Yusuke Amano

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Revision as of 21:40, 22 February 2016 by Luke26 (talk | contribs) (found it)

Yusuke Amano is the director for Splatoon

Yusuke Amano, co-director for Splatoon, in the E3 2014 announcement video.

Work in Splatoon

Yusuke Amano began working on Splatoon with Hisashi Nogami and Tsubasa Sakaguchi near the end of his work on New Super Mario Bros. 2. Not much is known about his contributions to the game, but as director, it is assumed that he played a large role in gameplay mechanics, character design, and Splatoon's overall functionality.

Other credits

Title Credit
Deadly Premonition: The Director's Cut Character Design and Modeling, Debug Manager
Star Fox 64 3D Coordinator
Deadly Premonition Character Design and Modeling, Debug Manager
Lord of Arcana Modeling Support
New Super Mario Bros. Wii Planning
Big Brain Academy: Wii Degree Assistant Director
Animal Crossing: Wild World Debug
Brain Age: Train Your Brain in Minutes a Day! NCL Product Testing
The Legend of Zelda: Four Swords Adventures Special Thanks
New Super Mario Bros. 2 Director

Trivia

  • Amano later revealed that the game's matchmaking does not pair up players based on level, as many would assume, but rather on play style. For example, players who amass a lot of splats will be put on a team, and players who simply focus on inking turf will be put on another.