Mobility
The name(s) presented could be conjectural.
Weight is a game mechanic that matches the mobility stats of Inklings with roughly how heavy their equipped weapon may be.
Weight classes are categories that main weapons belong to based on their weight.
Splatoon
The mechanic was not used extensively in Splatoon. At first, it was only applied to the Rainmaker weapon, which reduces swim speed by 20% and reduces run speed by 60%. The mechanic was first applied to main weapons in version 2.7.0 of Splatoon.
Class | Weapons |
---|---|
Super heavyweight ▼ 20% decrease in swim speed ▼ 60% decrease in run speed |
Rainmaker |
Heavyweight ▼ 10% decrease in swim speed |
Dynamo Roller • Gold Dynamo Roller • Tempered Dynamo Roller |
Middleweight — Standard mobility |
All other weapons |
- Notably, the weapons under the heavyweight class have large metallic designs.
Splatoon 2
The weight mechanic was expanded in Splatoon 2 to affect run speed based on the main weapon equipped in addition to affecting swim speed. A new lightweight class was added to allow increases in mobility.