Version 3.0.0 (Splatoon 2)

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Revision as of 23:12, 27 August 2018 by Heddy (talk | contribs) (add date to time template so that timezone conversion will work)
Version 3.0.0
For Splatoon 2

Update S2 3.0.0 promo image.jpg

2.3.33.0.03.0.1
Version history

Version 3.0.0 is an update to Splatoon 2 that was released on 25 April 2018 at 01:00 UTC.[1] The update was first previewed during the Nintendo Direct on 8 March 2018.[2][3]

New content

Octo Canyon

After meeting certain conditions, Callie will appear at Tentakeel Outpost. Players can talk to Callie to hear stats about their performance in multiplayer battles.

In order to unlock Callie, players must have done these things:

  1. Complete the final mission of Octo Canyon.
  2. Return to Octo Canyon and listen to Marie's dialogue with Agent 4 about locking the final boss in a snow globe and adding a TV.
  3. Exit Octo Canyon, and then return again.

Players who had already met those conditions before the update did not need to do anything to unlock Callie.

Ranked Battle

Rank X promo image

Player progression in Ranked Battle was enhanced with the addition of Rank X, replacing ranks S+10 through S+50. Players already ranked in S+10 through S+50 were automatically placed in Rank X. Rank X discards the rank meter in favor of X Power, a rating similar to Splatfest Power. Matchmaking is done based on X Power, so players will be fighting others with similar X Power rather than just anyone else who shares the rank. Monthly ranking lists will be published on SplatNet 2, featuring the players with the highest X Power. There will be a list for each of the four ranked modes that contains the top 500 players for the mode. An icon will show up above the player's name to show that they are in the Top 500. Another list will have the top player of each weapon. New lists will be made available on the final day of every month.[4]

At the time of the monthly ranking announcements on SplatNet, X Power will reset to "Calculating" status in-game. The calculation period, lasting 10 matches, determines if the player is eligible to remain in X Rank. It is also possible to drop out of X Rank outside of calculation periods, if the player's X Power drops low enough.

Following the update, the Ranked Battle stage roster became limited to 8 possible stages per battle type, with the stages being refreshed with different sets upon the X Power reset time. League Battles and Turf War were unaffected by this change.

Music

Two new music tracks were added to be played during battles.[5]

Gear

113 new pieces of gear were added.

Headgear

26 headgear items were added.

Clothing

53 clothing items were added.

List of new clothing in Version 3.0.0
Name Brand Availability Ability Star power Added in

Annaki Flannel Hoodie Annaki Flannel Hoodie Annaki Annaki Cash 9,999 S2 Ability Bomb Defense Up.png Bomb Defense Up

Annaki Polpo-Pic Tee Annaki Polpo-Pic Tee Annaki Annaki Cash 6,660 S2 Ability Run Speed Up.png Run Speed Up

Annaki Yellow Cuff Annaki Yellow Cuff Annaki Annaki Cash 4,800 S2 Ability Quick Respawn.png Quick Respawn

Black Cuttlegear LS Black Cuttlegear LS Cuttlegear Cuttlegear Cash 5,800 S2 Ability Swim Speed Up.png Swim Speed Up

Black Hoodie Black Hoodie Skalop Skalop Cash 2,900 S2 Ability Ink Resistance Up.png Ink Resistance Up

Black Layered LS Black Layered LS SquidForce SquidForce Cash 500 S2 Ability Ink Saver (Main).png Ink Saver (Main)

Black Velour Octoking Tee Black Velour Octoking Tee Enperry Enperry Cash 2,950 S2 Ability Cold-Blooded.png Cold-Blooded

Blue 16-Bit FishFry Blue 16-Bit FishFry Firefin Firefin Cash 3,750 S2 Ability Special Saver.png Special Saver

Camo Layered LS Camo Layered LS SquidForce SquidForce Cash 600 S2 Ability Special Charge Up.png Special Charge Up

Chili Octo Aloha Chili Octo Aloha Krak-On Krak-On Cash 4,850 S2 Ability Bomb Defense Up.png Bomb Defense Up

Chili-Pepper Ski Jacket Chili-Pepper Ski Jacket Inkline Inkline Cash 7,800 S2 Ability Ink Resistance Up.png Ink Resistance Up

Dakro Golden Tee Dakro Golden Tee Zink Zink Cash 1,010 S2 Ability Thermal Ink.png Thermal Ink

Dakro Nana Tee Dakro Nana Tee Zink Zink Cash 1,010 S2 Ability Quick Respawn.png Quick Respawn

Deep-Octo Satin Jacket Deep-Octo Satin Jacket Zekko Zekko Cash 12,300 S2 Ability Cold-Blooded.png Cold-Blooded

Dots-On-Dots Shirt Dots-On-Dots Shirt Skalop Skalop Cash 7,650 S2 Ability Quick Super Jump.png Quick Super Jump

Forest Vest Forest Vest Inkline Inkline Cash 11,000 S2 Ability Ink Recovery Up.png Ink Recovery Up

Forge Octarian Jacket Forge Octarian Jacket Forge Forge Cash 2,700 S2 Ability Haunt.png Haunt

Friend Tee Friend Tee SquidForce SquidForce Cash 1,200 S2 Ability Thermal Ink.png Thermal Ink

Gray Vector Tee Gray Vector Tee Takoroka Takoroka Cash 500 S2 Ability Quick Super Jump.png Quick Super Jump

Green Cardigan Green Cardigan Splash Mob Splash Mob Cash 1,700 S2 Ability Ink Saver (Sub).png Ink Saver (Sub)

Green Velour Octoking Tee Green Velour Octoking Tee Enperry Enperry Cash 1,450 S2 Ability Special Saver.png Special Saver

Herbivore Tee Herbivore Tee Firefin Firefin Cash 500 S2 Ability Ninja Squid.png Ninja Squid

Hothouse Hoodie Hothouse Hoodie Skalop Skalop Cash 3,800 S2 Ability Run Speed Up.png Run Speed Up

Ink-Wash Shirt Ink-Wash Shirt Toni Kensa Toni Kensa Cash 4,900 S2 Ability Ink Recovery Up.png Ink Recovery Up

Ivory Peaks Tee Ivory Peaks Tee Inkline Inkline Cash 400 S2 Ability Haunt.png Haunt

Khaki 16-Bit FishFry Khaki 16-Bit FishFry Firefin Firefin Cash 3,750 S2 Ability Ink Recovery Up.png Ink Recovery Up

Kung-Fu Zip-Up Kung-Fu Zip-Up Toni Kensa Toni Kensa Cash 10,280 S2 Ability Ninja Squid.png Ninja Squid

League Tee League Tee SquidForce SquidForce Cash 3,800 S2 Ability Special Power Up.png Special Power Up

Lob-Stars Jersey Lob-Stars Jersey Tentatek Tentatek Cash 4,650 S2 Ability Sub Power Up.png Sub Power Up

Missus Shrug Tee Missus Shrug Tee Krak-On Krak-On Cash 9,200 S2 Ability Ink Saver (Sub).png Ink Saver (Sub)

Navy College Sweat Navy College Sweat Splash Mob Splash Mob Cash 800 S2 Ability Ink Resistance Up.png Ink Resistance Up

Octarian Retro Octarian Retro Cuttlegear Cuttlegear Cash 5,000 S2 Ability Respawn Punisher.png Respawn Punisher

Octo Tee Octo Tee Cuttlegear Cuttlegear Cash 8,888 S2 Ability Haunt.png Haunt

Octoking HK Jersey Octoking HK Jersey Enperry Enperry Cash 5,800 S2 Ability Special Charge Up.png Special Charge Up

Panda Kung-Fu Zip-Up Panda Kung-Fu Zip-Up Toni Kensa Toni Kensa Cash 10,280 S2 Ability Sub Power Up.png Sub Power Up

Red Cuttlegear LS Red Cuttlegear LS Cuttlegear Cuttlegear Cash 5,800 S2 Ability Bomb Defense Up.png Bomb Defense Up

Red-Check Shirt Red-Check Shirt Zekko Zekko Cash 2,000 S2 Ability Ink Saver (Main).png Ink Saver (Main)

Retro Gamer Jersey Retro Gamer Jersey Zink Zink Cash 9,000 S2 Ability Quick Respawn.png Quick Respawn

Rockenberg Black Rockenberg Black Rockenberg Rockenberg Cash 800 S2 Ability Respawn Punisher.png Respawn Punisher

Rockin' Leather Jacket Rockin' Leather Jacket Annaki Annaki Cash 10,666 S2 Ability Sub Power Up.png Sub Power Up

Silver Tentatek Vest Silver Tentatek Vest Tentatek Tentatek Cash 6,200 S2 Ability Thermal Ink.png Thermal Ink

Squid Yellow Layered LS Squid Yellow Layered LS SquidForce SquidForce Cash 4,010 S2 Ability Swim Speed Up.png Swim Speed Up

Squid-Pattern Waistcoat Squid-Pattern Waistcoat Krak-On Krak-On Cash 800 S2 Ability Special Power Up.png Special Power Up

Squid-Stitch Tee Squid-Stitch Tee Skalop Skalop Cash 400 S2 Ability Swim Speed Up.png Swim Speed Up

Striped Peaks LS Striped Peaks LS Inkline Inkline Cash 700 S2 Ability Quick Super Jump.png Quick Super Jump

Striped Rugby Striped Rugby Takoroka Takoroka Cash 2,300 S2 Ability Run Speed Up.png Run Speed Up

Takoroka Crazy Baseball LS Takoroka Crazy Baseball LS Takoroka Takoroka Cash 4,200 S2 Ability Ninja Squid.png Ninja Squid

Takoroka Jersey Takoroka Jersey Takoroka Takoroka Cash 8,960 S2 Ability Special Power Up.png Special Power Up

Toni K. Baseball Jersey Toni K. Baseball Jersey Toni Kensa Toni Kensa Cash 9,650 S2 Ability Special Charge Up.png Special Charge Up

Whale-Knit Sweater Whale-Knit Sweater Splash Mob Splash Mob Cash 9,650 S2 Ability Run Speed Up.png Run Speed Up

White Leather F-3 White Leather F-3 Forge Forge Cash 8,900 S2 Ability Respawn Punisher.png Respawn Punisher

White LS White LS SquidForce SquidForce Cash 600 S2 Ability Ink Recovery Up.png Ink Recovery Up

Zink LS Zink LS Zink Zink Cash 500 S2 Ability Special Power Up.png Special Power Up

Shoes

34 pairs of shoes were added.

List of new shoes in Version 3.0.0
Name Brand Availability Ability Star power Added in

Annaki Arachno Boots Annaki Arachno Boots Annaki Annaki Cash 9,696 S2 Ability Swim Speed Up.png Swim Speed Up

Annaki Tigers Annaki Tigers Annaki Annaki Cash 9,990 S2 Ability Special Power Up.png Special Power Up

Athletic Arrows Athletic Arrows Takoroka Takoroka Cash 1,200 S2 Ability Object Shredder.png Object Shredder

Banana Basics Banana Basics Krak-On Krak-On Cash 400 S2 Ability Bomb Defense Up.png Bomb Defense Up

Black & Blue Squidkid V Black & Blue Squidkid V Enperry Enperry Cash 12,800 S2 Ability Special Saver.png Special Saver

Blue Iromaki 750s Blue Iromaki 750s Tentatek Tentatek Cash 1,050 S2 Ability Ink Saver (Main).png Ink Saver (Main)

Blue Power Stripes Blue Power Stripes Takoroka Takoroka Cash 4,880 S2 Ability Quick Respawn.png Quick Respawn

Blue Sea Slugs Blue Sea Slugs Tentatek Tentatek Cash 800 S2 Ability Special Charge Up.png Special Charge Up

Chocolate Dakroniks Chocolate Dakroniks Zink Zink Cash 1,700 S2 Ability Ink Resistance Up.png Ink Resistance Up

Cream Hi-Tops Cream Hi-Tops Krak-On Krak-On Cash 500 S2 Ability Stealth Jump.png Stealth Jump

Custom Trail Boots Custom Trail Boots Inkline Inkline Cash 3,000 S2 Ability Special Power Up.png Special Power Up

Honey & Orange Squidkid V Honey & Orange Squidkid V Enperry Enperry Cash 5,800 S2 Ability Ink Saver (Sub).png Ink Saver (Sub)

Icy Down Boots Icy Down Boots Tentatek Tentatek Cash 8,200 S2 Ability Stealth Jump.png Stealth Jump

Inky Kid Clams Inky Kid Clams Rockenberg Rockenberg Cash 10,500 S2 Ability Ink Recovery Up.png Ink Recovery Up

LE Lo-Tops LE Lo-Tops Zekko Zekko Cash 8,000 S2 Ability Ink Saver (Sub).png Ink Saver (Sub)

Musselforge Flip-Flops Musselforge Flip-Flops Inkline Inkline Cash 280 S2 Ability Ink Saver (Sub).png Ink Saver (Sub)

N-Pacer CaO N-Pacer CaO Enperry Enperry Cash 3,900 S2 Ability Object Shredder.png Object Shredder

New-Leaf Leather Boots New-Leaf Leather Boots Rockenberg Rockenberg Cash 5,000 S2 Ability Drop Roller.png Drop Roller

Orange Iromaki 750s Orange Iromaki 750s Tentatek Tentatek Cash 1,050 S2 Ability Drop Roller.png Drop Roller

Orange Lo-Tops Orange Lo-Tops Tentatek Tentatek Cash 800 S2 Ability Swim Speed Up.png Swim Speed Up

Orca Passion Hi-Tops Orca Passion Hi-Tops Takoroka Takoroka Cash 2,780 S2 Ability Quick Super Jump.png Quick Super Jump

Punk Yellows Punk Yellows Rockenberg Rockenberg Cash 3,000 S2 Ability Special Saver.png Special Saver

Red & White Squidkid V Red & White Squidkid V Enperry Enperry Cash 12,800 S2 Ability Run Speed Up.png Run Speed Up

Red Power Stripes Red Power Stripes Takoroka Takoroka Cash 5,880 S2 Ability Run Speed Up.png Run Speed Up

Red Work Boots Red Work Boots Rockenberg Rockenberg Cash 11,000 S2 Ability Quick Super Jump.png Quick Super Jump

Suede Gray Lace-Ups Suede Gray Lace-Ups Zekko Zekko Cash 1,200 S2 Ability Ink Recovery Up.png Ink Recovery Up

Suede Marine Lace-Ups Suede Marine Lace-Ups Zekko Zekko Cash 1,200 S2 Ability Ink Resistance Up.png Ink Resistance Up

Suede Nation Lace-Ups Suede Nation Lace-Ups Zekko Zekko Cash 4,200 S2 Ability Ink Saver (Main).png Ink Saver (Main)

Tea-Green Hunting Boots Tea-Green Hunting Boots Splash Mob Splash Mob Cash 11,500 S2 Ability Quick Respawn.png Quick Respawn

Toni Kensa Black Hi-Tops Toni Kensa Black Hi-Tops Toni Kensa Toni Kensa Cash 9,880 S2 Ability Sub Power Up.png Sub Power Up

Toni Kensa Soccer Shoes Toni Kensa Soccer Shoes Toni Kensa Toni Kensa Cash 10,500 S2 Ability Ink Saver (Main).png Ink Saver (Main)

Truffle Canvas Hi-Tops Truffle Canvas Hi-Tops Krak-On Krak-On Cash 1,350 S2 Ability Special Power Up.png Special Power Up

Yellow FishFry Sandals Yellow FishFry Sandals Firefin Firefin Cash 2,880 S2 Ability Cold-Blooded.png Cold-Blooded

Yellow Seahorses Yellow Seahorses Zink Zink Cash 1,500 S2 Ability Bomb Defense Up.png Bomb Defense Up

Fixes and adjustments

Splatfest

  • When Splatfest results are revealed, team voting percentages and win percentages will now display to the hundredths digit after the decimal point.
  • During solo Splatfest matches, if an ally disconnects, the player's Splatfest Power will not decrease when losing.

Regular Battle

  • When playing a match with fewer allies than the opposing team, the player's Vibe Meter will not change when they lose.

Multiplayer

  • Fixed an issue causing the ink tank display to mistakenly appear empty when in squid form and low on ink.
  • Fixed an issue causing players to occasionally ascend sloped terrain faster than normal by facing the slope and pressing B repeatedly while proceeding.
  • Fixed an issue allowing players submerged in ink on a wall to be detected by the aiming reticle of opponents standing on the other side of the wall.
  • Fixed an issue incorrectly extending the range of certain weapons when attacking just prior to landing during a Super Jump.
  • Fixed an issue causing players to enter stage objects when the landing point of their super jump was surrounded by obstacles.
  • Fixed an issue causing the landing or impact indicator to not display correctly when readying a sub weapon for use while facing a horizontal ceiling.
  • Fixed an issue causing shots fired from blaster weapons not to ink certain walls.
  • Fixed an issue causing shots fired from chargers by charging for a brief moment when changing from squid to kid form to not fire in the direction of the aiming reticle, and to disappear immediately instead.
  • Fixed an issue causing shots from sloshers to incorrectly pass through certain pieces of stage terrain and ink the ground just beyond that terrain.
  • Fixed an issue causing the hit animation of a S2 Weapon Main Sloshing Machine.png Sloshing Machine’s shots to not display in the correct location when the spiral portion of the shot hit placed objects like S2 Weapon Sub Splash Wall.png Splash Walls directly.
  • Fixed an issue causing an unnecessary hit animation to display when a S2 Weapon Sub Curling Bomb.png Curling Bomb slid across a sponge.
  • Fixed an issue causing sponges not to change size when hit with a Curling Bomb on a particular side.
  • Fixed an issue making it difficult to place S2 Weapon Sub Ink Mine.png Ink Mines on top of the tower in Tower Control.
  • When attacking a player performing a S2 Weapon Special Splashdown.png Splashdown special just prior to their descent, the condition of the attacking player’s internet connection determined whether or not damage would be dealt. Damage will now always be dealt correctly regardless of connection condition.
    • Due to this change, the situation will no longer occur in which damage is dealt regardless of whether or not the attacked player appears to take damage or not just prior to starting their descent when performing a Splashdown special.
  • Fixed an issue causing players using brush weapons who performed an attack while simultaneously activating a Splashdown special during a Super Jump to not perform the Splashdown.
  • Fixed an issue where if a shot from an S2 Weapon Special Inkjet.png Inkjet appears to be a direct hit only to the target, the splash damage from the shot will not register.
  • Fixed an issue causing a S2 Weapon Special Sting Ray.png Sting Ray’s firing animation to continue to display on the screens of other players when getting on an Inkrail while using the Sting Ray.
  • Fixed an issue causing an S2 Weapon Special Ink Storm.png Ink Storm’s raining animation not to display in the correct location when swimming through its area of effect.
  • Climbing surfaces with the S2 Weapon Special Baller.png Baller where inkable walls connect to non-inkable walls will now be easier.
  • Fixed an issue causing S2 Ability Respawn Punisher.png Respawn Punisher to not take effect when defeated by an enemy with that gear ability while the player also had Respawn Punisher equipped.
  • Changed the effect of Respawn Punisher so that when a player has it equipped, allies splatted by the explosion from the Rainmaker after its time limit runs out will not suffer its effects.
  • When an opponent who splats the player is using the Respawn Punisher or S2 Ability Haunt.png Haunt and the effects of those gear abilities is activated, that activation will stand out clearly on the screen while waiting to respawn.
  • Fixed an issue in Tower Control matches causing players caught between a stage terrain feature and the metal grating portion of the tower’s platform to be pushed inside the stage feature.
  • Fixed an issue in Rainmaker matches causing the explosion animation from the Rainmaker’s shots to appear after the actual explosion when its shots hit a Splash Wall or expanded brella.
  • Fixed an issue in Clam Blitz causing the barrier to be destroyed at the same time the goal descended when Power Clams landed on top of the goal in its raised position.
  • Fixed an issue in Clam Blitz matches causing clams tossed by other players not to be picked up when touched when the player’s internet connection quality is poor.
  • Fixed an issue in Clam Blitz matches allowing players to remain on the cover in the upper part of the goal.
  • Fixed an issue in Starfish Mainstage where placement of obstacles could be slightly off causing slight asymmetry between the two sides of the map.
  • Fixed an issue in Sturgeon Shipyard causing bubbles from the S2 Weapon Special Bubble Blower.png Bubble Blower that explode beneath the central bridge to mistakenly ink the walkway on the bridge.
  • Fixed an issue in Sturgeon Shipyard causing the surfaces of the drawbridge to not count on the turf map when inked at a specific time while in motion by bombs or other objects.
  • Fixed an issue in Manta Maria during Rainmaker matches allowing players to make their way deep into enemy turf from above the goal.
  • Fixed an issue in Blackbelly Skatepark during Rainmaker matches allowing players to make their way deep into enemy turf by making the side of a crate in a player's turf uninkable, then making use of the side of the crate.
  • Fixed an issue in Blackbelly Skatepark during Rainmaker matches allowing players to make their way deep into enemy turf from above the goal.
  • Fixed an issue in Piranha Pit allowing players to make their way deep into enemy turf by using slightly sloped surfaces and the corner of certain stage features.
  • Fixed an issue in Piranha Pit causing the ripples created by moving through ink while swimming on conveyor belts to appear in the wrong location.
  • Fixed an issue in Piranha Pit allowing players to move inside certain stage features from specific corners on those stage features.
  • Fixed an issue in Piranha Pit causing Splash Walls and S2 Weapon Sub Sprinkler.png Sprinklers to break immediately when placed at the base of a conveyor belt.
  • Fixed an issue in Piranha Pit causing Splash Walls and Sprinklers placed on specific conveyor belts to break when they reached the end of the belt.
  • Fixed an issue in Piranha Pit during Tower Control matches allowing players to jump off the tower in the area of the 3rd checkpoint, reach an Inkrail, and make their way deep into enemy turf.

Main weapons

Specifications for some of the main weapons have been changed.

Weapon Adjustment
S2 Weapon Main .96 Gal.png .96 Gal
S2 Weapon Main .96 Gal Deco.png .96 Gal Deco
  • Decreased trajectory variance of first shot while also increasing time required to reach maximum shot variance when firing continuously.
S2 Weapon Main Luna Blaster.png Luna Blaster
S2 Weapon Main Luna Blaster Neo.png Luna Blaster Neo
  • Increased area covered by ink at the player's feet when firing.
S2 Weapon Main L-3 Nozzlenose.png L-3 Nozzlenose
S2 Weapon Main L-3 Nozzlenose D.png L-3 Nozzlenose D
  • Now more likely to ink the area at the player's feet when firing.
S2 Weapon Main Squeezer.png Squeezer
  • Increased firing range when holding ZR to fire continuously by roughly 4%.
  • Decreased ink consumption when holding ZR to fire continuously by roughly 10%.
S2 Weapon Main Dynamo Roller.png Dynamo Roller
S2 Weapon Main Gold Dynamo Roller.png Gold Dynamo Roller
  • Increased number of ink droplets generated by a horizontal swing, making the coverage on the area inked more consistent.
  • Increased spread of ink droplets generated by a horizontal swing.
S2 Weapon Main Flingza Roller.png Flingza Roller
S2 Weapon Main Foil Flingza Roller.png Foil Flingza Roller
  • Adjusted distance at which damage from a horizontal swing begins to decrease. Increased distances at which damage exceeding 100.0 is dealt by roughly 9% and exceeding 50.0 damage is dealt by roughly 12%.
S2 Weapon Main Inkbrush.png Inkbrush
S2 Weapon Main Inkbrush Nouveau.png Inkbrush Nouveau
  • Increased overall spread of ink generated by swinging the brush, with the spread of ink closest to the player seeing the biggest increase, making it easier to ink continuous areas of turf.
S2 Weapon Main Classic Squiffer.png Classic Squiffer
  • Area at player’s feet will now always be inked when firing.
S2 Weapon Main Splat Charger.png Splat Charger
S2 Weapon Main Firefin Splat Charger.png Firefin Splat Charger
S2 Weapon Main Hero Charger Replica.png Hero Charger Replica
  • Area at player’s feet will now always be inked when firing.
S2 Weapon Main Splatterscope.png Splatterscope
S2 Weapon Main Firefin Splatterscope.png Firefin Splatterscope
  • Area at player’s feet will now always be inked when firing.
S2 Weapon Main E-liter 4K.png E-liter 4K
S2 Weapon Main Custom E-liter 4K.png Custom E-liter 4K
  • Area at player’s feet will now always be inked when firing.
S2 Weapon Main E-liter 4K Scope.png E-liter 4K Scope
S2 Weapon Main Custom E-liter 4K Scope.png Custom E-liter 4K Scope
  • Area at player’s feet will now always be inked when firing.
S2 Weapon Main Bamboozler 14 Mk I.png Bamboozler 14 Mk I
  • Increased maximum damage from 80.0 to 85.0.
S2 Weapon Main Goo Tuber.png Goo Tuber
S2 Weapon Main Custom Goo Tuber.png Custom Goo Tuber
  • Area at player’s feet will now always be inked when firing.
S2 Weapon Main Glooga Dualies.png Glooga Dualies
  • Increased firing range after performing a dodge roll by roughly 13%.
S2 Weapon Main Splat Brella.png Splat Brella
S2 Weapon Main Sorella Brella.png Sorella Brella
  • Increased area covered by ink droplets when shots hit a surface.
S2 Weapon Main Tenta Brella.png Tenta Brella
  • Increased area covered by ink at player’s feet when the brella is open.
  • Increased area of ink coverage generated when umbrella portion is launched.
  • Decreased time for new umbrella to be generated after it is either destroyed or launched from 6 to 5 seconds.

Sub weapons

Specifications for some of the sub weapons have been changed.

Weapon Adjustment
S2 Weapon Sub Splash Wall.png Splash Wall
  • Decreased time after using before ink recovery begins by roughly 1 second.
  • Now possible to create a wall when a wall the player created already exists in the stage. Creating a new wall will cause the older one to disappear.
  • Decreased least amount of time for wall to open after being placed by roughly 15/60 of a second.
    • This change decreases the time until the wall opens when creating a wall on either flat ground or facing a downward slope by roughly 15/60 of a second.
    • When creating a wall while facing an upward slope or other condition that causes the wall to be placed immediately, there will be no change in how quickly the wall opens.
S2 Weapon Sub Squid Beakon.png Squid Beakon
  • Increased durability by roughly 20%.
  • Due to the above fix, damage dealt by certain attacks has also changed.
    • Decreased damage dealt by Sting Rays by roughly 58%.
    • Decreased damage dealt by Ink Storms by roughly 67%.
    • Increased damage dealt by Nozzlenose weapons by roughly 20%.
    • Increased damage dealt by Blaster weapons by roughly 20%.
    • Increased damage dealt by vertical swing attacks with Roller weapons by roughly 20%.
S2 Weapon Sub Ink Mine.png Ink Mine
  • With the R button pressed and held, player is now able to go into squid form immediately by pressing ZL, even before the Ink Mine has been fully set.
S2 Weapon Sub Curling Bomb.png Curling Bomb
  • Decreased radius of ink coverage and damage dealt by Curling Bomb explosion when R is pressed and immediately released.
  • Bomb now grows in size the longer R is held, increasing ink coverage while traveling and area of ink coverage and damage dealt when it explodes.
  • Decreased amount of time before ink recovery begins after use in proportion to how long R button is held.
S2 Weapon Sub Sprinkler.png Sprinkler
  • Decreased ink consumption from 70% to 60% of ink tank capacity.
  • Decreased degree to which less area is inked proportional to distance between Sprinkler and terrain floor when placed in a location with a different height than surrounding terrain.
  • Increased durability by roughly 20%.
  • Due to the above fix, damage dealt by certain attacks has also changed.
    • Decreased damage dealt by Sting Rays by roughly 58%.
    • Decreased damage dealt by Ink Storms by roughly 67%.
    • Increased damage dealt by Nozzlenose weapons by roughly 20%.
    • Increased damage dealt by Blaster weapons by roughly 20%.
    • Increased damage dealt by vertical swing attacks with Roller weapons by roughly 20%.
  • Decreased range of ink droplets and area of coverage during time after placement until Sprinkler output begins to weaken.

Special weapons

Specifications for some of the special weapons have been changed.

Weapon Adjustment
S2 Weapon Special Curling-Bomb Launcher.png Curling-Bomb Launcher
  • Decreased trajectory variance of first shot while also increasing time required to reach maximum shot variance when firing continuously.
  • As a sub weapon, the size of Curling Bombs will now change depending on how long the R button is held, but Curling Bombs generated by the Curling Bomb Launcher will always be the same size, regardless of button press duration.
    • Due to this change, area of ink coverage while Curling Bombs are traveling has been increased slightly.
    • Due to this change, area of ink coverage and damage dealt by Curling Bomb explosions has been decreased slightly.
S2 Weapon Special Sting Ray.png Sting Ray
  • Reduced damage dealt by roughly 10%.
  • Players will now be pushed out of the spawn point's barrier when using Sting Ray from inside the barrier.

Abilities

Specifications for some of the abilities have been changed.

Ability Adjustment
S2 Ability Ink Recovery Up.png Ink Recovery Up
  • Increased effect when in kid form by roughly 6%.
S2 Ability Special Saver.png Special Saver
  • Made effect more likely to occur even when used with fewer than maximum stacked Special Saver gear abilities.
    • Effect of gear ability when used with maximum stacked Special Saver abilities is the same.
S2 Ability Ink Resistance Up.png Ink Resistance Up
  • Improved effect of reducing maximum amount of damage dealt by stepping in opponent’s ink.
  • Speed at which damage is dealt when stepping in opponent’s ink will now be slower.
S2 Ability Opening Gambit.png Opening Gambit
  • While active, Opening Gambit’s duration will be extended by 7.5 seconds for each opponent splatted by the player or assist they are credited with.
S2 Ability Haunt.png Haunt
  • Opposing players marked with Haunt will now incur the penalties of Respawn Punisher (additional time before respawn, further reduction of special gauge when respawning) when splatted.
S2 Ability Thermal Ink.png Thermal Ink
  • Duration extended from 6 to 12 seconds.
S2 Ability Respawn Punisher.png Respawn Punisher
  • Increased degree to which the effect of the gear ability Quick Respawn is nullified from 80% to 85%.
S2 Ability Drop Roller.png Drop Roller
  • After Drop Roller is used, the player will receive the effects of Run Speed Up, Swim Speed Up, and Ink Resistance Up for roughly 3 seconds.
S2 Ability Comeback.png Comeback
  • Decreased the boost to stats while Comeback is active from 1.2 times the value of the main gear power to 1 times that value.
S2 Ability Ninja Squid.png Ninja Squid
  • Ninja Squid will now nullify roughly 20% of the effect provided by the player’s Swim Speed Up gear ability.

Special gauge

Points required to fill the special gauge for some weapons have been changed.

Weapon Adjustment
S2 Weapon Main Luna Blaster Neo.png Luna Blaster Neo 180 → 170
S2 Weapon Main Clash Blaster Neo.png Clash Blaster Neo 180 → 170
S2 Weapon Main Zink Mini Splatling.png Zink Mini Splatling 200 → 190
S2 Weapon Main Blaster.png Blaster
S2 Weapon Main Hero Blaster Replica.png Hero Blaster Replica
170 → 190
S2 Weapon Main Slosher Deco.png Slosher Deco 200 → 220
S2 Weapon Main Heavy Splatling.png Heavy Splatling
S2 Weapon Main Hero Splatling Replica.png Hero Splatling Replica
180 → 200

Salmon Run

  • Added 5 weapons to the list of weapons available to choose from when playing Salmon Run at The Shoal.
  • Fixed an issue causing players to rarely move inside the stage object when in contact with the egg basket while it contained Golden Eggs.
  • Fixed an issue causing damage indicators to not appear or damage to be registered by attacking a Steel Eel’s weak point when multiple Steel Eels gathered in the same location.
  • Fixed an issue causing players to rarely be unable to pick up any more Golden Eggs when multiple players tried to pick up the same Golden Egg and a player disconnected from the match.
  • Fixed an issue preventing players from rescuing downed friend (in life preserver form) even when hitting them directly with a S2 Weapon Sub Splat Bomb.png Splat Bomb when the internet connection quality is poor.

Spectator Mode

  • Fixed an issue in Private Battles when a player is using spectator mode, causing a sound effect to play in the middle of the stage as if the player were submerging themselves in ink.
  • Fixed an issue causing the hit indicators for the Sting Ray to not display correctly when switching between the perspective of a player using the Sting Ray and other perspectives.

Other changes

  • When a player has reached X Rank in the Ranked Battle mode they are currently playing pressing in the L and R sticks at the same time while in the lobby will cause the player to strike a special pose.
  • Fixed an issue in the Style tab of the Equip menu screen where the order of hairstyles for Girl characters differed from the order in which they were displayed in Player Settings.
  • The 999,999p limit for Turf Inked by weapon was removed.

References