Peristalsis Phase

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Escape 05: Diaphragm Phase
Deepsea Metro Escape
Escape 07: Spinal Phase

Peristalsis Phase
Transport the energy core!
OE Deepsea Metro Peristalsis Phase.jpg
Station Escape 06
Weapons
and rewards
S2 Weapon Main Octo Shot.pngS2 Weapon Sub Splat Bomb.png
Music Shark Bytes

Peristalsis Phase is the sixth stage in the Octo Expansion's finale.

Gameplay

Agent 8 must ride an energy core-driven platform with the energy core acquired from the previous stage to the end of the level, defending it from a long series of enemies and obstacles.

If the energy core loses all its health, Agent 8 must restart from the last checkpoint. Checkpoints can heal the core, but it cannot regain health any other way.

If the player gets repeatedly splatted, they have the option to skip this phase, with each splat contributing to 20% Skip Charge, where the following dialogue will be displayed:

"Agent 8 defended the energy core and plugged it in..."

Gallery

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Quotes

English

OE Icon Marina.png Marina's Quotes

Shooting the energy core should cause the platforms to move.
You've gotta guide it to the plug without letting the enemy destroy it.
Protect the core, and plug it in to activate the central elevator.
Then follow Cap'n Cuttlefish!
Octomissiles incoming! Destroy them before they reach the energy core!
It seems that reaching checkpoints helps the energy core recover.
You can't defeat those Octowashers! You'll have to avoid hitting them.
It's the Octobomber! Gotta get it repaired, quick!
Those lasers are blocking the way...
That took one laser down!
There's a switch up top... Just one!
Ahhhhhhh... The energy core is nearing critical failure!
Energy core installation complete!
The central elevator is just ahead. Hurry!
Agent 8? AGENT 8?!
— When the player got splatted.

OE Icon Pearl.png Pearl's Quotes

So this is where the energy core went! Now what?
Yikes, that looks dangerous...
Time it right and run through in one go!
I think you can reach Sunglasses with bombs!
Next, switches... Two of 'em!
Let's get busy!
Damage is starting to pile up!
Made it at last!
Oooh...wow...
EIIIIIIIIGHT!
— When the player got splatted.

Trivia

  • The developers revealed that if Agent 8 gets splatted during this phase, they will actually die, because they are not connected to a respawn platform. This means the game goes back in time every time you get splatted during the escapes.

Names in other languages

RotM clean room label 1.png
Translation needed
Add captions for Japanese, French, and Italian. edit


Language Name Meaning
Japan Japanese ゼンドウ流通路
Zendou ryūtsūro
Peristalsis flow passage
Netherlands Dutch Dat wordt een zware pil
Transporteer de aandrijfcapsule!
That will be a heavy pill[note 1]
Transport the drive capsule!
CanadaFrance French Vestibule péristaltique Peristaltic vestibule
Germany German Peristaltik-Passage
Transportiere den Energiekern!
Peristaltic passage
Transport the energy core!
Italy Italian Cupola Cupolpa Pulp Dome
Russia Russian Рефлюкс-конвейер
Reflyuks-konveyyer
Reflux conveyer
SpainMexico Spanish Cúpula Pulpar
Transporta el nùcleo energética.
Octopus Dome[note 2]
Transport the energy core.

Translation notes

  1. Probably comes from "de pil vergulden", a Dutch expression meaning "to say something very painful with kind words in a gentle way".
  2. "Pulpar" comes from pulpo ("octopus") and adds ar to make it a verb, to octopus.