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- Not to be confused with clipping through walls out-of-bounds glitches.
These are usually set when falling off tall stages or jumping over stage barriers.
When the player touches these areas, their character will disappear in a puff of smoke, after which the screen will black out before they respawn.
- The bug in the Splatoon 2 version of Arowana Mall where dodge-rolling with Dualies or using the Splashdown would cause the player to be splatted was caused by an out-of-bounds area defined inside a wall which these actions would clip into. This bug was fixed in Version 2.3.2.
- Falling off the stage or falling into the water is a faster respawn time than getting splatted.
- Respawn time after being splatted by falling out-of-bounds or drowning in water is shorter than after getting splatted by enemy player. The respawn time for drowning in water is seven seconds, and the time for falling out-of-bounds is five and a half seconds. Just like with getting splatted by enemy player, only the splat cam portion of this time is affected by Quick Respawn.