Version 4.3.1 (Splatoon 2)

From Inkipedia, the Splatoon wiki
Version 4.3.1
For Splatoon 2
4.3.04.3.14.4.0
Version history

Version 4.3.1 is an update to Splatoon 2 that was released on 19 December 2018 at 01:00 UTC.[1]

New content

Version 4.3.1 added FrostyFest Splatfest data.[2] New Inkopolis Square decorations, graffiti, gear, and a start screen sound effect were added for the event. All of this content added to the game was naturally not available to players until the in-game announcement of the event, when decorations started to be added and the gear was made available by means of a Nintendo Switch news article.

Balance changes

Main weapons

Specifications for some of the main weapons have been changed.

Weapon Change
S2 Weapon Main Sploosh-o-matic.png Sploosh-o-matic
S2 Weapon Main Neo Sploosh-o-matic.png Neo Sploosh-o-matic
  • Increased the effect of the Main Power Up gear ability.
  • Increased the amount of additional damage that can be dealt when the maximum number of gear abilities are being used from roughly 20% to roughly 25%.
S2 Weapon Main Aerospray MG.png Aerospray MG
S2 Weapon Main Aerospray RG.png Aerospray RG
  • The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.
S2 Weapon Main Squeezer.png Squeezer
S2 Weapon Main Foil Squeezer.png Foil Squeezer
  • Increased the effect of the Main Power Up gear ability.
  • Increased the amount of additional damage that can be dealt when the maximum number of gear abilities are being used from roughly 20% to roughly 30%. Damage dealt while holding down to shoot remains unchanged.
S2 Weapon Main Splat Roller.png Splat Roller
S2 Weapon Main Krak-On Splat Roller.png Krak-On Splat Roller
S2 Weapon Main Kensa Splat Roller.png Kensa Splat Roller
S2 Weapon Main Hero Roller Replica.png Hero Roller Replica
  • Adjusted the range after which damage from a vertical swing will drop off. Extended the range after which this damage will drop off to 40.0 by roughly 11%. The ranges in which more than 100.0 damage and more than 50.0 damage can be dealt remain unchanged.
S2 Weapon Main Inkbrush.png Inkbrush
S2 Weapon Main Inkbrush Nouveau.png Inkbrush Nouveau
  • Increased the effect of the Main Power Up gear ability.
  • The increase to movement speed while inking with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 4% to roughly 5%.
  • The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.
S2 Weapon Main Octobrush.png Octobrush
S2 Weapon Main Octobrush Nouveau.png Octobrush Nouveau
S2 Weapon Main Kensa Octobrush.png Kensa Octobrush
S2 Weapon Main Herobrush Replica.png Herobrush Replica
  • Increased the effect of the Main Power Up gear ability.
  • The increase to movement speed while inking with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 10% to roughly 12%.
  • The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.
S2 Weapon Main E-liter 4K.png E-liter 4K
S2 Weapon Main Custom E-liter 4K.png Custom E-liter 4K
S2 Weapon Main E-liter 4K Scope.png E-liter 4K Scope
S2 Weapon Main Custom E-liter 4K Scope.png Custom E-liter 4K Scope
  • Increased the effect of the Main Power Up gear ability.
  • The increase to shot range with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 3% to roughly 5%.
S2 Weapon Main Tri-Slosher.png Tri-Slosher
S2 Weapon Main Tri-Slosher Nouveau.png Tri-Slosher Nouveau
  • Increased the effect of the Main Power Up gear ability.
  • The boost to the radius of ink coverage for the middle portion of shots that strike an object mid-shot when the maximum number of Main Power Up gear abilities are equipped has been increased from roughly 20% to roughly 25%.
  • The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.
S2 Weapon Main Mini Splatling.png Mini Splatling
S2 Weapon Main Zink Mini Splatling.png Zink Mini Splatling
S2 Weapon Main Kensa Mini Splatling.png Kensa Mini Splatling
  • Increased the effect of the Main Power Up gear ability.
  • The increase to the duration of rapid fire with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 30% to roughly 35%.
  • The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.
S2 Weapon Main Undercover Brella.png Undercover Brella
S2 Weapon Main Undercover Sorella Brella.png Undercover Sorella Brella
S2 Weapon Main Kensa Undercover Brella.png Kensa Undercover Brella
  • Increased the effect of the Main Power Up gear ability.
  • The reduction in time it takes for a Brella's umbrella portion to be restored with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 33% to roughly 44%.
  • The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.
S2 Weapon Main Hydra Splatling.png Hydra Splatling
S2 Weapon Main Custom Hydra Splatling.png Custom Hydra Splatling
  • Decreased the effect of the Main Power Up gear ability.
  • Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 0.9 basic gear abilities to 1.5 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability. The damage of a fully-charged shot remains unchanged.
S2 Weapon Main Ballpoint Splatling.png Ballpoint Splatling
S2 Weapon Main Ballpoint Splatling Nouveau.png Ballpoint Splatling Nouveau
  • Decreased the effect of the Run Speed Up gear ability.
  • Decreased the effect of the Main Power Up gear ability.
  • Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 0.9 basic gear abilities to 1.5 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability.
S2 Weapon Main Splat Dualies.png Splat Dualies
S2 Weapon Main Enperry Splat Dualies.png Enperry Splat Dualies
S2 Weapon Main Kensa Splat Dualies.png Kensa Splat Dualies
S2 Weapon Main Hero Dualie Replicas.png Hero Dualie Replicas
  • Decreased the effect of the Main Power Up gear ability.
  • Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 2.0 basic gear abilities to 3.2 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability.

Sub weapons

Specifications for some of the sub weapons have been changed.

Weapon Change
S2 Weapon Sub Fizzy Bomb.png Fizzy Bomb
  • Decreased the radius of ink coverage from the 2nd explosion by roughly 15%.
  • Decreased the radius of ink coverage from the 3rd explosion by roughly 21%.
S2 Weapon Sub Torpedo.png Torpedo
  • Increased ink consumption on use from 60% to 65% of a standard ink tank.
  • Decreased splash damage dealt by ink explosions from 18.0 to 12.0.
  • Increased splash damage dealt by ink explosions to Bubble Blower bubbles by roughly 50%.
  • Combining the effects of the above two changes means that damage dealt to Bubble Blower bubbles remains the same as it was prior to this update.

Special weapons

Specifications for the following special weapon have been changed.

Weapon Change
S2 Weapon Special Bubble Blower.png Bubble Blower
  • Decreased the radius within which 250.0 damage is dealt by roughly 8%.
  • Decreased amount of time before bubbles disappear on their own by 6 seconds.

Special gauge

Points required to fill the special gauge for some weapons have been changed.

Weapon Adjustment
S2 Weapon Main Bloblobber Deco.png Bloblobber Deco 180 → 190
S2 Weapon Main Custom Hydra Splatling.png Custom Hydra Splatling 180 → 190
S2 Weapon Main Ballpoint Splatling Nouveau.png Ballpoint Splatling Nouveau 190 → 200

Fixes and adjustments

Multiplayer

  • Fixed an issue causing Torpedos to disappear instead of exploding if they touched a piece of moving terrain while following a player.
  • Fixed an issue in which players dealing contact damage to an opponent using a Booyah Bomb with their roller or brush weapon wouldn't be thrown back if they failed to splat the Booyah Bomb user with a single attack.
  • Fixed an issue in Clam Blitz where readying a clam while being tracked by an opponent's Torpedo would cause the aiming reticle to react, even if the Torpedo passed through the clam.
  • Fixed an issue occurring on the Walleye Warehouse stage, related to taking damage from an opponent's Ink Storm. While standing on the crates beneath the lights near the center of the stage, players would previously take damage from an opponent's Ink Storm while standing on one crate but not the other, but will now take damage while standing on either crate.
  • Fixed an issue occurring on the Shellendorf Institute stage, where certain animations did not display correctly when viewed through specific panes of glass.

Ranked Battle

  • Weapon specifications are taken into account when splitting an assembled group of eight players into teams for Ranked Battle, but this feature has been changed in the following ways:
    • The number of players with crown icons in X Rank will no longer have a significant impact on team breakdown.
    • The number of players using weapons from different categories such as shooters or rollers won't have a significant impact on team breakdown. Instead, the specifications for each specific weapon will be given more weight when splitting up teams.

Salmon Run

  • Fixed an issue occurring after creating a "With Friends" room where taking too long before selecting "Recruit more players" would cause other players not to join the room.
  • Fixed an issue causing players to occasionally pass through stage terrain after touching and getting knocked back by a Scrapper or Flyfish while standing near a wall.
  • Fixed an issue causing Scrappers to mistakenly not take damage when hit from behind with a direct shot from a cannon.

Octo Expansion

  • Fixed an issue causing an unintended reaction when touching an Inkrail while getting pulled to a Grapplink after attacking the Grapplink.

Other changes

  • When using the Kensa Splattershot Jr., the sticker on the player's ink tank was previously the same as the one when using the Splattershot Jr., but is now unique.
  • Fixed an issue in spectator mode that caused the "Turf Inked" stat for each weapon to increase incorrectly.

References

External links