Sploosh-o-matic

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The Sploosh-o-matic is a main weapon in the Splatoon series, made by the weapon brand Neo.

This weapon is a fast-firing, short-range, low-accuracy shooter.

Appearance

Similar to the Splash-o-matic, it has a steampunk-style look. However, the Sploosh-o-matic has a large metallic funnel attached to the muzzle like the flared muzzle of a blunderbuss.

Splatoon

Sploosh-o-matic

Sploosh-o-matic

Basic information
Category Main
Class Shooter
Sub S Weapon Sub Squid Beakon.png Squid Beakon
Special S Weapon Special Killer Wail.png Killer Wail
Special points
Special depletion Special gauge 40%
Range
15 / 100
Damage
55 / 100
Impact
Fire rate
75 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 12
Cost Cash 7,500
Requirement
Introduced 8 July 2015
Specifications
Weight
Base damage 38
Base duration
Ink consumption 0.7%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Neo Sploosh-o-matic Neo Sploosh-o-matic
Sploosh-o-matic 7 Sploosh-o-matic 7

The Sploosh-o-matic was released on 8 July 2015 at 02:00 UTC.[1]

It comes in a set with Squid Beakons and the Killer Wail.

Data

  • The Sploosh-o-matic is a middleweight weapon.
  • Each shot consumes 0.7% of the ink tank capacity.
    • This allows players to fire 142 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
  • When firing while moving, the player's movement speed is set to 0.72 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 38.
  • Shots travel straight for 2 frames. After that, they may lose damage. A shot will lose damage until it reaches 19 damage at frame 15.
  • Shots have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 12 degrees.
  • The angle its shots can deviate while in the air is 18 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
  • The chance to shoot towards the outer reticle instead of the inner reticle increases by 10% per shot, and maximizes at a 40% chance to shoot towards the outer reticle.
    • This means that it takes 4 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Accuracy starts recovering 5 frames after the player stops shooting.
  • Shots initially travel straight at a rate of 20 units per frame for 2 frames. Shots travel straight for 40 distance units.
  • Ink droplets occur every 55 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.5 droplets per shot.
  • There are a total of 4 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 24 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 19 units.
  • All other ink droplets have a radius of 12 units.

[2]

Version history

Version Adjustments
2.7.0
  • Special gauge loss: 50% → as low as 40%

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

With its wide muzzle, the Sploosh-o-matic is specialized for close-combat situations. Beat back the enemy while placing Squid Beakons on their turf, and then mop up with the deadly Killer Wail! This weapon set excels at opening holes in the opponents' defenses for your teammates to exploit.

The perfect weapon for getting up close and personal! High attack power and rate of fire, but its range is extremely limited.
— In-game description
Its range is super short, but it gobbles up foes in close-quarters combat. Take them by surprise and there's no escape! The Squid Beakon subs will help you get in there, and the Killer Wail special will let you wreck shop once you do.

Gallery

Demonstration

Splatoon 2

Sploosh-o-matic
S2 Weapon Main Sploosh-o-matic.png
Basic information
Category Main
Class Shooter
Sub S2 Weapon Sub Curling Bomb.png Curling Bomb
Special S2 Weapon Special Splashdown.png Splashdown
Special points 160p
Special depletion
Range
12 / 100
Damage
52 / 100
Impact
Fire rate
75 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 10
Cost Cash 9,700
Requirement
Introduced 5 August 2017
Specifications
Weight
Base damage 38
Base duration
Ink consumption 0.8%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Neo Sploosh-o-matic Neo Sploosh-o-matic
Sploosh-o-matic 7 Sploosh-o-matic 7

The Sploosh-o-matic was released on 5 August 2017 at 02:00 UTC.[3] It comes with Curling Bombs and Splashdown.

It appears in three Octo Expansion Stations:

Data

  • The Sploosh-o-matic is a lightweight weapon.
  • The matchmaking range is 80. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption of 0.8% and ink tank capacity of 100% allows players to fire 125 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
  • When firing from swim form, the first shot takes 10 frames to come out.
  • The interval between firing and when the player is able to enter swim form or use a sub weapon is 2 frames.
  • When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
  • When firing while moving, the player's movement speed is set to 0.8 units per frame.
  • After firing, there is a 15 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 38.
  • If a shot is in the air for more than 6 frames after being fired, it loses 1.1875 damage per frame until it reaches 19 damage at frame 22.
  • The bullet hitbox has a radius of 2 units.
  • The angle its shots can deviate while on the ground is 12 degrees.
  • The angle its shots can deviate while in the air is 18 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • The Sploosh-o-matic starts off having a 4% chance to shoot towards the outer reticle instead of the inner reticle.
    • This chance increases by 2% per shot, and maximizes at a 40% chance to shoot towards the outer reticle, meaning that it takes 18 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 41 frames to reach maximum accuracy.
  • Shots initially travel straight at a rate of 20 units per frame for 2 frames. Shots travel straight for 40 distance units.
    • After that, the shot's velocity is set to 17.82 units per frame if it is not already lower than the listed value, and decreases further as it travels.
  • Ink droplets occur every 60 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.4 droplets per shot.
  • There are a total of 5 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 20 units of the player have a radius of 24 units, and a width of 11.5 units.
    • These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 17 units.
  • All other ink droplets have a radius of 12 units.
  • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.

[4][5]

Version history

Version Adjustments
Base game
  • Weight class: Middleweight → Lightweight
  • Increase in chance to shoot towards the outer reticle per shot: 10% → 2%
  • Number of droplet patterns: 4 → 5
  • Ink consumption: 0.7% → 0.8%
  • Droplet rate: 1.5 → 1.4
  • Distance between paint droplets: 55 units → 60 units
  • Radius of paint droplets near the player: 24 units → 22 units
  • Radius of paint droplets far from the player: 19 units → 17 units
1.2.0
  • Increased movement speed while shooting by 11%: 0.72 → 0.8
1.3.0
3.2.0
  • Expanded radius of ink coverage for shots on impact when shooting downward.
  • Increased damage dealt to the barrier around the Rainmaker by roughly 10%.
4.1.0
  • When shots hit, their ink splatter will now extend further forward than it did previously.
  • Points to fill special gauge: 170 → 160
4.2.0
  • Reduce the interval between firing and when you're able to become a squid or use a sub weapon by 4/60 of a second.
4.3.1
  • Increased the effect of the Main Power Up gear ability.
  • Increased the amount of additional damage that can be dealt when the maximum number of gear abilities are being used from roughly 20% to roughly 25%.
4.4.0
  • Reduced the time to shoot from squid form by 2/60 of a second.
4.5.0
  • Reduced the time to begin recovering ink after shooting by roughly 5/60 of a second.
4.6.0
  • Speed of acceleration increased while in squid form, decreased time it takes to reach maximum speed.
4.9.0
5.0.0
  • Increased damage dealt to the Booyah Bomb armor by 17%.

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

With its wide muzzle, the Sploosh-o-matic is well suited for close-combat situations. The Curling Bombs allow you to clear narrow pathways and push farther into enemy territory. And once you're there, send your enemies back to their spawn point with the Splashdown! This close-range weapon set excels at opening holes in your opponent's defenses for your teammates to exploit.

Gallery

Demonstration

Splatoon 3

Sploosh-o-matic

Sploosh-o-matic

Basic information
Category Main
Class S3 Icon Shooter.png Shooter
Sub S3 Weapon Sub Curling Bomb Flat.png Curling Bomb
Special S3 Weapon Special Ultra Stamp.png Ultra Stamp
Special points 180p
Special depletion
Range
12 / 100
Damage
52 / 100
Impact
Fire rate
75 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 9
Cost
Requirement
Introduced Drizzle Season 2022 (1.1.0)
Specifications
Weight
Base damage 38
45 (S3 Icon Mr Grizz.png SRNW)
Base duration
Ink consumption 0.8%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Neo Sploosh-o-matic Neo Sploosh-o-matic

The Sploosh-o-matic returns in Splatoon 3. Its kit consists of Curling Bombs and the Ultra Stamp.

Its design was changed in the update preceding the release of Fresh Season 2023, with the formerly silver parts of the design now being black. This is reflected in the in-game artwork, as well.

It appears in 5 missions in Alterna:

Data

  • The Sploosh-o-matic is a lightweight weapon.
  • The matchmaking range is 8. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption is 0.8% per shot, allowing the user to fire for 10.42 seconds on a full ink tank.
  • When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
  • When firing from humanoid form, the first shot takes 3 frames to come out. When firing from swim form, the first shot takes 10 frames to come out.
  • The interval between firing the weapon and being able to enter swim form or use a sub weapon is 2 frames.
  • When firing while moving, the player's movement speed is set to 0.08 units per frame.
  • After firing, there is a 15 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 38 and minimum damage of 19.
  • If a shot is in the air for more than 6 frames after being fired, it will lose about 1.19 damage per frame until it reaches 19 damage at frame 22.
  • The bullet hitbox for collisions with players has a radius of 0.2 units.
  • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
  • The angle its shots can deviate while on the ground is 12 degrees.
  • The angle its shots can deviate while in the air is 18 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • The Sploosh-o-matic starts off having a 4% chance to shoot towards the outer reticle instead of the inner reticle.
    • This chance increases by 2% per shot, and maximizes at a 40% chance to shoot towards the outer reticle, meaning that it takes 18 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 41 frames to reach maximum accuracy.
  • Shots initially travel straight at a rate of 2 units per frame for 2 frames. Shots travel straight for 4 distance units.
    • After that, the shot's velocity is set to 1.782 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
  • The effective range is about 6.64 units.
    • This number may vary at different firing angles.

[6]

Quotes

S3 Sheldon Artwork.png
Sheldon's Introduction

With its wide muzzle, the Sploosh-o-matic is well suited for close-combat situations. And escorting you to those close-combat situations is the Curling Bomb! Let one loose, and it'll lay down a proverbial red carpet to your foes' feet. Combined with the Ultra Stamp's forward rush, you have one powerful setup for players who love getting up close and personal - or who want to blaze a path forward for their allies.

Badges

Main article: Badge#Weapon freshness

Reaching certain Freshness levels with the Sploosh-o-matic will reward the player with special badges that they can use on their Splashtag.

Sploosh-o-matic Badges
S3 Badge Sploosh-o-matic 4.png 4★ Sploosh-o-matic User
S3 Badge Sploosh-o-matic 5.png 5★ Sploosh-o-matic User

Gallery

Strategy

For competitive tips about the Sploosh-o-matic

Click to view the strategy for Sploosh-o-matic. View the strategy page.

Trivia

Etymology

Sploosh-o-matic is derived from 'sploosh', a word similar to 'splash', and 'automatic'. The '-o-matic' suffix is also a common, clichéd naming convention for technological gadgets.

ボールドマーカー bōrudo mākā is in reference to the partly pen-based appearance of the Sploosh-o-matic. The name is also to contrast it with the Splash-o-matic. The highly accurate Splash-o-matic is named after a sharp marker pen, while the Sploosh-o-matic with its wide, cone-shaped muzzle is more akin to a bold marker pen.

Names in other languages

Language Name Meaning
Japan Japanese ボールドマーカー
bōrudo mākā
Bold Marker
Netherlands Dutch Spettertuit Splatter spout[a]
CanadaFrance French Marqueur lourd Heavy Marker
Germany German Disperser Disperser
Italy Italian Marker Marker
Russia Russian Плюхотрон
Plyukhotron
Splatotron
Mexico Spanish (NOA) Marcador grueso Thick marker
Spain Spanish (NOE) Marcador Marker
China Chinese (Simplified) 广域标记枪
guǎngyù biāojìqiāng (Mandarin)
Wide area Marker Gun
Hong Kong Chinese (Traditional) 廣域標記槍
guǎngyù biāojìqiāng (Mandarin)
Wide area Marker Gun
South Korea Korean 볼드 마커
boldeu makeo
Bold Marker
Translate logo.svg Internal Shooter_Short_00 Shooter is the class it belongs to, Short means the range is short and 00 means it's the original variant.

Translation notes

  1. From spetteren ("splatter") and tuit ("spout")

References