Splat Charger

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Revision as of 19:45, 18 October 2019 by Kesterstudios (talk | contribs) (uodate)
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The Splat Charger is a main weapon in Splatoon and Splatoon 2.

The Splat Charger, like other charger-type weapons, can be charged up before firing. The more it is charged, the farther the ink will go and the more damage it will deal. Only a fully charged shot will splat an enemy in one hit. It also creates a thick line of ink, rather than many small blobs like shooter-class weapons do. This weapon is the most basic form of charger in the Splatoon series, with all-around average performance. The weapon consumes 18% of the ink-tank capacity with each fully charged shot, allowing the player to fire 5 shots before needing to refill the tank.

Splatoon

Splat Charger

Splat Charger

Basic information
Category Main
Class Charger
Sub S Weapon Sub Splat Bomb.png Splat Bomb
Special S Weapon Special Bomb Rush Splat Bomb.png Bomb Rush
Special points
Special depletion Special gauge 75%
Range
87 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
40 / 100
Durability
Handling
Obtainable at
Level 3
Cost Cash 1,000
Requirement
Introduced
Specifications
Weight
Base damage 40–80 (Partial charge)
160 (Full charge)
Base duration
Ink consumption 2.25% (No charge)
18% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Splat Charger comes in a set with the S Weapon Sub Splat Bomb.png Splat Bomb and S Weapon Special Bomb Rush Splat Bomb.png Bomb Rush.

Version history

Version Adjustments
2.7.0
  • Special gauge loss: 50% → up to 75%
  • Range when not fully charged reduced by about 20%.
  • Range when fully charged increased by about 4%.

Gallery

Demonstration

Splatoon 2

Splat Charger

Splat Charger

Basic information
Category Main
Class Charger
Sub S2 Weapon Sub Splat Bomb.png Splat Bomb
Special S2 Weapon Special Sting Ray.png Sting Ray
Special points 220p
Special depletion
Range
88 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
40 / 100
Durability
Handling
Obtainable at
Level 3
Cost Cash 2,200
Requirement
Introduced
Specifications
Weight
Base damage 40–80 (Partial charge)
160 (Full charge)
Base duration
Ink consumption 2.25% (No charge)
18% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Splat Charger returns for Splatoon 2 with a new visual design and a new charge-holding mechanic. The player can now store a charge for one second. It comes in a set with S2 Weapon Sub Splat Bomb.png Splat Bombs and the S2 Weapon Special Sting Ray.png Sting Ray.

Version history

Version Adjustments
Base game
  • Ability to store a full charge for 1 second in squid form added.
  • Range when not fully charged is no longer reduced by about 20%.
  • Range decreased by about 8%.
    • Max range: 260 units → 240.37 units
  • Maximum damage without full charge: 100.0 → 80.0
  • Time taken to fully charge increased by 4/60 seconds.
  • There is a glow while charging and gets brighter the more the weapon is charged, increasing visibility for opponents.
1.2.0
  • Time taken to fully charge reduced by 4/60 seconds.
1.3.0
  • Points to fill special gauge: 180 → 190
1.4.0
  • Increased damage dealt to opposing S2 Weapon Special Baller.png Ballers when flinging ink by roughly 30%.
  • When storing a charged shot with a Charger, swimming into enemy ink and being returned to kid form now allows you to maintain the charge you had stored.
  • Fixed an issue preventing players using a Charger from shooting when pressing ZR again after releasing the button once a stored charged shot had expired.
2.0.0
  • Increased the amount of ink splattered by each shot when it hits the ground.
3.0.0
  • Area at player’s feet will now always be inked when firing.
4.1.0
  • Points to fill special gauge: 190 → 200
4.2.0
  • Points to fill special gauge: 200 → 210
4.3.0
  • Slightly narrowed the spread of ink created by shots.
4.8.0
  • Points to fill special gauge: 210 → 220

Gallery

Demonstration

Details

  • Unlike S Ability Damage Up.png Damage Up in Splatoon, while S2 Ability Main Power Up.png Main Power Up increases damage, it does not allow shots below full charge to reach 100.0 damage.

Quotes

Click to view the quotes for Splat Charger. View the quotation page.

Trivia

The Splat Charger in Splatoon 2 looks slightly similar to the real-life rifle M24 Sniper Weapon System, an iconic weapon and the standard for many armies and special forces around the world. However, the M24 has a scope mounted while the Splat Charger does not.

Names in other languages

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