Ink/Splatoon 3
From Inkipedia, the Splatoon wiki
< Ink
All colors of ink available in Splatoon 3.
This data has been sourced from leanny.github.io.
Regular Battle and Anarchy Battle
Regular Battle and Anarchy Battle | ||||
---|---|---|---|---|
Name | Alpha | Bravo | Neutral | Notes |
BlueYellow | N/A | |||
GreenPurple | N/A | |||
LimegreenPurple | N/A | |||
OrangeBlue | Similar to Splatoon's main promotional colors. | |||
OrangePurple | N/A | |||
PinkGreen | Similar to Splatoon 2's main promotional colors. | |||
TurquoisePink | N/A | |||
TurquoiseRed | N/A | |||
YellowBlue | The main promotional colors of Splatoon 3. The Neutral color is also used for The Captain in Return of the Mammalians, although it cannot be visibly seen. | |||
YellowPurple | N/A |
Single-player campaigns
Return of the Mammalians | ||||
---|---|---|---|---|
Name | Player | Enemy | Neutral | Notes |
HeroBlue | [note 1] | |||
HeroGreen | [note 1] | |||
HeroLightBlue | [note 1] | |||
HeroOrange | [note 1] | |||
HeroSoda | [note 1] | |||
HeroYellow | [note 1] [note 2] | |||
Deep Cut | ||||
HeroBossUtsuho | [note 3] | |||
HeroBossFuuka | [note 3] | |||
HeroBossManta | [note 3] |
Side Order | |||||
---|---|---|---|---|---|
Chip tone | Name | Player | Jelletons | Neutral | Notes |
N/A | Default | Used when the player does not have any color chips equipped or when under other circumstances. | |||
Power | Fire A | Used when the player's Palette consists of predominantly Power-tone color chips, the exact hue used depends on which sub-grouping within the tone is the most common. | |||
Fire B | |||||
Fire C | |||||
Support | Continuity A | Used when the players Palette consists of predominantly Support-tone color chips, the exact hue used depends on which sub-grouping within the tone is the most common. | |||
Continuity B | |||||
Continuity C | |||||
Range | Range A | Used when the players Palette consists of predominantly Range-tone color chips, the exact hue used depends on which sub-grouping within the tone is the most common. | |||
Range B | |||||
Range C | |||||
Mobility | Move A | Used when the players Palette consists of predominantly Mobility-tone color chips, the exact hue used depends on which sub-grouping within the tone is the most common. | |||
Move B | |||||
Move C | |||||
Lucky | Luck A | Used when the players Palette consists of predominantly Lucky-tone color chips, the exact hue used depends on which sub-grouping within the tone is the most common. | |||
Luck B | |||||
Luck C | |||||
Drone | Auto A | Used when the players Palette consists of predominantly Drone-tone color chips, the exact hue used depends on which sub-grouping within the tone is the most common. | |||
Auto B | |||||
Auto C |
Salmon Run Next Wave
Salmon Run Next Wave | ||||
---|---|---|---|---|
Name | Players | Salmonids | Neutral | Notes |
CoopBlue | N/A | |||
CoopOrange | N/A | |||
CoopPink | N/A | |||
CoopPurple | N/A | |||
CoopSunYellow | N/A | |||
CoopYellow | N/A | |||
Salmon Run training manual | ||||
CoopDefault | These colors are used when practicing against Boss Salmonids in the Grizzco training manual. |
Splatfest
Mirror matches
Turf War | ||||
---|---|---|---|---|
Name | Alpha | Bravo | Neutral | Notes |
BlueYellow Night | N/A | |||
GreenPurple Night | N/A | |||
LimegreenPurple Night | N/A | |||
OrangeBlue Night | Similar to Splatoon's main promotional colors. | |||
OrangePurple Night | N/A | |||
PinkGreen Night | Similar to Splatoon 2's main promotional colors. | |||
TurquoisePink Night | N/A | |||
TurquoiseRed Night | N/A | |||
YellowBlue Night | Similar to the main promotional colors of Splatoon 3. | |||
YellowPurple Night | N/A |
Tricolor Turf War | |||||
---|---|---|---|---|---|
Name | Alpha | Bravo | Charlie | Neutral | Notes |
TriColorDefault | Only used as an emergency fallback. | ||||
TriColorSameTeamMatch | The color set normally loaded for Tricolor Turf War mirror matches. |
Color Lock
Color Lock | |||||||
---|---|---|---|---|---|---|---|
Mode | Name | Alpha | Bravo | Charlie | Neutral | Notes | |
Regular Battle and Anarchy Battle | |||||||
Option A | Support YellowBlue | N/A | N/A | ||||
Option B | Support OrangeBlue | N/A | N/A | ||||
Splatfest | |||||||
Option A | Support TriColor | N/A | |||||
Option B | Support TriColor2 | N/A | |||||
Return of the Mammalians | |||||||
Support HeroBlue | N/A | [note 1] Despite being called "HeroBlue", the player actually uses a yellow color instead. | |||||
Side Order | |||||||
Option A | Support 1 Primary | N/A | Support 1 Primary is used for the main ink color, while Support 1 Secondary is used for the accent colors. Bears a striking resemblance to the coloration of Sanitized Octarian's. | ||||
Support 1 Secondary | N/A | ||||||
Option B | Support 2 Primary | N/A | Support 2 Primary is used for the main ink color, while Support 2 Secondary is used for the accent colors. | ||||
Support 2 Secondary | N/A | ||||||
Salmon Run Next Wave | |||||||
Support CoopYellow | N/A | N/A |
amiibo
amiibo | ||||
---|---|---|---|---|
Name | Alpha | Bravo | Neutral | Notes |
Amiibo Idol01 | N/A | N/A | ||
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Amiibo Idol02 | N/A | N/A | ||
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BankaraIdol DefaultColor | N/A | N/A | ||
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Amiibo Idol06 | N/A | The Bravo color of Amiibo Idol06 is identical to the Alpha color of Amiibo Player02B, the color used for the ![]() | ||
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N/A | |||
Amiibo Idol07 | N/A | The Bravo Team color is not used and is pure white. | ||
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N/A | |||
Amiibo Idol08 | N/A | N/A | ||
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Amiibo Player01 | N/A | |||
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Amiibo Player01B | N/A | |||
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Amiibo Player02 | N/A | |||
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Amiibo Player02B | N/A | |||
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Special cases | ||||
Name | Alpha | Bravo | Neutral | Notes |
N/A | These amiibo do not have their own unique color set, instead the Inkling (Yellow) and Octoling (Blue) amiibo use the Alpha and Bravo colors of the YellowBlue color set, while the Smallfry amiibo uses the Alpha of the TurquoisePink color set. | |||
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Others
Other | |||||
---|---|---|---|---|---|
Name | Alpha | Bravo | Charlie | Neutral | Notes |
WarmingUpYellowBlue | N/A | These colors are used during the character customization sequence and the short tutorial on the way to Splatsville. | |||
N/A | These are the default colors filled in to the parameters; they are normally not used anywhere, and are only placeholders for the parameters. The neutral placeholder shown here is from the Idol amiibo color sets. | ||||
"Rainbow Ink" [note 11] | These colors are used to create the rainbow ink splatters on the player character at the Grand Festival venue.[note 12] Rather than being multiple colors, it is simply one tiling texture. (colors displayed here are colorpicked for ease of viewing.) |
NPC Colors
NPC Colors | ||||
---|---|---|---|---|
Used for | Color | Notes | ||
Shiver in Splatsville | Sourced from internal data | |||
Frye in Splatsville | ||||
Big Man in Splatsville | ||||
Callie in Alterna | ||||
Marie in Alterna | ||||
Callie in Inkopolis Plaza | ||||
Marie in Inkopolis Plaza | ||||
Pearl in the Memverse | Sourced from color picking | |||
Marina in the Memverse | ||||
Pearl in Inkopolis Square | Sourced from internal data | |||
Marina in Inkopolis Square | ||||
Special outfits | ||||
Used for | Main | Accent | Source | |
Shiver during Splatoween | Sourced from color picking | |||
Frye during Splatoween | ||||
Shiver during FrostyFest | ||||
Frye during FrostyFest | ||||
Shiver during SpringFest | ||||
Frye during SpringFest | ||||
Big Man during SpringFest | ||||
Callie during SpringFest | ||||
Marie during SpringFest | ||||
Pearl during SpringFest | ||||
Marina during SpringFest |
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 In Return of the Mammalians, much like in Octo Expansion, enemy ink uses a special "marbling" texture that gives it a wavy effect, though it features a rainbow gradient resembling the Fuzzy Ooze.
- ↑ This color is also used by DJ Octavio without the marbling texture in his fight.
- ↑ 3.0 3.1 3.2 The ink used in the boss fights against the members of Deep Cut features a modified version of the texture used for Sanitized and Fuzzy ink, with their logo ingrained.
- ↑ 4.0 4.1 Red, blue, and green allude to the signature colors of Din, Nayru, and Farore as well as gold for the Triforce.
- ↑ 5.0 5.1 5.2 5.3 Features a subtle marbling effect as well as a glow that pulses.
- ↑ 6.0 6.1 6.2 6.3 Features a glitter effect similar to the one used in Fam vs. Friend, however the effect used is a much finer glitter texture .
- ↑ 7.0 7.1 Features a special texture resembling sprinkles, the color of the sprinkles changing based on the opposing team.
- ↑ 8.0 8.1 Features a special animated texture resembling a caustic network.
- ↑ 9.0 9.1 Features a marbling effect similar to that of Octo Expansion and Return of the Mammalians, however the effect used is significantly less busy, non-animated, and slightly glittery.
- ↑ 10.0 10.1 The colors for this Splatfest were changed since it originally ran, resulting in the rerun having different colors.
- ↑ There is no name for this color, neither official or in the files.
- ↑ Never used in a manner that allows it to be on a surface, only seen covering the player