.52 Gal

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The .52 Gal is a Main Weapon in Splatoon and Splatoon 2.

Splatoon 2

.52 Gal

.52 Gal

Category Main
Class Shooter
Sub S2 Weapon Sub Point Sensor.png Point Sensor
Special S2 Weapon Special Baller.png Baller
Availability Cash 9,500
Level 14
Special Points 180p
Sp. Depletion
Base Damage 52
Range
50 / 100
Damage
75 / 100
Impact
Fire Rate
25 / 100
Charge Speed
Ink Speed
Mobility
Durability
Handling

The .52 Gal returns in Splatoon 2 looking identical to how it did in the first game. It comes with the S2 Weapon Sub Point Sensor.png Point Sensor and S2 Weapon Special Baller.png Baller.

Sheldont.png
Sheldon's Introduction

The .52 Gal is a heavy hitter with an extra-large nozzle for shooting massive amounts of ink. It's powerful but slow, making it important to be aware of your surroundings. Lucky for you, it comes with the S2 Weapon Sub Point Sensor.png Point Sensor sub! The included S2 Weapon Special Baller.png Baller is great for drawing attention, so I recommend this set to players who like to control the flow of battle!

Version history

Base game

  • Ink consumption: 1.2% → 1.3%

Gallery

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Similar weapons

Splatoon

.52 Gal

.52 Gal

Category Main
Class Shooter
Sub S Weapon Sub Splash Wall.png Splash Wall
Special S Weapon Special Killer Wail.png Killer Wail
Availability Cash 3,000
Level 5
Special Points 180p
Sp. Depletion Specdep icon.png 60%
Base Damage 52
Range
50 / 100
Damage
70 / 100
Impact
Fire Rate
30 / 100
Charge Speed
Ink Speed
Mobility
Durability
Handling

The .52 Gal comes in a set with the S Weapon Sub Splash Wall.png Splash Wall and S Weapon Special Killer Wail.png Killer Wail. Each shot uses a large amount of ink, so it packs a serious punch. Since it has a low rate of fire, careful aiming is required in order to hit opponents.

A high-powered Weapon that pumps out a lot of ink with each shot. It doesn't take many shots to splat an opponent, which is a good thing given its rather slow rate of fire.
— In-Game Description(NA)
A high-powered weapon that pumps out a lot of ink with each shot. Doesn't take many shots to splat an opponent, which is a good thing given the rather slow rate of fire.
— In-Game Description(EU/OC)
This is the .52 Gal shooter. Each shot uses a LOT of ink, so it packs a serious punch. It has a low rate of fire, but if you aim carefully you can splat your foes before they know what hit ‘em.
Sheldont.png
Sheldon's Introduction

The Main Weapon .52 Gal is a Shooter with an extra-large nozzle for shooting massive quantities of ink. So it's powerful, but not so great at rapid fire. If you get in trouble, throw up a Splash Wall and retreat!

The Killer Wail can be used offensively or defensively, so it's good for fighters who can read the flow of battle!.(EU/OC)

Sheldont.png
Sheldon's Introduction

The .52 Gal is a heavy hitter with an extra large nozzle for shooting massive amounts of ink! It's powerful, but pretty slow. If you find yourself in trouble, throw up a Splash Wall and retreat!

The Killer Wail can be used offensively or defensively, so it's good for fighters who can read the flow of battle!(NA)

Demonstration

Version history

2.7.0

  • Special gauge loss: 50% → up to 60%

Recommended Abilities

The faster ink fills in the ink tank when in squid form, the quicker the .52 Gal can shoot and use a Splash Wall.
Damage Up helps with falloff damage, if your first shot lands when your opponent is not quite within the weapon's effective range, ensuring a two shot kill regardless. Also ensures that enemies stacking Defense Up are always killed in two shots as well.
Defense Up is one of the most useful abilities in the game, and its use on the .52 Gal is pretty self-explanatory. With it, you can tank many hits from both falloff and direct damage, providing better results in would-be trades. Stacking just 3 Defense Up subs can be useful in many situations.
Because of the .52 Gal's slower strafing speed and rate of fire, it can be useful to swim in between shots instead of firing continuously. Swim Speed Up will allow you to do this faster and not get splatted while swimming.
As a short range weapon, players will generally find themselves in enemy ink in engagements. The Ink Resistance Up ability allows players to continue to be mobile and to survive more fights without taking as much damage from enemy ink.
Cold Blooded is an ability that shortens the duration of position-tracking to 50% of normal tracking time. As a mobile weapon, Cold Blooded is immensely useful for the .52 Gal, enhancing its sneakiness, enabling more mobility, preventing chargers to quickly splat players, facilitating ambushes and preventing enemy ambushes.

Gallery

Similar weapons

Trivia

  • The .52 Gal's name may be a reference to its base damage per shot of 52. The .96 Gal's damage per shot is not 96, however.
  • The .52 Gal was originally called the "5.2 Gallon" came with the Inkstrike instead of the Killer Wail. This can be seen in an image from before Splatoon's release.

Etymology

.52 Gal is short for .52 Gallon. "Gal" is also a play on Cal, short form of Caliber, a term commonly used when describing the diameter of bullets for fire-arms.

.52ガロン .52 Garon has the same origin as the English name, but without Gallon shortened to Gal.

Names in other languages

Language Name Meaning
FlagJapan.svg Japanese .52ガロン
.52 Garon
.52 Gallon
FlagNetherlands.svg Dutch .52 Kaliter From kaliber (caliber), liter, and .52
FlagFrance.svg French Calibre 2000 Caliber 2000
FlagGermany.svg German .52 Gallon .52 Gallon
FlagItaly.svg Italian Calibro 2000 Caliber 2000
FlagRussia.svg Russian Струевик .52
Struyevik .52
From строевой stroyevoy (drill), струя struya (jet, stream), -ик -ik (suffix usually denoting a profession, object, tool or a feature), and .52
FlagSpain.svg Spanish Salpicadora 2000 Splasher 2000

See Also