Jet Squelcher COB-R
The Jet Squelcher COB-R is a main weapon in the Splatoon series. It is a Barazushi-branded variant of the the Jet Squelcher from the Splatlands Collection and features a different sub and special weapon.
Appearance
The Jet Squelcher COB-R is nearly identical in appearance to the Jet Squelcher. However, parts of the weapon that are colored dark blue are now sporting a light brown scale pattern, referencing a cobra which the weapon is named after.
Splatoon 3
Basic information | |
---|---|
Category | Main |
Class | ![]() |
Sub | ![]() |
Special | ![]() |
Special points | 190p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 21 |
Added in | Splatlands Collection (10.0.0) |
Other variants | ![]() ![]() |
The Jet Squelcher COB-R makes its first appearance in Splatoon 3 with identical stats to the Jet Squelcher.
Data
- The Jet Squelcher COB-R is a middleweight weapon.
- The matchmaking range is 22.5. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption is 1.6% per shot, allowing the user to fire for 8.33 seconds on a full ink tank.
- When firing continuously, it shoots a bullet every 8 frames (7.5 shots per second).
- When firing from humanoid form, the first shot takes 3 frames to come out. When firing from swim form, the first shot takes 11 frames to come out.
- The interval between firing the weapon and being able to enter swim form or use a sub weapon is 4 frames.
- When firing while moving, the player's movement speed is set to 0.06 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 32 and minimum damage of 16.
- If a shot is in the air for more than 9 frames after being fired, it will lose about 1 damage every frame until it reaches 16 damage at frame 25.
- The bullet hitbox for collisions with players has a radius of 0.2 units.
- The bullet hitbox for collisions with the environment has a radius of 0.2 units.
- The angle its shots can deviate while on the ground is 2.5 degrees.
- The angle its shots can deviate while in the air is 8 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- The weapon starts off having a 2% chance to shoot towards the outer reticle instead of the inner reticle.
- This chance increases by 1.5% per shot, and maximizes at a 25% chance to shoot towards the outer reticle, meaning that it takes 16 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 8 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 31 frames to reach maximum accuracy. (46 after shooting while jumping.)
- Shots initially travel straight at a rate of 3.36 units per frame for 5 frames. Shots travel straight for 16.8 distance units.
- After that, the shot's velocity is set to 2.232 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
- The effective range is about 20.3 units.
- This number may vary at different firing angles.
Quotes
![]() |
Sheldon's Introduction
Need a weapon with serious fangs? How about the Jet Squelcher COB-R! Developed by Barazushi, this Squelcher is both scaly and scary. Now, being a Squelcher, this weapon's bark is louder than its bite, so to speak. But having Burst Bombs as your sub more than makes up for it. And if you can charge up a special, there's nothing quite like the Triple Splashdown to shake things up. Try this set if you fight at a distance but can also strike from the front. |
“ | The Jet Squelcher COB-R is a hunter-inspired weapon coming from Barazushi in the Splatlands Collection. Get aggressive on the battlefield with Burst Bombs and a Triple Splashdown special. | ” | — @SplatoonNA on Twitter[2]
|
Weapon freshness rewards
Icon | Name | Type | Availability |
---|---|---|---|
![]() |
Sheldon License | Currency | 1★ Freshness Rating |
![]() |
Jet Squelcher COB-R sticker | Sticker | 2★ Freshness Rating |
![]() |
Jet Squelcher COB-R holo sticker | Sticker | 3★ Freshness Rating |
![]() |
4★ Jet Squelcher COB-R User | Badge | 4★ Freshness Rating |
![]() |
5★ Jet Squelcher COB-R User | Badge | 5★ Freshness Rating |
![]() |
6★ Jet Squelcher COB-R User | Badge | 6★ Freshness Rating |
![]() |
7★ Jet Squelcher COB-R User | Badge | 7★ Freshness Rating |
![]() |
8★ Jet Squelcher COB-R User | Badge | 8★ Freshness Rating |
![]() |
9★ Jet Squelcher COB-R User | Badge | 9★ Freshness Rating |
![]() |
10★ Jet Squelcher COB-R User | Badge | 10★ Freshness Rating |
Gallery
-
2D icon
-
Promotional image of the Splatlands Collection - Barazushi weapons
-
-
Promotional video (link to file)
Etymology
The suffix "COB-R" is a stylized spelling of the word cobra, regarding the weapon's snake skin-like texture.
Names in other languages
Language | Name | Meaning |
---|---|---|
ジェットスイーパーCOBR jetto suīpā COBR |
Jet Sweeper COBR[a] | |
Straalplonzer COB-R | Jet Splasher COB-R[a] | |
Méganettoyeur COB-R | Megacleaner COB-R[b] | |
Nettoyeur XL COB-R | Cleaner XL COB-R[b] | |
Platscher KB-RA | Splasher KB-RA[c] | |
Плескарь «КОБ-Р» Pleskar' «KOB-R» |
Splasher «COB-R»[d] | |
Megasoplador CBR | Mega Blower CBR[b] | |
Megabarredora cobra | Megasweeper cobra | |
제트 스위퍼 COBR Jeteu seuwipeo COBR |
Jet Sweeper COBR[a] |