Flyfish

From Inkipedia, the Splatoon wiki

Flyfish
S3 Tableturf Battle card Flyfish.png
Species Salmonid
Habitat
Height
Hair color
Eye color
Age
Gender
Pronouns
Relations
Location Salmon Run, Salmon Run Next Wave
Shop
HP 360
Maximum HP
Members
Other forms

Flyfish are Boss Salmonids that appear in Salmon Run and Salmon Run Next Wave.

Description

Flyfish consist of a single Smallfry piloting an Inkjet-like contraption to fly around. Periodically, the Flyfish stops in place and opens its two launchers, each of which launches up to 4 missiles similar to Tenta Missiles; these can lock on to up to two players at a time. A direct hit from a missile results in an instant splat. Flyfish are invulnerable to the vast majority of conventional attacks, and players will generally instead need to land a Splat Bomb or another variety of exploding projectile into each launcher when they are open (or attack the Smallfry pilot directly within its cockpit using one of the specific alternatives listed in Statistics below). When the missile launchers are destroyed, the Flyfish will spin out of control and crash on the ground, exploding and dropping its Golden Eggs.

Quotes

The following text is quoted from the Salmonid Field Guide.

Basic Information
  • Each flank is equipped with missile launchers capable of firing up to four missiles each.
  • Uses jet propulsion technology to hover about.
  • Covered in ink-repelling armor.
Attack Behavior
  • Capable of locking on to two targets and firing up to four missiles from each missile launcher.
Elimination
  • Throw a bomb into one of the missile launchers to destroy it.
  • Take out both of its missile launchers to bring down the Flyfish.
Supporting Information
  • The latest model of weapon from leading Salmonid engineers.
  • Only the most elite Smallfry are selected to undergo the special training to become Flyfish pilots.
  • Equipped with a space-grade reaction control system on each flank to enable a smooth, stable hover.

Statistics

See also: Salmon Run data
HP Damage Attack/Defeat/TotalPower Eggs  Golden Eggs 
360 [Sal. 1] 150 / 50 / 30 / 15 [Sal. 2] 12 / 6 / 18 3

Notes

  1. The Flyfish is destroyed automatically when the baskets on both sides are destroyed by placing a Splat Bomb or Drizzler missile in them or shooting in the baskets with an Inkjet, Explosher, Ink Cannon shot or Crab Tank cannon shot. Its actual health is only whittled down when directly hitting the cockpit with a Sting Ray, Killer Wail 5.1, Triple Inkstrike, Booyah Bomb, Kraken Royale's jump attack, Grizzco Slosher or the Grizzco Splatana's charge slash.
  2. The missiles from the Flyfish deal damage depending on if the player is directly hit or how far away the player is to the impact.


See also: Salmon Run Next Wave data
Weapon Hits to splat Flyfish
S3 Weapon Special Booyah Bomb.png Booyah Bomb 1-52
S3 Weapon Special Crab Tank.png Crab Tank 1-2
S3 Weapon Special Inkjet.png Inkjet 1-2
S3 Weapon Special Killer Wail 5.1.png Killer Wail 5.1 1
S3 Weapon Special Reefslider.png Reefslider 1-2
S3 Weapon Special Triple Inkstrike.png Triple Inkstrike 1-8
S3 Weapon Special Kraken Royale.png Kraken Royale 2
S3 Weapon Main Explosher.png Explosher 2
Egg Cannon.png Egg Cannon 1-2
S3 Weapon Main Grizzco Dualies.png Grizzco Dualies 1-2
S3 Weapon Main Grizzco Slosher.png Grizzco Slosher 1-3
S3 Weapon Main Grizzco Splatana.png Grizzco Splatana 1
S2 Icon Ink Cannon.png Ink Cannon 1-2
S3 Weapon Sub Splat Bomb.png Splat Bomb 2

Tips

  • Flyfish are one of four Boss Salmonids that can attack players without having close proximity to them, the others being the Stinger, the Drizzler and the Big Shot.
  • If being targeted by missiles, players should stay away from the basket so crewmates can deliver eggs safely.
    • Players should also stay away from crewmates using the Sting Ray.
  • Players need to coordinate which player will throw a bomb in which missile launcher. This can be done by observing which missile launcher the other player is closer to, and safely assuming that it is the one they will destroy.
    • In freelance where communication is limited, ideally, the teammates standing next to each other should take the respective launchers in front of them.
  • In higher hazard levels, it is more effective to only destroy one of the missile launchers to keep the Flyfish alive, as the boss spawn rate is higher and it takes a lot of resources to take down a Flyfish. This will prevent new Flyfish from spawning, as the game only allows up to three Boss Salmonids of the same kind (or four if the Hazard Level is at the maximum 333%) to remain on stage at any given time.
    • The term coined for this technique is called crippling.
    • Flyfish can only fire 4 missiles with one basket.
    • A crippled Flyfish can only target the closest player, so keeping control of where missiles are launched is a good thing to think about. (Explained in Trivia)
  • It is possible for a player to destroy a Flyfish in one missile-launch cycle without the assistance of another player. Throw the bomb as soon as the hatch opens, then immediately recharge ink for the second bomb and throw it as soon as possible.
  • Aiming bombs at the missile launchers is not guesswork. While holding , a line appears on the screen showing exactly where the bomb will go. However, holding the button too long may lead to a missed opportunity as the missile launcher hatches will close back up, and at times it may bounce off the rim of the launcher.
  • Caution must be used when using Splashdown or Inkjet near a Flyfish, since both attacks bring the user high enough to come into physical contact with the Flyfish, which inflicts substantial damage on the user.
  • When battlefield conditions prevent the player from waiting for the ink tank to refill, or when there are multiple Flyfish, deploying either the Bomb Launcher or Inkjet is useful.
  • Take out Flyfish as soon as possible. If on a higher rank, chances are that there will be multiple Flyfish spawning.
  • If the player happens to fall into a Flyfish's bucket (most likely from a Slammin' Lid or Fish Stick) while in a lifesaver, they should stay there. Bombs can possibly fall out of Flyfish buckets, but they explode immediately if they touch a lifesaver (i.e. the player). This means that their position makes it easier for their teammates to deal with the Flyfish, as bombs won't bounce out of the bucket they are in.

Destruction Methods

Weapon Game Launcher Cockpit Notes
S3 Weapon Sub Splat Bomb.png Splat Bomb This is the standard method of defeating a Flyfish.
Ink Cannon In Salmon Run Next Wave, it can hit both launchers at once if aimed low between the backboards.[1] Cohock Charge only.
S3 Weapon Special Inkjet.png Inkjet In Salmon Run Next Wave, it can hit both launchers at once if aimed low between the backboards.[1]
S3 Weapon Main Explosher.png Explosher In Salmon Run Next Wave, it can hit both launchers at once if aimed low between the backboards.[1]
S3 Weapon Main Grizzco Slosher.png Grizzco Slosher
Drizzler torpedo Can hit both launchers at once if aimed low between the backboards.[1] Situational; cannot involve crewmate interference.
S2 Weapon Special Splashdown.png Splashdown Splatoon 2 only Version 1.2.0 onward. Situational.
S2 Weapon Special Sting Ray.png Sting Ray Splatoon 2 only
Egg Cannon Splatoon 3 only Can hit both launchers at once if aimed low between the backboards.[1]
S3 Weapon Special Crab Tank.png Crab Tank (Secondary fire) Splatoon 3 only Can hit both launchers at once if aimed low between the backboards.[1]
S3 Weapon Special Killer Wail 5.1.png Killer Wail 5.1 Splatoon 3 only
S3 Weapon Special Reefslider.png Reefslider Splatoon 3 only Can hit both launchers at once. The user must be level with or above the Flyfish; for example, they may hit the brakes (with ) at just the right time to stop at a ledge above the Flyfish and explode.
S3 Weapon Special Triple Inkstrike.png Triple Inkstrike Splatoon 3 only
S3 Weapon Special Booyah Bomb.png Booyah Bomb Splatoon 3 only
S3 Weapon Special Kraken Royale.png Kraken Royale (charge attack) Splatoon 3 only Situational.
S3 Weapon Special Triple Splashdown.png Triple Splashdown Splatoon 3 only Flyfish typically hover close enough to the ground that a Triple Splashdown will eliminate one if used directly in front of it.
S3 Weapon Main Grizzco Splatana.png Grizzco Splatana (Charge slash) Splatoon 3 only
S3 Weapon Main Grizzco Dualies.png Grizzco Dualies (Dodge roll) Splatoon 3 only Situational due to the short range of the blast.

Badges

Main article: Badge#Salmon Run

Splatting Flyfish a specific number of times in Salmon Run: Next Wave will reward the player with special badges that they can use on their Splashtag.

Flyfish Badges
S3 Badge Flyfish 100.png Flyfish Splats x 100
S3 Badge Flyfish 1000.png Flyfish Splats x 1,000
S3 Badge Flyfish 10000.png Flyfish Splats x 10,000

Gallery

Trivia

S3 Sticker SQDNOV character.png
Too long!
This trivia section is too long. Information should either be consolidated, rewritten, or otherwise integrated into the main article.
  • The Flyfish's missiles target the players in the direction it is facing, with the red launcher (viewer's right) targeting the closest player in its view, and the blue (viewer's left) launcher's missiles randomly targeting another active player. This is only true if both launchers are present. Destroying the blue launcher first will make the remaining red launcher target just you within that turn, relieving your teammates of the threat. On the other hand, destroying the red launcher first affords you a chance to safely take out both launchers in the same turn if you are quick enough, at the cost of exposing your teammates to the threat (from the blue launcher) during that turn.
    • However, after one of its launchers is destroyed ("crippled"), the remaining launcher will always target the closest player in its view on subsequent turns.
  • The Flyfish's Inkjet-like exhaust can splat players if they stay under it for too long.
  • When introducing the different Boss Salmonids during the second training mission, Mr. Grizz refers to all of them as "it", except the Flyfish, which he calls "him", and Maws, which he calls "she". This makes them the only two Salmonids with a confirmed gender in the North American version.
    • This could possibly imply by extension that the Smallfry pilots are all male.
  • Flyfish's launchers resemble beverage coolers, while the missiles resemble soft drink bottles or ramune.
    • In the concept artwork, it appears to resemble two recycling bins with pull-tab cans.
  • In Splatoon 2, Flyfish are the only Boss Salmonids that do not visibly emerge from the water upon spawning, instead simply fading in. In Splatoon 3, this is no longer the case, and Flyfish properly rise out of the water. (However, they will still fade out if they are alive at the end of a wave.)
  • If a Wave Breaker is placed where the pilot is, the Flyfish will move very irregularly.

Etymology

"Flyfish" comes from the fact that they hover, and also from fly fishing, an angling method often used to catch fish like salmon.

Names in other languages

Language Name Meaning
Japan Japanese カタパッド
Kata Paddo
Shoulder pads
Netherlands Dutch Salmodrone From salmoniet ("Salmonid") and drone
Canada French (NOA) Dronoïde From drone and salmonoïde ("Salmonid")
France French (NOE) Aéro Ben From aéro- ("aero-") and benne ("dumpster", pronounced the same as ben)
Germany German Rakzak From ruck zuck or zack zack (expresses something happening all of a sudden)
Italy Italian Salmodrone From salmone ("salmon") and drone
Russia Russian Неркетчик
Nerketchik
From нерка nerka ("red salmon") and ракетчик raketchik ("rocketeer")
SpainMexico Spanish Drónido From dron ("drone")
China Chinese (Simplified) 垫肩飞鱼
diànjiān fēiyú (Mandarin)
Shoulder Pad Flying Fish
Hong Kong Chinese (Traditional) 墊肩飛魚
diànjiān fēiyú (Mandarin)
Shoulder Pad Flying Fish
South Korea Korean 어깨 패드
eokkae paedeu
Shoulder Pad
Translate logo.svg Internal SakelienCupTwins [2]

References