Splatterscope

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The Splatterscope is a main weapon in Splatoon and Splatoon 2.

The Splatterscope is S Weapon Main Splat Charger.png Splat Charger with a scope attached. Compared to the scopeless version it has enhanced range and a zoomed view for greater aiming precision, but players will have their field of vision limited by the scope. The scoped version also loses the ability to store your charge in Splatoon 2. Besides range, all other stats are the same as the S Weapon Main Splat Charger.png Splat Charger.

Splatoon

Splatterscope

Splatterscope

Basic information
Category Main
Class Charger
Sub S Weapon Sub Splat Bomb.png Splat Bomb
Special S Weapon Special Bomb Rush Splat Bomb.png Bomb Rush
Special points
Special depletion Special gauge 75%
Range
90 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
35 / 100
Durability
Handling
Obtainable at
Level 13
Cost Cash 3,500
Requirement
Added in
Specifications
Weight
Base damage 40–80 (Partial charge)
160 (Full charge)
Base duration
Ink consumption 2.25% (No charge)
18% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Splatterscope comes in a set with S Weapon Sub Splat Bomb.png Splat Bombs and S Weapon Special Bomb Rush Splat Bomb.png Bomb Rush.

Version history

Version Adjustments
2.7.0
  • Special gauge loss: 50% → up to 75%
  • Range when not fully charged reduced to match that of the Splat Charger.
  • Range when fully charged increased by about 4%.

Gallery

Demonstration

Splatoon 2

Splatterscope

Splatterscope

Basic information
Category Main
Class Charger
Sub S2 Weapon Sub Splat Bomb.png Splat Bomb
Special S2 Weapon Special Sting Ray.png Sting Ray
Special points 220p
Special depletion
Range
91 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
30 / 100
Durability
Handling
Obtainable at
Level 15
Cost Cash 11,400
Requirement
Added in
Specifications
Weight
Base damage 40–80 (Partial charge)
160 (Full charge)
Base duration
Ink consumption 2.25% (No charge)
18% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Splatterscope returns for Splatoon 2, with visual changes. It was not given the charge holding feature that the S2 Weapon Main Splat Charger.png Splat Charger and other chargers were given. It comes with S2 Weapon Sub Splat Bomb.png Splat Bombs and S2 Weapon Special Sting Ray.png Sting Ray.

Version history

Version Adjustments
Base game
  • Range when not fully charged is no longer reduced to match that of the Splat Charger.
  • Range decreased by about 9%.
    • Max range: 286 units → 260.37 units
  • Maximum damage without full charge: 100.0 → 80.0
  • Time taken to fully charge increased by 4/60 seconds.
1.2.0
  • Time taken to fully charge reduced by 4/60 seconds.
1.3.0
  • Points to fill special gauge: 180 → 190
1.4.0
  • Increased damage dealt to opposing S2 Weapon Special Baller.png Ballers when flinging ink by roughly 30%.
2.0.0
  • Increased the amount of ink splattered by each shot when it hits the ground.
3.0.0
  • Area at player’s feet will now always be inked when firing.
4.1.0
  • Points to fill special gauge: 190 → 200
4.2.0
  • Points to fill special gauge: 200 → 210
4.3.0
  • Slightly narrowed the spread of ink created by shots.
4.8.0
  • Points to fill special gauge: 210 → 220

Gallery

Demonstration

Details

  • Unlike S Ability Damage Up.png Damage Up in Splatoon, while S2 Ability Main Power Up.png Main Power Up increases damage, it does not allow shots below full charge to reach 100.0 damage.

Quotes

Click to view the quotes for Splatterscope. View the quotation page.

Trivia

The Splatterscope in Splatoon 2 somewhat resembles the real-life rifle M24 Sniper Weapon System, an iconic weapon and the standard for many armies and special forces around the world.

Names in other languages

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