Ability point
The name(s) presented could be conjectural.
The ability point (AP) is a unit of measurement used internally by all games in the Splatoon series so far. It measures the amount of ability power used by the player and is defined by the following:
AP := Main(s) ×10 + Sub(s) ×3
Where:
AP
: the number of Ability PointsMain(s)
: the number of primary abilities equippedSub(s)
: the number of secondary abilities equipped
History
The ability point measurement is consistent between the entire Splatoon series.
To date, no Splatoon game has informed players of the worth of the large and small ability slots, with manuals and character dialogue containing only vague information. However, on 28 February 2019 Nintendo published an article on the Nintendo Switch news feed that officially confirmed the value of the large and small ability slots relative to each other.
Example
Since there are a maximum of 3 primary ability slots and 9 secondary ability slots, the maximum number of ability points a player can have is 57, except when using some abilities such as Last-Ditch Effort and Opening Gambit which allow players to have even more ability points (while the relevant conditions are met).
There is no additional effect when 57 points are exceeded for a single ability. For example, if the player wears 47 points of Ink Recovery Up and Last-Ditch Effort adds 24 points of Ink Recovery Up, the effect will be the same as wearing 57 points of Ink Recovery Up even though there are 71 total Ink Recovery Up points. This is because a minimum and maximum effect of each ability is defined, and 57 is associated with the maximum effect.
Ability Doubler
Ability Doubler doubles the number of ability points provided by the 3 secondary ability slots on the Splatfest Tee. Since 1 secondary ability is worth 3 AP, Ability Doubler can provide up to 9 AP (compared to the usual 10).