout was re-used in May 2018, the small inkable block on the middle platform was removed, some walls were repositioned at the canyon of the spawn point and the tall wall near the spawn points became inkable on one side and significantly shorter, while the rest of the layout was identical to the original incarnation.

Total BP: 1,885p

Splatfests

FlagUSA.svg FlagEurope.svg S2 Splatfest Icon Flight.png Flight vs. S2 Splatfest Icon Invisibility.png Invisibility on September 1, 2017
FlagJapan.svg S2 Splatfest Icon With Lemon.png With Lemon vs. S2 Splatfest Icon Without Lemon.png Without Lemon on November 11, 2017
FlagUSA.svg FlagEurope.svg S2 Splatfest Icon Raph.png Raph vs. S2 Splatfest Icon Leo.png Leo on May 5, 2018

Gallery

Layout 3

Layout 3

Shifty Station

Added in September 9, 2017
Total area 1,900pp
Features Inkrails & Sponges
Hazards Abyss
Map
Revised Map

Description

Players spawn on either end of the stage, on raised platforms that lead down to to a central area. To the right, there is a raised platform that is accessible via sponge. To the left, there is an ink rail on an isolated platform that the player can jump to in squid form. Towards the center of the stage are two more ink rails, which can be used to get on their corresponding platforms. Sponges, walls, and crates in the center area can be used for cover.

When this layout was re-used in May 2018, more sponges were added to allow greater movement to key areas. For example, a sponge was added alongside the left side ink rail platform to allow a route to the inkrail that doesn't involve jumping. Some sponges had their sizes changed, as the centre sponges allowed to get on both towers, and the sponge near the right Inkrail was made into a cube. Also, the crates centrally placed in the platform just below spawn were rotated 90 degrees clockwise.

Total BP: 1,900p

Splatfests

FlagJapan.svg S2 Splatfest Icon Fries.png Fries vs. S2 Splatfest Icon McNuggets.png McNuggets on September 9, 2017
FlagEurope.svg S2 Splatfest Icon Front Roll.png Front Roll vs. S2 Splatfest Icon Back Roll.png Back Roll on October 7, 2017
FlagUSA.svg S2 Splatfest Icon Sci-Fi.png Sci-Fi vs. S2 Splatfest Icon Fantasy.png Fantasy on November 18, 2017
FlagUSA.svg FlagEurope.svg S2 Splatfest Icon Mikey.png Mikey vs. S2 Splatfest Icon Donnie.png Donnie on May 11, 2018
FlagJapan.svg S2 Splatfest Icon Hello Kitty.png Hello Kitty vs. S2 Splatfest Icon Cinnamoroll.png Cinnamoroll on May 19, 2018

Gallery

Layout 4

Layout 4

Shifty Station

Added in October 13, 2017
Total area 2,061pp
Features Rotating platforms
Hazards Abyss
Map
Revised Map

Description

Players spawn on either end of the stage, on raised platforms that lead down to to a central area. Each side has rotating platform that the walls of it can be covered to climb on it and not fall to the abyss. At the center, There's a big wall and 2 uncoverable rotating platforms, and only can be crossed to the other side by going through the rotating platforms.

When this stage was re-used during the Sanrio Splatfest tournament, the central revolving doors were skewed with the left one (per player point of view) moved closer to the spawn. The middle has also been opened up, allowing free movement from one side to the other. The right side of the spawn point has also been expanded.

Total BP: 2,061p

Splatfests

FlagUSA.svg S2 Splatfest Icon Vampire.png Vampire vs. S2 Splatfest Icon Werewolf.png Werewolf on October 13, 2017
FlagJapan.svg File:S2 Splatfest Icon Agility.png Agility vs. File:S2 Splatfest Icon Endurance.png Endurance on October 14, 2017
FlagEurope.svg S2 Splatfest Icon Warm Breakfast.png Warm Breakfast vs. S2 Splatfest Icon Cold Breakfast.png Cold Breakfast on November 4, 2017
FlagJapan.svg S2 Splatfest Icon My Melody.png My Melody vs. S2 Splatfest Icon Pompompurin.png Pompompurin on May 26, 2018

Gallery

Layout 5

Layout 5

Shifty Station

Added in December 9, 2017
Total area 2,455pp
Features Spinning spreaders
Hazards Abyss
Map

Description

Players spawn on either end of the stage, on raised platforms that lead down to to a central area. Each side has uninkable ramp near spawn and spinning spreader with their ink color. At the right side of each spawn point there's an area to paint and an uninkable spinning spreader on the wall that leads to bigger platform. At the left side of each spawn point there's long paths that lead to the center where's there's platform with a wall and a box on the left. At the center, there's a large spinning spreader with each team's colors that can be climbed on that stops spinning at the 15 seconds left mark.

Total BP: 2,455p

Splatfests

FlagJapan.svg File:S2 Splatfest Icon Warm Inner Wear.png Warm Inner Wear vs. File:S2 Splatfest Icon Warm Outer Wear.png Warm Outer Wear on December 9, 2017
FlagEurope.svg S2 Splatfest Icon Film.png Film vs. S2 Splatfest Icon Book.png Book on December 9, 2017
FlagUSA.svg S2 Splatfest Icon Sweater.png Sweater vs. File:S2 Splatfest Icon Socks.png Socks on December 15, 2017

Gallery

Layout 6

Layout 6

Shifty Station

Added in January 13, 2018
Total area 2,027pp
Features Invisible Platforms, a moving platform & Squee-Gs
Hazards Abyss
Map

Description

The spawn point for each team is on a raised invisible platform which ramps down to a wider open area. These areas connect via more invisible inclines to a central area dominated by a platform that rises and sinks back into the floor periodically. This platform's walls are also invisible, and each time it sinks into the floor all ink on the walls disappears. To the sides of the central area are two smaller "courtyards", in the middle of each of them is an invisible block with ink-able top flats which is constantly circled by long, flat Squee-Gs, shaped like Spreaders which wipe off all ink (leaving the top inked but cleaning the walls of the block).

Total BP: 2,027p

Splatfests

FlagUSA.svg FlagEurope.svg FlagJapan.svg S2 Splatfest Icon Action.png Action vs. S2 Splatfest Icon Comedy.png Comedy on January 13, 2018

Gallery

Layout 7

Layout 7

Shifty Station

Added in February 3, 2018
Total area 2,390pp
Features Ink cannons
Hazards Abyss
Map

Description

This layout is made of a valley between two inclines. The spawn points are at the top of each incline, with an Ink Cannon (the same as Salmon Run) atop a steep, uninkable cliff on the right side just below the spawn. The cannon nest is flanked by a tall wall, so that an enemy climbing up the slope to reach it has go almost all the way up to the spawn point to get behind the cannon.

The stage is dotted with small walls that can be used for cover. The center of the stage has a small hill with another Ink Cannon on it. The base cannons cannot reach each other, but they can reach and be reached by the center cannon. To the sides of the central hill are two tall blocks which can only be inked / climbed from the closer team's side, and can serve as sniper's nests overlooking the center.

When an Inkling is occupying a cannon, the are positioned on top of the sphere which makes up the cannon's body. This means that high-accuracy weapons such as Chargers have to aim a little above the cannon to hit the Inkling inside it. When an Inkling leaves the cannon they are dropped behind it relative to the way they are currently facing. In the case of the base cannons, if facing backwards, the inkling will fall down the cliffside, allowing for a quick escape if flanked.

Total BP: 2,390p

Splatfests

FlagJapan.svg File:S2 Splatfest Icon Champion.png Champion vs. File:S2 Splatfest Icon Challenger.png Challenger on February 3, 2018
FlagEurope.svg S2 Splatfest Icon Gherk-OUT.png Gherk-OUT vs. S2 Splatfest Icon Gherk-IN.png Gherk-IN on February 10, 2018
FlagUSA.svg S2 Splatfest Icon Money.png Money vs. S2 Splatfest Icon Love.png Love on February 17, 2018

Gallery

Layout 8

Layout 8

Shifty Station

Added in March 3, 2018
Total area 2,770pp
Features Containtment areas & Launchpads
Hazards Abyss
Map

Description

This layout contains a large center area with a glass dome suspended above it. There are also two glass boxes on each side of the stage. These three serve as containment chambers.

When the remaining match time is 1:50, a warning will appear saying the side areas are about to seal off. At 1:40, the boxes will descend to seal off the side areas, preventing access to them for the remainder of the match, finally closing entirely at 1:30. Two platforms at the large center area will also descend to ground level, making more room for combat and inkable turf. At 0:55, another message will appear, warning the center area is about to close. At 0:50, the central dome will start descending and by 0:45 it will seal off the center area, finally closing entirely at 0:40. Shortly after descending, a launchpad will appear in the secluded areas, to allow players to get out, only if players from one team remain in those areas, with the color of the launchpad matching that team.

Players can Super Jump to the secluded areas if a teammate or a Squid Beakon is inside. Tenta Missiles and the Sting Ray can penetrate the glass barriers, but not the Ink Storm.

Time English message Japanese messagenote NOA Spanish message NOE Spanish message NOE French message Dutch message
1:50 Stage-1 containment imminent! 左右のカクリがはじまる!
Sayū no kakuri ga hajimaru!
(Sides isolation will be initialized!)
¡Aislamiento inicial inminente!
(Initial isolation imminent!)
¡Se acerca el primer confinamiento!
(The first confinement approaches!)
1re restriction d’accès imminente...
(The first restriction of access is imminent...)
Indammingsfase 1 op komst!
(Containment phase 1 upcoming!)
1:40 Commencing stage-1 containment! 左右のカクリを開始!
Sayū no kakuri o kaishi!
(Sides isloation start!)
¡Aislamiento inicial en curso!
(Initial isolation in progress!)
¡Comienza el primer confinamiento!
(The first confinement begins!)
1re restriction d’accès enclenchée!
(The first restriction of access engages!)
Indammingsfase 1 begint!
(Containment phase 1 begins!)
0:55 Stage-2 containment imminent! 中央のカクリがはじまる!
Chūō no kakuri ga hajimaru!
(Center isolation will be initialized!)
¡Aislamiento final inminente!
(Final isolation imminent!)
¡Se acerca el segundo confinamiento!
(The second confinement approaches!)
2e restriction d’accès imminente...
(The second restriction of access is imminent...)
Indammingsfase 2 op komst!
(Containment phase 2 upcoming!)
0:50 Commencing stage-2 containment! 中央のカクリを開始!
Chūō no kakuri o kaishi!
(Center isolation start!)
¡Aislamiento final en curso!
(Final isolation in progress!)
¡Comienza el segundo confinamiento!
(The second confinement begins!)
2e restriction d’accès enclenchée!
(The second restriction of access engages!)
Indammingsfase 2 begint!
(Containment phase 2 begins!)
0:40 Containment complete! 全エリアのカクリ完了!
Zen eria no kakuri kanryō!
(All areas isolation complete!)
¡Aislamiento finalizado!
(Isolation finished!)
¡Confinamiento completado!
(Confinement completed!)
Restriction d’accès en place!
(Restriction of access in place!)
Indamming voltooid!
(Containment completed!)

Total BP: 2,770p

Splatfests

FlagJapan.svg File:S2 Splatfest Icon Flower.png Flower vs. File:S2 Splatfest Icon Dumpling.png Dumpling on March 3, 2018
FlagUSA.svg FlagEurope.svg S2 Splatfest Icon Chicken.png Chicken vs. S2 Splatfest Icon Egg.png Egg on March 10, 2018

Gallery

Layout 9

Layout 9

Shifty Station

Added in March 24, 2018
Total area 2,199pp
Features Grapplinks
Hazards Abyss
Map

Description

This layout contains many obstacles and ramps, making walking around the floor very difficult and providing limited visibility. Above many of the raised platforms, there are floating Grapplinks, which allow players to quickly travel along the higher areas. The central area is a high, narrow bridge over a gap, that can only be scaled via a ramp from each team's left flank, a wall on each side near the middle, or using the Grapplinks. It stands between two canyons that separate it from the team base areas. Throwing a bomb or Point Sensor, or using the Sting Ray links you to the Grapplink. Your Sting Ray runs out immediately once you teleport there.


Blocking the right flank of each team's canyon, right before the center area, is a tower with a triangular roof, that seems to be taken from Camp Triggerfish.

Total BP: 2,199p

Splatfests

FlagJapan.svg File:S2 Splatfest Icon Latest Model.png Latest Model vs. File:S2 Splatfest Icon Popular Model.png Popular Model on March 24, 2018
FlagUSA.svg S2 Splatfest Icon Baseball.png Baseball vs. S2 Splatfest Icon Soccer.png Soccer on April 7, 2018
FlagEurope.svg S2 Splatfest Icon Salty.png Salty vs. S2 Splatfest Icon Sweet.png Sweet on April 7, 2018

Gallery

Layout 10

Layout 10

Shifty Station

Added in April 21, 2018
Total area 2,185pp
Features Ink Switches
Hazards Abyss
Map

Description

This layout is laterally-symmetrical like Saltspray Rig. It contains many ramps and long narrow corridors. The spawn points are located near each other but seperated with a tall glass wall that extends all the way to the center (however, splats against the junction where this wall meets the floor may cause a small amount to leech to the other side). From spawn, is a downhill that leads to the center where are three Ink Switches are placed. The center one rises an un-inkable wall in the middle while the two others lift climbable platforms on each side respectively. The platforms, when raised, allow full access to that side's respective home base.

Team Alpha (Pearl's team) always spawns on the right side, while Team Bravo (Marina's team) always spawns on the left.

However, when the same team is fighting each other in Splatfest, the rule above won’t affect spawn positions, so there is a possibility to spawn on either side.

Total BP: 2,185p

Splatfests

FlagJapan.svg File:S2 Splatfest Icon Unknown Creature.png Unknown Creature vs. S2 Splatfest Icon Advanced Technology.png Advanced Technology on April 21, 2018
FlagUSA.svgFlagEurope.svg S2 Splatfest Icon Pulp.png Pulp vs. File:S2 Splatfest Icon No-Pulp.png No-Pulp on June 23, 2018

Gallery

Layout 11

Layout 11

Shifty Station

Added in May 18, 2018
Total area 2,300pp
Features Weight-sensitive platforms & Sponges
Hazards Abyss
Map

Description

The main mechanic of this stage is a large double balance beam scale with a large pad near each spawn point and a pair of smaller pads near the center. The pads are balanced against their same-sized counterparts and are not connected between them. The scales tip based on the number of Inklings and Sub Weapons on them, with the heavier side lowering and the lighter side raising accordingly. While moving up or down a pattern on the top of the pad will glow light blue and a grinding metal sound effect will be heard. Between each spawn point and the larger pads is a lower area with many horizontal and vertical grates and a sponge that can be used to climb back on the left flank. The smaller pads in the middle are each flanked by a pit hazard on the left side and a short ramp providing cover on the right.

  • Sub weapons also affect platform weight. Their weight is half that of an Inkling, which makes the platforms go down by half the distance they would when unbalanced by the weight of an Inkling.
  • Swimming on a wall of the platforms counts as being on the platform, and will affect it whether the character is ascending, descending or swimming at a set height.
    • Accordingly, S2 Weapon Sub Suction Bomb.png Suction Bombs and S2 Weapon Sub Sprinkler.png Sprinklers (when placed on the walls of the platform) affect the balance by half an Inkling's weight.
  • Certain parts of the bottom areas of the moving platforms are covered by uninkable walls taller than the maximum jump height, so when fully raised, the platforms can only be climbed from certain directions.


Total BP: 2,300p

Splatfests

FlagUSA.svg FlagEurope.svg S2 Splatfest Icon Raph.png Raph vs. S2 Splatfest Icon Donnie.png Donnie on May 18, 2018
FlagJapan.svg S2 Splatfest Icon Hello Kitty.png Hello Kitty vs. S2 Splatfest Icon My Melody.png My Melody on June 9, 2018

Gallery

Layout 12

Layout 12

Shifty Station

Added in July 21, 2018
Total area TBDp
Features Breakable tentacles, lowerable barriers, Sponge Blocks
Hazards Abyss


Description

Empty ink tank.png
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You can help the wiki by adding to it.

This layout's main mechanic surrounds around tentacles that stick out of the floor. There are three octopus tentacles and three squid tentacles. Players can splat their enemy team's corresponding tentacles. Doing so will lower a barrier, giving access to other areas. Each tentacle is connected to a certain barrier and do not regenerate. The octopus tentacles resemble those that are seen in boss battles, and the squid tentacles resemble the target dummies seen in the Shooting Range. [1][2]

Total BP: TBD

Splatfests

FlagUSA.svg FlagEurope.svg FlagJapan.svg S2 Splatfest Icon Squid.png Squid vs. S2 Splatfest Icon Octopus.png Octopus on July 20, 2018

Gallery

Trivia

  • Marina claims to have helped make the stage herself, which is shown by her symbol appearing on the stage image.
  • The stage seems to be set somewhere in one of Octo Canyon's domes, as can be deduced by the decorations scattered throughout the stage types.
  • Not all Shifty Stations actually shift. Layouts 3, 7 and 9 are static, and 10 and 11 only move when interacted with.
  • Layout 3 has been used for the most Splatfests, with a grand total of 5.
  • The internal codename for this stage in the game files is "Deli".

Names in other languages

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References

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