Competitive:Bloblobber Deco

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For information about the Bloblobber Deco, see Bloblobber Deco.

Splatoon 2

Bloblobber Deco

Bloblobber Deco

Sub S2 Weapon Sub Sprinkler.png Sprinkler
Special S2 Weapon Special Suction-Bomb Launcher.png Suction-Bomb Launcher
Base damage 30
Ink consumption 8%
Special points 190p
Special depletion
Role Support/Anchor Flex[1]
Strengths Long range, high damage, spamming Suction-Bomb launcher
Weaknesses Slow fire rate, large ink consumption


  • The Bloblobber Deco is a long-ranged weapon with high damage, making it a quick splatter if all bubbles land.
    • This has slower firing rate than the Slosher, so try to land all bubbles.
      • To do this, you need to time the bubbles since they are delayed.
  • The Bloblobber itself can be used to pressure opponents because the shots are delayed, and you can surround the enemy with bubbles by moving the camera sideways.
  • The Sprinkler can also ink places while you are fighting to build up the special gauge.
    • Sub Power Up wouldn't be that useful because it only increases the time of the Sprinkler. It can only be useful if you place it in enemy ink, and they ink the area the Sprinkler is in, but they dont break the Sprinkler.
  • Suction-Bomb Launcher can be used to force opponents out of an area, such as away from the Zones in Splat Zones, or away from the Rainmaker. It can also be used to pop the Rainmaker's Shield quickly to push throught the enemy's territory.


The Bloblobber Deco is best paired with slayers with short range like Kensa Splattershot or Clear Dapple Dualies to help deal pressure and maybe deal damage.


  • Since the Bloblobber Deco has very long range, use something that outranges it, such as the Dynamo Roller or the Hydra Splatling.
  • The Bloblobber also has a slow fire rate and its shots are in a line, so you can use dualies, preferably Dualie Squelchers, or anything else with high mobility to dodge the bubbles.
  • The Sprinkler can also deal 20 damage, so try to destroy it as soon as possible, but beware of incoming opponents.
  • When using the Suction-Bomb Launcher, the user can use their main weapon, so be careful and try to keep a safe distance.

Gear Ability

S2 Ability Main Power Up.png Main Power Up

This will increase the ink coverage, which is helpful because it makes the paint of the Bloblobber Deco’s projectiles more consistent and can contribute to the charging of your special.

S2 Ability Ink Saver (Main).png Ink Saver (Main)

The Bloblobber Deco consumes a lot of ink, so using this ability will contribute to increasing your up-time with usage of the main weapon.

S2 Ability Special Charge Up.png Special Charge Up

Bloblobber Deco’s special, Suction Bomb-Launcher, is very useful for things such as pushes, defense against pushes, capping the Zone, pressuring, and more, so it’s a good idea to use this ability if you favor gaining your special faster.

S2 Ability Thermal Ink.png Thermal Ink

The projectiles Bloblobber Deco throws out are very bouncy and often end up everywhere. Due to the nature of your projectiles, you end up hitting a lot of random enemies, so this ability will allow you to capitalize off of this fact and gain information about the whereabouts of enemies you tag.

S2 Ability Last-Ditch Effort.png Last-Ditch Effort

Last-Ditch Effort activates when the timer hits 0:30 or, if in Ranked or League battles, the enemy’s point counter reaches 50 and gradually grows stronger, maxing out when the enemy’s point counter hits 30. This ability grants you 24 AP of S2 Ability Ink Saver (Main).png Ink Saver (Main), S2 Ability Ink Saver (Sub).png Ink Saver (Sub), and S2 Ability Ink Recovery Up.png Ink Recovery Up when at full effect. Bloblobber Deco can make use of this ability extremely well as all the boosts will grant you extreme ink efficiency, letting you utilize your Sprinklers and main weapon with more leniency which can prove to be helpful on either defensive situations where you must push back against the enemy team or offensive situations where you have major control against them.