Propeller-Lift Fortress is the sixteenth mission available in singleplayer Octo Valley. It is the first mission of the fourth area after the third boss, The Rampaging Octowhirl!. The mission is named as such because of its heavy use of Propellers. It is also the first level to introduce Kelp Octolings.
When first entering Area 4, mission 16 can be found under the area. fall down the large gap you see in area #4.
There should be 2 Inkrails (Can be found to the left and right) and a Gusher. Take the Inkrail on the left. A Gusher and extra platforming can be found. Mission 16 can be found on that platform.
|Area||Enemies||Armor||Special Weapon||Sunken Scroll|
|Beginning Area||4x Twintacle Octotroopers||1x Piece of Armor||N/A||N/A|
|Checkpoints 1 and 2||3x Octoballs
2x Twintacle Octotroopes
|3x Pieces of Armor||N/A||N/A|
|Checkpoint 3||6x Octocopters
|Final Checkpoint||2x Kelp Octolings||1x Piece of Armor||1x Bubbler||N/A|
The very first section of this mission holds 2 Propeller-Lifts. It holds 4 Octotroopers and 1 Armor to collect. There is an Inkrail to use to advance toward Checkpoint 2.
Checkpoints 1 and 2
After using the Inkrail, there is another Propeller-Lift that can raise several platforms, along with 3 Octoballs and 1 armor to collect. Agent 3 can advance to Checkpoint 2 with or without raising the platforms with the Propeller-Lift.
The first part of Checkpoint 2 holds 3 Octobombers and 1 armor to collect. There is a Propeller-Life located above the Octobombers. It's best to splat them so they won't distract Agent 3. After passing that, an area similar to Checkpoint 1, but there are 2 Octotroopers. The Armor is located on one of the platforms which needs to be triggered to raise the Propeller-Lift. To advance to the next Checkpoint, the player will have to use the Propeller-Life to elevate them to the Launchpad, heading to Checkpoint 3.
After taking the Launchpad, Agent 3 will be put in an area surrounded by water. There is a Propeller-Life in the distance and can only be reached with the Ink Cannon after shooting the Propeller-Life with the Ink Cannon, but there is a single Octocopter guarding the Ink Cannon. A platform will reveal when Agent 3 successfully hits the Propeller-Life with the Ink Cannon. Take the Platform to get across the Water. The player will meet 5 Octocopters and an Octobomber that awaits near the end of the ride. There is a Launchpad after climbing the wall, leading to the final Checkpoint.
Once Agent 3 has reached the final checkpoint, there will be two propeller lifts, one with a bubbler on it. Once they've jumped off the platform, a Kelp Octoling will appear. Splat it then another one will appear. Once you've splatted both of them, a Launchpad will appear. Super Jump to the platform with the Zapfish then burst its shield. Mission 16 complete!
|“||Before the Great Turf War, there were amicable relations between the Inklings and the Octarians. They couldn't have dreamed that rising sea levels would force them to battle fiercely over the remaining territory.||”|
— Sunken Scroll 16
Location: At the third checkpoint on a floating platform above the pool of water. After hitting the checkpoint, use the turret to hit the fan, bringing the platform over to you. As you defeat the enemies, keep note of the taller portion of the wall to the left. Ink a trail up that rather than the main wall when you reach the end of the pool. Climb up it, spray the ground, and turn around. Using the ink you sprayed, jump over to the platform as a squid and get the scroll within the crate. If you went up the short part of the wall, don't worry. You can still pray the fan to move the platform out so you can try again.
Propeller-Lift Fortress contains a grand total of five pieces of armor.
Armor 1 Location: Before going into the area with the Octotrooper, make sure the platforms are moved far enough to reach the first armor. It can also be done by jumping in squid form to reach the lone platform. Can be found in the Beginning.
Armor 2 Location: There are 2 small crates on the right side of the wall which advances Agent 3 to the next checkpoint. Destroy the top crate, which will reveal armor. Can be found in Checkpoint 1.
Armor 3 Location: One of the crates away from the group of Octobombers wields armor inside. Can be found in checkpoint 2.
Armor 4 Location: Going into the area with 2 Octotroopers, there is armor on one of the platforms that will rise when the Propeller-Life is being shot at. It can be picked up even if the platform is elevated. Can be found in Checkpoint 2.
Armor 5 Location: During a duel with the Octoling, the last armor can be found on the right side of the platform. Break the 2 crates and the armor will appear. Can be found in the Last Checkpoint.
Propeller-Lift Fortress Beginning Area-Armor #1
“ Hope you're hungry for action, Agent 3! ” “ Down goes the second course! Oh, and there's the launchpad! ”
Propeller-Lift Fortress Beginning Area-Enemy Twintacle Octotroopers
Propeller-Lift Fortress Checkpoints 1 and 2-Enemy Octoballs
Propeller-Lift Fortress Checkpoints 1 and 2-Enemy Octobombers
Propeller-Lift Fortress Checkpoint 3-Enemy Octocopter
- The German name for this mission is a play on the phrase "durch Wind und Wetter" which means "through Wind and Weather". It shares a wind-themed pun with Propeller-Lift Playground.
Names in other languages
Puropera-Rifuto no Yōsai
Mawashi Mawasare Mugamuchū
|Fortress of Propeller-Lifts:|
Turning and Being Turned for My Life
|French (NOE)||- Fort aux hélévateurs -
|- Fortress of the Propeller-Lifts -|
Tint' und Wetter
|Propeller flight through|
Ink and Weather
un delirio di eliche!
|Spanish (NOA)||Fortaleza de hélices||Propeller fortress|
|Spanish (NOE)||La fortaleza de los
|The fortress of the|
Octo Valley missions