Goal
“ | When the goal is activated, touch it to pass the test. | ” |
The goal appears at the end of most missions in the Octo Expansion and Splatoon 3's story mode Return of the Mammalians, serving a similar role to that of Zapfish in Octo Valley and Octo Canyon.
Description
Octo Expansion
The goal is shaped like a metallic rod and floats above a podium, being split into several pieces, and is surrounded by a yellow glowing barrier that the player must ink in order to break and touch the goal, which sends the metallic rod into its hole. If the player does not touch the goal, it will return to its former state, where the barrier has to be broken again in order to touch the goal and finish the mission. The goal has a sharp end and a handle, making it resemble a ballpoint pen.
Data points, which look like smaller versions of the goal albeit with a few visual differences, appear in some missions which require the player to collect eight of them to complete the mission, similar to how Mini Zapfish missions work in Octo Canyon.
Splatoon 3
The goal looks almost identical to the one in the Octo Expansion, except it is larger and Burst Bombs can break it in one throw instead of two. They also have lines that emit blue light, compared to the red lights from the Octo Expansion goal, but in all other aspects, it looks similar and functions exactly like its cousin.
Appearances
Octo Expansion
A goal is present at the end of every station, except for all the Thang and Boss stations, Escape Phases, and the following stations:
Destroy all the targets, balloons, boxes, or bumpers
- B07 Fly 8-Ball Station
- B16 Pop Rock Station
- C06 Bust 'n' Move Station
- D02 One-Shot Station
- D06 C01 Radical Rails Station
- D07 Targetbuster Station
- E10 Cratebuster Station
- F03 Pop Star Station
- F05 Popalicious Station
- G02 Hasta La Vista Station
- G05 Bustalicious Station
- H04 Shooter McStation
- I05 B08 Righteous Rails Station
- I09 B02 Poppin' Fresh Station
- J06 D11 Ink & Watch Station
Defeat all the enemies
- B12 Brute Rollup Station
- B14 Breakdance Station
- C08 Right Round Station
- G03 House Party Station
- I06 All Eyez Station
- J04 Footloose Station
Ranked mode stations
- A02 Far-Out Station
- B04 Rad Ride Station
- F09 Bring It Station
- H03 Sweet Ride Station
Miscellaneous
- Abandoned Station
- A00 Central Station
- C04 Move It Move It Station
- C10 McFly Station
- E06 Swass 8-Ball Station
- I03 E01 No Whammy Station
- J03 D08 Girl Power Station
Most 8-ball stations are completed with 8-ball goals, 8-ball switches, or another kind of success condition, except for C07 Totally 8-Ball Station, which features a standard goal.
Return of the Mammalians
A goal is present at the end of every mission, except for all the Crater, Boss, and Alterna Space Center levels, as well as the following missions:
- 0108 What Caused the Big Bang? YOU!
- 0110 Deadly Dance Hall—Jump, Jump!
- 0305 Conveyor-Belt Tightening
- 0406 Those Aren't Birds
- 0505 A Compulsive Collector's Paradise
- 0612 Enter the Stamp Gauntlet
Gallery
Octo Expansion
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A goal point
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A data point
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A data point that's been collected by the player
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An 8-ball goal
Return of the Mammalians
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A shielded, still-floating goal
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The shield prevents the goal from being collected until it is inked
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When inked, the floating pieces of the goal come closer...
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...until it seems to burst into pieces...
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...before locking into place.
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A goal ready to be collected
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If a goal is not collected in time, its shield will start reforming.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ゴール Gōru |
Goal |
Dutch | Doel | Goal |
French | Arrivée | Finish |
German | Ziel | Goal |
Italian | Traguardo | Finish line |
Russian | Цель Tsel' |
Goal |
Spanish | Meta | Goal |
Chinese (Simplified) | 终点 | Goal |
Chinese (Traditional) | 終點 | Goal |
Korean | 골 | Goal |
Mechanics
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