Sturgeon Shipyard
-Pearl
| ||||
-Marina
|
Sturgeon Shipyard is a multiplayer stage in Splatoon 2. The entire stage is a ship being built inside a shipyard. Drawbridges around the stage are periodically raised and lowered, modifying the players' navigation options.
Layout
Sturgeon Shipyard contains many low areas surrounded by high perches, featuring a few bridges which open and close between a vertical and horizontal position during a battle. Sturgeon Shipyard has four platforms that rise and fall throughout a match, starting in an upright position. Two are located immediately in front of the spawn point and two are located at opposing ends of the central area. The position of these platforms can create different advantages throughout a match, such as the central ones allowing access to the opponent's vantage point. They are closer to each team's base, which is comprised of two layers. To reach the opposing team's spawn, one must travel across the entirety of the middle level from right to left.
Going from the spawn point, there is a small hallway to the left which drops off in a lower area to the side of the stage. The exterior of the center of the stage contains raised areas which can function as vantage points overlooking the central bridge in the center. There is also an area underneath the central bridge which is uninkable but can allow for some sneaky movements below the typical combat areas.
Ranked Battle terrain
In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
Splat Zones
The zone covers the center bridge and the ramps leading up it. Two new blocks facing perpendicular to the zone's length are added.
Tower Control
The Tower is located on top of the center bridge. When taking the Tower, it travels right, then moves down towards enemy territory. It then continues to move up the ramp and into the middle layer, where it reaches its goal halfway through the area.
Checkpoints:
- The first checkpoint is located on the lip of the central area, right before it drops off down into enemy territory.
- The second checkpoint is located just before the ramp that leads to the goal.
Rainmaker
The Rainmaker is located in the center of the stage, on top of the bridge. The goals are near where the spawn points normally sit, closer to the ramps, with the spawn point now on a new platform further back. In each team's base's lowest platform, an inkable block on a section of the wall and a Sponge Block of the opposing team's color are added to aid the attacking team, in addition to another ramp on each side that directly leads to the corresponding podium. A few blocks are added on the gratings to help defense.
Clam Blitz
The baskets are located in the bottom section of each base, against the middle of the wall away from the center of the stage, with the bump on the ground next to the ramp leading up. An inkable block on the right side of the wall is placed for easy access into the base, and small blocks are added on the grates. The spawn points are on a new platform further back.
Splatoon 2
Added in | Launch |
Total area | 2,356p |
Features | Moving platforms, Sponge Blocks(TC and RM) |
Hazards | Abyss |
Sturgeon Shipyard was released with the launch of Splatoon 2.
Version history
Version | Adjustments |
---|---|
1.2.0 |
|
1.3.0 |
|
2.1.0 | |
2.2.0 |
|
3.0.0 |
|
3.1.0 |
|
Maps
-
Turf War.
-
Splat Zones.
-
Tower Control.
-
Rainmaker.
-
Clam Blitz.
Gallery
-
Team Mikey on Sturgeon Shipyard.
-
Sturgeon Shipyard during a Splatfest.
-
Turf War (Splatfest) icon for Sturgeon Shipyard.
Quotes
View the quotation page. |
Trivia
- The stage name is a reference to the family Acipenseridae, known as sturgeon fish.
- According to one of the stage quotes, Port Mackerel can be seen from Sturgeon Shipyard.
- The internal codename for this stage in the game files is "Nagasaki".
- Squid Beakons can be placed in the moving walls since they count as the ground. Because of this, the Beakons can end up stuck vertically to the moving walls, which is not normally possible.
- With this trick, the player can stack Beakons in the same place. To do this, the player must go into the moving wall in the middle, then place a Beakon in the moving wall near to the small stack of blocks in the middle. Once the wall goes vertical, go into the top of the small block and place a Beakon in the same place.