Splatterscope

From Inkipedia, the Splatoon wiki
Revision as of 10:39, 15 June 2022 by OrderSquid38 (talk | contribs) (Changed to splatoon series)
Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

The Splatterscope is a main weapon in the Splatoon series.

The Splatterscope is Splat Charger with a scope attached. Compared to the scopeless version it has enhanced range and a zoomed view for greater aiming precision, but players have their field of vision limited by the scope. The scoped version also loses the ability to store a charge in Splatoon 2. Besides range, all other stats are the same as the Splat Charger.

Appearance

The Splatterscope is nearly identical in appearance to the Splat Charger. The only difference between the two is that the Splatterscope has a scope attached to the back end of the barrel.

Splatoon

Splatterscope

Splatterscope

Basic information
Category Main
Class Charger
Sub S Weapon Sub Splat Bomb.png Splat Bomb
Special S Weapon Special Bomb Rush Splat Bomb.png Bomb Rush
Special points
Special depletion Special gauge 75%
Range
90 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
35 / 100
Durability
Handling
Obtainable at
Level 13
Cost Cash 3,500
Requirement
Introduced
Specifications
Weight
Base damage 40–80 (Partial charge)
160 (Full charge)
Base duration
Ink consumption 2.25% (No charge)
18% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Kelp Splatterscope Kelp Splatterscope
Bento Splatterscope Bento Splatterscope

The Splatterscope comes with Splat Bombs and the Bomb Rush.

Data

Template:Charger data s[1]

Version history

Version Adjustments
2.7.0
  • Special gauge loss: 50% → up to 75%.
  • Range when not fully charged reduced to match that of the Splat Charger.
  • Range when fully charged increased by about 4%.

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The Splatterscope is a Splat Charger with an added scope for effective long-distance aiming. It's great for hitting far-off targets, but your view is narrow while charging, so careful where you use it!(NA)[a]

A Splat Charger fitted with a scope to allow for precision aiming. The range has been increased, but the field of vision is rather narrow.
— In-Game Description
Notes
  1. North America

Gallery

Demonstration

Splatoon 2

Splatterscope
S2 Weapon Main Splatterscope.png
Basic information
Category Main
Class Charger
Sub S2 Weapon Sub Splat Bomb.png Splat Bomb
Special S2 Weapon Special Sting Ray.png Sting Ray
Special points 220p
Special depletion
Range
91 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
30 / 100
Durability
Handling
Obtainable at
Level 15
Cost Cash 11,400
Requirement
Introduced
Specifications
Weight
Base damage 40–80 (Partial charge)
160 (Full charge)
Base duration
Ink consumption 2.25% (No charge)
18% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Firefin Splatterscope Firefin Splatterscope
Kensa Splatterscope Kensa Splatterscope

The Splatterscope returns for Splatoon 2, with visual changes. It was not given the charge holding feature that the Splat Charger and other chargers were given. It comes with Splat Bombs and Sting Ray.

  • Unlike Damage Up in Splatoon, while Main Power Up increases damage, it does not allow shots below full charge to reach 100.0 damage.

It appears in two Octo Expansion Stations:

Data

Template:Charger data[2]

Version history

Version Adjustments
Base game
  • Range when not fully charged is no longer reduced to match that of the Splat Charger.
  • Range decreased by about 9%.
    • Max range: 286 units → 260.37 units.
  • Maximum damage without full charge: 100 → 80.
  • Time taken to fully charge increased by 4/60 seconds.
  • There is a glow while charging and gets brighter the more the weapon is charged, increasing visibility for opponents.
1.2.0
  • Time taken to fully charge reduced by 4/60 seconds.
1.3.0
1.4.0
  • Increased damage dealt to opposing Ballers when flinging ink by roughly 30%.
2.0.0
  • Increased the amount of ink splattered by each shot when it hits the ground.
3.0.0
  • Area at player's feet will now always be inked when firing.
4.1.0
  • Points to fill special gauge: 190 → 200.
4.2.0
  • Points to fill special gauge: 200 → 210.
4.3.0
  • Slightly narrowed the spread of ink created by shots.
4.8.0
  • Points to fill special gauge: 210 → 220.
5.1.0
  • Slightly narrowed the area covered by ink droplets from fired shots.
5.2.0

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Splatterscope is a Splat Charger with an added scope for more effective long-distance aiming. It's great for hitting far-off targets, but your view is narrow while charging, so careful where you use it! Also, that fancy scope there takes up space, so something had to go. In this case, we had to nix the ability to store your charge. But hey, if you like to stay safe and shoot from afar, this could be the charger for you! And the Splat Bombs and Sting Ray make this special scoped model worth a try, eh?

Gallery

Demonstration

Strategy

For competitive tips about the Splatterscope

Click to view the strategy for Splatterscope. View the strategy page.

Trivia

Names in other languages

Template:Foreignname

Translation notes

References

  1. Splatoon - ChargeShotNormalScope.params
  2. Splatoon 2 - Parameter Database