File:S2 Quick Respawn chart.png

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Formula

The respawn process can be broken down into three phases:

  • Player focus - The time after death where the splat cam is focused on the player. This phase always lasts 30 frames. Not affected by Quick Respawn.
  • Enemy focus - The time after death where the splat cam is focused on the enemy. The base duration of this phase is 360 frames. Affected by Quick Respawn.
  • Respawn - The number of frames used by the spawn animation. This phase always lasts 120 frames. Not affected by Quick Respawn.

B = % change due to Quick Respawn = ( ) / 45

C = Respawn time (frames) = 30 + 120 + 360 × (1 − B)

Respawn time (seconds) = C / 60

File information
DescriptionAn ability chart
SourceMedia created or obtained by the uploader
LicenseThis file is subject to copyright. Copyright is most likely held by the company that published the game or the media portrayed. Inkipedia's use of this work qualifies as fair use under United States copyright law, or the author's permission is given. It is used on the wiki only in the belief that the information the file portrays is designed to be an accompaniment to playing the game or media, and its use here will not:
  1. Detract from the experience of playing the game or using the media in question.
  2. Harm the author's sales or reputation.

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Date/TimeThumbnailDimensionsUserComment
current05:21, 10 January 2018Thumbnail for version as of 05:21, 10 January 20182,463 × 1,898 (170 KB)Heddy (talk | contribs)

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